<worn on head> a glittering dragonscale coif from Ruined Temple of Tezcatlipoca
<worn on eyes> a crude flesh eyepatch
<worn in ear> a tiny earring woven of fireweed [poor] (magic)
<worn on face> a mask of earthly death (magic)
<worn around neck> a polished amethyst amulet [superior]
<worn around neck> a polished amethyst amulet [modified]
<worn on body> a skin-wrapped stone robe from Sarmiz'Duul
<worn about body> an angelic brass bodycloak
<worn as quiver> a majestic bluejay feather (illuminating)
<worn about waist> a gleaming adamantium girth from Rift Valley Jungle
<worn on arms> some hardened gem arm plates from Rift Valley Jungle [82%]
<worn around wrist> a stone bracer [78%]
<worn on hands> some stylish dragonscale mitts
<worn on finger> a tiny amethyst ring
<worn on finger> a tiny amethyst ring
<primary weapon> the sphere of wind (magic) (glowing)[401h 32m 40s]
<held> a diorite statue of an undead warlord (magic) (glowing)
<worn on legs> a pair of silver spiked leggings
<worn on feet> some misshaped iron shoes
Cora leaves north.
Xanan leaves north.
Iruzl leaves north.
You follow Draz.
MM^^^^^.^
MM^^^^..^.
M^^^^...M^
MM^^^@^.^.^
MM^^^P.^..^
MM^^^^^^.^^
^^.^....^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the south.
Gellz enters from the south.
Gukk enters from the south.
< 779h/800H 115v/184V Pos: standing >
Draz leaves north.
Ely leaves north.
Cora leaves north.
Xanan leaves north.
Iruzl leaves north.
You follow Draz.
M^^^^^.^
MM^^^^^.^^
MM^^^^..^.
M^^^@...M^
MM^^^P^.^.^
MM^^^..^..^
M^^^^^^.^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the south.
Gellz enters from the south.
Gukk enters from the south.
< 779h/800H 114v/184V Pos: standing >
Draz leaves north.
Ely leaves north.
Cora leaves north.
Xanan leaves north.
Iruzl leaves north.
You follow Draz.
MM^^^^^^
M^^^^^.^^
MM^^^^^.^^
MM^^@^..^.
M^^^P...M^
MM^^^^^.^.^
M^^^..^..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the south.
Gellz enters from the south.
Gukk enters from the south.
< 779h/800H 113v/184V Pos: standing >
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
MM^^^^^
M^^^^^.^
MM^^^^^.^
MM^@P^..^
M^^^^...M
MM^^^^^.^.
MM^^^..^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 779h/800H 111v/184V Pos: standing >
Draz leaves south.
Ely leaves south.
Cora leaves south.
Xanan leaves south.
Iruzl leaves south.
You follow Draz.
M^^^^^.
MM^^^^^.^
MM^P^^..^
M^^@^...M
MM^^^^^.^.
MM^^^..^..
MM^^^^^^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the north.
Gellz enters from the north.
Wrecks sneaks in from the north.
Gukk enters from the north.
< 779h/800H 110v/184V Pos: standing >
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
M^^^^^
MM^^^^^.
MM^^^^..
M^@P^...
MM^^^^^.^
MM^^^..^.
MM^^^^^^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 779h/800H 109v/184V Pos: standing >
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
A Pass into the Trakkian Foothills
A narrow though canyon separates the hills to the east here with the
great Trakkian Foothills that spread out to the west. Further in the
distance the Trakkia mountain can be seen rising up higher than all the
other peaks along the range. Trakkia is a ancient and savage place and
explorers are urged to use caution when attempting to hike around and
travel the area.
Obvious exits: -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 779h/800H 108v/184V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 779h/800H 110v/184V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
< 779h/800H 114v/184V Pos: standing >
< 779h/800H 119v/184V Pos: standing >
< 779h/800H 119v/184V Pos: standing >
< 779h/800H 123v/184V Pos: standing >
< 779h/800H 125v/184V Pos: standing >
Aktosh stops following Draz.
< 779h/800H 127v/184V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 779h/800H 130v/184V Pos: standing >
The day has begun.
< 779h/800H 136v/184V Pos: standing >
Draz now follows Aktosh.
< 779h/800H 139v/184V Pos: standing >
Aktosh shouts out loudly.. MOVING!!!!
< 779h/800H 141v/184V Pos: standing >
You are already standing.
< 779h/800H 143v/184V Pos: standing >
Draz nods.
< 779h/800H 145v/184V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 779h/800H 150v/184V Pos: standing >
Aktosh sneaks west.
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -West
A clump of mountain grass tries to grow here.
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
*Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
A trakkian tribesman travels the foothills.
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 779h/800H 149v/184V Pos: standing >
The heat from the sun saps your life away!
< 759h/800H 151v/184V Pos: standing >
< 759h/800H 154v/184V Pos: standing >
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -South -West
The corpse of a hill giant is lying here.
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
*Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
A dangerous and deadly mesa cobra slithers between the rocks.(Red Aura)
*A large antlion scuttles about here.(Red Aura)
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 759h/800H 155v/184V Pos: standing >
Draz avoids being bashed by a mesa cobra, who loses its balance and falls.
A dark shroud encases Draz as he charges into battle.
An antlion suddenly attacks YOU!
An antlion snaps into visibility.
An antlion misses you.
< 759h/800H 155v/184V Pos: standing >
< T: Ashyel TP: sta TC:few scratches E: antlion sta EP: excellent >
Draz brings down a blood red sword named 'Death Rider' in a mighty slash, cleaving an antlion from its target!
You are rescued by Draz, you are confused, but grateful!
< 759h/800H 156v/184V Pos: standing >
Ely assists Draz heroically.
Ely's slash strikes a mesa cobra.
< 759h/800H 156v/184V Pos: standing >
Aktosh starts casting an offensive spell.
Aktosh snaps into visibility.
< 759h/800H 156v/184V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh blasts an antlion into the next life!
An antlion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as an antlion's gurgling and choking signals its demise.
Grotar assists Draz heroically.
Grotar's amazing crush hits a mesa cobra.
Grotar's mithril two-handed dwarven battle hammer [modified] glows brightly as lightning bolts streak out of it!
A mesa cobra receives the full blast of a lightning bolt from Grotar ... and is no more.
A mesa cobra is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a mesa cobra's gurgling and choking signals its demise.
< 759h/800H 156v/184V Pos: standing >
the corpse of a mesa cobra appears to be empty.
< 759h/800H 156v/184V Pos: standing >
You don't have anything to put in it.
Wrecks puts a small pile of coins into a large leather backpack.
< 759h/800H 156v/184V Pos: standing >
the corpse of a mesa cobra appears to be empty.
< 759h/800H 156v/184V Pos: standing >
You don't have anything to put in it.
< 759h/800H 157v/184V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 759h/800H 158v/184V Pos: standing >
< 759h/800H 159v/184V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Aktosh.
< 759h/800H 160v/184V Pos: standing >
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a leucrotta is lying here.
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
A mountain goat wanders about the area aimlessly.
A sleek mountain lion prowls the foothills.
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 759h/800H 164v/184V Pos: standing >
Xanan starts playing the instrument of lyrical mastery and singing aloud.
< 759h/800H 175v/184V Pos: standing >
Draz leaves north.
Ely leaves north.
Cora leaves north.
Xanan leaves north.
Iruzl leaves north.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -South -West
The corpse of a leucrotta is lying here.
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
Grotar enters from the south.
Gellz enters from the south.
Gukk enters from the south.
< 759h/800H 175v/184V Pos: standing >
< 759h/800H 175v/184V Pos: standing >
Aktosh sneaks west.
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 759h/800H 174v/184V Pos: standing >
Aktosh sneaks west.
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -South
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
A mountain goat wanders about the area aimlessly.
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 759h/800H 174v/184V Pos: standing >
Draz leaves north.
Ely leaves north.
Cora leaves north.
Xanan leaves north.
Iruzl leaves north.
You follow Draz.
The Trakkian Foothills
The Trakkia Foothills stretch out in a vast expanse towards the north-
west gradually gaining altitude the further one travels. Trakkia is a
barbaric and ancient land, and the creatures and people who inhabit the
foothills and mountains are rugged and dangerous, interested very little
in the concerns of the rest of the world. The terrain here is tedious,
made up of many rolling hills that can be quite steep at times, causing
strain to the average explorer, though it appears like a walk in the park
compared to the vast mountain that can be seen in the west.
Obvious exits: -North -East -South -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
There is a slight disturbance in nature.
Grotar enters from the south.
Gellz enters from the south.
Gukk enters from the south.
< 759h/800H 174v/184V Pos: standing >
Xanan sings a song to make your heart swell with pride.
Your spell casting seems faster...
< 759h/800H 174v/184V Pos: standing >
Draz leaves west.
Ely leaves west.
Cora leaves west.
Xanan leaves west.
Iruzl leaves west.
You follow Draz.
A Steep Canyon
This canyon separates the foothills from the mountainside itself with
a gradual incline towards the west. The walls of the canyon are the
jagged cliffs of the summit, rising up as far as the eye can see on
either direction. The shadow of the mountain casts and eerie darkness
over the area at almost every hour of the day and a sense of foreboding
of trespassing into this ancient land further is nearly overwhelming.
Obvious exits: -East -West
Iruzl (Minotaur)(huge) stands in mid-air here.(Red Aura)
Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Cora (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Ely (Orc)(medium) stands in mid-air here.(Red Aura)
Draz (Orc)(medium) stands in mid-air here.(Red Aura)
Aktosh (Kobold)(small) stands in mid-air here.(Red Aura)
Grotar enters from the east.
Gellz enters from the east.
Gukk enters from the east.
< 759h/800H 173v/184V Pos: standing >
< 759h/800H 174v/184V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
< 759h/800H 174v/184V Pos: standing >
The heat from the sun saps your life away!
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.
< 746h/800H 175v/184V Pos: standing >
< 746h/800H 175v/184V Pos: standing >
< 746h/800H 177v/184V Pos: standing >
< 746h/800H 177v/184V Pos: standing >
Aktosh sits down in a comfortable spot.
< 746h/800H 178v/184V Pos: standing >
Aktosh opens a mystical serpent runed grimoire [modified] and begins studying it intently.
< 746h/800H 178v/184V Pos: standing >
Iruzl charges through the room and crashes into a Human! You hear the sound of breaking bones!
Iruzl charges wildly into a Human!
< 746h/800H 179v/184V Pos: standing >
Xanan sings a song to make your heart swell with pride.
< 746h/800H 179v/184V Pos: standing >
Iruzl's slash strikes a Human.
Iruzl's decent slash wounds a Human.
Iruzl's slash strikes a Human very hard.
Iruzl's impressive slash strikes a Human hard.
< 746h/800H 179v/184V Pos: standing >
Iruzl parries a Human's lunge at him.
A Human's pierce grazes Iruzl.
< 746h/800H 180v/184V Pos: standing >
< 746h/800H 180v/184V Pos: standing >
< 746h/800H 180v/184V Pos: standing >
A pitch-black sphere suddenly appears over Gellz's head!
< 746h/800H 181v/184V Pos: standing >
A Human enters from the west.
< 746h/800H 182v/184V Pos: standing >
Aktosh closes his book and grins malevolently.
< 746h/800H 182v/184V Pos: standing >
Grotar suddenly looks a bit dumb, and madly slams at a Human!
Gukk charges and ends up on his face!
< 746h/800H 182v/184V Pos: standing >
Cora suddenly attacks a Human!
Cora misses a Human.
< 746h/800H 183v/184V Pos: standing >
A Human misses Grotar.
< 746h/800H 183v/184V Pos: standing >
Ely suddenly attacks a Human!
A dark shroud encases Ely as he charges into battle.
Ely's weak slash grazes a Human.
Ely is burned severely as he hits a Human!
Draz brings down a blood red sword named 'Death Rider' in a mighty slash, cleaving a Human from his target!
Draz heroically rescues Grotar.
< 746h/800H 183v/184V Pos: standing >
A mountain wildman enters from the west.
The green cloud encasing Iruzl suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Human who shudders from the cold. Moments later she
lets out an agonized scream as the warmth is drained from her body.
A Human's weak pierce grazes Iruzl.
Iruzl parries a Human's lunge at him.
Iruzl parries a Human's lunge at him.
Aktosh clambers to his feet.
< 746h/800H 184v/184V Pos: standing >
A mountain wildman suddenly attacks a Grey Elf!
A mountain wildman's fine punch strikes a Grey Elf.
Iruzl's decent slash strikes a Human.
Iruzl's fine slash strikes a Human.
Iruzl's crude slash strikes a Human.
Iruzl's decent slash strikes a Human.
Aktosh starts casting an offensive spell.
< 746h/800H 184v/184V Pos: standing >
Wrecks starts casting an offensive spell.
< 746h/800H 184v/184V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Human, shattering his soul!
< 746h/800H 184v/184V Pos: standing >
A Grey Elf attempts to flee.
< 746h/800H 184v/184V Pos: standing >
Xanan sings a song to make your heart swell with pride.
Draz's slash wounds a Human.
Draz is burned severely as he hits a Human!
Draz's impressive slash strikes a Human.
Draz is burned severely as he hits a Human!
Draz's weak slash grazes a Human.
Draz is burned severely as he hits a Human!
A Human attempts to flee.
A Human leaves east.
Gellz suddenly attacks a Human!
Gellz misses a Human.
< 746h/800H 184v/184V Pos: standing >
Aktosh starts casting an offensive spell.
< 746h/800H 184v/184V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Human, shattering his soul!
A Human blocks Cora's lunge at him.
A Human blocks Cora's lunge at him.
< 746h/800H 184v/184V Pos: standing >
Wrecks completes his spell...
Wrecks utters the word 'euguihzofahz'
Wrecks sends a bright green ray of light streaking towards a Human!
Wrecks cackles as his disintegration ray strikes a Human hard!
< 746h/800H 184v/184V Pos: standing >
Ely's crude slash wounds a Human.
Ely is burned severely as he hits a Human!
Ely's slash grazes a Human.
Ely is burned severely as he hits a Human!
A Human blocks Ely's lunge at him.
Iruzl charges and ends up on his face!
< 746h/800H 184v/184V Pos: standing >
A mountain wildman leaves east.
Draz parries a Human's lunge at him.
Aktosh starts casting an offensive spell.
Cora starts casting an offensive spell.
< 746h/800H 184v/184V Pos: standing >
Wrecks starts casting a spell.
< 746h/800H 184v/184V Pos: standing >
Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Human, shattering his soul!
Cora completes her spell...
Cora utters the words 'diesilla barh'
A Human avoids being bashed by Ely, who loses his balance and falls.
< 746h/800H 184v/184V Pos: standing >
Gellz misses a Human.
Gellz misses a Human.
< 746h/800H 184v/184V Pos: standing >
Aktosh starts casting an offensive spell.
Cora starts casting an offensive spell.
< 746h/800H 184v/184V Pos: standing >
Draz's crude slash wounds a Human.
Draz is burned severely as he hits a Human!
Draz's slash wounds a Human.
Draz is burned severely as he hits a Human!
Draz's fine slash strikes a Human.
Draz is burned severely as he hits a Human!
Draz's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon a Human!
A Human screams in utter terror as he is damned by Draz's God.
You start chanting...
< 746h/800H 184v/184V Pos: standing >
Autosaving...
Aktosh completes his spell...
Aktosh utters the words 'izoahuzz qaijudigguai bragh'
Aktosh's concussion blast rips into a Human, shattering his soul!
< 746h/800H 184v/184V Pos: standing >
Cora completes her spell...
Cora utters the words 'diesilla barh'
< 746h/800H 184v/184V Pos: standing >
Casting: sunray
Aktosh starts casting an offensive spell.
Gellz starts casting an offensive spell.
Gukk clambers to his feet.
< 746h/800H 184v/184V Pos: standing >
You complete your spell...
[Damage: 95 ] A Human is struck by your ray of sunlight, and is destroyed instantly!
A Human's pair of taut dwarfhide gloves melted from the intense heat!
A Human's lost token of the mines of Khul'Lor melted from the intense heat!
A Human's bright platinum wedding band [superior] melted from the intense heat!
A Human's pair of soft wormskin boots melted from the intense heat!
A Human's blood-stained marble earring from The Savannah of Broken Trusts melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!