The death of [43 Guardian] Lameas The Empire (Drow Elf)

in Broad Street

from the perspective of [43 Guardian] Lameas The Empire (Drow Elf)

<worn as a badge>    a beautiful hide badge
<worn on head>       a bronze skull cap
<worn on eyes>       an eyepatch of despair [78%]             
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a lifebane mask
<worn around neck>   an exquisite glass necklace from Bugentolen
<worn on body>       the armor of purity
<worn about body>    a pair of razorsteel angel wings (glowing)
<worn as quiver>     a majestic bluejay feather (illuminating)
<worn about waist>   a leather belt with mummified rats heads sewn on
<worn on arms>       some wolf hide sleeves
<held as shield>     a legendary marble shield
<worn around wrist>  a polished adamantite bracelet (glowing)
<worn around wrist>  a razored wristguard
<worn on hands>      some thick leather gloves
<worn on finger>     a drow-made flesh signet from The Lizardman Swamps of Clavikord
<primary weapon>     a patched gold ghurka from The Lizardman Swamps of Clavikord
<worn on feet>       a pair of studded leather boots

 ****   ****  
 *****@*****  
 .**********  
 ....***.*M*  
  ^.^^**..M   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 75v/120V Pos: standing >
 
       ****   
 **     ****  
 *****   ***  
 .****@*****  
 ..*********  
 M....***.*M  
  .^.^^**..   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 73v/120V Pos: standing >
 
  *     ***   
 *****   ***  
 .**********  
 ..***@*****  
 M....***.*M  
 ^.^.^^**..M  
  MM.^.*^^.   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 72v/120V Pos: standing >
 
  ****   **   
 .**********  
 ..*********  
 M....@**.*M  
 ^.^.^^**..M  
 MMM.^.*^^.^  
  MMMMM^.^^   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 70v/120V Pos: standing >
 
  *****   *   
 ..*********  
 ...********  
 .M...@***.*  
 M^.^.^^**..  
 MMMM.^.*^^.  
  MMMMMM^.^   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 68v/120V Pos: standing >
 
  ******      
 ...********  
 ....*******  
 ^.M..@.***.  
 MM^.^.^^**.  
 MMMMM.^.*^^  
  MMMMMMM^.   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 66v/120V Pos: standing >
 
  .******     
 M...*******  
 ^....******  
 M^.M.@..***  
 MMM^.^.^^**  
 MMMMMM.^.*^  
  MMMMMMMM^   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 65v/120V Pos: standing >
 
  ...******   
 ^....******  
 M^.M....***  
 MMM^.@.^^**  
 MMMMMM.^.*^  
 MMMMMMMMM^.  
  MMMMMMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 63v/120V Pos: standing >
 
  .******     
 M...*******  
 ^....******  
 M^.M.@..***  
 MMM^.^.^^**  
 MMMMMM.^.*^  
  MMMMMMMM^   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 62v/120V Pos: standing >
 
  ****        
 ^.******     
 M...*******  
 ^....@*****  
 M^.M....***  
 MMM^.^.^^**  
  MMMMM.^.*   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 60v/120V Pos: standing >
 
  .****       
 ^^.******    
 ^M...******  
 M^...@*****  
 MM^.M....**  
 MMMM^.^.^^*  
  MMMMMM.^.   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 59v/120V Pos: standing >
 
  ..****      
 .^^.******   
 ^^M...*****  
 MM^..@.****  
 MMM^.M....*  
 MMMMM^.^.^^  
  MMMMMMM.^   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 57v/120V Pos: standing >
 
  ...****     
 ^.^^.******  
 ^^^M...****  
 MMM^.@..***  
 MMMM^.M....  
 MMMMMM^.^.^  
  MMMMMMMM.   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 55v/120V Pos: standing >
 
  ..****      
 ....****     
 ^.^^.******  
 ^^^M.@.****  
 MMM^....***  
 MMMM^M^....  
  MMMMM^.^.   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 54v/120V Pos: standing >
 
  ^****       
 ...****      
 ....****     
 ^.^^.@*****  
 ^^^M...****  
 MMM^....***  
  MMM^M^...   
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 53v/120V Pos: standing >
 
  .^****      
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 .....****    
 ^^.^^@*****  
 ^^^^M...***  
 MMMM^....**  
  MMMM^M^..   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 51v/120V Pos: standing >
 
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 ......****   
 ^^^.^@.****  
 .^^^^M...**  
 MMMMM^....*  
  MMMMM^M^.   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 49v/120V Pos: standing >
 
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 .......****  
 ^^^^.@^.***  
 ..^^^^M...*  
 MMMMMM^....  
  MMMMMM^M^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 48v/120V Pos: standing >
 
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 *......****  
 ........***  
 ^^^^^@^^.**  
 ...^^^^M...  
 MMMMMMM^...  
  MMMMMMM^M   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 46v/120V Pos: standing >
 
  ...M.^***   
 **......***  
 .........**  
 ^^^^^@.^^.*  
 ....^^^^M..  
 ^MMMMMMM^..  
  MMMMMMMM^   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 44v/120V Pos: standing >
 
  ....M.^**   
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 .^^^^@^.^^.  
 ^....^^^^M.  
 ^^MMMMMMM^.  
  MMMMMMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 42v/120V Pos: standing >
 
  .....M.^*   
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 *M.........  
 M.^^^@^^.^^  
 ^^....^^^^M  
 .^^MMMMMMM^  
  MMMMMMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 41v/120V Pos: standing >
 
  ......M.^   
 *****......  
 **M........  
 .M.^^@^^^.^  
 ^^^....^^^^  
 ..^^MMMMMMM  
  MMMMMMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 39v/120V Pos: standing >
 
  ****.....   
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 .M.^^^^^^.^  
 ^^^..@.^^^^  
 ..^^MMMMMMM  
 ^MMMMMMMMMM  
  MMMMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 38v/120V Pos: standing >
 
  ***......   
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 M.^^^^^^.^^  
 ^^...@^^^^M  
 .^^MMMMMMM^  
 MMMMMMMMMMM  
  MMMMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 37v/120V Pos: standing >
 
  ****.....   
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 .M.^^^^^^.^  
 ^^^..@.^^^^  
 ..^^MMMMMMM  
 ^MMMMMMMMMM  
  MMMMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 35v/120V Pos: standing >
 
  *****....   
 ***M.......  
 *.M.^^^^^^.  
 M^^^.@..^^^  
 ...^^MMMMMM  
 ^^MMMMMMMMM  
  MMMMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 34v/120V Pos: standing >
 
  ******...   
 ****M......  
 **.M.^^^^^^  
 .M^^^@...^^  
 ^...^^MMMMM  
 .^^MMMMMMMM  
  MMMMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 32v/120V Pos: standing >
You sit down and relax.

< 232h/232H 32v/120V Pos: sitting >
You stop sitting around and lay down.

< 232h/232H 35v/120V Pos: on your ass >
You are now into Paging mode.

< 232h/232H 40v/120V Pos: on your ass >
Duris News

Duris News

 April 6th, 2014
* A bug with experience at low levels has been fixed, and
  experience should also be easier now for everyone.

 March 31, 2014
* We have wiped
* Paladin and AP are now strictly Human/Orc classes
* rangers and mercs have regained rescue at lvl 10 (max 80 skill)
* combat/spell pulse can no longer be randomized
* kobold/gnome are no longer tiny classes. stats have been tweaked a bit
* exp values made more difficult
* group level caps for exp are now: 15, 20, 25, 30, with smaller and medium sized groups probably faring better (as well as solo expers) than very large groups (equipment based)
* daily quest exp lowered a bit
* daily quests capped at 2 until level 50.
* Enhanced items no longer return randomized stats.
* items with spell or combat pulse are no longer passed through randomization routines (craft/game load)
* variation of item stat randomization tweaked a bit
* Characters may only enhance items up to an ilevel of 1.5 their current level.
* Items that load at boot now have a chance to load with random +/- values based on their created stat values. So for instance an item with +3 hit and +3 dam now has a chance to load with +2/-2 in either or both of those stats (or no change at all). Let me know what you think of this.

 March 26, 2014
* Bloodlust will not grant extra damage in Hometowns
* Item values have been adjusted for each item type. For instance, a ring with 4 con_max and 25 hp will now have a much higher item value than a platemail with the same stats.

 February 25, 2014
* Conjured pets can no longer pick up !take items. Cheezers. >:
* Conjured pets greater than level 51 now require a Magical Orb.

 February 18, 2014
* Due to changes, players can log in this week and request a race/class change. I
< 232h/232H 46v/120V Pos: on your ass >
You have now turned Paging mode off.

< 232h/232H 51v/120V Pos: on your ass >

< 232h/232H 52v/120V Pos: on your ass >
 
  ******...   
 ****M......  
 **.^M^^^^^^  
 ..M^^@...^^  
 ^...^^MMMMM  
 .^^MMMMMMMM  
  MMMMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 55v/120V Pos: on your ass >
You clamber to your feet.

< 232h/232H 62v/120V Pos: standing >
 
   ******..   
 *****M.....  
 .**.M.^^^^^  
 ...M^@....^  
 ^^...^^MMMM  
 ^.^^MMMMMMM  
  ^MMMMMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 61v/120V Pos: standing >
 
  ****M....   
 .**.M.^^^^^  
 ...M^^....^  
 ^^...@^MMMM  
 ^.^^MMMMMMM  
 ^^MMMMMMMMM  
  MMMMMMM     
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 60v/120V Pos: standing >
 
  *****M...   
 *.**.M.^^^^  
 ....M^^....  
 ^^^..@^^MMM  
 ^^.^^MMMMMM  
 ^^^MMMMMMMM  
  ^MMMMMMM    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 59v/120V Pos: standing >
 
  ******M..   
 **.**.M.^^^  
 .....M^^...  
 .^^^.@.^^MM  
 D^^.^^MMMMM  
 ^^^^MMMMMMM  
   ^MMMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 57v/120V Pos: standing >
 
  *******M.   
 M**.**.M.^^  
 ......M^^..  
 ..^^^@..^^M  
 ^D^^.^^MMMM  
 ^^^^^MMMMMM  
    ^MMMMMM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 55v/120V Pos: standing >
 
  ********M   
 *M**.**.M.^  
 .......M^^.  
 ...^^@...^^  
 ^^D^^.^^MMM  
 ^^^^^^MMMMM  
     ^MMMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 53v/120V Pos: standing >
 
  *********   
 **M**.**.M.  
 M.......M^^  
 ^...^@^...^  
 .^^D^^.^^MM  
 .^^^^^^MMMM  
      ^MMMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 52v/120V Pos: standing >
 
  *********   
 M**M**.**.M  
 .M.......M^  
 .^...@^^...  
 ..^^D^^.^^M  
 ..^^^^^^MMM  
       ^MMM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 50v/120V Pos: standing >
 
  *********   
 *M**M**.**.  
 ..M.......M  
 ..^..@^^^..  
 ...^^D^^.^^  
  ..^^^^^^MM  
        ^MM   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 48v/120V Pos: standing >
 
  *********   
 **M**M**.**  
 ...M.......  
 *..^.@.^^^.  
 ....^^D^^.^  
   ..^^^^^^M  
         ^M   
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W

< 232h/232H 47v/120V Pos: standing >
 
  *M**M**.*   
 ...M.......  
 *..^...^^^.  
 ....^@D^^.^  
   ..^^^^^^M  
         ^MM  
         MM   
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W

< 232h/232H 45v/120V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.
A tall, thin troll warrior guards the entrance.

< 232h/232H 43v/120V Pos: standing >
Broad Street
Obvious exits: -N -S
A tall orcish pirate wanders the town.

< 232h/232H 42v/120V Pos: standing >
Someone suddenly attacks YOU!
A will o' wisp misses you.

< 232h/232H 43v/120V Pos: standing >
< T: Lameas TP: sta TC:excellent E: will sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 232h/232H 43v/120V Pos: standing >
< T: Lameas TP: sta TC:excellent E: will sta EP: excellent >
 Autosaving...

< 232h/232H 43v/120V Pos: standing >
< T: Lameas TP: sta TC:excellent E: will sta EP: excellent >
 [Damage:  4 ] Your slash strikes a will o' wisp hard.
You score a CRITICAL HIT!!!!!
[Damage: 35 ] Your slash hits a will o' wisp.
A will o' wisp is incapacitated and will slowly die, if not aided.
[Damage: 23 ] You beautifully slash a will o' wisp into two parts - both dead.
A will o' wisp is dead! R.I.P.
You receive your share of experience.
A will o' wisp's death cry reverberates in your head as it falls to the ground.
A will o' wisp dissolves into thin air.
You could do it with a needle!

< 232h/232H 43v/120V Pos: standing >
A Human enters from the south.

< 232h/232H 43v/120V Pos: standing >
A Human leaves north.

< 232h/232H 43v/120V Pos: standing >

< 232h/232H 43v/120V Pos: standing >
A Human enters from the north.

< 232h/232H 44v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 232h/232H 43v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a large swamp rat is lying here.
A Dwarf (medium) -The Resistance stands in mid-air here.

< 232h/232H 41v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A gaunt drow woman attempts to sell her body here.
A human sailor walks cautiously through the streets.

< 232h/232H 39v/120V Pos: standing >
A Dwarf enters from the north.
Broad Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a large swamp rat is lying here.
A Human enters from the north.

< 232h/232H 39v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S

< 232h/232H 37v/120V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.

< 232h/232H 35v/120V Pos: standing >
Sorry, but you cannot do that here!

< 232h/232H 36v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A Human (medium) - The Resistance stands in mid-air here.
A Human (medium) Defender of The Resistance stands in mid-air here.
A Gnome dances an amazing maneuver in battle, tripping you.

< 232h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC:excellent E: A Gnome sta EP: excellent >
 A Gnome's fine pierce wounds you.
A Gnome's impressive pierce strikes you.
A Gnome's impressive pierce strikes you.
A Human leaves north.

< 198h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC: small wounds E: A Gnome sta EP: excellent >
 A Human enters from the north.

< 198h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC: small wounds E: someone sta EP: excellent >
 You dodge a bash from a Human, who loses his balance and falls.

< 198h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC: small wounds E: someone sta EP: excellent >
 A Gnome's powerful pierce strikes you hard.
A Gnome's pierce strikes you.
A Gnome's pierce strikes you hard.
A Gnome's mighty pierce enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Gnome's impressive pierce strikes you hard.
A Gnome's mighty pierce causes you to grimace in pain.
OUCH!  That really did HURT!
A Human suddenly attacks YOU!
A Human misses you.

< 49h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC:pretty hurt E: A Gnome sta EP: excellent >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's massive hammer is the last thing you ever see.
Your pair of shadow leggings was completely destroyed by the massive blow!