<worn as a badge> a beautiful hide badge
<worn on head> a bronze skull cap
<worn on eyes> an eyepatch of despair [78%]
<worn in ear> a robin's tail feather (glowing) (illuminating)
<worn on face> a lifebane mask
<worn around neck> an exquisite glass necklace from Bugentolen
<worn on body> the armor of purity
<worn about body> a pair of razorsteel angel wings (glowing)
<worn as quiver> a majestic bluejay feather (illuminating)
<worn about waist> a leather belt with mummified rats heads sewn on
<worn on arms> some wolf hide sleeves
<held as shield> a legendary marble shield
<worn around wrist> a polished adamantite bracelet (glowing)
<worn around wrist> a razored wristguard
<worn on hands> some thick leather gloves
<worn on finger> a drow-made flesh signet from The Lizardman Swamps of Clavikord
<primary weapon> a patched gold ghurka from The Lizardman Swamps of Clavikord
<worn on feet> a pair of studded leather boots
**** ****
*****@*****
.**********
....***.*M*
^.^^**..M
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 75v/120V Pos: standing >
****
** ****
***** ***
.****@*****
..*********
M....***.*M
.^.^^**..
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 73v/120V Pos: standing >
* ***
***** ***
.**********
..***@*****
M....***.*M
^.^.^^**..M
MM.^.*^^.
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 72v/120V Pos: standing >
**** **
.**********
..*********
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^.^.^^**..M
MMM.^.*^^.^
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The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 70v/120V Pos: standing >
***** *
..*********
...********
.M...@***.*
M^.^.^^**..
MMMM.^.*^^.
MMMMMM^.^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 68v/120V Pos: standing >
******
...********
....*******
^.M..@.***.
MM^.^.^^**.
MMMMM.^.*^^
MMMMMMM^.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 66v/120V Pos: standing >
.******
M...*******
^....******
M^.M.@..***
MMM^.^.^^**
MMMMMM.^.*^
MMMMMMMM^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 65v/120V Pos: standing >
...******
^....******
M^.M....***
MMM^.@.^^**
MMMMMM.^.*^
MMMMMMMMM^.
MMMMMMMMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 63v/120V Pos: standing >
.******
M...*******
^....******
M^.M.@..***
MMM^.^.^^**
MMMMMM.^.*^
MMMMMMMM^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 62v/120V Pos: standing >
****
^.******
M...*******
^....@*****
M^.M....***
MMM^.^.^^**
MMMMM.^.*
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 60v/120V Pos: standing >
.****
^^.******
^M...******
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MM^.M....**
MMMM^.^.^^*
MMMMMM.^.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 59v/120V Pos: standing >
..****
.^^.******
^^M...*****
MM^..@.****
MMM^.M....*
MMMMM^.^.^^
MMMMMMM.^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 57v/120V Pos: standing >
...****
^.^^.******
^^^M...****
MMM^.@..***
MMMM^.M....
MMMMMM^.^.^
MMMMMMMM.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 55v/120V Pos: standing >
..****
....****
^.^^.******
^^^M.@.****
MMM^....***
MMMM^M^....
MMMMM^.^.
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 54v/120V Pos: standing >
^****
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^.^^.@*****
^^^M...****
MMM^....***
MMM^M^...
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 53v/120V Pos: standing >
.^****
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MMMM^....**
MMMM^M^..
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 51v/120V Pos: standing >
M.^****
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.^^^^M...**
MMMMM^....*
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 49v/120V Pos: standing >
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..^^^^M...*
MMMMMM^....
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 48v/120V Pos: standing >
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...^^^^M...
MMMMMMM^...
MMMMMMM^M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 46v/120V Pos: standing >
...M.^***
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.........**
^^^^^@.^^.*
....^^^^M..
^MMMMMMM^..
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 44v/120V Pos: standing >
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^^MMMMMMM^.
MMMMMMMMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 42v/120V Pos: standing >
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.^^MMMMMMM^
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 41v/120V Pos: standing >
......M.^
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^^^....^^^^
..^^MMMMMMM
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 39v/120V Pos: standing >
****.....
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^^^..@.^^^^
..^^MMMMMMM
^MMMMMMMMMM
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 38v/120V Pos: standing >
***......
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M.^^^^^^.^^
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.^^MMMMMMM^
MMMMMMMMMMM
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 37v/120V Pos: standing >
****.....
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.M.^^^^^^.^
^^^..@.^^^^
..^^MMMMMMM
^MMMMMMMMMM
MMMMMMMMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 35v/120V Pos: standing >
*****....
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*.M.^^^^^^.
M^^^.@..^^^
...^^MMMMMM
^^MMMMMMMMM
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 34v/120V Pos: standing >
******...
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.M^^^@...^^
^...^^MMMMM
.^^MMMMMMMM
MMMMMMMMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 32v/120V Pos: standing >
You sit down and relax.
< 232h/232H 32v/120V Pos: sitting >
You stop sitting around and lay down.
< 232h/232H 35v/120V Pos: on your ass >
You are now into Paging mode.
< 232h/232H 40v/120V Pos: on your ass >
Duris News
Duris News
April 6th, 2014
* A bug with experience at low levels has been fixed, and
experience should also be easier now for everyone.
March 31, 2014
* We have wiped
* Paladin and AP are now strictly Human/Orc classes
* rangers and mercs have regained rescue at lvl 10 (max 80 skill)
* combat/spell pulse can no longer be randomized
* kobold/gnome are no longer tiny classes. stats have been tweaked a bit
* exp values made more difficult
* group level caps for exp are now: 15, 20, 25, 30, with smaller and medium sized groups probably faring better (as well as solo expers) than very large groups (equipment based)
* daily quest exp lowered a bit
* daily quests capped at 2 until level 50.
* Enhanced items no longer return randomized stats.
* items with spell or combat pulse are no longer passed through randomization routines (craft/game load)
* variation of item stat randomization tweaked a bit
* Characters may only enhance items up to an ilevel of 1.5 their current level.
* Items that load at boot now have a chance to load with random +/- values based on their created stat values. So for instance an item with +3 hit and +3 dam now has a chance to load with +2/-2 in either or both of those stats (or no change at all). Let me know what you think of this.
March 26, 2014
* Bloodlust will not grant extra damage in Hometowns
* Item values have been adjusted for each item type. For instance, a ring with 4 con_max and 25 hp will now have a much higher item value than a platemail with the same stats.
February 25, 2014
* Conjured pets can no longer pick up !take items. Cheezers. >:
* Conjured pets greater than level 51 now require a Magical Orb.
February 18, 2014
* Due to changes, players can log in this week and request a race/class change. I
< 232h/232H 46v/120V Pos: on your ass >
You have now turned Paging mode off.
< 232h/232H 51v/120V Pos: on your ass >
< 232h/232H 52v/120V Pos: on your ass >
******...
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^...^^MMMMM
.^^MMMMMMMM
MMMMMMMMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 55v/120V Pos: on your ass >
You clamber to your feet.
< 232h/232H 62v/120V Pos: standing >
******..
*****M.....
.**.M.^^^^^
...M^@....^
^^...^^MMMM
^.^^MMMMMMM
^MMMMMMMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 61v/120V Pos: standing >
****M....
.**.M.^^^^^
...M^^....^
^^...@^MMMM
^.^^MMMMMMM
^^MMMMMMMMM
MMMMMMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 60v/120V Pos: standing >
*****M...
*.**.M.^^^^
....M^^....
^^^..@^^MMM
^^.^^MMMMMM
^^^MMMMMMMM
^MMMMMMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 59v/120V Pos: standing >
******M..
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.^^^.@.^^MM
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 57v/120V Pos: standing >
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A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 55v/120V Pos: standing >
********M
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 53v/120V Pos: standing >
*********
**M**.**.M.
M.......M^^
^...^@^...^
.^^D^^.^^MM
.^^^^^^MMMM
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 52v/120V Pos: standing >
*********
M**M**.**.M
.M.......M^
.^...@^^...
..^^D^^.^^M
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 50v/120V Pos: standing >
*********
*M**M**.**.
..M.......M
..^..@^^^..
...^^D^^.^^
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^MM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 48v/120V Pos: standing >
*********
**M**M**.**
...M.......
*..^.@.^^^.
....^^D^^.^
..^^^^^^M
^M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 232h/232H 47v/120V Pos: standing >
*M**M**.*
...M.......
*..^...^^^.
....^@D^^.^
..^^^^^^M
^MM
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The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 232h/232H 45v/120V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.
A tall, thin troll warrior guards the entrance.
< 232h/232H 43v/120V Pos: standing >
Broad Street
Obvious exits: -N -S
A tall orcish pirate wanders the town.
< 232h/232H 42v/120V Pos: standing >
Someone suddenly attacks YOU!
A will o' wisp misses you.
< 232h/232H 43v/120V Pos: standing >
< T: Lameas TP: sta TC:excellent E: will sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 232h/232H 43v/120V Pos: standing >
< T: Lameas TP: sta TC:excellent E: will sta EP: excellent >
Autosaving...
< 232h/232H 43v/120V Pos: standing >
< T: Lameas TP: sta TC:excellent E: will sta EP: excellent >
[Damage: 4 ] Your slash strikes a will o' wisp hard.
You score a CRITICAL HIT!!!!!
[Damage: 35 ] Your slash hits a will o' wisp.
A will o' wisp is incapacitated and will slowly die, if not aided.
[Damage: 23 ] You beautifully slash a will o' wisp into two parts - both dead.
A will o' wisp is dead! R.I.P.
You receive your share of experience.
A will o' wisp's death cry reverberates in your head as it falls to the ground.
A will o' wisp dissolves into thin air.
You could do it with a needle!
< 232h/232H 43v/120V Pos: standing >
A Human enters from the south.
< 232h/232H 43v/120V Pos: standing >
A Human leaves north.
< 232h/232H 43v/120V Pos: standing >
< 232h/232H 43v/120V Pos: standing >
A Human enters from the north.
< 232h/232H 44v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 232h/232H 43v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a large swamp rat is lying here.
A Dwarf (medium) -The Resistance stands in mid-air here.
< 232h/232H 41v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
A gaunt drow woman attempts to sell her body here.
A human sailor walks cautiously through the streets.
< 232h/232H 39v/120V Pos: standing >
A Dwarf enters from the north.
Broad Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
The corpse of a large swamp rat is lying here.
A Human enters from the north.
< 232h/232H 39v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 232h/232H 37v/120V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.
< 232h/232H 35v/120V Pos: standing >
Sorry, but you cannot do that here!
< 232h/232H 36v/120V Pos: standing >
Broad Street
Obvious exits: -N -E -S
A Human (medium) - The Resistance stands in mid-air here.
A Human (medium) Defender of The Resistance stands in mid-air here.
A Gnome dances an amazing maneuver in battle, tripping you.
< 232h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC:excellent E: A Gnome sta EP: excellent >
A Gnome's fine pierce wounds you.
A Gnome's impressive pierce strikes you.
A Gnome's impressive pierce strikes you.
A Human leaves north.
< 198h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC: small wounds E: A Gnome sta EP: excellent >
A Human enters from the north.
< 198h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC: small wounds E: someone sta EP: excellent >
You dodge a bash from a Human, who loses his balance and falls.
< 198h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC: small wounds E: someone sta EP: excellent >
A Gnome's powerful pierce strikes you hard.
A Gnome's pierce strikes you.
A Gnome's pierce strikes you hard.
A Gnome's mighty pierce enshrouds you in a mist of blood.
OUCH! That really did HURT!
A Gnome's impressive pierce strikes you hard.
A Gnome's mighty pierce causes you to grimace in pain.
OUCH! That really did HURT!
A Human suddenly attacks YOU!
A Human misses you.
< 49h/232H 35v/120V Pos: on your ass >
< T: Lameas TP: ass TC:pretty hurt E: A Gnome sta EP: excellent >
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's massive hammer is the last thing you ever see.
Your pair of shadow leggings was completely destroyed by the massive blow!