The death of [35 Huntsman] Thio -=<[ The Thunder ]>=- (Troll)

in A Quiet Barracks

from the perspective of [56 Necrolyte] Kesk The Resistance (Githzerai)

<floating about head>a bright purple ioun stone[118h 50m 20s]
<worn as a badge>    a ball of crackling energy [modified] (magic) (glowing)
<worn on head>       a crown of despair [modified]
<worn in ear>        a tarnished and aged silver stud
<worn in ear>        an earring of crystal [superior] (magic)
<worn on face>       a soft leather mask encrusted with garnets [superior] (magic) [67%]             
<worn around neck>   the necklace of the icecrag royalty [poor] (magic)
<worn around neck>   some kharma mind beads [modified] (magic) [85%]             
<worn on body>       the robe of the mind (magic)
<worn about body>    a long flowing silk robe [superior] (glowing)
<worn on back>       a large leather backpack [82%]             
<worn as quiver>     an elven quiver [superior]
<worn about waist>   a belt of fresh blood [modified] [88%]             
<worn on belt buckle>a severed illithid tentacle
<worn on arms>       some sleeves of stretched drow-skin [poor]
<worn around wrist>  a bracelet of wizardry (magic) (glowing)
<worn around wrist>  a bracelet of finger bones [superior]
<worn on hands>      the gloves of magic fingertips [superior] (magic)
<worn on finger>     the ring of the mind flayer [modified] (magic) (glowing)
<worn on finger>     a ring of twisted gray mist
<held>               the heart of an ancient roper [modified] (magic)
<held>               the bone wand of Ny'Neth [poor] (magic) (humming)
<worn on legs>       the leggings of the pyre lord [modified] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -East
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the east.
Ixy enters from the east.
Qad enters from the east.
Jubei enters from the east.

< 686h/686H 119v/130V Pos: standing >
Roigo leaves north.
Nz leaves north.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -South -West
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the south.
Ixy enters from the south.
Qad enters from the south.
Jubei enters from the south.

< 686h/686H 118v/130V Pos: standing >
Roigo leaves west.
Nz leaves west.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -East -West
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the east.
Ixy enters from the east.
Zasty sneaks in from the east.
Qad enters from the east.
Jubei enters from the east.

< 686h/686H 117v/130V Pos: standing >
Laz sneaks west.
Roigo leaves west.
Nz leaves west.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
To the south is the hall of guard.  the door leading into
the hall is a mass of solid bronze.  Runes inscribed in
silver and gold cover the door from top to bottom.
Obvious exits: -East -South# -West
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the east.
Ixy enters from the east.
Zasty sneaks in from the east.
Qad enters from the east.
Jubei enters from the east.

< 686h/686H 115v/130V Pos: standing >
Roigo leaves west.
Nz leaves west.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -East
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the east.
Ixy enters from the east.
Zasty sneaks in from the east.
Qad enters from the east.
Jubei enters from the east.

< 686h/686H 113v/130V Pos: standing >
Laz sneaks north.
Roigo leaves north.
Nz leaves north.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -South
The corpse of an air leprechaun is lying here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the south.
Ixy enters from the south.
Zasty sneaks in from the south.
Qad enters from the south.
Jubei enters from the south.

< 686h/686H 112v/130V Pos: standing >
Laz sneaks north.
Roigo leaves north.
Nz leaves north.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -East -South
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the south.
Ixy enters from the south.
Qad enters from the south.
Jubei enters from the south.

< 686h/686H 110v/130V Pos: standing >
Laz sneaks north.
Roigo leaves north.
Nz leaves north.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -East -South -West#
The corpse of an air leprechaun is lying here.
The corpse of a Thri-Kreen is lying here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the south.
Ixy enters from the south.
Zasty sneaks in from the south.
Qad enters from the south.
Jubei enters from the south.

< 686h/686H 108v/130V Pos: standing >
Laz sneaks north.
Roigo leaves north.
Nz leaves north.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -South
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the south.
Ixy enters from the south.
Zasty sneaks in from the south.
Qad enters from the south.
Jubei enters from the south.

< 686h/686H 107v/130V Pos: standing >
Roigo leaves north.
Nz leaves north.
You follow Laz.

A Majestic Hallway Inside the Citadel
  The hallway here shows the majesty of Bahamut.  The flagstones
are made of White Gypsum streaked with designs inscribed with
silver.  The walls seem to be made of marble but are covered in a
fine mist that shimmers and shifts in the light.  There are huge
chandaliers made of pewter hanging from the high ceilings supporting
torches that never seem to dim or fade.  Inset into the walls are
small arched niches that house small statues and artifacts.
The hallways are silent yet they seem to ring with a harmonious tone
that permeates the air all around.  There is a majesty here that cannot
be found in any mortal realm.  It is hard to keep focused on any
task while in the presence of such grandeur.
Obvious exits: -North -South -West
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the south.
Ixy enters from the south.
Zasty sneaks in from the south.
Qad enters from the south.
Jubei enters from the south.

< 686h/686H 105v/130V Pos: standing >
Roigo leaves west.
Nz leaves west.
You follow Laz.

A Small Alcove Off the Main Hallway
  This is a small alcove off of the main hallway that spreads
through the citidel.  There is a small bench here for those who
would like to just sit and think.  The walls are of softly lit
rose marble that provides a very relaxing atmosphere.  There are
fine inscriptions on the walls telling of adventures and deeds of
ages long forgotten, in kingdoms that have long since turned to
dust.  As relaxing as it is in this small sanctuary, there is no
forgetting the awesome power that resides here, and the very walls
are willing to remind anyone of that fact who happens to look upon
them.
Obvious exits: -East
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Aram enters from the east.
Ixy enters from the east.
Qad enters from the east.
Jubei enters from the east.

< 686h/686H 104v/130V Pos: standing >
Laz starts casting a spell.

< 686h/686H 106v/130V Pos: standing >
Roigo starts casting a spell.

< 686h/686H 108v/130V Pos: standing >

< 686h/686H 108v/130V Pos: standing >

< 686h/686H 109v/130V Pos: standing >
Roigo completes her spell...
Roigo utters the word 'gaiqhjabral'
Roigo's is encased in a solid white aura!

< 686h/686H 109v/130V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Laz.

< 686h/686H 111v/130V Pos: standing >
Roigo starts casting a spell.

< 686h/686H 111v/130V Pos: standing >
Roigo completes her spell...
Roigo utters the word 'abrazak'

< 686h/686H 113v/130V Pos: standing >

< 686h/686H 113v/130V Pos: standing >
Laz completes his spell...
Laz utters the word 'waaixzrr'
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 686h/686H 113v/130V Pos: standing >
A Small Alcove Off the Main Hallway
Obvious exits: -East
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Jubei - The Resistance (Human)(medium) stands in mid-air here.
Qad The Resistance (Dwarf)(medium) stands in mid-air here.
Zasty - The Resistance (Halfling)(small) stands in mid-air here.
Ixy - The Resistance (Grey Elf)(medium) stands in mid-air here.
Aram - The Resistance (Human)(medium) stands in mid-air here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
Roigo - The Resistance (Human)(medium) stands in mid-air here.
Laz - The Resistance (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.

< 686h/686H 114v/130V Pos: standing >
Roigo starts casting a spell.

< 686h/686H 114v/130V Pos: standing >
You peer into a moonwell and see...
An Dank Laboratory

< 686h/686H 115v/130V Pos: standing >
Roigo completes her spell...
Roigo utters the word 'fido'

< 686h/686H 116v/130V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Qad.
Roigo starts casting a spell.

< 686h/686H 117v/130V Pos: standing >
A moonwell suddenly glows brightly!
Nz enters a moonwell and disappears among the mist.

< 686h/686H 118v/130V Pos: standing >
Roigo completes her spell...
Roigo utters the words 'parl gxafe'

< 686h/686H 119v/130V Pos: standing >
You peer into a moonwell and see...
An Dank Laboratory

< 686h/686H 120v/130V Pos: standing >

< 686h/686H 120v/130V Pos: standing >
Roigo starts casting a spell.

< 686h/686H 121v/130V Pos: standing >
A moonwell suddenly glows brightly!
Qad enters a moonwell and disappears among the mist.

< 686h/686H 124v/130V Pos: standing >
Roigo completes her spell...
Roigo utters the words 'euzuiz fidouio'
Roigo holds the great claymore 'Mist' [poor] high, and it begins to burn with a holy light!

< 686h/686H 125v/130V Pos: standing >
You start chanting...

< 686h/686H 126v/130V Pos: standing >
Aram leaves east.
Ixy leaves east.
Jubei leaves east.

< 686h/686H 126v/130V Pos: standing >
Casting: relocate ***

< 686h/686H 127v/130V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 686h/686H 127v/130V Pos: standing >
Casting: relocate **

< 686h/686H 128v/130V Pos: standing >
Casting: relocate *
Laz sneaks in from the east.
Aram enters from the east.
Ixy enters from the east.
Jubei enters from the east.

< 686h/686H 129v/130V Pos: standing >
Casting: relocate 

< 686h/686H 130v/130V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
An Dank Laboratory
   There are animal skins hanging all around the laboratory. All different
types. They stink terribly, making it difficult to breathe. Furs lined with
dried blood are sewn together to form different articles of clothing. There
is no comfort in wearing anything like that, it's hard to imagine anyone ever
wanting to wear something like that, but its here. There are different
concoctions littered around the room, some spilt and some still in there
containers. Some of these potions are acidic and burn through rock. There
are different totems hanging on the walls. Totems of brass, totems of bone,
totems of all different kinds. There is power in totems, they are used by
the shamans of the world to cast their magic, with each totem representing
a different class of magic. It is very dark in here.
Obvious exits: -South#
Qad The Resistance (Dwarf)(medium) stands in mid-air here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
*A swarm of insects flies through the air.
A large grizzly bear stands here.
A timber wolf stands here.
A timber wolf stands here.
(Q)Futni, the evil elementalist, is concocting a potion.
You materialize elsewhere!

< 686h/686H 130v/130V Pos: standing >
A swarm of insects has been kicked out of Nz's group.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects is now a member of Nz's group.

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >
You sit down and relax.

< 686h/686H 130v/130V Pos: sitting >
A swarm of insects has been kicked out of Nz's group.

< 686h/686H 130v/130V Pos: sitting >
The sun rises over the northern horizon.
You have memorized the following spells:
(11th circle)  1 - solbeeps missile barrage
(10th circle)  1 - bigbys crushing hand
( 9th circle)  1 - mass invisibility
               2 - electrical execution
( 8th circle)  1 - fly
               2 - shadow shield
( 7th circle)  1 - haste
               2 - power word stun
( 6th circle)  3 - teleport
               1 - fireball
               3 - blink
( 5th circle)  4 - cone of cold
               4 - dimension door
( 4th circle)  4 - lightning bolt
               4 - dispel magic
( 3rd circle)  3 - concealment
               2 - agility
( 2nd circle)  3 - chill touch
               2 - strength
( 1st circle)  3 - minor creation
               4 - magic missile

And you are currently memorizing the following spells:
    3 seconds:  ( 9th) electrical execution
    5 seconds:  ( 8th) immolate
    8 seconds:  ( 8th) immolate
   11 seconds:  ( 7th) bigbys clenched fist
   13 seconds:  ( 7th) bigbys clenched fist
   16 seconds:  ( 7th) bigbys clenched fist
   19 seconds:  (10th) bigbys crushing hand
   22 seconds:  (10th) bigbys crushing hand
   25 seconds:  (10th) bigbys crushing hand
   28 seconds:  ( 9th) relocate

You can memorize 4 1st, 5 2nd, 5 3rd and 1 4th circle spell(s).
You continue your study.

< 686h/686H 130v/130V Pos: sitting >
You start meditating...

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing electrical execution.
A swarm of insects is now a member of Nz's group.

< 686h/686H 130v/130V Pos: sitting >

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing immolate.

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing immolate.

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 686h/686H 130v/130V Pos: sitting >
A faint hum can be heard from the rod of Dispator carried by Qad.
You have finished memorizing bigbys clenched fist.

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing bigbys crushing hand.
Qad screams 'BANZAI!!!!' and charges into the fray!

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 686h/686H 130v/130V Pos: sitting >

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 686h/686H 130v/130V Pos: sitting >
You have finished memorizing relocate.
Your studies are complete.

< 686h/686H 130v/130V Pos: sitting >
You clamber to your feet.

< 686h/686H 130v/130V Pos: standing >
An Dank Laboratory
Obvious exits: -South#
Qad The Resistance (Dwarf)(medium) stands in mid-air here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
*A swarm of insects flies through the air.
A large grizzly bear stands here.
A timber wolf stands here.
A timber wolf stands here.
(Q)Futni, the evil elementalist, is concocting a potion.

< 686h/686H 130v/130V Pos: standing >
You attempt to give consent...

< 686h/686H 130v/130V Pos: standing >
Nz stops following Laz.
Nz starts following you.

< 686h/686H 130v/130V Pos: standing >
Qad stops following Nz.
Qad starts following you.

< 686h/686H 130v/130V Pos: standing >
Pardon?

< 686h/686H 130v/130V Pos: standing >
Saving Kesk.

< 686h/686H 130v/130V Pos: standing >
Qad's body appears to recover from the affects of the potion.

< 686h/686H 130v/130V Pos: standing >
An Dank Laboratory
Obvious exits: -South#
Qad The Resistance (Dwarf)(medium) stands in mid-air here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
*A swarm of insects flies through the air.
A large grizzly bear stands here.
A timber wolf stands here.
A timber wolf stands here.
(Q)Futni, the evil elementalist, is concocting a potion.

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Qad.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects sits down in a comfortable spot.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects opens a midnight blue tome with silver bindings and begins studying it intently.

< 686h/686H 130v/130V Pos: standing >
Futni starts casting a spell called 'cold ward'.

< 686h/686H 130v/130V Pos: standing >
You say in elven 'yer an insect can't'

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >
Futni completes his spell...
Futni utters the words 'qare xabrae'
Futni points at a timber wolf.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects closes his book and grins malevolently.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects clambers to his feet.

< 686h/686H 130v/130V Pos: standing >
Qad says in dwarven 'u can in room'

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >
You attempt to give consent...

< 686h/686H 130v/130V Pos: standing >
An Dank Laboratory
Obvious exits: -South#
Qad The Resistance (Dwarf)(medium) stands in mid-air here.
Nz -The Resistance (Dwarf)(medium) stands in mid-air here.
*A swarm of insects flies through the air.
A large grizzly bear stands here.
A timber wolf stands here.
A timber wolf stands here.
(Q)Futni, the evil elementalist, is concocting a potion.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects starts casting a spell.

< 686h/686H 130v/130V Pos: standing >
I see no person by that name here!

< 686h/686H 130v/130V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'gpaeax hgruzzr'
a swarm of insects appears to become one with the shadows and silently starts to move away.

< 686h/686H 130v/130V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Qad.

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >
You blink and Nz is gone! It was just a dream; he was never here to begin with.
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:
The Stables of BogenTok
    The stables of BogenTok are quite indistinguishable from any other
stables around the world.  A series of horses are lined up all tied
to their stalls, and a fat orc sits behind a small desk where he rests
inbetween his duties for caring for the animals.  There are several
hay and oats bins, as well as water buckets.  A small underground stream
has been tapped to form a small well in the back.
Obvious exits: -East
Nz -The Resistance (Dwarf)(medium) stands, apparently asleep.
*A swarm of insects flies through the air.
A fat orc stablekeeper tends the horses.
A steeder sits at the stables.
A steeder sits at the stables.
A steeder sits at the stables.
A steeder sits at the stables.
A steeder sits at the stables.
A steeder sits at the stables.
Are you really here?  It must be a dream, you must be sleeping.

< 686h/686H 130v/130V Pos: standing >
You wake up.
Qad awakens.

< 686h/686H 130v/130V Pos: standing >
Nz awakens.
You are already standing.

< 686h/686H 130v/130V Pos: standing >
You tense up and become more alert.

< 686h/686H 130v/130V Pos: standing >
You stop following Laz.
You now follow a swarm of insects.

< 686h/686H 130v/130V Pos: standing >

< 686h/686H 130v/130V Pos: standing >
Nz stops following you.
Nz starts following you.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

Tvlar Street
   Tvlar street seems to be the main north-south street that runs
through the city, from the northern residential districts, to the
great market place, to the training grounds in the southern part
of the city.  Most of all, Tvlar street seems to be more well kept
than the other streets, although only made of cobblestones, it is
a dramatic improvement from the normal mud paths. The stables of
BogenTok lie to the east.
Obvious exits: -North -East -South -West
*A swarm of insects flies through the air.
Nz enters from the west.
Qad enters from the west.

< 686h/686H 128v/130V Pos: standing >
You follow a swarm of insects.

Tvlar Street
   Tvlar street seems to be the main north-south street that runs
through the city, from the northern residential districts, to the
great market place, to the training grounds in the southern part
of the city.  Most of all, Tvlar street seems to be more well kept
than the other streets, although only made of cobblestones, it is
a dramatic improvement from the normal mud paths.
Obvious exits: -North -East -South -West
A few coins lie scattered here.
Some ragged clothes lie here.
*A swarm of insects flies through the air.
Nz enters from the north.
Qad enters from the north.

< 686h/686H 126v/130V Pos: standing >
A swarm of insects sneaks south.
You follow a swarm of insects.

Tvlar Street
   Tvlar street seems to be the main north-south street that runs
through the city, from the northern residential districts, to the
great market place, to the training grounds in the southern part
of the city.  Most of all, Tvlar street seems to be more well kept
than the other streets, although only made of cobblestones, it is
a dramatic improvement from the normal mud paths.
Obvious exits: -North -East -South -West
*A swarm of insects flies through the air.
Nz enters from the north.
Qad enters from the north.

< 686h/686H 125v/130V Pos: standing >
You follow a swarm of insects.

Tvlar Street
   Tvlar street seems to be the main north-south street that runs
through the city, from the northern residential districts, to the
great market place, to the training grounds in the southern part
of the city.  Most of all, Tvlar street seems to be more well kept
than the other streets, although only made of cobblestones, it is
a dramatic improvement from the normal mud paths. Solid metal
doors lie to the east and west, enterring into the barracks'.
Obvious exits: -North -East -South -West#
*A swarm of insects flies through the air.
Nz enters from the north.
Qad enters from the north.

< 686h/686H 124v/130V Pos: standing >

< 686h/686H 125v/130V Pos: standing >
A swarm of insects sneaks east.
You follow a swarm of insects.

A Quiet Barracks
    This huge barracks extends westward and cuts into a couple city
blocks.  Almost the entire southern half of the city is barracks, except
for the back alleys.  The barracks continues to the west while the street
is off to the west.  Different warrior types of all type sleep in the
barracks, waiting for another hard day of training at the training
camps just off to the south.
Obvious exits: -East -West
*A swarm of insects flies through the air.
A Troll (large) stands here, fighting a duergar warrior.
A duergar warrior stands here, fighting a Troll.
A duergar warrior is stretched out, sound asleep.
A duergar warrior is lying here, fighting a Troll.
A duergar warrior is sprawled out, resting.
Nz enters from the west.
Qad enters from the west.
Qad suddenly attacks a Troll!
Qad misses a Troll.

< 686h/686H 126v/130V Pos: standing >
A Troll dodges a duergar warrior's attack.
A Troll is knocked to the ground by Nz's skillful bash!

< 686h/686H 126v/130V Pos: standing >
A Troll's powerful slash strikes a duergar warrior very hard.

< 686h/686H 126v/130V Pos: standing >
Nz's impressive crush wounds a Troll.
Nz's decent crush grazes a Troll.
Nz's fine crush wounds a Troll.
Nz's impressive crush wounds a Troll.
A duergar warrior's decent punch wounds a Troll.
A duergar warrior misses a Troll.

< 686h/686H 127v/130V Pos: standing >
You start chanting...

< 686h/686H 127v/130V Pos: standing >
A swarm of insects looks at a Troll.

< 686h/686H 128v/130V Pos: standing >
Casting: power word stun 
A swarm of insects sizes up a Troll with a quick glance.

< 686h/686H 128v/130V Pos: standing >
You complete your spell...
A Troll is sent reeling by your powerful word!
A Troll is stunned!

< 686h/686H 129v/130V Pos: standing >
Qad's crude bludgeon wounds a Troll.
Qad's weak crush grazes a Troll.
Qad's bludgeon wounds a Troll.
Qad's impressive bludgeon strikes a Troll.
Qad's crude bludgeon grazes a Troll.

< 686h/686H 129v/130V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 686h/686H 130v/130V Pos: standing >
A duergar warrior misses a Troll.
A duergar warrior misses a Troll.

< 686h/686H 130v/130V Pos: standing >
A duergar warrior clambers to his feet.
Nz's decent crush grazes a Troll.
Nz misses a Troll.
Nz's decent crush grazes a Troll.
Nz's decent crush grazes a Troll.

< 686h/686H 130v/130V Pos: standing >
A duergar warrior suddenly attacks a Troll!
A duergar warrior misses a Troll.

< 686h/686H 130v/130V Pos: standing >
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Troll, bits of flesh and bone fly everywhere!
A duergar warrior misses a Troll.
A duergar warrior misses a Troll.
You start chanting...

< 686h/686H 130v/130V Pos: standing >
Qad parries a Troll's lunge at him.
Qad fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 686h/686H 130v/130V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 686h/686H 130v/130V Pos: standing >
A duergar warrior awakens.
Casting: immolate 
Qad's bludgeon strikes a Troll.
Qad's crude crush wounds a Troll.
Qad's bludgeon wounds a Troll.
Qad's crude bludgeon wounds a Troll.
Qad's rod of Dispator summons the power of hellfire at a Troll.
The intense flames cause a Troll's skin to smolder and burn!
Qad calls down a roaring flamestrike at a Troll who starts to melt!
The intense flames cause a Troll's skin to smolder and burn!
Qad smirks as his fireball explodes into the face of a Troll.
The intense flames cause a Troll's skin to smolder and burn!
The heat from Qad's fireball turns a Troll into a charred corpse.
A Troll's gleaming platinum amulet from BogenTok melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.