The death of [43 Trickster] Renny (Human)

in A Dusty Trail

from the perspective of [53 Cosmomancer] Nicram The Empire of Lloth (Kobold)

<worn as a badge>    a wisp of living wind
<worn on head>       the helm of light (illuminating) [89%]             
<worn on eyes>       a priest's shayla of the maelstrom
<worn in ear>        a tiny sapphire earring (glowing) [64%]             
<worn in ear>        a tiny sapphire earring [superior] (glowing)
<worn on face>       a masterly-crafted ivory mask
<worn around neck>   the wooden amulet of the ancient tree spirit [superior]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [70%]             
<worn on body>       the black robe of the guardian demon [modified] (magic) [88%]             
<worn about body>    a long shadowy mane [superior] [88%]             
<worn as quiver>     a glowing stone [modified] (glowing)
<worn about waist>   a belt of iron bands [superior] (magic)
<worn on belt buckle>a wand of black obsidian
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     an icy dragonscale shield
<worn around wrist>  a glistening bracelet [poor]
<worn around wrist>  a cracked dragonscale bracer from The Forgotten Forest
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a charred ring [superior] (magic)
<worn on finger>     a bluestone ring (magic)
<held>               the codex of dark wisdom (magic) [85%]             
<worn on legs>       some knight's ruby greaves
<worn on feet>       a pair of boots emitting dust [superior] (magic) (glowing)

a wand of lightning speed (magic) (glowing)
[103] a slab of beef
the blood queen
[7] a gauze tourniquet bandage
[9] a cyan colored potion
[16] a freshly baked blueberry muffin
[2] an ethereal soul shard (humming) (illuminating)
a tiny faerie potion (magic) (glowing)
[16] a large pike fish
[2] a small plastic bag filled with drugs
a platinum stud (illuminating)
an obsidian and steel helm
an obsidian and steel breast plate
[2] a large piece of iron ore
an icy potion
a buckler
[2] an obsidian and steel round shield
[2] an obsidian and steel round shield [superior]

< 935h/935H 219v/219V Pos: standing >
You get an obsidian and steel breast plate from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper says 'This item is rather common, you won't get as much for it.'
The shopkeeper now has an obsidian and steel breast plate.
The shopkeeper gives you 4 platinum, 2 gold, 9 silver, and 3 copper.

< 935h/935H 219v/219V Pos: standing >
You get a tiny sapphire from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a tiny sapphire.
The shopkeeper gives you 3 silver, and 7 copper.

< 935h/935H 219v/219V Pos: standing >
You get a bent bronze scrap from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a bent bronze scrap.
The shopkeeper gives you 3 silver, and 4 copper.

< 935h/935H 219v/219V Pos: standing >
You can buy:
 1) A bent bronze scrap                      for 4 silver, and 4 copper.
 2) A tiny sapphire                          for 4 silver, and 7 copper.
 3) An obsidian and steel breast plate       for 6 platinum, 9 silver, and 9 copper.
 4) A pair of obsidian and steel gauntlets [poor] for 3 platinum, 5 gold, and 2 copper.
 5) A pair of obsidian and steel boots [superior] for 3 platinum, 5 gold, 8 silver, and 5 copper.
 6) A small piece of gold                    for 1 gold, 8 silver, and 5 copper.
 7) A medium piece of silver ore             for 42 platinum, 4 gold, 2 silver, and 3 copper.
 8) A large medicated bandage                for 9 platinum, 9 gold, 9 silver, and 8 copper.
 9) A gauze tourniquet bandage               for 4 platinum, 3 silver, and 9 copper.
10) A gauze bandage                          for 9 gold, 8 silver, and 9 copper.
11) A tough cloth backpack                   for 3 platinum, 7 gold, and 5 silver.
12) A torch                                  for 1 gold, and 3 copper.
13) A loaf of stale bread                    for 1 copper.
14) A treasure map                           for 9 gold, 9 silver, and 9 copper.
15) A tightly woven cloth waterskin of water for 1 platinum, 2 gold, 9 silver, and 2 copper.
16) A pickle                                 for 1 silver.

< 935h/935H 219v/219V Pos: standing >
   Even though this small satchel looks like it can only contain
tiny spell components, it fits an INCREDIBLE amount of weight,
and can be worn so it feels like nothing!

A satchel containing spell components is made of cloth and appears to be of average quality.
A satchel containing spell components has an item value of 12.
a satchel containing spell components can hold around 430 pounds, and is as good as empty.
a satchel containing spell components currently contains:
a small piece of silver ore
[4] a small piece of copper ore
[2] a small round wooden shield
a golden mining pick (magic) (humming)
a slender fishing pole
a root vial filled with bubbling purple liquid
a strange blue stone
a thick chunk of fine rubber
a rare piece of blessed bronze (magic) (glowing)
an enchanted strip of raw leather (magic)
a fine piece of hard wood
[2] a fiery red potion
a dark bound tome (magic)
[4] a dragon scale
the billowing wind of a forge (magic) (glowing) (humming) (illuminating)
[5] a translucent potion
a secret key of the Tower
the blazing heat of a forge (magic) (glowing) (humming) (illuminating)
a wand of lightning speed (magic) (glowing)
[103] a slab of beef
the blood queen
[7] a gauze tourniquet bandage
[9] a cyan colored potion
[16] a freshly baked blueberry muffin
[2] an ethereal soul shard (humming) (illuminating)
a tiny faerie potion (magic) (glowing)
[16] a large pike fish
[2] a small plastic bag filled with drugs
a platinum stud (illuminating)
an obsidian and steel helm
[2] a large piece of iron ore
an icy potion
a buckler
[2] an obsidian and steel round shield
[2] an obsidian and steel round shield [superior]

< 935h/935H 219v/219V Pos: standing >
You get a thick chunk of fine rubber from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a thick chunk of fine rubber.
The shopkeeper gives you 1 gold, 1 silver, and 2 copper.

< 935h/935H 219v/219V Pos: standing >

< 935h/935H 219v/219V Pos: standing >
You get an enchanted strip of raw leather from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has an enchanted strip of raw leather.
The shopkeeper gives you 2 gold, 8 silver, and 9 copper.

< 935h/935H 219v/219V Pos: standing >

< 935h/935H 219v/219V Pos: standing >
   Even though this small satchel looks like it can only contain
tiny spell components, it fits an INCREDIBLE amount of weight,
and can be worn so it feels like nothing!

A satchel containing spell components is made of cloth and appears to be of average quality.
A satchel containing spell components has an item value of 12.
a satchel containing spell components can hold around 661 pounds, and is as good as empty.
a satchel containing spell components currently contains:
a small piece of silver ore
[4] a small piece of copper ore
[2] a small round wooden shield
a golden mining pick (magic) (humming)
a slender fishing pole
a root vial filled with bubbling purple liquid
a strange blue stone
a rare piece of blessed bronze (magic) (glowing)
a fine piece of hard wood
[2] a fiery red potion
a dark bound tome (magic)
[4] a dragon scale
the billowing wind of a forge (magic) (glowing) (humming) (illuminating)
[5] a translucent potion
a secret key of the Tower
the blazing heat of a forge (magic) (glowing) (humming) (illuminating)
a wand of lightning speed (magic) (glowing)
[103] a slab of beef
the blood queen
[7] a gauze tourniquet bandage
[9] a cyan colored potion
[16] a freshly baked blueberry muffin
[2] an ethereal soul shard (humming) (illuminating)
a tiny faerie potion (magic) (glowing)
[16] a large pike fish
[2] a small plastic bag filled with drugs
a platinum stud (illuminating)
an obsidian and steel helm
[2] a large piece of iron ore
an icy potion
a buckler
[2] an obsidian and steel round shield
[2] an obsidian and steel round shield [superior]

< 935h/935H 219v/219V Pos: standing >
You get a rare piece of blessed bronze from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a rare piece of blessed bronze.
The shopkeeper gives you 4 gold, 2 silver, and 2 copper.

< 935h/935H 219v/219V Pos: standing >
You get a fine piece of hard wood from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a fine piece of hard wood.
The shopkeeper gives you 5 silver, and 9 copper.

< 935h/935H 219v/219V Pos: standing >
   Even though this small satchel looks like it can only contain
tiny spell components, it fits an INCREDIBLE amount of weight,
and can be worn so it feels like nothing!

A satchel containing spell components is made of cloth and appears to be of average quality.
A satchel containing spell components has an item value of 12.
a satchel containing spell components can hold around 672 pounds, and is as good as empty.
a satchel containing spell components currently contains:
a small piece of silver ore
[4] a small piece of copper ore
[2] a small round wooden shield
a golden mining pick (magic) (humming)
a slender fishing pole
a root vial filled with bubbling purple liquid
a strange blue stone
[2] a fiery red potion
a dark bound tome (magic)
[4] a dragon scale
the billowing wind of a forge (magic) (glowing) (humming) (illuminating)
[5] a translucent potion
a secret key of the Tower
the blazing heat of a forge (magic) (glowing) (humming) (illuminating)
a wand of lightning speed (magic) (glowing)
[103] a slab of beef
the blood queen
[7] a gauze tourniquet bandage
[9] a cyan colored potion
[16] a freshly baked blueberry muffin
[2] an ethereal soul shard (humming) (illuminating)
a tiny faerie potion (magic) (glowing)
[16] a large pike fish
[2] a small plastic bag filled with drugs
a platinum stud (illuminating)
an obsidian and steel helm
[2] a large piece of iron ore
an icy potion
a buckler
[2] an obsidian and steel round shield
[2] an obsidian and steel round shield [superior]

< 935h/935H 219v/219V Pos: standing >
You can buy:
 1) A fine piece of hard wood                for 7 silver, and 5 copper.
 2) An enchanted strip of raw leather        for 3 gold, 6 silver, and 9 copper.
 3) A thick chunk of fine rubber             for 1 gold, 4 silver, and 4 copper.
 4) A bent bronze scrap                      for 4 silver, and 4 copper.
 5) A tiny sapphire                          for 4 silver, and 7 copper.
 6) An obsidian and steel breast plate       for 6 platinum, 9 silver, and 9 copper.
 7) A pair of obsidian and steel gauntlets [poor] for 3 platinum, 5 gold, and 2 copper.
 8) A pair of obsidian and steel boots [superior] for 3 platinum, 5 gold, 8 silver, and 5 copper.
 9) A small piece of gold                    for 1 gold, 8 silver, and 5 copper.
10) A medium piece of silver ore             for 42 platinum, 4 gold, 2 silver, and 3 copper.
11) A large medicated bandage                for 9 platinum, 9 gold, 9 silver, and 8 copper.
12) A gauze tourniquet bandage               for 4 platinum, 3 silver, and 9 copper.
13) A gauze bandage                          for 9 gold, 8 silver, and 9 copper.
14) A tough cloth backpack                   for 3 platinum, 7 gold, and 5 silver.
15) A torch                                  for 1 gold, and 3 copper.
16) A loaf of stale bread                    for 1 copper.
17) A treasure map                           for 9 gold, 9 silver, and 9 copper.
18) A tightly woven cloth waterskin of water for 1 platinum, 2 gold, 9 silver, and 2 copper.
19) A pickle                                 for 1 silver.

< 935h/935H 219v/219V Pos: standing >

< 935h/935H 219v/219V Pos: standing >

< 935h/935H 219v/219V Pos: standing >
You get a large piece of iron ore from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
You get a large piece of iron ore from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a large piece of iron ore.
The shopkeeper gives you 29 platinum, 5 gold, 7 silver, and 9 copper.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper now has a large piece of iron ore.
The shopkeeper gives you 29 platinum, 5 gold, 7 silver, and 9 copper.

< 935h/935H 219v/219V Pos: standing >
Ok.
You put 66 platinum, 26 gold, 59 silver, and 64 copper coins into a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
   Even though this small satchel looks like it can only contain
tiny spell components, it fits an INCREDIBLE amount of weight,
and can be worn so it feels like nothing!

A satchel containing spell components is made of cloth and appears to be of slightly above average quality.
A satchel containing spell components has an item value of 12.
a satchel containing spell components can hold around 1013 pounds, and is as good as empty.
a satchel containing spell components currently contains:
a small pile of coins
a small piece of silver ore
[4] a small piece of copper ore
[2] a small round wooden shield
a golden mining pick (magic) (humming)
a slender fishing pole
a root vial filled with bubbling purple liquid
a strange blue stone
[2] a fiery red potion
a dark bound tome (magic)
[4] a dragon scale
the billowing wind of a forge (magic) (glowing) (humming) (illuminating)
[5] a translucent potion
a secret key of the Tower
the blazing heat of a forge (magic) (glowing) (humming) (illuminating)
a wand of lightning speed (magic) (glowing)
[103] a slab of beef
the blood queen
[7] a gauze tourniquet bandage
[9] a cyan colored potion
[16] a freshly baked blueberry muffin
[2] an ethereal soul shard (humming) (illuminating)
a tiny faerie potion (magic) (glowing)
[16] a large pike fish
[2] a small plastic bag filled with drugs
a platinum stud (illuminating)
an obsidian and steel helm
an icy potion
a buckler
[2] an obsidian and steel round shield
[2] an obsidian and steel round shield [superior]

< 935h/935H 219v/219V Pos: standing >
You get an obsidian and steel helm from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
The shopkeeper says 'This item is rather common, you won't get as much for it.'
The shopkeeper now has an obsidian and steel helm.
The shopkeeper gives you 2 platinum, 3 gold, 1 silver, and 5 copper.

< 935h/935H 219v/219V Pos: standing >
Ok.
You put 2 platinum, 3 gold, 1 silver, and 5 copper coins into a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >

< 935h/935H 219v/219V Pos: standing >
You quickly scan the area.
A Human who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A red-tailed hawk who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is rather far off to your south.
A zombified squirrel who is in the distance to your south.
A screech owl who is in the distance to your south.
A little blue snake who is in the distance to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A tiny bony chipmunk who is in the distance to your south.
A zombified squirrel who is in the distance to your south.

< 935h/935H 219v/219V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A little blue snake who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is a brief walk away to your south.
A red-tailed hawk who is a brief walk away to your south.
A ragged furred, bushy tailed fox who is rather far off to your south.
A zombified squirrel who is in the distance to your south.
A little blue snake who is in the distance to your south.
A ragged furred, bushy tailed fox who is in the distance to your south.
A tiny bony chipmunk who is in the distance to your south.
A zombified squirrel who is in the distance to your south.

< 935h/935H 219v/219V Pos: standing >
A Bend in the Village Path
Obvious exits: -N -E -S

< 935h/935H 218v/219V Pos: standing >
Market Square
Obvious exits: -N -E -S -W
an old well has dried up here.
A Human (medium) stands in mid-air here.(Gold Aura)

< 935h/935H 217v/219V Pos: standing >
A Human leaves north.
An Intersection of Paths
Obvious exits: -N -E -S -W
A bushy-tailed fox shambles down the path(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A little blue snake slithers through the grass.
A bushy-tailed fox shambles down the path(Red Aura)
The skeleton of a red-tailed hawk somehow soars overhead.(Red Aura)

< 935h/935H 216v/219V Pos: standing >
Pitted Path Leading to the Village
Obvious exits: -N -S
A bushy-tailed fox shambles down the path(Red Aura)

< 935h/935H 215v/219V Pos: standing >
Entrance of a Small Abandoned Settlement
Obvious exits: -N -S
a broken wooden gate lies to the side here.
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A bushy-tailed fox shambles down the path(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A ragged black squirrel shuffles slowly through the grass.(Red Aura)

< 935h/935H 216v/219V Pos: standing >
A Dusty Trail
Obvious exits: -N -U
A little blue snake slithers through the grass.
A ragged black squirrel shuffles slowly through the grass.(Red Aura)
A strangely white screech owl searches for a meal.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)

< 935h/935H 215v/219V Pos: standing >
A tiny bony chipmunk leaves north.
Alas, you cannot go that way. . . .

< 935h/935H 215v/219V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A black raven flies overhead with a raucous cry.(Red Aura)

< 935h/935H 216v/219V Pos: standing >
A Dusty Trail
Obvious exits: -U -D

< 935h/935H 215v/219V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D

< 935h/935H 213v/219V Pos: standing >
 
  M^^******   
 MM^^^******  
 MMM^^^*****  
 ^MMM^@^^***  
 ^^^MMMM...*  
 .^M^^..^.^^  
  .^^^^.^..   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 935h/935H 216v/219V Pos: standing >
 
  ^^*******   
 M^^^*******  
 MM^^^******  
 MMM^^@^****  
 ^^MMMM...**  
 ^M^^..^.^^.  
  ^^^^.^..^   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 935h/935H 216v/219V Pos: standing >
 
  ^********   
 ^^^********  
 M^^^*******  
 MM^^^@*****  
 ^MMMM...***  
 ^^^..^.^^..  
  ^^^.^..^*   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 935h/935H 216v/219V Pos: standing >
 
 M****  
 ^*@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 935h/935H 215v/219V Pos: standing >
You start chanting...

< 935h/935H 216v/219V Pos: standing >
Casting: conjure void *

< 935h/935H 219v/219V Pos: standing >
Casting: conjure void 

< 935h/935H 219v/219V Pos: standing >
You complete your spell...
Negative energies coalesce and form a Void Elemental!
A void elemental sulkily says 'Your wish is my command, master!'
A void elemental starts following you.

< 935h/935H 219v/219V Pos: standing >
A void elemental is now a member of your group.

< 935h/935H 219v/219V Pos: standing >
You get a small round wooden shield from a satchel containing spell components.

< 935h/935H 219v/219V Pos: standing >
Ok.

< 935h/935H 219v/219V Pos: standing >
Ok.
A void elemental straps a small round wooden shield to its arm.

< 935h/935H 219v/219V Pos: standing >
 
 M****  
 ^*@**  
 ^^^**  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
An impenetrable globe of darkness floats near a void elemental's head.

< 935h/935H 219v/219V Pos: standing >

		Score information for Nicram

Level: 51   Race: Duergar   Class: Ethermancer / Cosmomancer Sex: Male
Hit points: 935(935)  Moves: 219(219)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 2811 platinum  3058 gold  2094 silver    79 copper
Playing time: 4 days / 14 hours/ 41 minutes
Received data: 0.0796 MB this session.
Send data:     0.0043 MB this session.
Compression ratio: 85%
Title: Legionnaire of The Empire
Followers:
   a void elemental
Status:  Standing.
         Negative Shielded
Epic points: 1037  Skill points: 7  Current task: find runestone of Pit of Dragons
Epic Bonus: Epic Points Bonus (13.11%)
Frags:   +0.80   Deaths:   6
Detecting:       Invisible Evil Good Magic Life
Protected from:  Good Fire Cold Lightning Acid
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Invisibility Levitation
Stat Pool timeout: 2:32:23
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  0.85 
Leaderboard Points:  864 

Active Spells:
--------------
vapor strike (23 minutes)
vapor armor (23 minutes)
ethereal form (11 minutes)
haste (4 minutes)
faerie sight (15 minutes)
protection from cold (17 minutes)
protection from acid (17 minutes)
cold ward (19 minutes)
protection from good (16 minutes)
pantherspeed (17 minutes)
spirit armor (16 minutes)
protection from lightning (16 minutes)


< 935h/935H 219v/219V Pos: standing >
 
 ^M***  
 ^^@M*  
 ^^^^*  
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 935h/935H 217v/219V Pos: standing >
 
  ^^*******   
 M^^^*******  
 MM^^^******  
 MMM^^@^****  
 ^^MMMM...**  
 M^^^..^.^^.  
  ^^^^.^..^   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W

< 935h/935H 215v/219V Pos: standing >
 
  M^^******   
 MM^^^******  
 MMM^^^*****  
 ^MMM^@M^***  
 ^^^MMMM...*  
 .M^^^..^.^^  
  .^^^^.^..   
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
A void elemental sneaks in from the east.

< 935h/935H 213v/219V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D

< 935h/935H 211v/219V Pos: standing >
A Dusty Trail
Obvious exits: -U -D

< 935h/935H 211v/219V Pos: standing >
A Dusty Trail
Obvious exits: -U -D
A little blue snake slithers through the grass.
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A tiny bony chipmunk darts around with tail aflicker.(Red Aura)
A black raven flies overhead with a raucous cry.(Red Aura)

< 935h/935H 210v/219V Pos: standing >
A Dusty Trail
Obvious exits: -N -U

< 935h/935H 208v/219V Pos: standing >
A Human enters from the north.
Alas, you cannot go that way. . . .

< 935h/935H 209v/219V Pos: standing >
Ok.
A Human avoids being bashed by a void elemental, who loses its balance and falls.

< 935h/935H 213v/219V Pos: standing >
A Human misses a void elemental.

< 935h/935H 214v/219V Pos: standing >
A Human sizes up a void elemental with a quick glance.

< 935h/935H 219v/219V Pos: standing >
A void elemental blocks a Human's lunge at it.
A Human misses a void elemental.

< 935h/935H 219v/219V Pos: standing >
You start chanting...
You snap into visibility.

< 935h/935H 219v/219V Pos: standing >
Casting: forked lightning 
A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 935h/935H 219v/219V Pos: standing >
You complete your spell...
[Damage: 65 ] You unleash a powerful blast of forked lightning directed at a Human.
[Damage: 65 ] You unleash a powerful blast of forked lightning directed at a Human.
[Damage: 65 ] Your deadly blast of forked lightning ends a Human's life abruptly.
A Human's thin leather belt exploded spreading charges of electrical energy!
A Human is dead! R.I.P.
You receive your share of experience.