<worn as a badge> a glittering marble badge from Enclave of the Opal Phoenix
<worn on head> a hardened bark tiara from Valley of Crushk
<worn on eyes> goggles of the tinkerer (glowing) [87%]
<worn in ear> a robin's tail feather [superior] (glowing) (illuminating)
<worn in ear> a platinum stud (illuminating) [67%]
<worn on face> a leafy mask of Silvanos
<worn around neck> a magical copper gorget from Valley of Crushk
<worn around neck> an icy limestone torque from Valley of Crushk
<worn on body> a glittering hide ringmail from Valley of Crushk [82%]
<worn as quiver> a light bone quiver from Cloud Giant Kingdom
<worn about waist> a miner's belt encrusted with a diamond
<worn on belt buckle>a midnight blue tome with silver bindings (glowing) [89%]
<attached to belt> a rugged adventurers satchel (illuminating)
<worn on arms> some drow-made glass arm plates from Valley of Crushk [86%]
<worn around wrist> a glowing marble bracelet from Enclave of the Opal Phoenix [88%]
<worn around wrist> a bracelet of ivory
<worn on hands> some flaming ruby mitts from Enclave of the Opal Phoenix
<worn on finger> an unearthly gold band
<worn on finger> a stylish copper signet from Valley of Crushk
<primary weapon> a flaming limestone switchblade from Valley of Crushk
<held> an angelic electrum flute
<worn on legs> a black and red kilt
<worn on feet> some ashen ruby boots
Rocky Trail Leading North
Obvious exits: -N -S
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A rock lizard walks across the sides of the mountain.
A goat trots through the mountain pass.
< 343h/343H 131v/149V Pos: standing >
Pilt leaves north riding on a magnificent heavy warhorse.
Lohrr leaves north.
You follow Pilt.
Narrow Path Trough a Tight Passage
Obvious exits: -N -S
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A mountain lion walks through this mountain pass.
A rock lizard walks across the sides of the mountain.
< 343h/343H 129v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 129v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 130v/149V Pos: standing >
Pilt leaves north riding on a magnificent heavy warhorse.
Lohrr leaves north.
You follow Pilt.
On the Edge of a Long Drop
Obvious exits: -E -S -D
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 128v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 129v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 130v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 131v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
On a Very Narrow Ledge
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 128v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
Narrow Stone Walkway
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A goat trots through the mountain pass.
< 343h/343H 126v/149V Pos: standing >
You quickly scan the area.
You see nothing.
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
Narrow Ledge On the Mountainside
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 123v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
Narrow Ledge Above a Deep Gorge
Obvious exits: -N -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 121v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 122v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 123v/149V Pos: standing >
Pilt leaves north riding on a magnificent heavy warhorse.
Lohrr leaves north.
You follow Pilt.
Rocky Trail Through the Mountains
Obvious exits: -N -S
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 121v/149V Pos: standing >
You feel invigorated as the spirits of Valley of Crushk bless you.
You quickly scan the area.
You see nothing.
Pilt leaves north riding on a magnificent heavy warhorse.
Lohrr leaves north.
You follow Pilt.
Before the City Gates
Obvious exits: -N -S
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 118v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
< 363h/363H 119v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 120v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 121v/149V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You quickly scan the area.
You see nothing.
< 343h/343H 122v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 123v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 125v/149V Pos: standing >
You quickly scan the area.
You see nothing.
< 343h/343H 126v/149V Pos: standing >
Pilt leaves north riding on a magnificent heavy warhorse.
Lohrr leaves north.
You follow Pilt.
The Central Path of Tentro
Obvious exits: -N -S
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)
An older gentleman stands guard here, protecting Tentro(Gold Aura)
< 343h/343H 124v/149V Pos: standing >
Pilt closes the double.
< 343h/343H 125v/149V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is close by to your north.
< 343h/343H 125v/149V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is close by to your north.
< 343h/343H 126v/149V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is close by to your north.
Pilt leaves north riding on a magnificent heavy warhorse.
Lohrr leaves north.
You follow Pilt.
On the Stone Path of Tentro
Obvious exits: -N -E -S -W
A simple fountain made of stone has been constructed here.
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)
< 343h/343H 127v/149V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is in the distance to your east.
A commoner who is close by to your south.
An old guard who is close by to your south.
A commoner who is not far off to your west.
Thesaloneous who is not far off to your west.
< 343h/343H 128v/149V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is in the distance to your east.
A commoner who is close by to your south.
An old guard who is close by to your south.
A commoner who is not far off to your west.
Thesaloneous who is not far off to your west.
< 343h/343H 130v/149V Pos: standing >
You feel invigorated as the spirits of Valley of Crushk bless you.
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is in the distance to your east.
A commoner who is close by to your south.
An old guard who is close by to your south.
A commoner who is not far off to your west.
Thesaloneous who is not far off to your west.
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
A Narrow Side Street Between the City Wall and Some Buildings
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 130v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
A Side Path Between the City Wall and Buildings
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 129v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
The Southern Walk of Tentro
Obvious exits: -N -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 129v/149V Pos: standing >
You quickly scan the area.
A great white steed who is a brief walk away to your north.
Dandimarton who is a brief walk away to your north.
A commoner who is not far off to your east.
A commoner who is not far off to your east.
A commoner who is a brief walk away to your west.
A commoner who is a brief walk away to your west.
A commoner who is in the distance to your west.
Thesaloneous who is in the distance to your west.
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
The Southern Walk of Tentro
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 128v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
Tentro's Southern Walkway
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)
< 363h/363H 128v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
A Four-Way Intersection on Green Plum Avenue
Obvious exits: -N -E -S -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 127v/149V Pos: standing >
You quickly scan the area.
An elderly landscaper who is not far off to your north.
A commoner who is close by to your west.
A commoner who is close by to your west.
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
The Beginning of All Saints Boulevard
Obvious exits: -E -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 127v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
Along All Saints Boulevard
Obvious exits: -E -S -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 126v/149V Pos: standing >
You quickly scan the area.
A Tentro street sweeper who is close by to your south.
A small rat who is close by to your south.
A Tentro street sweeper who is not far off to your south.
A bankrupt merchant who is not far off to your south.
A commoner who is a brief walk away to your west.
A commoner who is a brief walk away to your west.
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E -S -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 126v/149V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A citizen of Tentro who is close by to your south.
A small rabbit who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A commoner who is rather far off to your west.
A commoner who is rather far off to your west.
< 363h/363H 127v/149V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A citizen of Tentro who is close by to your south.
A small rabbit who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A commoner who is rather far off to your west.
A commoner who is rather far off to your west.
< 363h/363H 128v/149V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A citizen of Tentro who is close by to your south.
A commoner who is rather far off to your west.
A commoner who is rather far off to your west.
< 363h/363H 130v/149V Pos: standing >
< 363h/363H 132v/149V Pos: standing >
Pilt leaves west riding on a magnificent heavy warhorse.
Lohrr leaves west.
You follow Pilt.
Along All Saints Boulevard
Obvious exits: -E -S -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 133v/149V Pos: standing >
Pilt leaves east riding on a magnificent heavy warhorse.
Lohrr leaves east.
You follow Pilt.
The Intersection of All Saints Boulevard and Longbow Avenue
Obvious exits: -N -E -S -W
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 363h/363H 134v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
< 363h/363H 136v/149V Pos: standing >
Pilt leaves south riding on a magnificent heavy warhorse.
Lohrr leaves south.
You follow Pilt.
Traveling Along Longbow Avenue
Obvious exits: -N -S
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
A common citizen walks through the streets here.(Gold Aura)
A citizen of Tentro rests comfortably in her home.(Gold Aura)
< 343h/343H 136v/149V Pos: standing >
Pilt leaves south riding on a magnificent heavy warhorse.
Lohrr leaves south.
You follow Pilt.
Nearing the End of Longbow Avenue
Obvious exits: -N -S -W#
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
< 343h/343H 136v/149V Pos: standing >
Pilt leaves south riding on a magnificent heavy warhorse.
Lohrr leaves south.
You follow Pilt.
The End of Longbow Avenue And The Corner of the Village Wall
Obvious exits: -N -W -U
A pool formed of silver-colored liquid is here, slowly dissipating.
Lohrr (Dwarf)(medium) stands, floating here.(Gold Aura)
Pilt (Human)(medium), floating sits atop a magnificent heavy warhorse.(Gold Aura)
An Orc (medium) Legionnaire of The Empire, floating sits atop a small rabbit.(Red Aura)
< 343h/343H 136v/149V Pos: standing >
Pilt suddenly attacks an Orc!
A halo of white light settles over Pilt as he charges into battle.
A dark shroud encases an Orc as he charges into battle.
< 343h/343H 137v/149V Pos: standing >
[Damage: 16 ] A small rabbit is incapacitated and will slowly die, if not aided.
< 343h/343H 139v/149V Pos: standing >
Lohrr starts casting an offensive spell.
< 343h/343H 141v/149V Pos: standing >
You faintly hear An Orc groupsay the words '(mumble)'.
< 343h/343H 143v/149V Pos: standing >
You feel invigorated as the spirits of Valley of Crushk bless you.
< 343h/343H 145v/149V Pos: standing >
An Orc attacks Pilt. [3 hits]
Pilt attacks an Orc. [0 hits]
< 363h/363H 146v/149V Pos: standing >
Lohrr completes his spell...
Lohrr utters the words 'qkadagz qfuhuqar'
An Orc screams as Lohrr critically injures him.
< 363h/363H 146v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
< 363h/363H 147v/149V Pos: standing >
A magnificent heavy warhorse's hooves crash into an Orc's chest with a stunning force.
< 343h/343H 148v/149V Pos: standing >
An Orc dismounts a small rabbit.
< 343h/343H 148v/149V Pos: standing >
Pilt is knocked to the ground by an Orc's mighty bash!
< 343h/343H 149v/149V Pos: standing >
An Orc steps out of a moonwell.
< 343h/343H 149v/149V Pos: standing >
You feel your skill in backstab improving.
You attempt to stab an Orc in the back, but their biofeedback quickly absorbs the impact before fading away!
[Damage: 1 ] An Orc makes a strange sound as you place a flaming limestone switchblade from Valley of Crushk in his back.
Lohrr starts casting an offensive spell.
< 343h/343H 149v/149V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: An Orc sta EP: few scratches >
You attack an Orc. [0 hits]
< 343h/343H 149v/149V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: An Orc sta EP: few scratches >
A magnificent heavy warhorse attacks an Orc. [0 hits]
An Orc attacks Pilt. [3 hits]
Pilt attacks an Orc. [0 hits]
< 343h/343H 149v/149V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: An Orc sta EP: few scratches >
Lohrr completes his spell...
Lohrr utters the word 'pabraw'
Lohrr calls upon the power of the gods to tear apart the insides of an Orc with a mighty harm spell!
< 343h/343H 149v/149V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: An Orc sta EP: few scratches >
An Orc attacks you. [0 hits]
You attack an Orc. [0 hits]
< 343h/343H 149v/149V Pos: standing >
< T: Bhsik TP: sta TC:excellent E: An Orc sta EP: few scratches >
You feel invigorated as the spirits of Valley of Crushk bless you.
An Orc attempts to flee.
An Orc floats up.
< 343h/343H 149v/149V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
< 363h/363H 149v/149V Pos: standing >
< 363h/363H 149v/149V Pos: standing >
An Orc attacks Pilt. [3 hits]
Pilt attacks an Orc. [0 hits]
< 363h/363H 149v/149V Pos: standing >
A magnificent heavy warhorse attacks an Orc. [0 hits]
< 363h/363H 149v/149V Pos: standing >
Pilt clambers to his feet.
An Orc floats in from above.
< 363h/363H 149v/149V Pos: standing >
Pilt dismounts a magnificent heavy warhorse.
An Orc starts casting an offensive spell.
< 363h/363H 149v/149V Pos: standing >
An Orc is knocked to the ground by Pilt's mighty bash!
< 363h/363H 149v/149V Pos: standing >
An Orc completes his spell...
An Orc utters the word 'judifgz'
You suddenly feel very uncomfortable.
< 363h/363H 149v/149V Pos: standing >
You start chanting...
< 363h/363H 149v/149V Pos: standing >
An Orc attacks Pilt. [2 hits]
Pilt attacks an Orc. [1 hits]
< 363h/363H 149v/149V Pos: standing >
An Orc starts casting an offensive spell.
< 363h/363H 149v/149V Pos: standing >
A magnificent heavy warhorse attacks an Orc. [0 hits]
< 363h/363H 149v/149V Pos: standing >
Lathander the Morninglord's grace flows down on you restoring the power of magic missile.
You complete your spell...
< 363h/363H 149v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
An Orc completes his spell...
An Orc utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 212h/343H 149v/149V Pos: standing >
You failed.
< 212h/343H 149v/149V Pos: standing >
You feel invigorated as the spirits of Valley of Crushk bless you.
< 212h/343H 149v/149V Pos: standing >
Someone assists someone heroically.
< 232h/363H 149v/149V Pos: standing >
Someone attacks someone. [1 hits]
The room lights up!
Someone attacks someone. [2 hits]
< 232h/363H 149v/149V Pos: standing >
Someone completes his spell...
Someone utters the word 'gjifal'
Someone unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
You can't see a damn thing, you're blinded!
< 120h/363H 149v/149V Pos: standing >
Someone attacks someone. [0 hits]
< 120h/363H 149v/149V Pos: standing >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee northward!
< 120h/363H 128v/149V Pos: standing >
You faintly hear someone groupsay the words 'thiy fonv (mumble) (mumble)'.
< 120h/363H 128v/149V Pos: standing >
The blue glow surrounding you fades away.
You can't see a damn thing, you're blinded!
< 121h/363H 129v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 129v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 130v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 130v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 131v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 131v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 132v/149V Pos: standing >
You can't see a damn thing, you're blinded!
< 121h/363H 132v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
You can't see a damn thing, you're blinded!
< 121h/363H 131v/149V Pos: standing >
You can't see a damn thing, you're blinded!
< 101h/343H 131v/149V Pos: standing >
You can't see a damn thing, you're blinded!
< 101h/343H 130v/149V Pos: standing >
You feel invigorated as the spirits of Valley of Crushk bless you.
< 101h/343H 131v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 131v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 132v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 132v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 133v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 133v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 121h/363H 134v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 122h/363H 135v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 122h/363H 137v/149V Pos: standing >
You can't see a damn thing, you're blinded!
< 122h/363H 137v/149V Pos: standing >
You can't see a damn thing, you're blinded!
< 122h/363H 137v/149V Pos: standing >
You attempt to hide yourself.
< 122h/363H 139v/149V Pos: standing >
< 122h/363H 140v/149V Pos: standing >
< 122h/363H 141v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
You feel invigorated as the spirits of Valley of Crushk bless you.
< 123h/363H 144v/149V Pos: standing >
You feel a cloak of blindness dissolve.
< 123h/363H 149v/149V Pos: standing >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
You feel invigorated as the spirits of Valley of Crushk bless you.
< 124h/363H 149v/149V Pos: standing >
An Orc enters from the south.
< 124h/363H 149v/149V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by an Orc's mighty bash!
< 123h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
You feel your skin soften and return to normal.
An Orc attacks you. [3 hits]
< 109h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
You attack an Orc. [0 hits]
< 109h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: nasty wounds E: An Orc sta EP: excellent >
An Orc's mace of para-elemental ice swirls with a frozen aura and unleashes a blast towards YOU!
A blast of cold sent by an Orc strikes you dead on, freezing up your limbs! BRRR.
OUCH! That really did HURT!
Your platinum stud is weakened from the intense cold!
The cold goes right to the bone, you feel yourself weakening!
An Orc's mace of para-elemental ice swirls with a frozen aura and unleashes a blast towards YOU!
A blast of cold sent by an Orc strikes you dead on, freezing up your limbs! BRRR.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An Orc attacks you. [3 hits]
< 2h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: awful E: An Orc sta EP: excellent >
You feel less cold.
< 2h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: awful E: An Orc sta EP: excellent >
Your flesh melds with conjured rocks, turning it to stone.
The spirits of Valley of Crushk grant you their protection.
You attack an Orc. [0 hits]
< 2h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: awful E: An Orc sta EP: excellent >
You feel some of the Enclave of the Opal Phoenix's spirits attention leave you.
< 2h/363H 149v/149V Pos: sitting >
< T: Bhsik TP: sit TC: awful E: An Orc sta EP: excellent >
Just stop singing.
You feel yourself falling to the ground.
Your soul leaves your body in the cold sleep of death...