<worn on head> a dark runed hood (glowing)
<worn in ear> a tiger's tooth earring [superior]
<worn in ear> an earring of the black rose
<worn on face> a misty blue mask of gauze of charisma
<worn around neck> a cape of laced pearl [superior]
<worn around neck> a nearly imperceptible death shroud (glowing)
<worn about body> a hard leather cloak
<worn about waist> a spiked leather belt
<worn on belt buckle>a glowing quill (glowing)
<attached to belt> a tome of wizardry
<worn on arms> some tempered mithril arm plates
<worn around wrist> a static gem bracelet
<worn around wrist> a tigerbone bracelet [superior]
<worn on hands> some human-made copper gauntlets
<worn on finger> a blue ring of crystal ice
<worn on finger> a rusty glass band
<held> a plain wooden lyre
<worn on legs> some silver leg plates
<worn on feet> a pair of black leather boots lined in gold
A young squire stands here practicing his sword technique.
Nacreeb says in dwarven 'he was bleeding'
< 347h/347H 136v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A peddler of the Keep is sitting here displaying his wares.
< 347h/347H 134v/144V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -W
Nacreeb says in dwarven 'go back'
< 347h/347H 134v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 347h/347H 134v/144V Pos: standing >
Alas, you cannot go that way. . . .
Nacreeb says in dwarven 'go back'
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A peddler of the Keep is sitting here displaying his wares.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A wino stands here, swaying and mumbling some nonsense.
An elite bodyguard stands here, protecting his escort.
(Q)The high mage of Bloodstone is standing here, contemplating something.
The zombie of an embalmed cadaver stands here.
An apprentice of the high mage is standing here, serving his master.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
<map>
Zone: Bloodstone Keep.
Room: The Inn of Clowns
</map>
The Inn of Clowns
Obvious exits: -W
Stephan looks at you contently.
< 347h/347H 134v/144V Pos: standing >
< 347h/347H 134v/144V Pos: standing >
You quickly scan the area.
A wino who is close by to your west.
An elite bodyguard who is close by to your west.
The high mage of Bloodstone who is close by to your west.
An apprentice of the high mage who is close by to your west.
A hooded strongman who is not far off to your west.
A hooded strongman who is not far off to your west.
A Bloodstone merchant who is a brief walk away to your west.
< 347h/347H 136v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S -W
A wino stands here, swaying and mumbling some nonsense.
An elite bodyguard stands here, protecting his escort.
(Q)The high mage of Bloodstone is standing here, contemplating something.
The zombie of an embalmed cadaver stands here.
An apprentice of the high mage is standing here, serving his master.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -E -S -W
A peddler of the Keep is sitting here displaying his wares.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In the Commerce District
</map>
In the Commerce District
Obvious exits: -N -E -S
Nacreeb says in dwarven 'he was bloody'
< 347h/347H 134v/144V Pos: standing >
Alas, you cannot go that way. . . .
< 347h/347H 135v/144V Pos: standing >
You quickly scan the area.
A squire of the keep who is close by to your north.
A drunken regal man who is not far off to your north.
A common woman who is not far off to your north.
The keep's majestrate who is not far off to your north.
A guard of the keep who is a brief walk away to your north.
A hooded strongman who is a brief walk away to your north.
An elite watcher who is rather far off to your north.
An elderly man who is rather far off to your north.
A common woman who is rather far off to your north.
A salesman who is rather far off to your north.
A noble lady who is rather far off to your north.
A Bloodstone peddler who is close by to your east.
A hooded strongman who is close by to your south.
A hooded strongman who is close by to your south.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>
<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>
On Commerce Way
Obvious exits: -N -S
A young squire stands here practicing his sword technique.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>
<map>
Zone: Bloodstone Keep.
Room: On Commerce Way
</map>
On Commerce Way
Obvious exits: -N -E -S -W
A drunken regal man is swaying here, awaiting the slave auctions.
A woman stands here humming a melody.
The keep's majestrate is standing here, peering about at the nearby crowds.
< 347h/347H 134v/144V Pos: standing >
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Commerce Way & Mina Street Intersection
</map>
<map>
Zone: Bloodstone Keep.
Room: Commerce Way & Mina Street Intersection
</map>
Commerce Way & Mina Street Intersection
Obvious exits: -N -E -S -W
An elite watcher of the keep is standing here.
A guard of the Bloodstone keep stands here looking alert.
A hooded strongman is standing here, keeping the public at bay.
< 347h/347H 135v/144V Pos: standing >
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
On Mina Street
Obvious exits: -E -W
A servant of the keep's baron is here tending official business.
A hooded strongman is standing here, keeping the public at bay.
< 347h/347H 135v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Mina Street
</map>
On Mina Street
Obvious exits: -E -W
A servant of the keep's baron is here tending official business.
< 347h/347H 134v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Mina and Cyloc Intersection
</map>
<map>
Zone: Bloodstone Keep.
Room: Mina and Cyloc Intersection
</map>
Mina and Cyloc Intersection
Obvious exits: -N -E -S -W
A holyman dressed in black robes stands here.
< 347h/347H 134v/144V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A dark priest who is not far off to your north.
The baron's servant who is close by to your east.
The baron's servant who is not far off to your east.
A hooded strongman who is not far off to your east.
An elite watcher who is a brief walk away to your east.
A guard of the keep who is a brief walk away to your east.
A hooded strongman who is a brief walk away to your east.
A sparrow who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A citizen of Bloodstone who is rather far off to your east.
A little brat who is close by to your south.
A regal man who is not far off to your south.
An elite watcher who is not far off to your south.
A wino who is rather far off to your south.
A hooded strongman who is in the distance to your south.
A bloodcrow member who is not far off to your west.
A bloodcrow member who is not far off to your west.
A bloodcrow member who is not far off to your west.
A bloodcrow member who is not far off to your west.
The BloodCrow leader who is not far off to your west.
The skeleton of a beheaded adventurer who is not far off to your west.
An apprentice of the high mage who is not far off to your west.
An elite bodyguard who is a brief walk away to your west.
An elite bodyguard who is a brief walk away to your west.
The baron's daughter who is a brief walk away to your west.
A watcher of the keep who is a brief walk away to your west.
An elderly woman who is rather far off to your west.
A guard of the keep who is in the distance to your west.
< 347h/347H 134v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
Somebody's revolting little child is standing here.
< 347h/347H 134v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A regal man is standing here, judging your merit.
An elite watcher of the keep is standing here.
< 347h/347H 134v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -E -S
< 347h/347H 133v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
A wino stands here, swaying and mumbling some nonsense.
< 347h/347H 133v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S -W
A hooded strongman is standing here, keeping the public at bay.
< 347h/347H 132v/144V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -E -S
The corpse of a squire of the keep is lying here.
The corpse of an elite watcher is lying here.
The corpse of an insane woman is lying here.
A watcher of the keep stands ready to defend the citizenry.
< 347h/347H 132v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
A homeless man is here, longing for better times.
The crier of the keep is standing here, voicing some new laws.
< 347h/347H 131v/144V Pos: standing >
You quickly scan the area.
A watcher of the keep who is close by to your north.
A hooded strongman who is not far off to your north.
A wino who is a brief walk away to your north.
A regal man who is in the distance to your north.
An elite watcher who is in the distance to your north.
An elite watcher who is close by to your east.
A guard of the keep who is close by to your east.
A watcher of the keep who is close by to your east.
A prostitute who is not far off to your west.
A watcher of the keep who is a brief walk away to your west.
< 347h/347H 132v/144V Pos: standing >
Nacreeb says in dwarven 'go in and lock it'
< 347h/347H 132v/144V Pos: standing >
< 347h/347H 136v/144V Pos: standing >
A Troll enters from the south.
< 347h/347H 137v/144V Pos: standing >
< 347h/347H 139v/144V Pos: standing >
A Troll leaves south.
< 347h/347H 141v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
The corpse of a watcher of the keep is lying here.
< 347h/347H 143v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: At the Foot of the Gates of Bloodstone
</map>
<map>
Zone: Bloodstone Keep.
Room: At the Foot of the Gates of Bloodstone
</map>
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W
*A Troll (large) stands here.
Nacreeb suddenly attacks a Troll!
Nacreeb misses a Troll.
A Troll snaps into visibility.
< 347h/347H 142v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Outside the Gates of Bloodstone
</map>
Outside the Gates of Bloodstone
Obvious exits: -N -S
< 347h/347H 141v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On the Drawbridge of Bloodstone
</map>
On the Drawbridge of Bloodstone
Obvious exits: -N -S
< 347h/347H 140v/144V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Slay whom?
< 347h/347H 140v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Outside the Gates of Bloodstone
</map>
Outside the Gates of Bloodstone
Obvious exits: -N -S
< 347h/347H 141v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: At the Foot of the Gates of Bloodstone
</map>
<map>
Zone: Bloodstone Keep.
Room: At the Foot of the Gates of Bloodstone
</map>
At the Foot of the Gates of Bloodstone
Obvious exits: -N -E -S -W
Nacreeb - The Resistance (Dwarf)(medium) stands in mid-air here, fighting a Troll.
A Troll (large) stands here, fighting Nacreeb.
< 347h/347H 140v/144V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your impressive pierce wounds a Troll.]=-
< 347h/347H 141v/144V Pos: standing >
< T: Nacreeb TP: sta TC:excellent E: A Troll sta EP: few scratches >
Nacreeb misses a Troll.
A Troll dodges Nacreeb's attack.
Nacreeb misses a Troll.
< 347h/347H 141v/144V Pos: standing >
< T: Nacreeb TP: sta TC:excellent E: A Troll sta EP: few scratches >
< 347h/347H 141v/144V Pos: standing >
< T: Nacreeb TP: sta TC:excellent E: A Troll sta EP: few scratches >
Nacreeb starts casting an offensive spell.
< 347h/347H 141v/144V Pos: standing >
< T: Nacreeb TP: sta TC:excellent E: A Troll sta EP: few scratches >
Nacreeb suddenly clutches their head, as if trying to shrug off some unknown malady.
Nacreeb's eyes briefly cloud over as his body is painfully ripped apart from within.
Nacreeb's transparent sheen of slime cracks as the tortured body writhes!
A Troll dodges your futile attack.
You miss a Troll.
< 347h/347H 141v/144V Pos: standing >
< T: Nacreeb TP: sta TC: small wounds E: A Troll sta EP: few scratches >
A Troll attempts to flee.
A Troll leaves north.
Strike at whom?
< 347h/347H 141v/144V Pos: standing >
Nacreeb stops chanting abruptly!
< 347h/347H 141v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On Cyloc Street
</map>
On Cyloc Street
Obvious exits: -N -S
The corpse of a watcher of the keep is lying here.
< 347h/347H 141v/144V Pos: standing >
Slay whom?
< 347h/347H 141v/144V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
< 347h/347H 142v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
<map>
Zone: Bloodstone Keep.
Room: In Cyloc Square
</map>
In Cyloc Square
Obvious exits: -N -E -S -W
Before you stands a huge board containing news and feedback.
The fountain's waters are very inviting.
Nacreeb - The Resistance (Dwarf)(medium) stands in mid-air here, fighting a Troll.
A Troll (large) stands here, fighting Nacreeb.
The crier of the keep is standing here, voicing some new laws.
< 347h/347H 143v/144V Pos: standing >
< 347h/347H 143v/144V Pos: standing >
[Damage: 5 ] -=[Your pierce grazes a Troll.]=-
< 347h/347H 143v/144V Pos: standing >
< T: Nacreeb TP: sta TC: small wounds E: A Troll sta EP: few scratches >
A Troll attempts to flee.
A Troll leaves east.
< 347h/347H 143v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
In a Garden
Obvious exits: -N -E -W
Nacreeb - The Resistance (Dwarf)(medium) stands in mid-air here.
An elite watcher of the keep is standing here.
A watcher of the keep stands ready to defend the citizenry.
< 347h/347H 143v/144V Pos: standing >
Slay whom?
< 347h/347H 143v/144V Pos: standing >
That's impossible, I'm afraid.
< 347h/347H 143v/144V Pos: standing >
You quickly scan the area.
The keep's crier who is close by to your west.
A prostitute who is a brief walk away to your west.
Nacreeb says in dwarven 'go'
< 347h/347H 143v/144V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You finish your song.
< 347h/347H 143v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
In a Garden
Obvious exits: -N -E -S -W
< 347h/347H 142v/144V Pos: standing >
You start playing your plain wooden lyre, but this instrument won't work for this song.
< 347h/347H 142v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: In a Garden
</map>
In a Garden
Obvious exits: -E -S -W
< 347h/347H 142v/144V Pos: standing >
You quickly scan the area.
A wild black stallion who is close by to your south.
An elite watcher who is not far off to your west.
A watcher of the keep who is not far off to your west.
The keep's crier who is a brief walk away to your west.
A prostitute who is in the distance to your west.
< 347h/347H 142v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: On a Dirt Path
</map>
On a Dirt Path
Obvious exits: -N -E -S -W
< 347h/347H 143v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Path of the Unholy Warrior
</map>
Path of the Unholy Warrior
Obvious exits: -N -W
< 347h/347H 142v/144V Pos: standing >
You quickly scan the area.
A Troll who is not far off to your north.
The dark paladin who is not far off to your north.
An elite watcher who is rather far off to your west.
A watcher of the keep who is rather far off to your west.
The keep's crier who is in the distance to your west.
< 347h/347H 142v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Path of the Unholy Warrior
</map>
Path of the Unholy Warrior
Obvious exits: -N -S
< 347h/347H 143v/144V Pos: standing >
< 347h/347H 143v/144V Pos: standing >
<map>
Zone: Bloodstone Keep.
Room: Entrance to the Citadel of Darkness
</map>
<map>
Zone: Bloodstone Keep.
Room: Entrance to the Citadel of Darkness
</map>
Entrance to the Citadel of Darkness
Obvious exits: -N# -S
Some Bloodstone bonemail is lying here.
Some barbed leg plates are lying here.
A huge black axe is lying here.
A Troll (large) stands here.
A dark paladin stands here blocking the entrance.
< 347h/347H 142v/144V Pos: standing >
You miss a Troll.
< 347h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC:excellent E: A Troll sta EP: excellent >
Nacreeb suddenly attacks a Troll!
Nacreeb misses a Troll.
< 347h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC:excellent E: A Troll sta EP: excellent >
[Damage: 3 ] -=[Your crude pierce grazes a Troll.]=-
A Troll dodges your futile attack.
< 347h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC:excellent E: A Troll sta EP: few scratches >
That last attack was particularly invasive, and you feel your collective wisdom decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
YIKES! Another hit like that, and you've had it!!
You parry a Troll's lunge at you.
With superb grace and ease, you intercept a Troll's attack with dirk of infiltration and counter-attack!
[Damage: 4 ] -=[Your decent pierce grazes a Troll.]=-
A dirk of infiltration slices through the air with incredible ease!
You miss a Troll.
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
A Troll dodges Nacreeb's attack.
A Troll parries Nacreeb's lunge at him.
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
Nacreeb starts casting an offensive spell.
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
Nacreeb stops chanting abruptly!
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
[Damage: 3 ] -=[Your crude pierce grazes a Troll.]=-
A Troll parries your futile lunge at him.
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
Entrance to the Citadel of Darkness
Obvious exits: -N# -S
Some Bloodstone bonemail is lying here.
Some barbed leg plates are lying here.
A huge black axe is lying here.
Nacreeb - The Resistance (Dwarf)(medium) stands in mid-air here, fighting a Troll.
A Troll (large) stands here, fighting YOU! (casting)
A dark paladin stands here blocking the entrance.
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
Nacreeb starts casting an offensive spell.
< 154h/347H 142v/144V Pos: standing >
< T: Pilts TP: sta TC: nasty wounds E: A Troll sta EP: few scratches >
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your dirk of infiltration shattered in bits as the tortured body spasms and quivers!