The death of [38 Visionary] Jubei (Human)

in Further Along the Stream's Edge

from the perspective of [51 Blackguard] Eikel -=<[ The Thunder ]>=- (Orc)

<worn as a badge>    a daemonic serpent insignia [superior]
<worn on head>       a bronze, dragonnian spiked helmet [superior]
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming) [74%]             
<worn in ear>        a lightning earring of constitution
<worn in ear>        a pulsating diamond earring (glowing)
<worn on face>       the mask of death [poor] [77%]             
<worn around neck>   a magma collar of power (glowing) [89%]             
<worn around neck>   the pendant of the aboleth [superior]
<worn on body>       a ghostly suit of armor (invis) (glowing)
<worn about body>    a griffon feather cloak [modified]
<worn on back>       a large leather backpack [64%]             
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a belt of woven dreams [superior] (humming)
<worn on belt buckle>Illyn's Holy Sword (glowing) [80%]             
<attached to belt>   a rugged adventurers satchel [88%]             
<worn on arms>       a pair of bronze spiked arm plates of dexterity
<held as shield>     a large, frozen slab of dust [modified]
<worn around wrist>  a polished golden bracelet [87%]             
<worn around wrist>  a bracelet of purple mist [modified]
<worn on hands>      some massive studded mithril fists of precision [71%]             
<worn on finger>     a ring of the beholder of constitution
<worn on finger>     the ring of the void [superior]
<primary weapon>     the mystic axe of the dragonkind (humming)[183h 0m 45s]
<worn on legs>       a pair of blued steel greaves
<worn on feet>       some spiked iron moccasins


Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
 ***^.  
 **@..  
 **..^  
 M..^^  
 **@^.  
 **P..  
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
 M..^^  
 **@^.  
 ***..  
   ........^    
  ..^^.M.^^.^   
 M...^^MMM.^.^  
 **....^^MM^^.  
 ****M.@^^M^^^  
 *******^..M^^  
 *******..^M^^  
  *****..^..M   
   ***.^...^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   ........^    
  ..^^.M.^^.^   
 M...^^MMM.^.^  
 **....^^MM^^.  
 ****M.@^^M^^^  
 *******^..M^^  
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  ^........^^   
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 M...^^MMM.^.^  
 **....@^MM^^.  
 ****M.P^^M^^^  
 *******^..M^^  
  ******..^M^   
   ****..^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   M+++++++M    
  ^........^^   
 ...^^.M.^^.^^  
 M...^^MMM.^.^  
 **....@^MM^^.  
 ****M..^^M^^^  
 *******^..M^^  
  ******..^M^   
   ****..^..    

< 1200h/1125H 164v/164V Pos: standing >
   +M+++++++    
  ^^........^   
 ....^^.M.^^.^  
 .M...^^MMM.^.  
 ***...@P^MM^^  
 *****M..^^M^^  
 ********^..M^  
  *******..^M   
   *****..^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the east.

< 1200h/1125H 164v/164V Pos: standing >
   +M+++++++    
  ^^........^   
 ....^^.M.^^.^  
 .M...^^MMM.^.  
 ***...@^^MM^^  
 *****M..^^M^^  
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   *****..^.    
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  ++M+++++++M   
 ^^^........^^  
 ....^^.M.^^.^  
 .M...^@MMM.^.  
 ***...P^^MM^^  
 *****M..^^M^^  
  *******^..M   
   ******..^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   ..MM.^^^.    
  ++M+++++++M   
 ^^^........^^  
 ....^^.M.^^.^  
 .M...^@MMM.^.  
 ***....^^MM^^  
 *****M..^^M^^  
  *******^..M   
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   .^..MM.^^    
  ...MM.^^^..   
 M++M+++++++M+  
 ^^^........^^  
 ....^^@M.^^.^  
 .M...^PMMM.^.  
 ***....^^MM^^  
  ****M..^^M^   
   ******^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   .^..MM.^^    
  ...MM.^^^..   
 M++M+++++++M+  
 ^^^........^^  
 ....^^@M.^^.^  
 .M...^^MMM.^.  
 ***....^^MM^^  
  ****M..^^M^   
   ******^..    
   ^^^^..MMM    
  ..^..MM.^^    
 ....MM.^^^...  
 M++M+++++++M+  
 ^^^...@....^^  
 ....^^PM.^^.^  
 .M...^^MMM.^.  
  **....^^MM^   
   ***M..^^M    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   ^^^^..MMM    
  ..^..MM.^^    
 ....MM.^^^...  
 M+++M++++++M+  
 ^^^...@....^^  
 ....^^.M.^^.^  
 .M...^^MMM.^.  
  **....^^MM^   
   ***M..^^M    
   ^^^..MMM     
  .^..MM.^^ .   
 ...MM.^^^...^  
 +++M++++++M++  
 ^^...P@...^^^  
 ...^^.M.^^.^^  
 M...^^MMM.^.^  
  *....^^MM^^   
   **M..^^M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the west.

< 1200h/1125H 164v/164V Pos: standing >
   ^^^..MMM     
  .^..MM.^^ .   
 ...MM.^^^...^  
 +++M++++++M++  
 ^^....@...^^^  
 ...^^.M.^^.^^  
 M...^^MMM.^.^  
  *....^^MM^^   
   **...^^M^    

< 1200h/1125H 164v/164V Pos: standing >
   ^^..MMM ^    
  ^..MM.^^ .^   
 ..MM.^^^...^+  
 ++M++++++M+++  
 ^....P@..^^^M  
 ..^^.M.^^.^^+  
 ...^^MMM.^.^+  
  ....^^MM^^.   
   *...^^M^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the west.

< 1200h/1125H 164v/164V Pos: standing >
   ^^..MMM ^    
  ^..MM.^^ .^   
 ..MM.^^^...^+  
 ++M++++++M+++  
 ^.....@..^^^M  
 ..^^.M.^^.^^+  
 ...^^MMM.^.^+  
  ....^^MM^^.   
   *...^^M^^    
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 .^^.M.^^.^^+M  
 ..^^MMM.^.^+M  
  ...^^MM^^.+   
   ...^^M^^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the west.

< 1200h/1125H 164v/164V Pos: standing >
   ^..MMM ^^    
  ..MM.^^ .^+   
 .MM.^^^...^+.  
 +M++++++M+++M  
 ......@.^^^MM  
 .^^.M.^^.^^+M  
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  ...^^MM^^.+   
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 .^^MMM.^.^+MM  
  ..^^MM^^.+M   
   ..^^M^^^+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the west.

< 1200h/1125H 164v/164V Pos: standing >
   ..MMM ^^+    
  .MM.^^ .^+.   
 MM.^^^...^+.M  
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 ^.M.^^.^^+M^.  
 ^^MMM.^.^+MM.  
  .^^MM^^.+M^   
   .^^M^^^+M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the west.

< 1200h/1125H 164v/164V Pos: standing >
   .MMM ^^+.    
  MM.^^ .^+.M   
 M.^^^...^+.M.  
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 ^MMM.^.^+MM.^  
  ^^MM^^.+M^^   
   ^^M^^^+MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the west.

< 1200h/1125H 164v/164V Pos: standing >
   MMM ^^+..    
  M.^^ .^+.MM   
 .^^^...^+.M.^  
 +++++M+++MM^^  
 .....^@^MM^^^  
 .M.^^.^^+M^..  
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  ^^MM^^.+M^^   
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< 1200h/1125H 164v/164V Pos: standing >
   ..MM**+^^    
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 .....^P^MM^^^  
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  MMM.^.^+MM.   
   ^MM^^.+M^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   ..MM**+^^    
  .MMM ^^+..M   
 MM.^^ .^+.MM.  
 .^^^...^+.M.^  
 +++++M@++MM^^  
 .....^^^MM^^^  
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  MMM.^.^+MM.   
   ^MM^^.+M^    
   ^..MM*+^.    
  ^..MM**+^^.   
 ..MMM ^^+..M.  
 MM.^^ .^+.MM.  
 .^^^..@^+.M.^  
 +++++MP++MM^^  
 .....^^^MM^^^  
  M.^^.^^+M^.   
   MM.^.^+MM    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   ^..MM*+^.    
  ^..MM**+^^.   
 ..MMM ^^+..M.  
 MM.^^ .^+.MM.  
 .^^^..@^+.M.^  
 +++++M+++MM^^  
 .....^^^MM^^^  
  M.^^.^^+M^.   
   MM.^.^+MM    
   .^^.MMM^.    
  .^..MM*+^..   
 .^..MM**+^^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^..P^+.M.^  
 +++++M+++MM^^  
  ....^^^MM^^   
   .^^.^^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >
   .^^.MMM^.    
  .^..MM*+^..   
 .^..MM**+^^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^...^+.M.^  
 +++++M+++MM^^  
  ....^^^MM^^   
   .^^.^^+M^    

< 1200h/1125H 164v/164V Pos: standing >
   .^^.MM+^.    
  .^..MM*M^..   
 .^..MM**+^^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^...^+.M.^  
 +++++M+++MM^^  
  ....^^^MM^^   
   .^^.^^+M^    

< 1200h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
Griz enters from the south.

< 1200h/1125H 164v/164V Pos: standing >

< 1200h/1125H 164v/164V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A blue-tailed butterfly who is close by to your north.
A blue-tailed butterfly who is close by to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A red-tailed butterfly who is rather far off to your north.

< 1199h/1125H 164v/164V Pos: standing >
A red-breasted tree-hugger leaves north.

< 1199h/1125H 164v/164V Pos: standing >
You say 'protect me'
Your mystic axe of the dragonkind calls upon the power of the dragonkind.
Nothing happens.
You feel a slight magical surge that reinforces and refreshes your vitality.

< 1199h/1125H 164v/164V Pos: standing >
Your burning hellfire fades.

< 1199h/1125H 164v/164V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 1199h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Broken Path Headed Toward a Grove of Trees
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A blue-tailed butterfly floats about the room.(Red Aura)
A blue-tailed butterfly floats about the room.(Red Aura)
Griz enters from the south.

< 1199h/1125H 164v/164V Pos: standing >

< 1199h/1125H 164v/164V Pos: standing >
You start chanting...

< 1199h/1125H 164v/164V Pos: standing >
Luthic's grace flows down on you restoring the power of hellfire.
You complete your spell...
You burst into a flaming mass of hate!!

< 1199h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Upon the Tree-line
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
Griz enters from the south.

< 1199h/1125H 164v/164V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your north.
A red-tailed butterfly who is not far off to your north.
A red-breasted tree-hugger who is rather far off to your north.
A red-breasted tree-hugger who is close by to your south.
A red-breasted tree-hugger who is close by to your south.
A blue-tailed butterfly who is close by to your south.
A blue-tailed butterfly who is close by to your south.
The spirit of an Elven protector who is not far off to your south.

< 1199h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
Griz enters from the south.

< 1199h/1125H 164v/164V Pos: standing >

< 1199h/1125H 164v/164V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your south.
A red-breasted tree-hugger who is not far off to your south.
A red-breasted tree-hugger who is not far off to your south.
A blue-tailed butterfly who is not far off to your south.
A blue-tailed butterfly who is not far off to your south.
The spirit of an Elven protector who is a brief walk away to your south.

< 1199h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A red-tailed butterfly floats here apon the winds.(Red Aura)
Griz enters from the south.

< 1198h/1125H 164v/164V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your south.
A red-breasted tree-hugger who is not far off to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
A blue-tailed butterfly who is a brief walk away to your south.
The spirit of an Elven protector who is rather far off to your south.

< 1198h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Canopy Forest
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Canopy Forest
</map>
Canopy Forest
Obvious exits: -E -W
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
Griz enters from the west.

< 1198h/1125H 164v/164V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is a brief walk away to your west.

< 1198h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Coming Upon the Glade
</map>
Coming Upon the Glade
Obvious exits: -W -NE
Griz enters from the west.

< 1198h/1125H 164v/164V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your west.
A red-tailed butterfly who is not far off to your west.
A red-breasted tree-hugger who is rather far off to your west.
The spirit of an Elven protector who is close by to your northeast.

< 1198h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Canopy Forest
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Canopy Forest
</map>
Canopy Forest
Obvious exits: -E -W
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
Griz enters from the east.

< 1198h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A red-tailed butterfly floats here apon the winds.(Red Aura)
Griz enters from the east.

< 1198h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Pathway Around a Slow Moving Stream
</map>
Pathway Around a Slow Moving Stream
Obvious exits: -E -W
Griz enters from the east.

< 1198h/1125H 164v/164V Pos: standing >

< 1198h/1125H 164v/164V Pos: standing >

<map>
Zone: Abandoned Elven Homestead..
Room: Further Along the Stream's Edge
</map>

<map>
Zone: Abandoned Elven Homestead..
Room: Further Along the Stream's Edge
</map>
Further Along the Stream's Edge
Obvious exits: -E -SW
Fresh blood splatters cover the area.
A Human (medium) stands, floating here, fighting a red-breasted tree-hugger.(Gold Aura)
A red-breasted tree-hugger stands here, fighting a Human.(Red Aura)
Griz enters from the east.

< 1198h/1125H 164v/164V Pos: standing >
A Human becomes a FLuRrY of weapons as they begin their onslaught...
A Human's impressive slash strikes a red-breasted tree-hugger hard.
A Human misses a red-breasted tree-hugger.
A Human's powerful slash enshrouds a red-breasted tree-hugger in a mist of blood.

< 1198h/1125H 164v/164V Pos: standing >
A Human's awesome slash hits a red-breasted tree-hugger.
A red-breasted tree-hugger is stunned!
A red-breasted tree-hugger is slashed into two by a master stroke performed by a Human.
A red-breasted tree-hugger is dead! R.I.P.
You feel a carnal satisfaction as a red-breasted tree-hugger's gurgling and choking signals his demise.
Pardon?

< 1198h/1125H 164v/164V Pos: standing >
You cannot do that while riding! Try trample instead.

< 1198h/1125H 164v/164V Pos: standing >
Griz starts casting an offensive spell.
Griz snaps into visibility.

< 1198h/1125H 164v/164V Pos: standing >
You dismount a deadly nightmare.

< 1197h/1125H 164v/164V Pos: standing >
Griz completes her spell...
Griz utters the words 'buoblg qrunsoqpze yugh'
Griz's magic fist punches a Human into so much pulp!
A Human's misty, green long sword [modified] was completely destroyed by the massive blow!
A Human's glowing cured leather visor was completely destroyed by the massive blow!
A Human's tiger's tooth earring [poor] was completely destroyed by the massive blow!
A Human's hangman's noose [poor] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.