< 1h/25H 118v/118V Pos: standing >
You are carrying: (0/10)
Nothing.
< 1h/25H 118v/118V Pos: standing >
The Bar of Dancing Flame
Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
Fresh blood splatters cover the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish merchant is standing here completing his next transaction.
A small black skunk peers wearily at you.
(Q)Ixie, the bartender, stands behind the counter ready to serve you.
A dancing elven girl dances along her way through the bar.
< 1h/25H 117v/118V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
[2] A spellbook has been tossed aside here.
[2] An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
[10] A small bandage rests upon the ground here.
< 1h/25H 116v/118V Pos: standing >
A black skunk enters from above.
< 2h/25H 118v/118V Pos: standing >
A Small Side Street of the Grove
This pathway is almost ten feet wide and is heavily littered with trash
and other debris. Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
< 2h/25H 117v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
An orcish street sweeper is here cleaning the city from rubbish.
A cute kitten rolls on the ground here playing with a ball of yarn.
Crawling about, this baby orc is crying loudly.
An orcish street sweeper is here cleaning the streets from rubbish.
(Q)An old orcish woman cries over the loss of her spouse.
< 2h/25H 116v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide. A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
A few drops of fresh blood are scattered around the area.
Running about town, this female orc is restocking her low supplies.
< 2h/25H 115v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Crawling about, this baby orc is crying loudly.
The grinning bobcat hungrily peers through the area.
< 2h/25H 114v/118V Pos: standing >
A female orc enters from the north.
< 3h/25H 118v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
An orcish guard stands in mid-air here, fighting someone.
< 4h/25H 117v/118V Pos: standing >
An orcish guard's weak slash grazes a rakshasa tribesman.
An orcish guard's weak slash grazes a rakshasa tribesman.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A draft horse stands here nibbling on your sleeve.
An orcish guard sits atop a draft horse.
< 4h/25H 116v/118V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
Fresh blood splatters cover the area.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.
< 4h/25H 115v/118V Pos: standing >
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A draft horse stands here nibbling on your sleeve.
An orcish guard sits atop a draft horse.
< 4h/25H 117v/118V Pos: standing >
A baby orc enters from the west.
A baby orc enters from the west.
The Path of the Damned
Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide. A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
An orcish guard stands in mid-air here, fighting someone.
< 4h/25H 116v/118V Pos: standing >
Someone parries an orcish guard's lunge at him.
Someone parries an orcish guard's lunge at him.
An orcish guard kicks a rakshasa tribesman in the stomach, rendering him breathless.
< 4h/25H 116v/118V Pos: standing >
A rakshasa tribesman's pierce strikes an orcish guard.
An orcish guard parries a rakshasa tribesman's lunge at him.
A rakshasa tribesman's pierce strikes an orcish guard.
An orcish guard parries a rakshasa tribesman's lunge at him.
An orcish guard parries a rakshasa tribesman's lunge at him.
PooF! a rakshasa tribesman suddenly performs an evasive maneouver, quickling darting into the shadows!
< 5h/25H 117v/118V Pos: standing >
A rakshasa tribesman dances an amazing maneuver in battle, tripping you.
< 5h/25H 118v/118V Pos: on your ass >
< T: Fags TP: ass TC:pretty hurt E: a rakshasa tribesman sta EP: few scratches >
A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome's massive hammer is the last thing you ever see.