The death of [56 Storm Druid] Vokir The Resistance (Dwarf)

in Inside the Gates of Sarmiz'Duul

from the perspective of [56 Pyrokinetic] Om The Empire of Lloth (Githyanki)

<worn as a badge>    a spherical chunk of the swamp fane runestone [superior] (magic)
<worn on head>       a polished mithril and dragonscale helmet (magic) [89%]             
<worn on eyes>       an eyepatch of a cRazY MaN [superior] [84%]             
<worn in ear>        a sphere of entrapped souls (magic) [74%]             
<worn in ear>        a butterfly earring (magic) (glowing) (illuminating)
<worn on face>       a mask of shadows of constitution (magic)
<worn around neck>   the glittering cloak of the sprite queen, Faelarae (magic) (glowing)[23h 50m 35s]
<worn around neck>   a frost-covered braided necklace (magic)[414h 24m 24s]
<worn on body>       the robe of lords of damage (glowing) [81%]             
<worn about body>    a cloak of swirling mist (invis)
<worn as quiver>     a brutal gold quiver
<worn about waist>   the threads of astral projection of intelligence (glowing)
<worn on arms>       a pair of stone sleeves [superior] (magic) [83%]             
<held as shield>     a scale from the elder golden wyrm [82%]             
<worn around wrist>  a ceremonial brass bracelet (magic)
<worn around wrist>  a bracelet of finger bones of agility
<worn on hands>      a pair of royal blacksmith gloves (magic)
<worn on finger>     a ring of thought [superior] (magic) [75%]             
<worn on finger>     an ebonwood ring (magic)
<held>               the heart of Kyeril [superior] (magic) [76%]             
<worn on legs>       some polished blasbain leggings [superior] (magic) [89%]             
<worn on feet>       a pair of black, buffalo hide shoes [superior]

You quickly scan the area.
A half-orc thief who is close by to your west.

< 467h/467H 220v/220V Pos: standing >
Saving Om.

< 467h/467H 220v/220V Pos: standing >
You see nothing special...

< 467h/467H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
*Grot (Kobold)(small) stands in mid-air here.(Red Aura)
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 467h/467H 220v/220V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Achievements for Om =-=-=-=-=-=-=-=-=-=-=-

                                     (PvP)
  Achievement            Requirement                               Affect/Reward
  -----------            -------------                             -------------
  Soul Reaper            Obtain 20 Frags                           Access to the soulbind ability
  Serial Killer          Obtain 10.00 Frags                        Gain 2 points in every attribute
  Let's Get Dirty!       Obtain 1.00 Frags                         Gain 2 CON points

                                     (PvE)
  The Journey Begins     Gain level 5                              a rugged adventurers satchel
  Dragon Slayer          Kill 1000 Dragons                         10% damage increase vs Dragons 8%
  You Strahd Me At Hello see help achievements                     an unknown reward
  May I Heals You?       Heal 1,000,000 points of player damage    Access to the salvation command 0%
  Master of Deception    Successfully use 500 disguise kits        Disguise without disguise kits  0%

=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


< 467h/467H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
*Grot (Kobold)(small) stands in mid-air here.(Red Aura)
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 467h/467H 220v/220V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Leader Board =-=-=-=-=-=-=-=-=-=-=-

   Name                      Score
   ----                      -----
   Nib                      2143.50	
   Aktosh                   2119.84	
   Laz                      1791.86	
   Eikel                    1633.00	
   Xanan                    1587.25	
   Aceldama                 1469.29	
   Draz                     1407.56	
   Rukkus                   1404.28	
   Fauxe                    1402.22	
   Pork                     1339.25	
   Khaos                    1336.88	
   Saarano                  1335.62	
   Rif                      1314.26	
   Ely                      1306.13	
   Chili                    1294.74	
   Griz                     1294.58	
   Shagrath                 1287.14	
   Kroth                    1282.09	
   Gellz                    1274.58	
   Roigo                    1252.55	


< 467h/467H 220v/220V Pos: standing >

< 467h/467H 220v/220V Pos: standing >

< 467h/467H 220v/220V Pos: standing >
You quickly scan the area.
A half-orc thief who is close by to your west.

< 467h/467H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 467h/467H 220v/220V Pos: standing >
Your group consists of ( 7/30):
( Head)   467/467   hit,  220/220  move Om
(Front)   938/938   hit,  147/147  move Jixad
(Front)   761/761   hit,  174/174  move Saarano
(Front)   498/498   hit,  200/200  move Someone
(Front)  1402/1402  hit,  140/140  move Xanan
(Front)   449/449   hit,  160/160  move Elys
(Front)                                Kabo

< 467h/467H 220v/220V Pos: standing >
A road along the outer wall.
You extend your sights northward.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S

< 467h/467H 220v/220V Pos: standing >
A road along the outer wall.
You extend your sights westward.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W
A greyish stone wall is here to the east. (magic)
A half-orc thief stands here, eyeing you greedily.

< 467h/467H 220v/220V Pos: standing >
Om appears to be Githyanki and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a purple glow.


< 467h/467H 220v/220V Pos: standing >

< 467h/467H 220v/220V Pos: standing >
The purple glow surrounding you fades away.
Saarano recites a chant and a blood-red glow radiates from his finger tips.
You are surrounded by a blood-red glow.

< 416h/416H 220v/220V Pos: standing >
Saving Om.

< 416h/416H 220v/220V Pos: standing >
Om appears to be Githyanki and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
He seems to be moving much faster than normal..
His body is surrounded in a a green mist!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a blood-red glow.


< 416h/416H 220v/220V Pos: standing >
A road along the outer wall.
You extend your sights northward.
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S

< 416h/416H 220v/220V Pos: standing >

< 416h/416H 220v/220V Pos: standing >

< 416h/416H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 416h/416H 220v/220V Pos: standing >
Strange illithid magic has been worked to form this mighty
magical bag, which although it looks quite small can actually
hold enough provisions for an entire slaving raid.  The few
illithids who know the secret of these bags creation jealousy
guard them and slay any who seek to wrest the magic from their
grasps.
 (magic)
A bottomless bag of the illithids is made of diamond and appears to be of one-of-a-kind craftsmanship.
A bottomless bag of the illithids has an item value of 1.
a bottomless bag of the illithids can hold around 278 pounds, and is as good as empty.
a bottomless bag of the illithids currently contains:
a derro short sword (magic)
a castle sword
[2] a castle sword [modified]
[3] a castle sword [superior]
a main gauche
a primative rock club
a small pile of coins
a memory of Quintaragon Castle (magic)
a HUGE sapphire
a puke green potion (glowing)
a summoner's shield [poor] (magic) (humming)
a pair of glasses [poor] (invis) (magic) (humming)
a memory of Krethik Keep [superior] (magic)
some embroidered hides
[2] a well-balanced orcish longsword [superior]
a well-balanced orcish longsword [modified]
a golden ring of beauty [modified] (magic) (glowing)
a glowing scimitar (magic)
a steel hoop earring [poor]
a blood-stained spear
a metallic dragonscale
the robes of the maelstrom
a large bloody butchers blade [superior]
a pair of corroded adamantium boots (magic)
the sleeves of thieves
[91] a slab of beef
[2] a red dragonscale
[2] a small bandage
a fishing pole [62%]             
[5] a yellow potion
a delicate bubble
[2] a translucent potion
[29] a large medicated bandage
[2] a dusty potion (magic)
lightning in a bottle (magic)
[12] a scroll of Numbla
a HUGE pearl
[5] a thin steel dagger
a large condom
a long flowing silk robe [poor] (glowing)

< 416h/416H 220v/220V Pos: standing >
Xanan starts playing Lyrical Instrument of Time and singing aloud.

< 416h/416H 220v/220V Pos: standing >
Xanan begins to shimmer.
Xanan's skin seems to turn to stone.
You get a slab of beef from a bottomless bag of the illithids.

< 416h/416H 220v/220V Pos: standing >

< 416h/416H 220v/220V Pos: standing >
You eat the slab of beef.

< 416h/416H 220v/220V Pos: standing >
You get a yellow potion from a bottomless bag of the illithids.

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song to protect him from the world.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
Jixad begins to shimmer.
Jixad's skin seems to turn to stone.
Saarano begins to shimmer.
Saarano's skin seems to turn to stone.
Elys begins to shimmer.

< 416h/416H 220v/220V Pos: standing >
As you quaff a yellow potion, the vial disappears in a bright flash of light!
You suddenly feel blessed!
Bands of magic armor wrap around you!

< 416h/416H 220v/220V Pos: standing >
Elys puts some stuff into a rugged adventurers satchel.

< 416h/416H 220v/220V Pos: standing >
You quickly scan the area.
A half-orc thief who is close by to your west.

< 416h/416H 220v/220V Pos: standing >
Saving Om.

< 416h/416H 220v/220V Pos: standing >
Xanan starts playing Lyrical Instrument of Time and singing aloud.

< 416h/416H 220v/220V Pos: standing >
Elys gets a spellbook from his rugged adventurers satchel.

< 416h/416H 220v/220V Pos: standing >
Elys gets a spellbook from his rugged adventurers satchel.

< 416h/416H 220v/220V Pos: standing >
Elys attaches a rugged adventurers satchel to his belt.
It glows brightly.

< 416h/416H 220v/220V Pos: standing >

< 416h/416H 220v/220V Pos: standing >
You quickly scan the area.
A half-orc thief who is close by to your west.

< 416h/416H 220v/220V Pos: standing >
Your group consists of ( 7/30):
( Head)   416/416   hit,  220/220  move Om
(Front)   887/887   hit,  147/147  move Jixad
(Front)   710/710   hit,  174/174  move Saarano
(Front)   447/447   hit,  200/200  move Someone
(Front)  1351/1351  hit,  140/140  move Xanan
(Front)   398/398   hit,  160/160  move Elys
(Front)                                Kabo

< 416h/416H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 416h/416H 220v/220V Pos: standing >
Saving Om.

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song to make your heart swell with pride.
Your spell casting seems faster...
Your spell casting seems faster...
Jixad starts to move with uncanny speed!
Saarano starts to move with uncanny speed!
Elys starts to move with uncanny speed!

< 416h/416H 220v/220V Pos: standing >
Elys starts casting a spell.

< 416h/416H 220v/220V Pos: standing >
Elys completes his spell...
Elys utters the words 'xukabrae zlz'

< 416h/416H 220v/220V Pos: standing >
Elys sits down in a comfortable spot.

< 416h/416H 220v/220V Pos: standing >
Elys opens a spellbook and begins studying it intently.

< 416h/416H 220v/220V Pos: standing >
You no longer feel like a hero.
You no longer feel like a hero.
Xanan starts playing Lyrical Instrument of Time and singing aloud.

< 416h/416H 220v/220V Pos: standing >
Elys closes his book and grins malevolently.

< 416h/416H 220v/220V Pos: standing >
Elys clambers to his feet.

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song that makes you feel safe from dragons.
You feel protected from the fire!
You feel protected from the cold!
You feel protected from acid!
You feel protected from the lightning!

< 416h/416H 220v/220V Pos: standing >

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song that makes you feel safe from dragons.
You feel protected from the poisonous gasses!

< 416h/416H 220v/220V Pos: standing >
You quickly scan the area.
You see nothing.

< 416h/416H 220v/220V Pos: standing >
Your group consists of ( 7/30):
( Head)   416/416   hit,  220/220  move Om
(Front)   887/887   hit,  147/147  move Jixad
(Front)   710/710   hit,  174/174  move Saarano
(Front)   447/447   hit,  200/200  move Someone
(Front)  1351/1351  hit,  140/140  move Xanan
(Front)   398/398   hit,  160/160  move Elys
(Front)                                Kabo

< 416h/416H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 416h/416H 220v/220V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Achievements for Om =-=-=-=-=-=-=-=-=-=-=-

                                     (PvP)
  Achievement            Requirement                               Affect/Reward
  -----------            -------------                             -------------
  Soul Reaper            Obtain 20 Frags                           Access to the soulbind ability
  Serial Killer          Obtain 10.00 Frags                        Gain 2 points in every attribute
  Let's Get Dirty!       Obtain 1.00 Frags                         Gain 2 CON points

                                     (PvE)
  The Journey Begins     Gain level 5                              a rugged adventurers satchel
  Dragon Slayer          Kill 1000 Dragons                         10% damage increase vs Dragons 8%
  You Strahd Me At Hello see help achievements                     an unknown reward
  May I Heals You?       Heal 1,000,000 points of player damage    Access to the salvation command 0%
  Master of Deception    Successfully use 500 disguise kits        Disguise without disguise kits  0%

=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


< 416h/416H 220v/220V Pos: standing >
Xanan sings a song that makes you feel safe from dragons.

< 416h/416H 220v/220V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   Tharnadia Rifts                               
   The Battlefield                               (evil)
   Clan Stoutdorf Settlement                     (pure evil)
  *Kobold Settlement                             (slightly good)
   Pits of Cerberus                              (slightly good)
   Orrak                                         (very evil)
   Pharr Valley Swamp                            
   The Swamp Laboratory of Khul'Lor              (extremely good)
   Myrloch Vale                                  (good)
  *Village of Werrun                             (slightly good)
  *The Dark Stone Tower of the Northern Realms   (slightly evil)
   The Stone Tomb of Kelek                       (pure evil)
   Tower of High Sorcery                         (pure good)
   Nizari                                        (slightly good)
   Bloodstone Keep                               (evil)
   The Elemental Groves                          (slightly evil)
   Faerie Realm                                  (very evil)
   Temple of Flames                              (evil)
   The Prisons of Carthapia                      (slightly good)
   The High Moor Forest                          (slightly good)
   Fort Boyard                                   (very evil)
   Labyrinth of No Return                        (slightly good)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (evil)
   The Temple of the Sun                         (slightly evil)
   The Mountain of the Banished                  (slightly evil)
  *Nakral's Crypt                                (slightly good)
   The Ruins of Undermountain                    (slightly good)
  *The Outcasts Tower                            (very good)
   The Lair of the Swamp Troll King              (evil)
  *The Fields Between                            (slightly good)
   The Githyanki Fortress                        (slightly evil)
   Crystalspyre Mountains                        (slightly evil)
   The Citadel                                   (slightly evil)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
   Rogue Plains                                  (slightly good)
   The Desert City of Venan'Trut                 (slightly good)
   The Ruins of Tharnadia's Old Quarter          (slightly evil)
   City of Torrhan                               (good)
   Zalkapfaan, City of the Headless Horde        (slightly evil)
   New Cave city                                 (slightly evil)
   Ice Tower                                     (evil)
   Desolate Under Fire                           (slightly evil)
   Plane of Air                                  (good)
   IceCrag Castle                                (slightly good)
   Quintaragon Castle                            (very good)
   The Ethereal Plane                            (slightly evil)
   Plane of Fire                                 (slightly evil)
   Prison of Fort Boyard                         (pure evil)
   The Sky City of Ultarium                      (slightly good)
  *The Jade Empire                               (slightly good)
   Jotunheim                                     (good)
   The Para-Elemental Plane of Smoke             (good)
   Lair of the Gibberling King                   (slightly evil)
   Plane of Water                                (slightly good)
   The Kingdom of Torg                           (slightly good)
   The Ancient Halls of Ironstar                 (slightly good)
   Shadamehr Keep                                (slightly evil)
   Forest of Mir                                 (good)
  *The Caverns of Armageddon                     (slightly good)
   The Forest City of Aravne                     (good)
   Plane of Earth                                (slightly good)
  *Tribal Oasis                                  (very good)
  *The Trakkia Mountains                         (very good)
   The Forgotten Mansion                         (slightly good)
  *The Transparent Tower                         (slightly evil)
  *Krethik Keep                                  (slightly evil)
   Sea Kingdom                                   (slightly evil)
  *Domain of Lost Souls                          (very evil)
   The Hall of Knighthood                        (evil)
   The Temple to Skrentherlog                    (slightly evil)
   Arachdrathos Guilds                           (good)
   Sevenoaks                                     (slightly evil)
  *Lost Temple of Tikitzopl                      (good)
   Alatorin - the Forge City                     (good)
   Temple of the Earth                           (slightly good)
   Mazzolin                                      (good)
  *Ruined Temple of Tezcatlipoca                 (slightly good)
   The Depths of Duris                           
   The Astral Plane                              (slightly evil)
   Pit of Dragons                                (slightly good)
   The Keep of Evil                              (slightly good)
   Valley of the Snow Ogres                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Tempest Court                             
   The Great Shaboath                            (slightly good)
   Ny'Neth                                       (slightly good)
   Plane of Fire, Brass                          
  *Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly evil)
   The Realm of Barovia                          (slightly evil)
   Plane of Fire, Brass                          (slightly evil)
   Bahamut's Palace                              (slightly evil)
   Dragonnia                                     (slightly good)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (evil)
   Apocalypse Castle                             (slightly good)
   Ny'Neth's Stronghold                          (evil)
   Negative Material Plane                       (slightly good)
   The Realm of Barovia Continued                (slightly evil)
   The Charcoal Palace                           (slightly evil)
   Vecna's Tomb                                  (slightly good)
   The Bronze Citadel                            (good)
   Ny'Neth's Stronghold Continued                (slightly good)
   The Hall of the Ancients                      (very good)
   Castle Ravenloft                              (slightly good)
  *Celestial Plane                               (evil)
   The 222nd Layer of the Abyss                  (slightly good)
   The Royal Mausoleum of Castle IceCrag         (slightly good)

* = already completed this boot.

< 416h/416H 220v/220V Pos: standing >
Xanan starts playing Lyrical Instrument of Time and singing aloud.

< 416h/416H 220v/220V Pos: standing >
You quickly scan the area.
A half-orc thief who is close by to your west.

< 416h/416H 220v/220V Pos: standing >
Saving Om.

< 416h/416H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
*Elys (Kobold)(small) stands in mid-air here.(Red Aura)

< 416h/416H 220v/220V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Leader Board =-=-=-=-=-=-=-=-=-=-=-

   Name                      Score
   ----                      -----
   Nib                      2143.50	
   Aktosh                   2119.84	
   Laz                      1791.86	
   Eikel                    1633.00	
   Xanan                    1587.25	
   Aceldama                 1469.29	
   Draz                     1407.56	
   Rukkus                   1404.28	
   Fauxe                    1402.22	
   Pork                     1339.25	
   Khaos                    1336.88	
   Saarano                  1335.62	
   Rif                      1314.26	
   Ely                      1306.13	
   Chili                    1294.74	
   Griz                     1294.58	
   Shagrath                 1287.14	
   Kroth                    1282.09	
   Gellz                    1274.58	
   Roigo                    1252.55	


< 416h/416H 220v/220V Pos: standing >
	
-= Hall Of Fame =-

   Name                      Points           Deaths/Killed by
   Acuru                     220.40	      Notdead        
   Bhsik                     220.18	      Notdead        
   Alsaif                    210.14	      Notdead        
   Critz                     200.13	      Notdead        
   Snamble                   160.07	      Notdead        
   Nom                       160.02	      Notdead        
   Khazid                    160.01	      Notdead        
   Nort                      150.03	      Notdead        
   Bhi                       131.01	      Bhi            
   Farma                     110.00	      Notdead        
   Zlee                      60.00	      Notdead        
   Pompel                    60.00	      Notdead        
   Rif                       11.00	      Rif            
   Kara                      11.00	      Kara           
   Lolzari                   11.00	      Zari           
   Josie                     11.00	      Josie          
   Boooook                   11.00	      Boooook        
   Chak                      10.00	      Notdead        
   None                       0.00	      Notdead        
   None                       0.00	      Notdead        


< 416h/416H 220v/220V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 416h/416H 220v/220V Pos: standing >
Elys starts casting a spell.

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!
Elys completes his spell...
Elys utters the word 'qaiqzarwunsoh'
Elys slowly fades out of existence.

< 416h/416H 220v/220V Pos: standing >
You quickly scan the area.
A half-orc thief who is close by to your west.

< 416h/416H 220v/220V Pos: standing >
Your group consists of ( 7/30):
( Head)   416/416   hit,  220/220  move Om
(Front)   887/887   hit,  147/147  move Jixad
(Front)   710/710   hit,  174/174  move Saarano
(Front)   447/447   hit,  200/200  move Someone
(Front)  1351/1351  hit,  140/140  move Xanan
(Front)   398/398   hit,  160/160  move Someone
(Front)                                Kabo

< 416h/416H 220v/220V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -W
A greyish stone wall is here to the west. (magic)
*Jixad (Troll)(large) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.
*Saarano (Orc)(medium) stands in mid-air here.(Red Aura)
You sense a lifeform nearby.

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 416h/416H 220v/220V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 416h/416H 220v/220V Pos: standing >

< 416h/416H 220v/220V Pos: standing >
Xanan sneaks north.
Grot sneaks north.
You follow Xanan.

Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S
*Grot (Kobold)(small) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
Elys enters from the south.
Jixad enters from the south.
Saarano enters from the south.

< 416h/416H 219v/220V Pos: standing >
Xanan sneaks east.
You follow Xanan.

Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Grot (Kobold)(small) stands in mid-air here.(Red Aura)
*Xanan (Troll)(large) stands in mid-air here.(Red Aura)
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Dwarf (medium) - The Resistance stands in mid-air here, fighting Kabo.
Kabo (Drow Elf)(medium) stands in mid-air here, fighting a Dwarf.(Red Aura)
An impenetrable globe of darkness floats near Kabo's head.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Elys enters from the west.
Jixad enters from the west.
Saarano enters from the west.

< 416h/416H 218v/220V Pos: standing >
A burly half-orc gate guard watches the battle in amusement.

< 416h/416H 218v/220V Pos: standing >
Kabo attacks a Dwarf. [0 hits]

< 416h/416H 218v/220V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!
Kabo starts casting an offensive spell.

< 416h/416H 219v/220V Pos: standing >
Saarano snaps into visibility.
A dark shroud encases Saarano as he charges into battle.
A Dwarf is knocked to the ground by Saarano's mighty bash!

< 416h/416H 219v/220V Pos: standing >
Elys starts casting an offensive spell.
Elys snaps into visibility.

< 416h/416H 220v/220V Pos: standing >
Saarano snaps into visibility.
Saarano attacks a Dwarf. [3 hits]

< 416h/416H 220v/220V Pos: standing >
Elys completes his spell...
Elys utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Elys.

< 416h/416H 220v/220V Pos: standing >
Xanan attempts to stab a Dwarf in the back, but a Dwarf's ironwood quickly absorbs the impact before fading away!
Xanan snaps into visibility.
Xanan places the granite dagger 'BloodFeast' in the back of a Dwarf, resulting in some strange noises and some blood.

< 416h/416H 220v/220V Pos: standing >
Elys attacks a Dwarf. [0 hits]

< 416h/416H 220v/220V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 416h/416H 220v/220V Pos: standing >
Elys starts casting an offensive spell.

< 416h/416H 220v/220V Pos: standing >
A Sarmiz'Duul peacekeeper stands to the side, evaluating the fray.
A Sarmiz'Duul peacekeeper leaves west.
A Sarmiz'Duul peacekeeper leaves west.
Xanan attacks a Dwarf. [3 hits]
Jixad suddenly attacks a Dwarf!

< 416h/416H 220v/220V Pos: standing >
A Dwarf attacks Kabo. [0 hits]

< 416h/416H 220v/220V Pos: standing >
Kabo completes his spell...
Kabo utters the word 'euguihzofahz'
Kabo sends a bright green ray of light streaking towards a Dwarf!
Kabo cackles as his disintegration ray strikes a Dwarf hard!

< 416h/416H 220v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
Casting: psychic crush 
Elys completes his spell...
Elys utters the words 'zrzqhfuqar znzjudihuai'
A Dwarf is engulfed by a shower of arcing electricity sent by Elys.

< 416h/416H 220v/220V Pos: standing >
A burly half-orc gate guard is waving a platinum coin around wanting to make a bet on the outcome.
A burly half-orc gate guard frowns in boredom at the obviously one-sided struggle.
Kabo attacks a Dwarf. [0 hits]

< 416h/416H 220v/220V Pos: standing >
Your mental manipulations become a reality...
A Dwarf suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 185 ] A Dwarf's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
Kabo starts casting an offensive spell.

< 416h/416H 220v/220V Pos: standing >
Elys starts casting an offensive spell.

< 416h/416H 220v/220V Pos: standing >
Saarano snaps into visibility.
Saarano attacks a Dwarf. [3 hits]

< 416h/416H 220v/220V Pos: standing >
Saarano kicks up a cloud of dust at a Dwarf.
A Dwarf seems to be blinded!
You begin to focus your will...

< 416h/416H 220v/220V Pos: standing >
Electrical arcs continue to blacken and pincushion a Dwarf.
Electrical arcs continue to blacken and pincushion a Dwarf.

< 416h/416H 220v/220V Pos: standing >
A burly half-orc gate guard watches the area, making sure the battle does not get out of hand.
Elys completes his spell...
Elys utters the words 'buoblg qrunsoqpze yugh'
Elys's fist beats the life out of a Dwarf, blood pours from his body!

< 416h/416H 220v/220V Pos: standing >
Kabo completes his spell...
Kabo utters the word 'euguihzofahz'
Kabo sends a bright green ray of light streaking towards a Dwarf!
Kabo disintegrates a Dwarf into a pile of dust!
A Dwarf's priest's shayla of the maelstrom was disintegrated by the negative energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!