<worn around neck> a sinister copper collar
<primary weapon> an astral metal hammer named 'Frozen Star' (glowing) (humming)
[Damage: 10 ] You turn a stick into a snake and send it against the private!
[Damage: 10 ] You turn a stick into a snake and send it against the private!
< 136h/164H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: private ass EP: pretty hurt >
You must commune with nature more before invoking its power.
< 136h/164H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: private ass EP: pretty hurt >
The private clambers to his feet.
The private's kick parts your hair but does little else.
-=[the private attacks you.]=- [0 hits]
< 136h/164H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: private sta EP: pretty hurt >
-=[You attack the private.]=- [0 hits]
< 136h/164H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: private sta EP: pretty hurt >
The private steps back, and your kick misses him.
< 136h/164H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: private sta EP: pretty hurt >
-=[the private attacks you.]=- [0 hits]
< 136h/164H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: private sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 37 ] The private is mortally wounded, and will die soon, if not aided.
-=[You attack the private.]=- [1 hits]
< 136h/164H 106v/106V Pos: standing >
<[Damage: 32 ] Your kick caves the private's chest in, killing him.
The private is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed Addicted to Blood!
Enjoy an exp bonus and 5 platinum coins!
You raise a level!
The last gasps of the private cause a sickening chill to run up your spine.
< 146h/174H 106v/106V Pos: standing >
Kick who?
< 147h/174H 106v/106V Pos: standing >
Kick who?
< 147h/174H 106v/106V Pos: standing >
You get a few coins from the corpse of the private.
There were: 2 gold coins, 8 silver coins, 12 copper coins.
< 147h/174H 106v/106V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the private is made of flesh and appears to be of average quality.
The corpse of the private has an item value of 1.
It appears to be the corpse of the private.
Nothing.
< 147h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 148h/174H 106v/106V Pos: standing >
You have just begun the trek to your next level!
< 148h/174H 106v/106V Pos: standing >
Skill
1h bludgeon 40
1h slashing 24
bandage 24
carve 24
clerical spell knowledge 24
climb 24
concentration 24
craft 10
double attack 38
fishing 24
kick 28
mount 24
quick chant 24
retreat 24
salvage 24
swim 24
< 149h/174H 106v/106V Pos: standing >
1st CIRCLE:
animal friendship
barkskin
fortitude
pulchritude
2nd CIRCLE:
aid
disease
sticks to snakes
3rd CIRCLE:
faerie fire
faerie fog
flame blade
protection from animals
4th CIRCLE:
create spring
lightning bolt
poison
serendipity
5th CIRCLE:
earthquake
natures touch
tranquility
6th CIRCLE:
earthen maul
endurance
regeneration
7th CIRCLE:
cyclone
dispel magic
mielikki vitality
8th CIRCLE:
animal vision
pass without trace
9th CIRCLE:
consecrate land
sunray
wandering woods
10th CIRCLE:
creeping doom
moonwell
natures blessing
11th CIRCLE:
elemental aura
12th CIRCLE:
moonstone
nova
< 149h/174H 106v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 0 of 7 ( 101 seconds)
3rd circle: 5 of 5
4th circle: 1 of 1
< 150h/174H 106v/106V Pos: standing >
Spells are always to be enclosed by the holy symbols known only as 'apostrophes'.
< 151h/174H 106v/106V Pos: standing >
You can only cast this spell upon yourself.
< 152h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
< 152h/174H 106v/106V Pos: standing >
Character attributes for Laszlo
Level: 16 Race: Dwarf Class: Druid
Age: 55 yrs / 0 mths Height: 47 inches Weight: 171 lbs Size: medium
STR: good AGI: very good DEX: good
POW: good INT: good WIS: excellent
CON: excellent CHA: good LUCK: very good
Armor Points: -89 Reduces melee damage taken by 8.9%
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 1%
Calming Chance(cha): 9%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 200%
Hitroll: better than average Damroll: better than average
Alignment: neutral
Saving Throws: PAR[below average] FEA[below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: What load?
< 153h/174H 106v/106V Pos: standing >
Hint: Need help? Try the nchat channel! Type 'nchat' followed by your question.
< 154h/174H 106v/106V Pos: standing >
You start chanting...
< 154h/174H 106v/106V Pos: standing >
Casting: serendipity *
< 155h/174H 106v/106V Pos: standing >
You complete your spell...
You feel much luckier.
< 155h/174H 106v/106V Pos: standing >
Character attributes for Laszlo
Level: 16 Race: Dwarf Class: Druid
Age: 55 yrs / 0 mths Height: 47 inches Weight: 171 lbs Size: medium
STR: good AGI: very good DEX: good
POW: good INT: good WIS: excellent
CON: excellent CHA: good LUCK: excellent
Armor Points: -89 Reduces melee damage taken by 8.9%
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 1%
Calming Chance(cha): 9%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 200%
Hitroll: better than average Damroll: better than average
Alignment: neutral
Saving Throws: PAR[below average] FEA[below average]
BRE[slightly below average] SPE[slightly below average]
Load carried: What load?
< 155h/174H 106v/106V Pos: standing >
Score information for Laszlo
Level: 16 Race: Dwarf Class: Druid Sex: Male
Hit points: 155(174) Moves: 106(106)
Coins carried: 6 platinum 8 gold 17 silver 29 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 1 hours/ 33 minutes
Received data: 0.5112 MB this session.
Send data: 0.0037 MB this session.
Compression ratio: none
Send data: 0.0037 MB this session.
Status: Standing.
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Heat
Bartender Quests Remaining: 2
Combat Pulse: 17 Spell Pulse: 0.85
Leaderboard Points: 160
Active Spells:
--------------
serendipity (16 minutes)
barkskin (3 minutes)
< 155h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 156h/174H 106v/106V Pos: standing >
1st CIRCLE:
animal friendship
barkskin
fortitude
pulchritude
2nd CIRCLE:
aid
disease
sticks to snakes
3rd CIRCLE:
faerie fire
faerie fog
flame blade
protection from animals
4th CIRCLE:
create spring
lightning bolt
poison
serendipity
5th CIRCLE:
earthquake
natures touch
tranquility
6th CIRCLE:
earthen maul
endurance
regeneration
7th CIRCLE:
cyclone
dispel magic
mielikki vitality
8th CIRCLE:
animal vision
pass without trace
9th CIRCLE:
consecrate land
sunray
wandering woods
10th CIRCLE:
creeping doom
moonwell
natures blessing
11th CIRCLE:
elemental aura
12th CIRCLE:
moonstone
nova
< 156h/174H 106v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 1 of 7 ( 87 seconds)
3rd circle: 5 of 5
4th circle: 1 of 1
< 157h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
< 160h/174H 106v/106V Pos: standing >
On Top of the Southwestern Tower
Obvious exits: -Down
A few drops of fresh blood are scattered around the area.
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A petitioner of the court is here pleading his case.
A citizen of Newhaven is walking here.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
< 160h/174H 106v/106V Pos: standing >
The citizen leaves down.
< 162h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
< 164h/174H 106v/106V Pos: standing >
Yes, but WHAT do you want to gsay?
< 166h/174H 106v/106V Pos: standing >
On Top of the Southwestern Tower
Obvious exits: -Down
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A petitioner of the court is here pleading his case.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
< 166h/174H 106v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 3 of 7 ( 58 seconds)
3rd circle: 5 of 5
4th circle: 1 of 1
< 167h/174H 106v/106V Pos: standing >
On Top of the Southwestern Tower
Obvious exits: -Down
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A petitioner of the court is here pleading his case.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
< 167h/174H 106v/106V Pos: standing >
Rapture Way and Bliss Boulevard
Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard. The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower. Each
stair has been cut perfectly. Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet. A small bright brass sign has been placed at
the bottom of the stairs. The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
A citizen of Newhaven is walking here.
< 167h/174H 105v/106V Pos: standing >
< 168h/174H 105v/106V Pos: standing >
On Top of the Southwestern Tower
Yellowish brown stone has been carefully chiseled with
delicate detail and perfectly lined up and mortared together
to form a massive tower. The tower over looks the southwestern
land and walls surrounding the city. Large parapets of perfectly
squared stone line the top of the tower, offering shelter to the
defenders of the city from any possible missile fire below the
city wall. A large banner of blue and white has been centered
and hung down the tower wall facing outside the city as a thick
maple flagpole protrudes toward the sky supporting a banner
emblazoned with the city's crest. Slivers of granite have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A petitioner of the court is here pleading his case.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
< 168h/174H 104v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!
< 169h/174H 106v/106V Pos: standing >
The court petitioner leaves down.
< 170h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
< 173h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
< 174h/174H 106v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 6 of 7 ( 14 seconds)
3rd circle: 5 of 5
4th circle: 1 of 1
< 174h/174H 106v/106V Pos: standing >
On Top of the Southwestern Tower
Obvious exits: -Down
The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
< 174h/174H 106v/106V Pos: standing >
You start chanting...
< 174h/174H 106v/106V Pos: standing >
You complete your spell...
[Damage: 107 ] The lightning bolt hits the private with full impact.
-=[the private attacks you.]=- [0 hits]
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: private sta EP: awful >
[Damage: 13 ] The private is incapacitated and will slowly die, if not aided.
[Damage: 14 ] You crushed the private's skull, I'm afraid he's dead.
The private is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of the private cause a sickening chill to run up your spine.
< 174h/174H 106v/106V Pos: standing >
You get a few coins from the corpse of the private.
There were: 3 gold coins, 8 silver coins, 12 copper coins.
< 174h/174H 106v/106V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the private is made of flesh and appears to be of average quality.
The corpse of the private has an item value of 1.
It appears to be the corpse of the private.
Nothing.
< 174h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 174h/174H 106v/106V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.
< 174h/174H 106v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
Your communion with nature is now complete...
< 174h/174H 106v/106V Pos: standing >
On Top of the Southwestern Tower
Obvious exits: -Down
Puddles of fresh blood cover the ground.
[2] The corpse of the private is lying here.
The corpse of the lieutenant is lying here.
A Private of the Sword of Newhaven is standing here.
< 174h/174H 106v/106V Pos: standing >
You start chanting...
< 174h/174H 106v/106V Pos: standing >
You complete your spell...
[Damage: 115 ] The lightning bolt hits the private with full impact.
The private's kick parts your hair but does little else.
-=[the private attacks you.]=- [0 hits]
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: private sta EP: awful >
The private steps back, and your kick misses him.
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: private sta EP: awful >
-=[the private attacks you.]=- [0 hits]
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: private sta EP: awful >
[Damage: 6 ] The private is incapacitated and will slowly die, if not aided.
-=[You attack the private.]=- [1 hits]
< 174h/174H 106v/106V Pos: standing >
<[Damage: 7 ] You crushed the private's skull, I'm afraid he's dead.
The private is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the private.
< 174h/174H 106v/106V Pos: standing >
You get a few coins from the corpse of the private.
There were: 3 gold coins, 7 silver coins, 11 copper coins.
< 174h/174H 106v/106V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the private is made of flesh and appears to be of average quality.
The corpse of the private has an item value of 1.
It appears to be the corpse of the private.
Nothing.
< 174h/174H 106v/106V Pos: standing >
You are not using it.
< 174h/174H 106v/106V Pos: standing >
Ok.
You put 6 platinum, 14 gold, 32 silver, and 52 copper coins into a rugged adventurers satchel.
< 174h/174H 106v/106V Pos: standing >
You need a belt to attach a rugged adventurers satchel to it.
< 174h/174H 106v/106V Pos: standing >
Rapture Way and Bliss Boulevard
Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard. The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower. Each
stair has been cut perfectly. Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet. A small bright brass sign has been placed at
the bottom of the stairs. The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
A petitioner of the court is here pleading his case.
A citizen of Newhaven is walking here.
A Warder of Newhaven roams the streets here.
< 174h/174H 105v/106V Pos: standing >
The citizen leaves east.
< 174h/174H 105v/106V Pos: standing >
Are you mad!?
< 174h/174H 105v/106V Pos: standing >
The citizen enters from the east.
< 174h/174H 105v/106V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...
< 174h/174H 105v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 7 of 7
3rd circle: 5 of 5
4th circle: 1 of 1
< 174h/174H 105v/106V Pos: standing >
The court petitioner leaves east.
< 174h/174H 105v/106V Pos: standing >
A warder leaves east.
< 174h/174H 105v/106V Pos: standing >
Slay whom?
< 174h/174H 105v/106V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface. Each stone has
been carefully carved and embedded into the earth. The stones have
been spaced evenly and then mortared together. The road stretches
to the east and west. The beginning of a checkered roadway is off
to the west. A single row of large pots has been set along the
southern part of the city wall facing the roadway. A single bright
yellowish flower has been planted in each pot. A strong scent of
honey and nectar fills the air here.
Obvious exits: -North -East -West
A Warder of Newhaven roams the streets here.
A petitioner of the court is here pleading his case.
A lawkeeper of Newhaven stands here.
< 174h/174H 104v/106V Pos: standing >
[Damage: 5 ]
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few scratches >
-=[a warder attacks you.]=- [0 hits]
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few scratches >
You feel your skill in 1h bludgeon improving.
[Damage: 8 ] -=[You attack a warder.]=- [1 hits]
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few scratches >
You start chanting...
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few scratches >
The court petitioner leaves north.
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few scratches >
You complete your spell...
[Damage: 78 ] The lightning bolt hits a warder with full impact.
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
The lawkeeper enters from the north.
< 174h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
You suddenly see a warder's foot in your chest.
-=[a warder attacks you.]=- [1 hits]
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
-=[You attack a warder.]=- [0 hits]
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
You start chanting...
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
Casting: sticks to snakes
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
You complete your spell...
[Damage: 12 ] You turn a stick into a snake and send it against a warder!
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
-=[a warder attacks you.]=- [0 hits]
You start chanting...
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
The court petitioner enters from the north.
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
Casting: sticks to snakes
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
You complete your spell...
[Damage: 12 ] You turn a stick into a snake and send it against a warder!
[Damage: 12 ] You turn a stick into a snake and send it against a warder!
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: nasty wounds >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: nasty wounds >
You start chanting...
< 164h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: nasty wounds >
You suddenly see a warder's foot in your chest.
-=[a warder attacks you.]=- [0 hits]
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
Casting: sticks to snakes
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
You complete your spell...
[Damage: 8 ] You turn a stick into a snake and send it against a warder!
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
-=[You attack a warder.]=- [0 hits]
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
You start chanting...
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
Casting: sticks to snakes
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
You complete your spell...
[Damage: 8 ] You turn a stick into a snake and send it against a warder!
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
-=[a warder attacks you.]=- [0 hits]
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: nasty wounds >
[Damage: 12 ] -=[You attack a warder.]=- [1 hits]
You start chanting...
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
Casting: sticks to snakes
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
You complete your spell...
[Damage: 12 ] You turn a stick into a snake and send it against a warder!
[Damage: 12 ] You turn a stick into a snake and send it against a warder!
< 154h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: awful >
-=[a warder attacks you.]=- [1 hits]
< 137h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: awful >
You start chanting...
< 137h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: awful >
Casting: sticks to snakes
< 137h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: awful >
You complete your spell...
[Damage: 14 ] You turn a stick into a snake and send it against a warder!
< 137h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: awful >
The lawkeeper leaves north.
You suddenly see a warder's foot in your chest.
-=[a warder attacks you.]=- [0 hits]
< 128h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: few wounds E: warder sta EP: awful >
Autosaving...
< 128h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: few wounds E: warder sta EP: awful >
[Damage: 15 ] -=[You attack a warder.]=- [1 hits]
< 128h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: few wounds E: warder sta EP: awful >
-=[a warder attacks you.]=- [0 hits]
< 128h/174H 105v/106V Pos: standing >
< T: Laszlo TP: sta TC: few wounds E: warder sta EP: awful >
You score a CRITICAL HIT!!!!!
[Damage: 37 ] Your final crushing blow caves in a warder's chest, and he dies rather quickly.
A warder is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a warder.
< 128h/174H 105v/106V Pos: standing >
You get a small pile of coins from the corpse of a warder.
There were: 44 gold coins, 8 silver coins, 20 copper coins.
< 128h/174H 105v/106V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a warder is made of flesh and appears to be of average quality.
The corpse of a warder has an item value of 1.
It appears to be the corpse of a warder.
Nothing.
< 128h/174H 105v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 1 of 7 ( 87 seconds)
3rd circle: 5 of 5
4th circle: 0 of 1 ( 20 seconds)
< 128h/174H 105v/106V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 128h/174H 105v/106V Pos: standing >
The lawkeeper leaves east.
< 129h/174H 106v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 1 of 7 ( 87 seconds)
3rd circle: 5 of 5
4th circle: 1 of 1
< 130h/174H 106v/106V Pos: standing >
On Bliss Boulevard
Obvious exits: -North -East -West
Puddles of fresh blood cover the ground.
The corpse of a warder is lying here.
A petitioner of the court is here pleading his case.
< 130h/174H 106v/106V Pos: standing >
On Bliss Boulevard
Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface. Each stone
has been carefully carved and embedded into the earth. The stones
have been spaced evenly and then mortared together. Iron sconces
have been perfectly spaced and bolted on each side of a doorway to
the north. A small sign hangs over head to the north, swaying from
side to side, as a gentle breeze blows through the street. The
boulevard continues on to the east and west. A strong scent of honey
and nectar fills the air here.
Obvious exits: -North -East -West
A lawkeeper of Newhaven stands here.
< 130h/174H 105v/106V Pos: standing >
You start chanting...
< 131h/174H 105v/106V Pos: standing >
Casting: create spring *
< 132h/174H 105v/106V Pos: standing >
You complete your spell...
< 132h/174H 105v/106V Pos: standing >
On Bliss Boulevard
Obvious exits: -North -East -West
A tiny spring bubbles here from the ground.
A lawkeeper of Newhaven stands here.
< 132h/174H 105v/106V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
< 132h/174H 105v/106V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Laszlo with renewed energy.
< 150h/174H 106v/106V Pos: standing >
The lawkeeper leaves north.
< 150h/174H 106v/106V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Laszlo with renewed energy.
< 160h/174H 106v/106V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Laszlo with renewed energy.
< 170h/174H 106v/106V Pos: standing >
On Bliss Boulevard
Obvious exits: -North -East -West
A tiny spring bubbles here from the ground.
< 171h/174H 106v/106V Pos: standing >
Bliss Boulevard and Newhaven Way
Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way. The checkered
boulevard stretches off to the east and west. A small fountain has
been placed in the center of the intersection. Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain. The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area. A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East -South -West
A Warder of Newhaven roams the streets here.
< 172h/174H 105v/106V Pos: standing >
The following commands are available:
north east south west up
down enter exits kill get
drink eat wear wield look
score say tell inventory qui
insult help who emote stand
sit rest sleep wake news
equipment buy sell value list
drop weather read pour grab
remove put save hit give
quit stat innate time idea
typo bug whisper cast ask
order sip taste follow rent
offer acc open close lock
unlock lick write hold flee
sneak hide backstab pick steal
bash rescue kick practice examine
take info spells practise use
pray : toggle wizmsg consider
group return quaff recite pose
credits disband vis wizlist display
circle balance deposit withdraw ignore
aggr gsay consent hitall trap
murder glance auction channel fill
gcc track commands attributes rules
analyze listen disarm delete play
move bribe rub stomp exchange
search join camp report split
world petition do ' bury
donate shout disembark throw sweep
bandage kneel meditate shapechange assist
doorbash exp bodyslam memorize forget
headbutt shadow ride mount dismount
layhand awareness firstaid springleap feigndeath
chant drag speak reload dragonpunch
grant motd introduce drain scribe
teach summon trophy zap alert
recline skills berserk faq disengage
retreat scan apply hitch unhitch
map ogreroar bearhug dig justice
society carve breath fire repair
mail project absorbe tedit fraglist
pay pardon reporting bind unbind
turn_in capture appraise cover house
doorkick buck stampede subterfuge dirttoss
disguise claim charge lore northwest
southwest northeast southeast nw sw
ne se will condition neckbite
forage sack climb make throat
target suicide unused free roundkick
hamstring decree arena artifacts combination
reply tupor guard assimilate commune
terrain hire testcolor multiclass specialize
nchat warcry tackle disappear hardcore
cheater craft mix forge throwpotion
projects rage maul rampage lotus
true strike chi shieldpunch sweeping thrust infuriate
encrust gmotd fix trample wail
home whirlwind epic thrust enchant
unthrust rush flank gaze quest
relic scent call strike mug
defend exhume more fade shriek
remort recall raid mine fish
spellbind ascend smelt hone parlay
spellweave descend heroescall nexus train
slip headlock leglock groundslam infuse
build prestige alliance destroy smite
gather outpost offensive peruse harvest
battlerager area epicreset focus boon
ctf tether salvage restrain barrage
blade consume riff leaderboard soulbind
achievements salvation refine dreadnaught dice
shadowstep garrote conjure dismiss enhance
deploy blood
Commands listed: 362 of 828 total. (Use 'commands all' to see a full list)
< 172h/174H 105v/106V Pos: standing >
You currently have the following spell slots available:
1st circle: 8 of 8
2nd circle: 1 of 7 ( 87 seconds)
3rd circle: 5 of 5
4th circle: 1 of 1
< 172h/174H 105v/106V Pos: standing >
A warder leaves south.
< 172h/174H 105v/106V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
< 173h/174H 105v/106V Pos: standing >
Along Newhaven Way Before a Great City
Large oak trees have been carefully planted along each side
of the path, evenly spaced with utmost care. The Trees are
extremely healthy and picturesque. A gilded street of finely
polished yellowish brown brick stretches off towards the
north into the city. No leaves or dirt clutter the roadway.
Tiny red flowers have been planted along the roadside meticulously.
Each flower is in pristine condition and no weeds have managed to
grow within the bed of flowers. The sweet scent of honey and nectar
permeates the area here.
Obvious exits: -North -South
A Warder of Newhaven roams the streets here.
A wild horse of the sylvan woodlands trots about here briskly.
< 173h/174H 104v/106V Pos: standing >
You start chanting...
< 173h/174H 106v/106V Pos: standing >
You complete your spell...
[Damage: 78 ] The lightning bolt hits a warder with full impact.
A warder's kick parts your hair but does little else.
-=[a warder attacks you.]=- [0 hits]
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
You start chanting...
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
Casting: sticks to snakes
Your skin loses its barklike texture.
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
You complete your spell...
[Damage: 13 ] You turn a stick into a snake and send it against a warder!
< 174h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:excellent E: warder sta EP: few wounds >
-=[a warder attacks you.]=- [2 hits]
< 161h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
[Damage: 6 ] -=[You attack a warder.]=- [1 hits]
< 161h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
You start chanting...
< 161h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
Casting: sticks to snakes
< 161h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: few wounds >
You complete your spell...
[Damage: 9 ] You turn a stick into a snake and send it against a warder!
< 161h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: nasty wounds >
You must commune with nature more before invoking its power.
< 161h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC:few scratches E: warder sta EP: nasty wounds >
You dodge a bash from a warder, who loses his balance and falls.
-=[a warder attacks you.]=- [2 hits]
< 151h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: nasty wounds >
[Damage: 17 ] [Damage: 18 ] -=[You attack a warder.]=- [2 hits]
< 151h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: nasty wounds >
You must commune with nature more before invoking its power.
< 151h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: nasty wounds >
-=[a warder attacks you.]=- [1 hits]
< 146h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: nasty wounds >
[Damage: 26 ] -=[You attack a warder.]=- [1 hits]
< 146h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: pretty hurt >
A warder ducks, and your foot flies a mile high.
< 146h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: pretty hurt >
-=[a warder attacks you.]=- [1 hits]
< 141h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: pretty hurt >
[Damage: 6 ] -=[You attack a warder.]=- [1 hits]
< 141h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: pretty hurt >
A wild horse leaves south.
< 141h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder ass EP: pretty hurt >
A warder clambers to his feet.
-=[a warder attacks you.]=- [1 hits]
< 134h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
-=[You attack a warder.]=- [0 hits]
< 134h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A warder dodges, and you miss your kick at his legs.
< 134h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A Duergar slowly fades into existence.
< 134h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A Duergar sneaks north riding on a small doe.
< 134h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A warder's kick parts your hair but does little else.
-=[a warder attacks you.]=- [1 hits]
< 131h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A Duergar rides in on a small doe from the north.
< 131h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
-=[You attack a warder.]=- [0 hits]
A Duergar dismounts a small doe.
< 131h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A Duergar starts casting a spell.
< 131h/174H 106v/106V Pos: standing >
< T: Laszlo TP: sta TC: small wounds E: warder sta EP: pretty hurt >
A Duergar completes his spell...
A Duergar utters the words 'abrauztg gpahhzfuio uqzbarr'
A Duergar points at you.
As a Duergar's iceball shatters in your face, you swear you hear taps..