The death of [52 Decay Priest] Iruz The Empire of Lloth (Orc)

in The Crav Family Crypt

from the perspective of [52 Decay Priest] Iruz The Empire of Lloth (Orc)

<worn on head>       the helm of light
<worn on eyes>       the eyes of a basilisk [superior] [81%]             
<worn in ear>        an earring of pure gold [modified]
<worn in ear>        a strip of Tiamat's flesh (invis) (glowing)
<worn on face>       a mask of hades [modified] (glowing)
<worn on arms>       some cockatrice feathers [53%]             
<held as shield>     a patched dragonscale buckler
<worn around wrist>  the ancestral bracelet of Sevenoaks [89%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks
<worn on hands>      some glowing crystal claws from The Surface Realm of Duris
<worn on finger>     a shiny ring of the faeries (glowing)
<worn on finger>     the ring of illusions
<primary weapon>     the holy mace of the efreeti (glowing)[469h 9m 41s]
<worn on legs>       some patched diamond greaves from Lava Springs
<worn on feet>       a pair of stone boots [superior] (glowing)


Epic points: 1535  Skill points: 0
Epic Bonus: Epic Points Bonus (2.63%)
Frags:   -0.98   Deaths:   12
Detecting:       Invisible Good Magic Life Holiness
Protected from:  Fire Undead Low Circle spells
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Haste Levitation Waterbreathing Sneaking
Stat Pool timeout: 27:26:34
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  0.92 
Leaderboard Points:  777 

Active Spells:
--------------
minor globe of invulnerability (less than a minute remaining)
vitality (9 minutes)
ravenflight (57 minutes)
greater spirit ward (67 minutes)
spirit armor (63 minutes)
sense spirit (62 minutes)
pantherspeed (58 minutes)
hawkvision (27 minutes)
fly (54 minutes)


< 712h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 712h/966H 249v/249V Pos: standing >
Belcon stops following Xanan.
Belcon starts following you.

< 713h/966H 249v/249V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 713h/966H 249v/249V Pos: standing >
Belcon says in ogre 'I have 800 (1354) hits, and 272 (272) movement points.'
Xanan starts playing Lyrical Instrument of Time and singing aloud.

< 713h/966H 249v/249V Pos: standing >

< 714h/966H 249v/249V Pos: standing >
You failed.

< 714h/966H 249v/249V Pos: standing >
Xanan dont say

< 714h/966H 249v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 761h/966H 249v/249V Pos: standing >

< 761h/966H 249v/249V Pos: standing >

< 761h/966H 249v/249V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 761h/966H 249v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 808h/966H 249v/249V Pos: standing >
Xanan's skin seems to turn to stone.

< 808h/966H 249v/249V Pos: standing >
You start chanting...

< 809h/966H 249v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!
Casting: full heal 
Off in the distance there is a thundering roar and billowing smoke.

< 855h/966H 249v/249V Pos: standing >
You complete your spell...
A torrent of divine energy flows into Belcon's body, and his wounds begin to heal!

< 855h/966H 249v/249V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.

< 855h/966H 249v/249V Pos: standing >
You feel a slight gust of hot air.

< 855h/966H 249v/249V Pos: standing >

< 856h/966H 249v/249V Pos: standing >
You start chanting...

< 856h/966H 249v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 902h/966H 249v/249V Pos: standing >
Casting: full heal 

< 902h/966H 249v/249V Pos: standing >
Luthic's grace flows down on you refreshing your wind power!
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 966h/966H 249v/249V Pos: standing >
Belcon puts some stuff into a bottomless bag of the illithids.

< 966h/966H 249v/249V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 966h/966H 249v/249V Pos: standing >
You feel nature's energy flow into your 8th circle of knowledge.
Your communion with nature is now complete...

< 966h/966H 249v/249V Pos: standing >
In Front of the Massive Drakenstone Crypt
Obvious exits: -North# -East -West
Xanan (Troll)(huge) stands in mid-air here.
Belcon (Ogre)(huge) stands in mid-air here.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >

< 966h/966H 249v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: A Path Along the Northern Wall
</map>

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: A Path Along the Northern Wall
</map>
A Path Along the Northern Wall
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
An unnatural darkness fills this area.
Obvious exits: -East -South -West

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!
Someone suddenly attacks YOU!
A shadow stalker snaps into visibility.
A shadow stalker misses you.

< 966h/966H 249v/249V Pos: standing >
< T: Iruz TP: sta TC:excellent E: shadow sta EP: excellent >
 Belcon says in ogre 'mentality'

< 966h/966H 249v/249V Pos: standing >
< T: Iruz TP: sta TC:excellent E: shadow sta EP: excellent >
 
< 966h/966H 249v/249V Pos: standing >
< T: Iruz TP: sta TC:excellent E: shadow sta EP: excellent >
 You attempt to flee...

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: A Path Along the Northern Wall
</map>
A Path Along the Northern Wall
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -East -West
You flee westward!

< 966h/966H 223v/249V Pos: standing >

< 966h/966H 223v/249V Pos: standing >
A shadow stalker enters from the east.
Saving Iruz.

< 966h/966H 235v/249V Pos: standing >
A shadow stalker suddenly attacks YOU!
A shadow stalker's feeble punch grazes you.

< 964h/966H 237v/249V Pos: standing >
< T: Iruz TP: sta TC:few scratches E: shadow sta EP: excellent >
 You attempt to flee...

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: The North Eest Corner of the Necropolis
</map>
The North Eest Corner of the Necropolis
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -East -South
You flee westward!

< 964h/966H 214v/249V Pos: standing >

< 964h/966H 214v/249V Pos: standing >
Saving Iruz.

< 964h/966H 220v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 964h/966H 224v/249V Pos: standing >
A shadow stalker enters from the east.

< 964h/966H 230v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: Along the Western Wall
</map>
Along the Western Wall
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -North -South

< 964h/966H 231v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: Along the Western Wall
</map>
Along the Western Wall
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -North -East -South

< 964h/966H 232v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: Along the Western Wall
</map>
Along the Western Wall
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -North -South
Xanan sneaks in from the north.

< 964h/966H 233v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: The Southwest Corner of the Necropolis
</map>
The Southwest Corner of the Necropolis
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -North -East

< 964h/966H 234v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 964h/966H 236v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 964h/966H 238v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 964h/966H 240v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: Before the Boru family Crypt
</map>
Before the Boru family Crypt
The large crypt of the Boru family looms here, which Casts an even darker
shadow over the area. The front of the crypt is decorated with what seems to
be religious symbols and carvings of warrior clerics locked in the heat of a
major battle calling on their gods for aid. The Boru family was the first
dynasty of Icecrag before being overthrown by the Crav family in a major coup
which lasted several years. Eventually, dragons joined the cause of the Crav's
and the Boru's were vanquished.
Obvious exits: -North# -East -West

< 964h/966H 248v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: A Path between the Crypts Along the Southern Wall
</map>
A Path between the Crypts Along the Southern Wall
The sky above is dark and large black clouds aggragate over head which makes
the necropolis in a state of perpetual night. The moon peaks through its veil
only in small periods before it is swallowed whole again by the cursed sky.
The grey and white stones of the crypts give off an eerie glow and serves as
a backdrop to this macabre scene. Scurrying sounds and low moaning sounds can
be heard off in the distance. The state of disrepair and decay is evident by
the cracks in the stonework and most of the paths have the look that they have
not been walked upon by living feet in many years.
Obvious exits: -North -East -West

< 964h/966H 247v/249V Pos: standing >

< 964h/966H 247v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: Before the Crypt of the Crav Family
</map>

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: Before the Crypt of the Crav Family
</map>
Before the Crypt of the Crav Family
A massive crypt from the Crav dynasty looms here to the north. The front
is carved by artwork depicting humans in various stances of martial arts. This
family was thought to be the premiere group who brought hand to hand combat to
Icecrag from the isle of Jade thousands of years ago.
Obvious exits: -North# -East -South -West
A Dwarf (medium) - The Resistance stands in mid-air here.
Belcon sneaks in from the west.

< 964h/966H 248v/249V Pos: standing >

< 965h/966H 248v/249V Pos: standing >
Ok.

< 965h/966H 248v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: A Stairwell Descending into the Crypt
</map>
A Stairwell Descending into the Crypt
A stairwell leads down into the catacombs area of the crypt. One would do well
to be careful venturing down as the sounds of shuffling and undead can be heard
below.
Obvious exits: -South -Down

< 965h/966H 247v/249V Pos: standing >

< 965h/966H 247v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 965h/966H 249v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: The Crav Family Crypt
</map>
The Crav Family Crypt
Bones of various people are stacked in holes carved into the walls and a
dusty smell of decayed flesh long since rotted pervades the air. There are
sounds of moaning and wailing echoing through the tunnels. There is also a loud
rumbling accompanied by what sounds like large bones clacking together.
Obvious exits: -Up -Northwest
[2] The corpse of A rampaging dracolich is lying here.

< 965h/966H 248v/249V Pos: standing >

< 965h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 965h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 965h/966H 248v/249V Pos: standing >

< 966h/966H 248v/249V Pos: standing >
The Crav Family Crypt
Obvious exits: -Up -Northwest
[2] The corpse of A rampaging dracolich is lying here.
Xanan (Troll)(huge) stands in mid-air here.
Belcon (Ogre)(huge) stands in mid-air here.

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >
Xanan sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Xanan's soothing song!

< 966h/966H 249v/249V Pos: standing >

< 966h/966H 249v/249V Pos: standing >

<map>
Zone: The Royal Mausoleum of Castle IceCrag.
Room: The Crav Family Crypt
</map>
The Crav Family Crypt
Bones of various people are stacked in holes carved into the walls and a
dusty smell of decayed flesh long since rotted pervades the air. There are
sounds of moaning and wailing echoing through the tunnels. There is also a loud
rumbling accompanied by what sounds like large bones clacking together.
Obvious exits: -West -Southeast

< 966h/966H 248v/249V Pos: standing >

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >

< 966h/966H 248v/249V Pos: standing >
Xanan starts playing Lyrical Instrument of Time and singing aloud.

< 966h/966H 248v/249V Pos: standing >
The Crav Family Crypt
Obvious exits: -West -Southeast
Xanan (Troll)(huge) stands in mid-air here.
Belcon (Ogre)(huge) stands in mid-air here.

< 966h/966H 248v/249V Pos: standing >
The Crav Family Crypt
Obvious exits: -West -Southeast
Xanan (Troll)(huge) stands in mid-air here.
Belcon (Ogre)(huge) stands in mid-air here.

< 966h/966H 248v/249V Pos: standing >

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 248v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.
Xanan stops singing abruptly.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/966H 249v/249V Pos: standing >

< 966h/966H 249v/249V Pos: standing >

< 966h/966H 249v/249V Pos: standing >
A Human enters from the southeast.
A Grey Elf sneaks in from the southeast.
A Centaur sneaks in from the southeast.
A Minotaur enters from the southeast.
A Githzerai enters from the southeast.
A Human enters from the southeast.
You are knocked to the ground by a Human's mighty bash!

< 965h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 
< 965h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Grey Elf suddenly attacks Belcon!
A Grey Elf misses Belcon.
A Minotaur suddenly attacks Belcon!
A Minotaur snaps into visibility.
A Minotaur's fine slash grazes Belcon.
A Minotaur's impressive slash wounds Belcon.

< 965h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human sneaks west.
A Human leaves west.
A Grey Elf sneaks west.
A Gnome sneaks west.
A Centaur sneaks west.
A Githzerai leaves west.
A Halfling sneaks west.

< 965h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Gnome sneaks in from the west.
A Human enters from the west.
A Githzerai enters from the west.

< 965h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human's fine slash grazes you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's fine slash wounds you.
The globe around a Human's body flares as it bears the brunt of your assault!
You block a Human's lunge at you.
You block a Human's lunge at you.
A Dwarf starts casting an offensive spell.

< 944h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human suddenly attacks YOU!
A Human snaps into visibility.
A Human's weak slash grazes you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's mystic axe of the dragonkind glows fiery hot as it painfully brands your flesh.
A Human's mystic axe of the dragonkind burns you with a godly fire!
A Human pulses with the power of dragons...
a Human breathes acid, filling the surrounding area!
A Human corrodes you.
A Human's fine slash grazes you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's longsword called 'Flame of the North' burns you with a godly fire!

< 900h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 Belcon attempts to flee.
Belcon leaves west.

< 900h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human parries your futile lunge at her.
A Human parries your futile lunge at her.

< 900h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Human starts casting an offensive spell.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 900h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 A Dwarf stops chanting abruptly!

< 900h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:few scratches E: A Human sta EP: excellent >
 That last attack was particularly invasive, and you feel your collective power decrease.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!

< 671h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A faint hum can be heard from Illesarus, the Sword of Sharpness carried by a Human.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 671h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome does some sort of dance, and winds up flat on his ass.

< 671h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Halfling completes his spell...
A Halfling utters the word 'gjifal'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!

< 718h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
A Human completes his spell...
A Human utters the word 'gjifal'
Your the holy mace of the efreeti glows brilliantly, and a healing eldritch fire surrounds you!
A Gnome's pierce wounds you.
The globe around a Gnome's body flares as it bears the brunt of your assault!
A Gnome's fine pierce wounds you.
The globe around a Gnome's body flares as it bears the brunt of your assault!
A Gnome's pierce grazes you.
The globe around a Gnome's body flares as it bears the brunt of your assault!

< 624h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Minotaur suddenly attacks YOU!
A Minotaur's decent slash grazes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!
A Minotaur's decent slash grazes you.
The globe around a Minotaur's body flares as it bears the brunt of your assault!

< 614h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 
< 614h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Human's crude slash grazes you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's slash grazes you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's fine slash wounds you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's slash wounds you.
The globe around a Human's body flares as it bears the brunt of your assault!

< 585h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 A Grey Elf starts casting an offensive spell.
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.

< 585h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 You block a Human's lunge at you.
A Human snaps into visibility.
A Human's slash grazes you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's longsword called 'Flame of the North' burns you with a godly fire!
You block a Human's lunge at you.
A Human's fine slash wounds you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's mystic axe of the dragonkind burns you with a godly fire!
A Human's fine slash wounds you.
The globe around a Human's body flares as it bears the brunt of your assault!
A Human's mystic axe of the dragonkind burns you with a godly fire!

< 551h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC: few wounds E: A Human sta EP: excellent >
 As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH!  That really did HURT!
A Gnome snaps into visibility.
A Gnome's decent pierce wounds you.
The globe around a Gnome's body flares as it bears the brunt of your assault!
A Gnome's impressive pierce strikes you.
The globe around a Gnome's body flares as it bears the brunt of your assault!
A Gnome's fine pierce wounds you.
The globe around a Gnome's body flares as it bears the brunt of your assault!

< 284h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 A Dwarf starts casting an offensive spell.
A Human disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 284h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
A Halfling snaps into visibility.
A Human parries your futile lunge at her.
A Human parries your futile lunge at her.
A Human starts casting an offensive spell.

< 156h/966H 249v/249V Pos: sitting >
< T: Iruz TP: sit TC:pretty hurt E: A Human sta EP: excellent >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'uwwarahz'
A fiery conflagration spews from a Grey Elf striking you full on!
You wish that your wounds would stop BLEEDING so much!
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You see a fatally blinding light!
Your bandedmail bearing a cloak and dagger crest melted from the intense heat!
Your cloak of woven time melted from the intense heat!
Your spectral holy symbol of Berronar Truesilver melted from the intense heat!
Your holy symbol of sanctity [poor] melted from the intense heat!
Your belt of iron bands [poor] melted from the intense heat!