The death of [32 Conjurer] Roxh The Empire (Duergar)

in The Path of Clans

from the perspective of [56 Thief] Kenway Pwny Express (Barbarian)

<worn as a badge>    a glowing blue crystal [superior]
<worn on head>       a hardened dragonscale skull from Arcium, the Plagued Kingdom [77%]             
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic) [87%]             
<worn in ear>        an emerald soul collector (glowing) [87%]             
<worn in ear>        a lightning earring [modified] [70%]             
<worn on face>       a dark cured leather mask from Arcium, the Plagued Kingdom [89%]             
<worn around neck>   a well-used dragonscale pendant from Arcium, the Plagued Kingdom [85%]             
<worn around neck>   a necklace of halfling ears [superior] [66%]             
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    a tight green cloak
<worn as quiver>     a drow-made gem quiver from Arcium, the Plagued Kingdom
<worn about waist>   a legendary bronze belt from Arcium, the Plagued Kingdom [73%]             
<worn on belt buckle>a chipped soulstone dagger [superior] (magic) [61%]             
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  a bracer of might (magic) [69%]             
<worn around wrist>  a carved diorite bracer (magic)
<worn on hands>      some dwarven-made platinum claws from Arcium, the Plagued Kingdom
<worn on finger>     a ring of the valkyries
<worn on finger>     a pulsating jade ring [superior]
<primary weapon>     an otherworldly stiletto of soul-taking [poor] [82%]             
<secondary weapon>   a MaDMaNs stabber (magic)
<worn on legs>       some fur-lined horned ram-skull knee guards [78%]             
<worn on feet>       some tight black shoes with durithalite buckles [65%]             

A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 999h/1000H 145v/164V Pos: standing >
You get a spellbook from the corpse of Roxh.
You get a quill from the corpse of Roxh.

< 999h/1000H 145v/164V Pos: standing >
A clansdwarf recognizes you, and charges to attack!
A clansdwarf suddenly attacks YOU!
A clansdwarf misses you.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP: excellent >
 A clansdwarf assists a clansdwarf heroically.
You dodge a bash from a clansdwarf, who loses his balance and falls.
Strongstone Circle
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf crouches here, fighting YOU!(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)
You sense a lifeform nearby.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP: excellent >
 Your impressive pierce seriously wounds a clansdwarf.
Your powerful pierce seriously wounds a clansdwarf.
Your impressive pierce seriously wounds a clansdwarf.
Your pierce seriously wounds a clansdwarf.
Sorry, you aren't allowed to do that in combat.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP:  nasty wounds >
 Strongstone Circle
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf crouches here, fighting YOU!(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)
You sense a lifeform nearby.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP:  nasty wounds >
 You parry a clansdwarf's lunge at you.
You block a clansdwarf's feeble kick with your arm.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP:  nasty wounds >
 Strongstone Circle
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf crouches here, fighting YOU!(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)
You sense a lifeform nearby.

< 999h/1000H 147v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:few scratches E: duergar sta EP:  nasty wounds >
 Your powerful pierce grievously wounds a clansdwarf.
You miss a clansdwarf.
Your stab cuts a vital artery and causes a clansdwarf to fall before your feet.
A clansdwarf is dead! R.I.P.
Your stiletto glows with power as it devours another soul!
You receive your share of experience.
A clansdwarf's death cry reverberates in your head as he falls to the ground.

< 1021h/1000H 147v/164V Pos: standing >
You get a few coins from the corpse of a clansdwarf.
There were: 2 gold coins, 5 silver coins, 8 copper coins. 

< 1021h/1000H 147v/164V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 5 silver, and 8 copper coins into a big big bag for a little person.

< 1021h/1000H 147v/164V Pos: standing >
You attempt to flee...
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East -South -Up
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[4] A small bandage rests upon the ground here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
You sense a lifeform nearby.
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
You flee northward!

< 1021h/1000H 132v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 132v/164V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is not far off to your south.
Gixnif who is not far off to your south.
A clansdwarf who is close by above you.
A clansdwarf who is close by above you.

< 1021h/1000H 132v/164V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of Clan Rock Biters Inn is north. Strongstone Circle continues east and west.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a clansdwarf is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf crouches here.(Red Aura)
You sense a lifeform nearby.

< 1021h/1000H 132v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 132v/164V Pos: standing >
You quickly scan the area.
A duergar guard who is close by to your north.
A duergar guard who is close by to your north.
Someone who is not far off to your east.
A clansdwarf who is close by to your south.
Gixnif who is close by to your south.
Someone who is rather far off to your west.
Someone who is rather far off to your west.

< 1021h/1000H 133v/164V Pos: standing >
You tell your racewar 'troll hidden'

< 1021h/1000H 136v/164V Pos: standing >
Strongstone Circle
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a clansdwarf is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)
You sense a lifeform nearby.

< 1021h/1000H 136v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 137v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
Someone who is not far off to your east.
Someone who is not far off to your east.
A clansdwarf who is close by to your south.
Someone who is rather far off to your west.
Someone who is rather far off to your west.
Someone who is rather far off to your west.
Someone who is rather far off to your west.
Someone who is rather far off to your west.

< 1021h/1000H 137v/164V Pos: standing >
You tell your racewar 'search and ill trip'

< 1021h/1000H 143v/164V Pos: standing >
Strongstone Circle
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a clansdwarf is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)
You sense a lifeform nearby.

< 1021h/1000H 146v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 146v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
Someone who is close by to your north.
Someone who is not far off to your east.
Someone who is not far off to your east.
A clansdwarf who is close by to your south.
Gixnif who is close by to your south.
Someone who is close by to your west.

< 1021h/1000H 147v/164V Pos: standing >
The door is open.
The Rock Biters Inn.
You extend your sights northward.
Rock Biters Inn
   This inn has been setup and run by Clan Rock Biter, the Khildarak mining
clan. The various rooms of the inn have been carved from the mountain stone
and furnished to be made quite comfortable. A large desk sits against the
north wall. The second floor has been turned into a place of entertainment,
the commons room is east. The exit is south.
Obvious exits: -East -South -Up
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[4] A small bandage rests upon the ground here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel dagger has been tossed aside here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
You sense a lifeform nearby.
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 1021h/1000H 148v/164V Pos: standing >
Strongstone Circle
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a clansdwarf is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)
You sense a lifeform nearby.

< 1021h/1000H 151v/164V Pos: standing >
A rakshasa tribesman troll prolly xanan, time to move

< 1021h/1000H 152v/164V Pos: standing >
Strongstone Circle
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a clansdwarf is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)

< 1021h/1000H 154v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 155v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
Someone who is close by to your north.
A Duergar who is not far off to your east.
A clansdwarf who is not far off to your east.
Someone who is rather far off to your east.
A clansdwarf who is close by to your south.
Gixnif who is close by to your south.
Someone who is close by to your west.

< 1021h/1000H 155v/164V Pos: standing >
Strongstone Circle
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a clansdwarf is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a cavern snake is lying here.
A clansdwarf watches the area closely(Red Aura)

< 1021h/1000H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 164v/164V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your north.
Someone who is close by to your north.
Someone who is close by to your north.
A rakshasa tribesman who is close by to your east.
A clansdwarf who is not far off to your east.
Someone who is rather far off to your east.
A clansdwarf who is close by to your south.
Gixnif who is close by to your south.
Someone who is close by to your west.
Someone who is close by to your west.

< 1021h/1000H 164v/164V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Roxh is made of flesh and appears to be of average quality.
The corpse of Roxh has an item value of 1.
It appears to be the corpse of Roxh.
Nothing.

< 1021h/1000H 164v/164V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each carved into the shape
of the Strongstone family crest. The street is wide and spacious. Various
sounds echo softly in the vastness of the cavern. A featureless stone
structure occupies the south side of the street. The entrance to the house
of clan Dark Ingot is north. Strongstone Circle continues east and west.
Obvious exits: -North -East -South# -West
Puddles of fresh blood cover the ground.

< 1021h/1000H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 162v/164V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
Someone who is a brief walk away to your east.
A clansdwarf who is close by to your west.
Someone who is not far off to your west.
Someone who is not far off to your west.

< 1021h/1000H 162v/164V Pos: standing >
Northeast Corner of Strongstone Circle
   This street is constructed from large stones, expertly laid, each carved
into the shape of the Strongstone family crest. The stones are well crafted,
each with a smooth and unblemished surface. The Path of Clans starts to the
north. Slayers Path leaves to the east. Strongstone circle continues to
the south and west.
Obvious exits: -North -East -South -West
A stout cudgel carved from oak wood lies here.
A clansdwarf scans the area for vermin(Red Aura)

< 1021h/1000H 160v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 160v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
Someone who is not far off to your north.
Someone who is not far off to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
Someone who is not far off to your east.
A clansdwarf who is not far off to your south.
A large cave bear who is not far off to your south.
A cavern snake who is not far off to your south.
A Duergar who is not far off to your west.
Someone who is not far off to your west.
Someone who is a brief walk away to your west.
Someone who is a brief walk away to your west.

< 1021h/1000H 160v/164V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each finely crafted into the
shape of the Strongstone family crest. The street is wide and spacious. The
various buildings of the stronghold can be seen to the north. To the south
the cavern wall can be seen rising up into the darkness. Archers shelters
line the east and west sides of the street. Strongstone Circle continues to
the north and south.
Obvious exits: -North -South

< 1021h/1000H 159v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1021h/1000H 159v/164V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
Someone who is not far off to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
Someone who is rather far off to your north.
Someone who is rather far off to your north.
Someone who is rather far off to your north.
A clansdwarf who is close by to your south.
A large cave bear who is close by to your south.
A cavern snake who is close by to your south.

< 1021h/1000H 160v/164V Pos: standing >
Southeast Corner of Strongstone Circle
   This street is constructed of large stones, each finely crafted into the
shape of the Strongstone family crest. The stones have been expertly laid,
each having a smooth and unblemished surface. Various sounds echo softly
in the vastness of the cavern, hammers forging weapons, chisels cutting
stone and the occasional last cry of a conflict resolved. The buildings of
the city can be seen to the north, some rising up near the top of the cavern.
An archer shelter occupies the east side of the street, providing city
archers a protected place to defend the city. The cavern wall rises up
into darkness to the south. Strongstone Circle continues north and west.
Obvious exits: -North -West
A clansdwarf sits atop a large cave bear.(Red Aura)
A cavern snake coils and strikes

< 1021h/1000H 159v/164V Pos: standing >
A cavern snake suddenly attacks YOU!
A cavern snake misses you.
Sorry, you aren't allowed to do that in combat.

< 1021h/1000H 160v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: snake sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1021h/1000H 160v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: snake sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1021h/1000H 160v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: snake sta EP: excellent >
 Southeast Corner of Strongstone Circle
Obvious exits: -North -West
A clansdwarf sits atop a large cave bear.(Red Aura)
A cavern snake stands here, fighting YOU!

< 1021h/1000H 160v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: snake sta EP: excellent >
 A Duergar sneaks in from the north.

< 1021h/1000H 160v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: snake sta EP: excellent >
 A Duergar sneaks west.

< 1021h/1000H 160v/164V Pos: standing >
< T: a vampire necromancer TP: sta TC:excellent E: snake sta EP: excellent >
 Your stab cuts a vital artery and causes a cavern snake to fall before your feet.
A cavern snake is dead! R.I.P.
Your stiletto glows with power as it devours another soul!
You receive your share of experience.
You feel a carnal satisfaction as a cavern snake's gurgling and choking signals its demise.

< 1027h/1000H 160v/164V Pos: standing >
the corpse of a cavern snake appears to be empty.

< 1027h/1000H 160v/164V Pos: standing >
You don't have anything to put in it.

< 1027h/1000H 160v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 160v/164V Pos: standing >
You quickly scan the area.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is a brief walk away to your west.

< 1026h/1000H 160v/164V Pos: standing >
Alas, you cannot go that way. . . .

< 1026h/1000H 161v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 161v/164V Pos: standing >
You quickly scan the area.
Someone who is a brief walk away to your north.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is close by to your west.
Someone who is close by to your west.

< 1026h/1000H 162v/164V Pos: standing >
Strongstone Circle
   This street is made of large stones, each carved into the shape of the
Strongstone family crest. The stones are well crafted, their surfaces smooth
and unblemished. A large statue can be seen to the west in Strongstone
Pavilion. Archer shelters line the street to the north. Strongstone Circle
continues to the east and west.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A cavern snake coils and strikes
A cavern snake coils and strikes
A cavern snake coils and strikes
A clansdwarf sits atop a large steeder.(Red Aura)

< 1026h/1000H 161v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 161v/164V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A clansdwarf who is close by to your east.
Someone who is close by to your west.
Someone who is not far off to your west.
Someone who is a brief walk away to your west.

< 1026h/1000H 161v/164V Pos: standing >
Strongstone Pavilion
   This area is a shrine to the founder of the city, Khildarak Strongstone.
A huge stone statue has been erected in his honor. A fountain of pure
spring water surrounds the statue, refreshed from some natural resource
below. Archer shelters surround the pavilion, stone buildings with a
horizontal slit running through each, allowing archers to defend the area
from within. The shelters enclose the area on all sides, with one half-
circle shaped building to the north, surrounding the statue, and smaller
buildings to the east and west. The southern cavern wall lies to the south,
city streets start to the east and west.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
Before you stands a huge board containing news and feedback.
A large pool of water surrounds a statue.
A large stone statue stands here.
The Khildarak Quartermaster stands here.(Red Aura)

< 1026h/1000H 160v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 160v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your east.
Someone who is close by to your east.
Someone who is not far off to your east.
Someone who is not far off to your east.
Someone who is not far off to your east.
A Duergar who is not far off to your east.
Someone who is not far off to your east.
Someone who is not far off to your east.
Someone who is close by to your west.
Someone who is not far off to your west.

< 1026h/1000H 161v/164V Pos: standing >
Strongstone Circle
   This street is made of large stones, each carved into the shape of the
Strongstone family crest. The stones are well crafted, their surfaces smooth
and unblemished. A large statue can be seen to the west in Strongstone
Pavilion. Archer shelters line the street to the north. Strongstone Circle
continues to the east and west.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A clansdwarf sits atop a large steeder.(Red Aura)

< 1026h/1000H 161v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 162v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your east.
Someone who is close by to your east.
Someone who is close by to your east.
Someone who is close by to your east.
The Khildarak Quartermaster who is close by to your west.
Someone who is not far off to your west.
Someone who is a brief walk away to your west.

< 1026h/1000H 162v/164V Pos: standing >
Southeast Corner of Strongstone Circle
   This street is constructed of large stones, each finely crafted into the
shape of the Strongstone family crest. The stones have been expertly laid,
each having a smooth and unblemished surface. Various sounds echo softly
in the vastness of the cavern, hammers forging weapons, chisels cutting
stone and the occasional last cry of a conflict resolved. The buildings of
the city can be seen to the north, some rising up near the top of the cavern.
An archer shelter occupies the east side of the street, providing city
archers a protected place to defend the city. The cavern wall rises up
into darkness to the south. Strongstone Circle continues north and west.
Obvious exits: -North -West
A few drops of fresh blood are scattered around the area.
The corpse of a cavern snake is lying here.
A cavern snake coils and strikes
A cavern snake coils and strikes
A clansdwarf sits atop a large cave bear.(Red Aura)

< 1026h/1000H 161v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 161v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
A Duergar who is close by to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
A clansdwarf who is close by to your west.
A large steeder who is close by to your west.
The Khildarak Quartermaster who is not far off to your west.
Someone who is a brief walk away to your west.
Someone who is rather far off to your west.

< 1026h/1000H 161v/164V Pos: standing >
A cavern snake leaves west.

< 1026h/1000H 162v/164V Pos: standing >
Strongstone Circle
   This street is constructed of large stones, each finely crafted into the
shape of the Strongstone family crest. The street is wide and spacious. The
various buildings of the stronghold can be seen to the north. To the south
the cavern wall can be seen rising up into the darkness. Archers shelters
line the east and west sides of the street. Strongstone Circle continues to
the north and south.
Obvious exits: -North -South
Fresh blood covers everything in the area.

< 1026h/1000H 162v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 162v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
A Duergar who is close by to your north.
Someone who is not far off to your north.
Someone who is not far off to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
A clansdwarf who is close by to your south.
A large cave bear who is close by to your south.

< 1026h/1000H 162v/164V Pos: standing >
Northeast Corner of Strongstone Circle
   This street is constructed from large stones, expertly laid, each carved
into the shape of the Strongstone family crest. The stones are well crafted,
each with a smooth and unblemished surface. The Path of Clans starts to the
north. Slayers Path leaves to the east. Strongstone circle continues to
the south and west.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A stout cudgel carved from oak wood lies here.
A cavern snake coils and strikes

< 1026h/1000H 160v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 160v/164V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your north.
Someone who is close by to your north.
Someone who is close by to your north.
Someone who is not far off to your north.
Someone who is not far off to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
Someone who is not far off to your east.
A cavern snake who is not far off to your south.
A clansdwarf who is not far off to your south.
A large cave bear who is not far off to your south.
Someone who is not far off to your west.
Someone who is not far off to your west.
Someone who is a brief walk away to your west.

< 1026h/1000H 160v/164V Pos: standing >
The Path of Clans
   The stones that comprise this street are all quite large and round in
shape. Some of the stones have been carved into insignias of the Clans of
Khildarak. The space between the circular stones have been filled with
carved pieces of rock dyed in the clans color. Buildings with intricate
designs carved into their stone surface line both sides of the street,
the detail and quality of the artwork speaks much of the dwarves skill.
Citizens, visitors and merchants move past you going about their days
affairs, few bothering to glance at others passing. Strongstone Circle
lies to the south. The street continues north.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A steel dagger has been tossed aside here.
A long steel sword is here in the dirt.
A steel short sword lies discarded here.
A Duergar (medium) Legionnaire of The Empire stands here.(Red Aura)
A clansdwarf scans the area for vermin(Red Aura)
A clansdwarf watches the area closely(Red Aura)

< 1026h/1000H 160v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1000H 161v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
Someone who is close by to your north.
Someone who is not far off to your north.
Someone who is not far off to your north.
Someone who is not far off to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
A cavern snake who is close by to your south.
A cavern snake who is a brief walk away to your south.
A clansdwarf who is a brief walk away to your south.
A large cave bear who is a brief walk away to your south.

< 1026h/1000H 161v/164V Pos: standing >
The Path of Clans
Obvious exits: -North -South
Fresh blood splatters cover the area.
A steel dagger has been tossed aside here.
A long steel sword is here in the dirt.
A steel short sword lies discarded here.
A Duergar (medium) Legionnaire of The Empire stands here.(Red Aura)
A clansdwarf scans the area for vermin(Red Aura)
A clansdwarf watches the area closely(Red Aura)

< 1026h/1000H 164v/164V Pos: standing >
Damn! You weren't quite stealthy enough, and a Duergar noticed your attempt to circle him!

< 1026h/1000H 164v/164V Pos: standing >
The Path of Clans
Obvious exits: -North -South
Fresh blood splatters cover the area.
A steel dagger has been tossed aside here.
A long steel sword is here in the dirt.
A steel short sword lies discarded here.
A Duergar (medium) Legionnaire of The Empire stands here.(Red Aura)
A clansdwarf scans the area for vermin(Red Aura)
A clansdwarf watches the area closely(Red Aura)

< 1026h/1000H 164v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A Duergar shrugs helplessly.

< 1026h/1000H 164v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your north.
Someone who is close by to your north.
Someone who is close by to your north.
Someone who is not far off to your north.
Someone who is a brief walk away to your north.
Someone who is a brief walk away to your north.
A cavern snake who is close by to your south.
A clansdwarf who is a brief walk away to your south.
A large cave bear who is a brief walk away to your south.

< 1026h/1000H 164v/164V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
A Duergar makes a strange sound but is suddenly very silent as you place an otherworldly stiletto of soul-taking [poor] in his back.
A Duergar is dead! R.I.P.
Your stiletto glows with power as it devours another soul!
You receive your share of experience.