The death of [1 Illusionist] Sgin (Gnome)

in Outside Vella's Bordello

from the perspective of [1 Illusionist] Sgin (Gnome)

<held>               a spellbook
<held>               a quill

   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
An odd little man, with a shaved head and an orange robe, hums something.
A homeless peasant is here, looking lost and hungry.

< 18h/18H 14v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/18H 15v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/18H 15v/100V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/18H 15v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down

< 18h/18H 13v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 18h/18H 11v/100V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 18h/18H 9v/100V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
A young man in leather armor seems to be patrolling outside the gates.

< 18h/18H 8v/100V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@+++++  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 18h/18H 8v/100V Pos: standing >
 
  ^**^*.^^.   
  *******...  
   *M+**^**.  
    ^M@+++++  
   *M+*^*.**  
  M^******..  
  MM^***^..   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 7v/100V Pos: standing >
 
  **^*.^^.M   
 *******....  
  *M+**^**.^  
   ^M+@+++++  
  *M+*^*.***  
 M^******...  
  M^***^..^   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 6v/100V Pos: standing >
 
  *^*.^^.M^   
 ******....M  
 *M+**^**.^.  
  ^M++@+++++  
 *M+*^*.****  
 ^******....  
  ^***^..^M   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 6v/100V Pos: standing >
 
  ^*.^^.M^.   
 *****....M.  
 M+**^**.^.^  
 ^M+++@+++++  
 M+*^*.****.  
 ******....^  
  ***^..^MM   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 5v/100V Pos: standing >
 
  *.^^.M^.M   
 ****....M.+  
 +**^**.^.^+  
 M++++@+++++  
 +*^*.****.+  
 *****....^+  
  **^..^MM.   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 4v/100V Pos: standing >
 
  .^^.M^.M+   
 ***....M.+.  
 **^**.^.^+.  
 +++++@++++.  
 *^*.****.+.  
 ****....^+.  
  *^..^MM.+   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 4v/100V Pos: standing >
 
  ^^.M^.M+.   
 **....M.+..  
 *^**.^.^+..  
 +++++@+++..  
 ^*.****.+..  
 ***....^+..  
  ^..^MM.+.   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 3v/100V Pos: standing >
 
  ^.M^.M+..   
 *....M.+..^  
 ^**.^.^+..^  
 +++++@++...  
 *.****.+...  
 **....^+...  
  ..^MM.+.^   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 2v/100V Pos: standing >
 
  .M^.M+...   
 ....M.+..^.  
 **.^.^+..^.  
 +++++@+....  
 .****.+....  
 *....^+....  
  .^MM.+.^^   
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 2v/100V Pos: standing >
 
  M^.M+....   
 ...M.+..^..  
 *.^.^+..^..  
 +++++@.....  
 ****.+.....  
 ....^+....^  
  ^MM.+.^^.   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 1v/100V Pos: standing >
 
  ^...+...    
 .M^.M+.....  
 ...M.+..^..  
 *.^.^@..^..  
 ++++++.....  
 ****.+.....  
  ...^+....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 1v/100V Pos: standing >
 
  ....+...    
 M^...+...    
 .M^.M+.....  
 ...M.@..^..  
 *.^.^+..^..  
 ++++++.....  
  ***.+....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 0v/100V Pos: standing >
 
  ....+...    
 M....+... M  
 M^...+...    
 .M^.M@.....  
 ...M.+..^..  
 *.^.^+..^..  
  +++++....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 0v/100V Pos: standing >
You're too exhausted.

< 18h/18H 0v/100V Pos: standing >
 
  ...*+.M..   
 .....+...    
 M....+... M  
 M^...@...    
 .M^.M+.....  
 ...M.+..^..  
  .^.^+..^.   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 0v/100V Pos: standing >
You sit down and relax.

< 18h/18H 0v/100V Pos: sitting >

< 18h/18H 1v/100V Pos: sitting >
You clamber to your feet.

< 18h/18H 14v/100V Pos: standing >
 
  ^..*+.*..   
 ....*+.M...  
 .....+...    
 M....@... M  
 M^...+...    
 .M^.M+.....  
  ..M.+..^.   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 14v/100V Pos: standing >
 
  ..**+****   
 .^..*+.*...  
 ....*+.M...  
 .....@...    
 M....+... M  
 M^...+...    
  M^.M+....   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 13v/100V Pos: standing >
 
  ...*+****   
 ...**+****.  
 .^..*+.*...  
 ....*@.M...  
 .....+...    
 M....+... M  
  ^...+...    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 12v/100V Pos: standing >
 
  ^..*+****   
 ....*+*****  
 ...**+****.  
 .^..*@.*...  
 ....*+.M...  
 .....+...    
  ....+...    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 12v/100V Pos: standing >
 
  ...*+****   
 .^..*+*****  
 ....*+*****  
 ...**@****.  
 .^..*+.*...  
 ....*+.M...  
  ....+...    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 11v/100V Pos: standing >
 
  ..^.+****   
 ....*+****.  
 .^..*+*****  
 ....*@*****  
 ...**+****.  
 .^..*+.*...  
  ...*+.M..   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 10v/100V Pos: standing >
 
  ....+.***   
 ^..^.+*****  
 ....*+****.  
 .^..*@*****  
 ....*+*****  
 ...**+****.  
  ^..*+.*..   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 10v/100V Pos: standing >
 
  .^..+.***   
 .....+.****  
 ^..^.+*****  
 ....*@****.  
 .^..*+*****  
 ....*+*****  
  ..**+****   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 9v/100V Pos: standing >
 
  ....+..**   
 ^.^..+.****  
 .....+.****  
 ^..^.@*****  
 ....*+****.  
 .^..*+*****  
  ...*+****   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 8v/100V Pos: standing >
 
  ^...+++++   
 ^....+..***  
 ^.^..+.****  
 .....@.****  
 ^..^.+*****  
 ....*+****.  
  ^..*+****   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 7v/100V Pos: standing >
 
  M^..^...*   
 .^...++++++  
 ^....+..***  
 ^.^..@.****  
 .....+.****  
 ^..^.+*****  
  ...*+****   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 7v/100V Pos: standing >
 
  ^^^......   
 .M^..^...**  
 .^...++++++  
 ^....@..***  
 ^.^..+.****  
 .....+.****  
  ..^.+****   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 6v/100V Pos: standing >
 
  M^^^...^.   
 ^^^^......*  
 .M^..^...**  
 .^...@+++++  
 ^....+..***  
 ^.^..+.****  
  ....+.***   
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 18h/18H 5v/100V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 18h/18H 4v/100V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 18h/18H 3v/100V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A grinning merchant stands here, looking over the merchandise.
A sleezy prostitute is here, waiting for the next customer.

< 18h/18H 1v/100V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East -South -West -Up
An ugly looking wench cringes here, looking for some action.

< 18h/18H 0v/100V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A grinning merchant stands here, looking over the merchandise.
A sleezy prostitute is here, waiting for the next customer.

< 18h/18H 1v/100V Pos: standing >
Are you mad!?

< 18h/18H 3v/100V Pos: standing >
You sit down and relax.

< 18h/18H 3v/100V Pos: sitting >
You are memorizing magic missile, which will take about 11 seconds.

< 18h/18H 11v/100V Pos: sitting >
You don't have that spell memorized.

< 18h/18H 13v/100V Pos: sitting >
You start meditating...

< 18h/18H 17v/100V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.

< 18h/18H 46v/100V Pos: sitting >
You clamber to your feet.

< 18h/18H 47v/100V Pos: standing >
A sleezy prostitute touches you.

< 18h/18H 52v/100V Pos: standing >
Outside Vella's Bordello
Obvious exits: -North -South
A grinning merchant stands here, looking over the merchandise.
A sleezy prostitute is here, waiting for the next customer.

< 18h/18H 53v/100V Pos: standing >
You start chanting...

< 18h/18H 55v/100V Pos: standing >
You complete your spell...
You watch with self-pride as the magic missile hits a sleezy prostitute.
A sleezy prostitute misses you.
You dodge a sleezy prostitute's vicious attack.
A sleezy prostitute's kick parts your hair but does little else.

< 18h/18H 56v/100V Pos: standing >
< T: Sgin TP: sta TC:excellent E: prostitute sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 18h/18H 57v/100V Pos: standing >
< T: Sgin TP: sta TC:excellent E: prostitute sta EP: few scratches >
 A sleezy prostitute dodges your futile attack.

< 18h/18H 57v/100V Pos: standing >
< T: Sgin TP: sta TC:excellent E: prostitute sta EP: few scratches >
 You attempt to flee...
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South
You flee southward!

< 18h/18H 32v/100V Pos: standing >
You attempt to flee...
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South
You flee southward!

< 18h/18H 6v/100V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 18h/18H 5v/100V Pos: standing >
You don't know how to backstab.

< 18h/18H 5v/100V Pos: standing >

< 18h/18H 8v/100V Pos: standing >

< 18h/18H 11v/100V Pos: standing >
A grinning merchant enters from the north.

< 18h/18H 13v/100V Pos: standing >

< 18h/18H 19v/100V Pos: standing >

< 18h/18H 27v/100V Pos: standing >
You sit down and relax.

< 18h/18H 52v/100V Pos: sitting >
You are currently memorizing the following spells:
   11 seconds:  ( 1st) magic missile

You can memorize no more spells.
You continue your study.

< 18h/18H 53v/100V Pos: sitting >
You start meditating...

< 18h/18H 55v/100V Pos: sitting >
You have finished memorizing magic missile.
Your studies are complete.
Nah... You feel too relaxed to do that...

< 18h/18H 87v/100V Pos: sitting >
You clamber to your feet.

< 18h/18H 89v/100V Pos: standing >
It's snowing very hard.

< 18h/18H 91v/100V Pos: standing >
A Stone Path
Obvious exits: -North -South
A grinning merchant stands here, looking over the merchandise.

< 18h/18H 100v/100V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A sleezy prostitute is here, waiting for the next customer.

< 18h/18H 98v/100V Pos: standing >
A sleezy prostitute suddenly attacks YOU!
A sleezy prostitute misses you.

< 18h/18H 98v/100V Pos: standing >
< T: Sgin TP: sta TC:excellent E: prostitute sta EP: excellent >
 You go 'mmMMmmMMmmMMmm'.

< 18h/18H 98v/100V Pos: standing >
< T: Sgin TP: sta TC:excellent E: prostitute sta EP: excellent >
 A sleezy prostitute dodges your futile attack.

< 18h/18H 98v/100V Pos: standing >
< T: Sgin TP: sta TC:excellent E: prostitute sta EP: excellent >
 A sleezy prostitute's weak punch strikes you.

< 17h/18H 98v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP: excellent >
 You miss a sleezy prostitute.
You start chanting...

< 17h/18H 98v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP: excellent >
 You complete your spell...
You watch with self-pride as the magic missile hits a sleezy prostitute.

< 17h/18H 98v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  small wounds >
 You attempt to flee...
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East -South -West -Up
You flee northward!

< 17h/18H 74v/100V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A sleezy prostitute is here, waiting for the next customer.

< 17h/18H 73v/100V Pos: standing >
A sleezy prostitute recognizes you, and charges to attack!
You dodge a bash from a sleezy prostitute, who loses her balance and falls.
Your punch wounds a sleezy prostitute.
A sleezy prostitute misses you.
Sorry, you aren't allowed to do that in combat.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  small wounds >
 A sleezy prostitute dodges, and you miss your kick at her legs.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  small wounds >
 Your punch wounds a sleezy prostitute.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  small wounds >
 You dodge a sleezy prostitute's vicious attack.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  small wounds >
 Your punch wounds a sleezy prostitute.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  small wounds >
 Your punch wounds a sleezy prostitute.
You dodge a sleezy prostitute's vicious attack.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  small wounds >
 Your punch wounds a sleezy prostitute.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  few wounds >
 A sleezy prostitute ducks, and your foot flies a mile high.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  few wounds >
 You dodge a sleezy prostitute's vicious attack.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute ass EP:  few wounds >
 Your punch wounds a sleezy prostitute.
A sleezy prostitute clambers to her feet.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  few wounds >
 A sleezy prostitute dodges your futile attack.
A sleezy prostitute misses you.
A sleezy prostitute misses you.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  few wounds >
 You miss a sleezy prostitute.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  few wounds >
 You feel your skill in kick improving.
Your kick crashes into a sleezy prostitute's chest.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  few wounds >
 You dodge a sleezy prostitute's vicious attack.
A sleezy prostitute's kick parts your hair but does little else.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  few wounds >
 You miss a sleezy prostitute.

< 17h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC:few scratches E: prostitute sta EP:  few wounds >
 A sleezy prostitute dodges your futile attack.
A sleezy prostitute's weak punch strikes you.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 Autosaving...

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 Your punch strikes a sleezy prostitute.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 You dodge a sleezy prostitute's vicious attack.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A sleezy prostitute ducks, and your foot flies a mile high.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 Your punch strikes a sleezy prostitute.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A sleezy prostitute dodges your futile attack.
A sleezy prostitute misses you.
A sleezy prostitute's kick parts your hair but does little else.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A sleezy prostitute dodges your futile attack.

< 16h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A sleezy prostitute's weak punch strikes you.

< 15h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A sleezy prostitute dodges your futile attack.
Someone dismounts a raccoon.

< 15h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A Duergar snaps into visibility.

< 15h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A sleezy prostitute dodges your futile attack.
A sleezy prostitute misses you.

< 15h/18H 73v/100V Pos: standing >
< T: Sgin TP: sta TC: small wounds E: prostitute sta EP:  few wounds >
 A Duergar completes his spell...
A Duergar utters the words 'arieks shattering iceball'
A Duergar points at you.
As a Duergar's iceball shatters in your face, you swear you hear taps..