<worn as a badge> a dark shadowy circle (magic)
<worn on eyes> a foggy visor [poor]
<worn in ear> a gloomwing feather [superior] (magic)
<worn in ear> a gloomwing feather [superior] (magic)
<worn on face> a fanged copper veil
<worn in nose> a brass nose ring
<worn around neck> the wooden amulet of the ancient tree spirit [superior] [64%]
<worn around neck> the neck-charm of Savannah of Broken Trusts [poor] [78%]
<worn on body> a chest plate of dolomite [superior] (magic)
<worn about body> the wings of the shadow dragon [superior] (glowing)
<worn about waist> a well crafted spiked sword belt
<worn on arms> some soldier's silver sleeves
<held as shield> a patched ivory shield
<worn around wrist> a mithril bracer of Tarkorsh
<worn around wrist> a light dragonscale bracelet from The Transparent Tower
<worn on hands> the gloves of immolation (glowing) [82%]
<worn on finger> an ablazed gold ring of fire
<worn on finger> a legendary dragonscale signet
<primary weapon> a brutal mithril shillelagh from Du'Maathe Castle
<worn on legs> some glittering steel greaves from The Lizardman Swamps of Clavikord [64%]
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A male commoner explores the streets for some entertainment.
< 593h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 161v/170V Pos: standing >
Vokir leaves west.
You follow Vokir.
An Intersection of a Bright Alley Alongside a Massive Stone Wall
This large alley boarders the massive 50 foot walls that protect the city
of Winterhaven. The wall itself is composed of 10 foot segments of solid
Obsidian. The streets are paved with slabs of marbled granite and are kept
in perfect condition by an army of street sweepers and masons. Throngs of
citizens and visitors wander the streets, busily minding their own business.
To the North, the bright alley continues alongside the wall.
To the East, is Browncoat Boulevard, home of the city's nobility.
To the West, the alley continues towards the King's Palace.
Obvious exits: -North -East -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
(Q)An Ambassador from the Icecrag Castle walks the streets of the city.
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 161v/170V Pos: standing >
You failed.
< 594h/746H 161v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A male commoner explores the streets for some entertainment.
< 594h/746H 160v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A black crow flaps its wings and caws at you.(Red Aura)
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 160v/170V Pos: standing >
Someone opens the door.
< 594h/746H 161v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
A Lavish Home
This home is lavishly decorated with expensive but useless trinkets from
various parts of the world. It is very obvious that the nobles in this
district pride themselves with being able to spend money on unnecessary
items, simply because they can. The floor is made from cedar wood, and
the walls are covered with silk tapestries. Even the roof is painted with
silver leaf, adding ever more to the posh and stuffy atmosphere that more
closely resembles a museum than a home.
Obvious exits: -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A noble stares at you with a condescending gaze.
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 160v/170V Pos: standing >
You failed.
< 594h/746H 160v/170V Pos: standing >
Vokir leaves south.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South# -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A black crow flaps its wings and caws at you.(Red Aura)
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
< 594h/746H 160v/170V Pos: standing >
You failed.
Someone opens the door.
< 594h/746H 160v/170V Pos: standing >
Vokir leaves south.
You follow Vokir.
A Lavish Home
This home is lavishly decorated with expensive but useless trinkets from
various parts of the world. It is very obvious that the nobles in this
district pride themselves with being able to spend money on unnecessary
items, simply because they can. The floor is made from cedar wood, and
the walls are covered with silk tapestries. Even the roof is painted with
silver leaf, adding ever more to the posh and stuffy atmosphere that more
closely resembles a museum than a home.
Obvious exits: -North
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A noble stands here, wondering why you are in his living room.
A noble stands here, wondering why you are in his living room.
< 594h/746H 160v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A black crow flaps its wings and caws at you.(Red Aura)
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
< 595h/746H 159v/170V Pos: standing >
Vokir leaves west.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North# -East -South# -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A male commoner explores the streets for some entertainment.
< 595h/746H 158v/170V Pos: standing >
You failed.
< 595h/746H 159v/170V Pos: standing >
You failed.
< 595h/746H 159v/170V Pos: standing >
Someone opens the door.
< 595h/746H 159v/170V Pos: standing >
You failed.
< 595h/746H 160v/170V Pos: standing >
You failed.
< 595h/746H 160v/170V Pos: standing >
You failed.
< 595h/746H 160v/170V Pos: standing >
You failed.
Someone opens the door.
< 595h/746H 160v/170V Pos: standing >
You failed.
< 595h/746H 161v/170V Pos: standing >
You failed.
< 595h/746H 161v/170V Pos: standing >
You failed.
< 595h/746H 161v/170V Pos: standing >
You failed.
< 595h/746H 161v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
< 595h/746H 161v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 595h/746H 160v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
On Browncoat Boulevard
Browncoat Boulevard is the road where much of the nobility of the city
have their residences. All the buildings that line this street are covered
with murals, masterpieces of artisans long since deceased. The road itself
is paved from a brown granite, receiving its aluring color from the bronze
deposites within the stone.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A small black dog stands here, sniffing away at a pile of trash.(Red Aura)
< 595h/746H 159v/170V Pos: standing >
You failed.
< 595h/746H 159v/170V Pos: standing >
You failed.
< 595h/746H 160v/170V Pos: standing >
You failed.
< 595h/746H 160v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
An Intersection of Browncoat Boulevard and the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, Browncoat Boulevard flows majestically.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A black crow flaps its wings and caws at you.(Red Aura)
< 596h/746H 159v/170V Pos: standing >
You failed.
< 596h/746H 160v/170V Pos: standing >
You failed.
< 596h/746H 160v/170V Pos: standing >
Vokir leaves north.
You follow Vokir.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A filthy beggar stands infront of you, asking for spare coins.(Red Aura)
< 596h/746H 160v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 596h/746H 159v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 596h/746H 158v/170V Pos: standing >
Vokir leaves north.
You follow Vokir.
Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 596h/746H 157v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
A Large Intersection at the Avenue of the Prancing Fawn
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
To the East and West, a bright alley continues alongside the city walls.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 596h/746H 157v/170V Pos: standing >
You failed.
< 596h/746H 157v/170V Pos: standing >
You failed.
< 596h/746H 157v/170V Pos: standing >
You failed.
< 596h/746H 158v/170V Pos: standing >
Vokir leaves north.
You follow Vokir.
Inside the Northern Gates of Winterhaven
This massive street is nearly 100 feet wide and a boasts an impressive
collection of fountains and statues. White marble walls frame either side
of the street, adding a very regal appearance to this busy causeway. The
ground is paved with a variety of rare granites containing marvelous
deposites of quartz, causing the light from the sun to reflect onto the
white marble walls in dazzling patterns of yellows, reds and purples.
Merchants from all over the continent sit on horse-drawn carriages headed
to the city's main Bazaar to the South. To the North, one can see the
huge polished steel gates, framed by massive walls of dark stone. Beyond
the Northern walls, the King's private forest is clearly visible, with
trees of tall Oak and Pine showing their canopy above the city walls.
Obvious exits: -North# -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (illuminating)
< 596h/746H 157v/170V Pos: standing >
You failed.
< 596h/746H 157v/170V Pos: standing >
You failed.
< 596h/746H 158v/170V Pos: standing >
You failed.
< 596h/746H 158v/170V Pos: standing >
You failed.
< 596h/746H 158v/170V Pos: standing >
You failed.
Someone opens the gate.
< 597h/746H 159v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
Outside the Northern Gates of Winterhaven
This road is built very delicately into the surrounding forest.
The workers were obviously instructed to build the road around the
trees, keeping the large and majestic oaks alive. This road itself
is made of a dark decomposed obisidian. The black stone makes the air
feel warmer than it is as it reflects the heat from the sun towards
the many traveling merchants.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 597h/746H 158v/170V Pos: standing >
You failed.
< 597h/746H 158v/170V Pos: standing >
You failed.
< 597h/746H 159v/170V Pos: standing >
You failed.
Someone closes the gate.
< 597h/746H 159v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
On a Road, North of Winterhaven
This road is built very delicately into the surrounding forest.
The workers were obviously instructed to build the road around the
trees, keeping the large and majestic oaks alive. This road itself
is made of a dark decomposed obisidian. The black stone makes the air
feel warmer than it is as it reflects the heat from the sun towards
the many traveling merchants.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
This bluejay sits gracefully on a branch, chirping out a song.
A large treant wanders the area.
A beautiful hummingbird is busy drinking nectar from flowers.
< 597h/746H 157v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
The King's Private Forest
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A furry monkey struts through the forest, trying to find a mate.
< 597h/746H 155v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
The King's Private Forest
This forest is kept in extremely good condition and is frequently used by
nobles and royalty as a place for relaxation and meditation. The trees are
all oak and pine, neatly arranged into rows. The trees are massive and
must be over five hundred years old. Small walkways have been paved using
a granite gravel that shimmers in the mid-day sun. The atmosphere is very
calming and all the thoughts of the busy city seem to melt away. From up
in the tree-tops, you can hear the chorus of songbirds.
Obvious exits: -East -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 597h/746H 154v/170V Pos: standing >
You failed.
< 597h/746H 154v/170V Pos: standing >
You failed.
< 597h/746H 154v/170V Pos: standing >
You failed.
< 597h/746H 155v/170V Pos: standing >
You failed.
< 597h/746H 155v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
On a Road, North of Winterhaven
This road is built very delicately into the surrounding forest.
The workers were obviously instructed to build the road around the
trees, keeping the large and majestic oaks alive. This road itself
is made of a dark decomposed obisidian. The black stone makes the air
feel warmer than it is as it reflects the heat from the sun towards
the many traveling merchants.
Obvious exits: -South -West -Up
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A white-tailed deer prances around the forest.
< 597h/746H 153v/170V Pos: standing >
You failed.
< 597h/746H 153v/170V Pos: standing >
You failed.
< 597h/746H 154v/170V Pos: standing >
You failed.
< 597h/746H 154v/170V Pos: standing >
You failed.
Vokir floats up.
You follow Vokir.
On a Road, North of Winterhaven
This road is built very delicately into the surrounding forest.
The workers were obviously instructed to build the road around the
trees, keeping the large and majestic oaks alive. This road itself
is made of a dark decomposed obisidian. The black stone makes the air
feel warmer than it is as it reflects the heat from the sun towards
the many traveling merchants.
Obvious exits: -North -Down
A very large and imposing sign stands in the room. (magic)
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
A spotted wildcat is busy stalking a rabbit.
A small hedgehog runs around the forest, bristling with energy.
< 597h/746H 152v/170V Pos: standing >
A spotted wildcat leaves down.
You failed.
< 597h/746H 153v/170V Pos: standing >
You failed.
< 598h/746H 153v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
On a Road, North of Winterhaven
This road is built very delicately into the surrounding forest.
The workers were obviously instructed to build the road around the
trees, keeping the large and majestic oaks alive. This road itself
is made of a dark decomposed obisidian. The black stone makes the air
feel warmer than it is as it reflects the heat from the sun towards
the many traveling merchants.
Obvious exits: -North -South
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 152v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
M^^^**.^M
MMM.^****^M
MMM.^^**^^^
MM^^M^***^
MM@...**^
^M^++^***
MMM.+..*.
MMM++++
MMMMM.
Along a Crumbling Road
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 151v/170V Pos: standing >
You failed.
< 598h/746H 152v/170V Pos: standing >
You failed.
< 598h/746H 152v/170V Pos: standing >
You failed.
< 598h/746H 153v/170V Pos: standing >
You failed.
< 598h/746H 153v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
^^^**.^MM
MM.^****^M^
MMM.^^**^^^^
MM^^M^***^^
MM+@..**^^
^M^++^***.
MMM.+..*..
MMM++++^
MMMMM.+
Lush Plains of Shrubs and Small Bushes
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 152v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
^^**.^MM^
M.^****^M^^
MMM.^^**^^^^^
MM^^M^***^^^
MM+.@.**^^M
^M^++^***.^
MMM.+..*..^
MMM++++^.
MMMMM.+^
Lush Plains of Shrubs and Small Bushes
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 150v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
.***.^MM^
^^^**.^MM^.
MM.^****^M^^.
MMM.^^**^^^^^
MM^^M@***^^^
MM+...**^^M
^M^++^***.^
MMM.+..*..
MMM++++^
Foothills of a Lush Mountain Valley
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 149v/170V Pos: standing >
You failed.
< 598h/746H 149v/170V Pos: standing >
You failed.
< 598h/746H 149v/170V Pos: standing >
You failed.
Vokir leaves east.
You follow Vokir.
^**^^
M^@**
...**
A Cold and Windy Forest
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 147v/170V Pos: standing >
You failed.
< 598h/746H 148v/170V Pos: standing >
You failed.
< 598h/746H 148v/170V Pos: standing >
You failed.
< 598h/746H 148v/170V Pos: standing >
You failed.
Vokir leaves north.
You follow Vokir.
***^M
^*@^^
M^***
A Cold and Windy Forest
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
< 598h/746H 146v/170V Pos: standing >
Vokir leaves west.
You follow Vokir.
****^
^^@*^
^M^**
A Cold and Windy Forest
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 598h/746H 145v/170V Pos: standing >
Vokir starts casting a spell.
You failed.
< 598h/746H 145v/170V Pos: standing >
You failed.
Bryken snaps into visibility.
A halo of white light settles over Bryken as he charges into battle.
An Orc snaps into visibility.
An Orc is knocked to the ground by Bryken's mighty bash!
< 599h/746H 145v/170V Pos: standing >
You start chanting...
< 599h/746H 146v/170V Pos: standing >
Casting: flame strike **
Vokir completes his spell...
Vokir utters the word 'gjifal'
An Orc seems to be blinded!
Vokir unleashes light in a focused, searing ray at an Orc!
< 599h/746H 147v/170V Pos: standing >
Bryken parries an Orc's lunge at him.
Bryken's powerful slash causes an Orc to grimace in pain.
Bryken's Sunblade, longsword of Justice explodes in a torrent of pure flame!
An Orc is struck by a blinding light from Bryken, and is utterly destroyed!
An Orc's hood dusted with sand melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.