<worn on face> a mask of sight
<worn around neck> a sparkling dragonscale collar
<worn around neck> a thin golden chain with a bluestone pendant
<worn on body> the cloak of woven time (glowing)
<worn on arms> the sleeves of the swamp troll [poor]
<held as shield> a rusty gem buckler
<worn on finger> a strange black ring
<worn on finger> a platinum celtic wedding band
<held> the opal eye of Nrohtereb
<worn on feet> some mysterious boots
***********
M************
..*************
^..************
^..M.**@****.M.
^^...P****.....
^^..........^..
.^^.^..^.^^^.
.^^.M^M....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 134v/140V Pos: standing >
*********M*
*************
.M*************
..*************
^..****@*******
^..M.*******.M.
^^...P****.....
^..........^.
^^.^..^.^^^
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
******^****
**********M**
***************
.M*************
..*****@*******
^..************
^..M.*******.M.
^...P****....
..........^
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
******M****
*******^*****
***********M***
***************
.M*****@*******
..*************
^..************
..M.*******.M
...P****...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 139v/140V Pos: standing >
*****M*****
******^******
**********M****
***************
M******@*******
.**************
..************.
.M.*******.M.
..P****....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 138v/140V Pos: standing >
*****M**M**
******M******
*******^*******
**********M****
*******@*******
*M*************
.**************
.************
M.*******.M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
***********
******M**M***
*******M*******
*******^*******
*******@**M****
***************
*M*************
*************
***********
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
A Dark Trail
Obvious exits: -N -S
< 754h/754H 136v/140V Pos: standing >
A Bend In The Dark Trail
Obvious exits: -E -S
< 754h/754H 136v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 754h/754H 138v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 140v/140V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -N -W
< 754h/754H 138v/140V Pos: standing >
You quickly scan the area.
Brahvinos, the gatekeeper who is close by to your north.
A patrolling guard who is not far off to your north.
A large duergar stair guard who is rather far off to your north.
A large duergar stair guard who is rather far off to your north.
< 754h/754H 138v/140V Pos: standing >
You quickly scan the area.
Brahvinos, the gatekeeper who is close by to your north.
A patrolling guard who is not far off to your north.
A large duergar stair guard who is rather far off to your north.
A large duergar stair guard who is rather far off to your north.
< 754h/754H 138v/140V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A quiet little man sits before the gates, guarding them.
< 754h/754H 136v/140V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A large duergar stair guard who is a brief walk away to your north.
A large duergar stair guard who is a brief walk away to your north.
< 754h/754H 136v/140V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S
A patrolling guard walks through the halls of the tower.
< 754h/754H 138v/140V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is not far off to your north.
A large duergar stair guard who is not far off to your north.
Flog, the troll guardian who is close by to your east.
Brahvinos, the gatekeeper who is close by to your south.
< 754h/754H 138v/140V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 754h/754H 137v/140V Pos: standing >
You quickly scan the area.
A large duergar stair guard who is close by to your north.
A large duergar stair guard who is close by to your north.
A vicious kuo-toan guard who is not far off to your east.
A patrolling guard who is close by to your south.
Brahvinos, the gatekeeper who is not far off to your south.
A punished initiate who is not far off to your west.
A punished initiate who is not far off to your west.
Talon, the punisher who is not far off to your west.
< 754h/754H 137v/140V Pos: standing >
A Side Hallway, On the Western Side
Obvious exits: -N -E -S -W
< 754h/754H 139v/140V Pos: standing >
You quickly scan the area.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A young apprentice who is close by to your north.
A vicious kuo-toan guard who is a brief walk away to your east.
A bloody warbeast who is close by to your south.
A punished initiate who is close by to your west.
A punished initiate who is close by to your west.
Talon, the punisher who is close by to your west.
< 754h/754H 139v/140V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 754h/754H 137v/140V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A vicious kuo-toan guard who is close by to your east.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.
< 754h/754H 140v/140V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.
< 754h/754H 139v/140V Pos: standing >
You quickly scan the area.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
Talon, the punisher who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.
< 754h/754H 139v/140V Pos: standing >
Below a Mucky Pool
Obvious exits: -N -U
A vicious kuo-toan guard protects the pool.
< 754h/754H 138v/140V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your north.
A huge alligator who is close by to your north.
A huge alligator who is close by to your north.
A vicious kuo-toan guard who is close by above you.
< 754h/754H 138v/140V Pos: standing >
A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
A vicious kuo-toan guard protects the pool.
< 754h/754H 139v/140V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
< 754h/754H 137v/140V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S
A patrolling guard walks through the halls of the tower.
< 754h/754H 139v/140V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A quiet little man sits before the gates, guarding them.
There is a slight disturbance in nature.
< 754h/754H 138v/140V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -N -W
< 754h/754H 136v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 754h/754H 138v/140V Pos: standing >
A Bend In The Dark Trail
Obvious exits: -E -S
< 754h/754H 138v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 754h/754H 138v/140V Pos: standing >
A Dark Trail
Obvious exits: -N -S
< 754h/754H 136v/140V Pos: standing >
***M*******
******M***M**
******M********
*******^*******
*******@**M****
*M*************
***************
*************
***********
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 134v/140V Pos: standing >
*****M**M**
*****M*******
*******^*******
**********M****
*M*****@*******
***************
.**************
.************
M.*******.M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 134v/140V Pos: standing >
****M******
******^******
**********M****
*M*************
*******@*******
.**************
..************.
.M.*******.M.
..P****....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 134v/140V Pos: standing >
You quickly scan the area.
You see nothing.
< 754h/754H 136v/140V Pos: standing >
*****^*****
*********M***
*M*************
***************
.******@*******
..************.
..M.*******.M..
...P****.....
.........^.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
********M**
M************
***************
.**************
..*****@******.
..M.*******.M..
^...P****......
..........^..
^.^..^.^^^.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
***********
*************
.**************
..************.
..M.***@***.M..
^...P****......
^..........^..^
^^.^..^.^^^.^
^^.M^^M...^
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 134v/140V Pos: standing >
You quickly scan the area.
The muscle-bound dwarf named Surak who is in the distance to your east.
A green iguana who is a brief walk away to your south.
A giraffe who is in the distance to your west.
< 754h/754H 138v/140V Pos: standing >
M**********
*************
..*************
^..************
^..M.**@****.M.
^^...P****.....
^^..........^..
.^^.^..^.^^^.
.^^.M^^M...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
***********
.************
^..************
^..M.*******.M.
^^...P*@**.....
^^..........^..
^.^^.^..^.^^^.^
^.^^.M^^M...^
^^^^......M
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
You quickly scan the area.
A green iguana who is a brief walk away to your east.
The zombie of a huge boar who is not far off to your west.
A deer who is not far off to your west.
A Gnome who is not far off to your west.
< 754h/754H 136v/140V Pos: standing >
***********
..***********
^^..***********
.^..M.*******.M
^^^...P@***....
.^^..........^.
^^.^^.^..^M^^^.
^^.^^.M^^....
^^^^^......
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
Looks like an exit.
You extend your sights westward.
***********
..***********
^^..***********
.^..M.*******.M
^^^...P@***....
.^^..........^.
^^.^^.^..^M^^^.
^^.^^.M^^....
^^^^^......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The skeleton of a huge boar stands here. (minion)
The zombie of a huge boar stands here. (minion)
A Gnome (small) sits atop a deer.
< 754h/754H 138v/140V Pos: standing >
*M*********
M************
^..************
^^..***********
.^..M.*@*****.M
^^^...P****....
.^^..........^.
^.^^.^..^M^^^
^.^^.M^^...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 136v/140V Pos: standing >
**M********
M************
^..************
^^..***********
.^..M.*@*****.M
^^^...P****....
.^^..........^.
^.^^.^..^M^^^
^.^^.M^^...
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 140v/140V Pos: standing >
You must shift back into your own shape first!
< 754h/754H 140v/140V Pos: standing >
You shift back into your own shape.
< 754h/754H 140v/140V Pos: standing >
Autosaving...
< 754h/754H 140v/140V Pos: standing >
The sun starts to set in the south.
< 754h/754H 140v/140V Pos: standing >
*********
.**********
..*********
....*@*****
^.M.P****..
^..........
^^.^..^M^
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 140v/140V Pos: standing >
You start chanting...
< 754h/754H 140v/140V Pos: standing >
Casting: pass without trace
< 754h/754H 140v/140V Pos: standing >
You complete your spell...
The world seems to open new paths for you.
< 754h/754H 140v/140V Pos: standing >
*********
..*********
....*******
^.M.P@***..
^..........
.^^.^..^M^^
.^^.^^^..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
< 754h/754H 138v/140V Pos: standing >
.********
^..********
^....******
^^.M.@****.
^^.........
^.^^.^..^M^
^.^^.^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The skeleton of a huge boar stands here. (minion)
The zombie of a huge boar stands here. (minion)
A Gnome (small) sits atop a deer.
< 754h/754H 136v/140V Pos: standing >
You start chanting...
< 754h/754H 136v/140V Pos: standing >
Casting: creeping doom *
< 754h/754H 140v/140V Pos: standing >
The heat from the sun saps your life away!
< 745h/754H 140v/140V Pos: standing >
You complete your spell...
You send out a wave of insects and arachnids!
< 745h/754H 140v/140V Pos: standing >
A Gnome's mining pick was damaged from the massive blow!
[Damage: 29 ] You send a wave of insects and arachnids against a Gnome!
A Gnome attempts to flee.
A Gnome leaves south riding on a deer.
The zombie of a huge boar leaves south.
The skeleton of a huge boar leaves south.
< 745h/754H 140v/140V Pos: standing >
You failed.
< 745h/754H 140v/140V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
..*******
^....******
^^.M..****.
^^...@.....
^.^^.^..^M^
^^.^^.^^^..
^^^^M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
The skeleton of a huge boar stands here. (minion)
The zombie of a huge boar stands here. (minion)
A Gnome (small) sits atop a deer.
< 745h/754H 138v/140V Pos: standing >
You miss a Gnome.
A Gnome quickly slides off a deer's back.
< 745h/754H 138v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
The zombie of a huge boar suddenly attacks YOU!
The zombie of a huge boar stumbles with its attack, sending its weapon flying!
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: few wounds >
[Damage: 29 ] You send a wave of insects and arachnids against a Gnome!
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
The skeleton of a huge boar suddenly attacks YOU!
The skeleton of a huge boar misses you.
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
You block a Gnome's lunge at you.
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
A Gnome says 'lewel 16'
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: nasty wounds >
You miss a Gnome.
You miss a Gnome.
A Gnome attempts to flee.
A Gnome leaves north.
< 745h/754H 140v/140V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 745h/754H 140v/140V Pos: standing >
You dodge the skeleton of a huge boar's vicious attack.
Your shield flares up and discharges a bolt of lightning towards the skeleton of a huge boar.
[Damage: 133 ] Your lightning bolt shatters the skeleton of a huge boar to pieces.
The skeleton of a huge boar is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as the skeleton of a huge boar dies in agony.
The skeleton of a huge boar falls to the ground, leaving a pile of inanimate bones.
The skeleton of a huge boar stops following a Gnome.
< 745h/754H 140v/140V Pos: standing >
[Damage: 33 ] You send a wave of insects and arachnids against a Gnome!
< 745h/754H 140v/140V Pos: standing >
.********
^..********
^....******
^^.M.@****.
^^...M.....
^.^^.^..^.M
^.^^.^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A Gnome (small) stands with a stunned look here.
< 745h/754H 138v/140V Pos: standing >
You miss a Gnome.
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: bleeding, close to death >
A Gnome seems to be trying to shake off his woozy feeling.
< 745h/754H 140v/140V Pos: standing >
< T: Hod TP: sta TC:few scratches E: A Gnome sta EP: bleeding, close to death >
[Damage: 32 ] A sea of insects and arachnids consumed a Gnome completely leaving nothing but a few bones..
A Gnome's cracked bronze cloak from Vella's Bordello was completely destroyed by the massive blow!
A Gnome's tarnished limestone medallion was completely destroyed by the massive blow!
A Gnome's twined glass amulet from Vella's Bordello was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.