The death of [54 Enslaver] Iniz The Empire of Lloth (Drow Elf)

in A Break in the Mists

from the perspective of [54 Enslaver] Iniz The Empire of Lloth (Drow Elf)

<worn as a badge>    a black and silver badge of the Sarmiz'Duul Peacekeepers
<worn on head>       a polished dragonscale helmet [superior]
<worn on eyes>       a battle visor made of adamantium [superior]
<worn in ear>        a crucifix marbled earring [superior]
<worn around neck>   an unholy medallion of the serpent [superior]
<worn around neck>   a holy silver medallion [modified]
<worn about body>    the cloak of ripping [poor]
<worn about waist>   a moss-covered belt
<worn on arms>       some crude clay sleeves
<worn around wrist>  the spiked stone bracer of storms (glowing)
<worn around wrist>  a bracer of might [poor]
<worn on hands>      a pair of sparkled mesh gloves [poor]
<worn on finger>     a ring of tortured souls [superior]
<worn on finger>     a ring of protection
<secondary weapon>   a titan's whip [superior]
<worn on legs>       a pair of shadow leggings
<worn on feet>       some boots of the black winged dragon (glowing) [72%]             


< 1101h/1101H 153v/153V Pos: standing >
You are already standing.

< 1101h/1101H 153v/153V Pos: standing >
A Break in the Mists
   The hazy mist of this strange plane seems to break away, almost

flow from the center of the area, as if being pushed back by some

unseen force.  The roaming creatures and entities of the plane also

avoid this portion of the ethereal landmass, providing a small haven

for wanderers needing a suitable resting spot.

Obvious exits: -North -East -South -West
(Q)Wicks, the infamous mercenary, leads a group of adventurers here.
A Myrabolan hunter guard rests with his fellow companions here.
A young soldier of fortune looks about warily.
Shagrath enters from the south.

< 1101h/1101H 151v/153V Pos: standing >
[Damage: 213 ] A young soldier of fortune makes a strange sound as you place a flaming dagger [poor] in his back.

< 1101h/1101H 151v/153V Pos: standing >
< T: Jixad TP: sta TC:excellent E: young sta EP:  small wounds >
 You parry a young soldier of fortune's lunge at you.
A young soldier of fortune's feeble punch grazes you.
A young soldier of fortune's feeble punch grazes you.

< 1099h/1101H 151v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: young sta EP:  small wounds >
 Wicks assists a young soldier of fortune heroically.
Wicks suddenly attacks YOU!
Wicks's punch grazes you.

< 1100h/1101H 151v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: young sta EP:  small wounds >
 A hunter guard adventurer assists Wicks heroically.
A hunter guard adventurer suddenly attacks YOU!
A hunter guard adventurer's feeble punch grazes you.
A hunter guard adventurer's punch grazes you.

< 1099h/1101H 151v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: young sta EP:  small wounds >
 [Damage: 39 ] Your pierce wounds a young soldier of fortune.
You miss a young soldier of fortune.
You miss a young soldier of fortune.

< 1100h/1101H 151v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: young sta EP:  small wounds >
 You attempt to flee...
Adrift in a Plane of Mist
   Here, just as in the rest of this strange plane, the odd creatures

continue to scamper below ones feet, irritating, but hardley threatening.

The mists continue to drift, almost like the waves on an ocean, sending

waves of nausea through most people's bodies, thusly annoying the common

adventurer even worse.

Obvious exits: -North -East -South -West
Shagrath enters from the east.
You flee westward!

< 1101h/1101H 123v/153V Pos: standing >
Adrift in a Plane of Mist
   The irratation of the place is intense, nearly like the ethereal

void itself, but there still seems to be some landmarks of the senses

available for those to navigate by.  A heat somewhere to the north,

some noises from the west, small things yet enough to keep one from

becoming compeletely lost.

Obvious exits: -North -East -South -West
Shagrath enters from the north.

< 1101h/1101H 122v/153V Pos: standing >
Adrift in a Plane of Mist
   The mists continue as always here, drifting endlessly across an

almost infinite seeming area of space.  Strangely, even though the

terrain never really changes, the sudden thoughts of falling enter

ones mind, falling forever, beyond clouds, beyond everything.  The

action of looking downward, however, displays nothing but mist

between ones feet, hazy, yet substantial.

Obvious exits: -North -East -South
Shagrath enters from the north.

< 1101h/1101H 120v/153V Pos: standing >
Adrift in a Plane of Mist
   The mist continues to flow about the area, appearing as an ethereal

fog, just forming a solid enough space to hold one up instead of

sending one falling for an eternity in some strange plane of existence.

The odd purple creatures of the mist continue to thrive throughout

the plane, surviving by attacking and consuming anything smaller

then themselves.

Obvious exits: -North -East
Shagrath enters from the north.

< 1101h/1101H 118v/153V Pos: standing >
Adrift in a Plane of Mist
Obvious exits: -North -East
Shagrath Legionnaire of The Empire (Duergar)(medium) stands in mid-air here.

< 1101h/1101H 120v/153V Pos: standing >
Adrift in a Plane of Mist
Obvious exits: -North -East
Shagrath Legionnaire of The Empire (Duergar)(medium) stands in mid-air here.

< 1101h/1101H 123v/153V Pos: standing >
Experience till level: -316625465

< 1101h/1101H 125v/153V Pos: standing >
A young soldier of fortune enters from the east.

< 1101h/1101H 126v/153V Pos: standing >
A young soldier of fortune suddenly attacks YOU!
A young soldier of fortune's feeble punch grazes you.

< 1100h/1101H 126v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: young sta EP:  small wounds >
 [Damage: 276 ] You leave a huge, red swollen lump on a young soldier of fortune's temple.
A young soldier of fortune stumbles side to side with starry eyes and a lost expression... finally collapsing.

< 1101h/1101H 126v/153V Pos: standing >
Shagrath starts casting a spell.

< 1101h/1101H 130v/153V Pos: standing >
Shagrath completes his spell...
Shagrath utters the word 'gjifal'
a young soldier of fortune seems to be blinded!
Shagrath unleashes light in a focused, searing ray at a young soldier of fortune!

< 1101h/1101H 132v/153V Pos: standing >
[Damage: 214 ] A young soldier of fortune makes a strange sound as you place a flaming dagger [poor] in his back.

< 1101h/1101H 134v/153V Pos: standing >
Shagrath starts casting an offensive spell.

< 1101h/1101H 134v/153V Pos: standing >
Shagrath completes his spell...
Shagrath utters the word 'gjifal'
Shagrath unleashes light in a focused, searing ray at a young soldier of fortune!

< 1101h/1101H 137v/153V Pos: standing >
Shagrath starts casting a spell.

< 1101h/1101H 139v/153V Pos: standing >
Shagrath completes his spell...
Shagrath utters the word 'gjifal'
Shagrath unleashes light in a focused, searing ray at a young soldier of fortune!
[Damage: 210 ] A young soldier of fortune makes a strange sound as you place a flaming dagger [poor] in his back.

< 1101h/1101H 141v/153V Pos: standing >
A young soldier of fortune seems to have come back to his senses.

< 1101h/1101H 142v/153V Pos: standing >
Shagrath starts casting a spell.

< 1101h/1101H 143v/153V Pos: standing >
A young soldier of fortune clambers to his feet.

< 1101h/1101H 145v/153V Pos: standing >
Shagrath completes his spell...
Shagrath utters the word 'gjifal'
A young soldier of fortune is struck by a blinding light from Shagrath, and is utterly destroyed!
A young soldier of fortune is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a young soldier of fortune.

< 1101h/1101H 146v/153V Pos: standing >
Shagrath gets a few coins from the corpse of a young soldier of fortune.

< 1101h/1101H 148v/153V Pos: standing >
Shagrath puts a small pile of coins into a rugged adventurers satchel.

< 1101h/1101H 148v/153V Pos: standing >
Backstab who?

< 1101h/1101H 149v/153V Pos: standing >
Backstab who?

< 1101h/1101H 152v/153V Pos: standing >
Backstab who?

< 1101h/1101H 153v/153V Pos: standing >
the corpse of a young soldier of fortune appears to be empty.

< 1101h/1101H 153v/153V Pos: standing >
You are already standing.

< 1101h/1101H 153v/153V Pos: standing >
You are already standing.

< 1101h/1101H 153v/153V Pos: standing >
Adrift in a Plane of Mist
   The mists continue as always here, drifting endlessly across an

almost infinite seeming area of space.  Strangely, even though the

terrain never really changes, the sudden thoughts of falling enter

ones mind, falling forever, beyond clouds, beyond everything.  The

action of looking downward, however, displays nothing but mist

between ones feet, hazy, yet substantial.

Obvious exits: -North -East -South
Shagrath enters from the south.

< 1101h/1101H 151v/153V Pos: standing >
Adrift in a Plane of Mist
   The irratation of the place is intense, nearly like the ethereal

void itself, but there still seems to be some landmarks of the senses

available for those to navigate by.  A heat somewhere to the north,

some noises from the west, small things yet enough to keep one from

becoming compeletely lost.

Obvious exits: -North -East -South -West
Shagrath enters from the south.

< 1101h/1101H 149v/153V Pos: standing >
Adrift in a Plane of Mist
   Here, just as in the rest of this strange plane, the odd creatures

continue to scamper below ones feet, irritating, but hardley threatening.

The mists continue to drift, almost like the waves on an ocean, sending

waves of nausea through most people's bodies, thusly annoying the common

adventurer even worse.

Obvious exits: -North -East -South -West
Shagrath enters from the south.

< 1101h/1101H 147v/153V Pos: standing >
Adrift in a Plane of Mist
   The mists continue as always here, drifting endlessly across an

almost infinite seeming area of space.  Strangely, even though the

terrain never really changes, the sudden thoughts of falling enter

ones mind, falling forever, beyond clouds, beyond everything.  The

action of looking downward, however, displays nothing but mist

between ones feet, hazy, yet substantial.

Obvious exits: -North -East -South -West
A large mist creature floats through the fog here.
A large gorgon wanders through the mist here.
Shagrath enters from the south.

< 1101h/1101H 146v/153V Pos: standing >
Adrift in a Plane of Mist
   Despite some invisible barrier to the north, the fog continues

in all directions, becoming incredibly difficult to navigate. There

seems to be a slight increase in heat towards the west, but other

than that small difference this room is like most all the others

in this hazy plane.

Obvious exits: -East -South -West
An ethereal falcon screeches loudly here.
A tiny mist creature scampers beneath the feet here.
Shagrath enters from the south.

< 1101h/1101H 145v/153V Pos: standing >
You quickly scan the area.
Pille who is close by to your east.
A shade tiger who is close by to your east.
A large mist creature who is close by to your south.
A large gorgon who is close by to your south.

< 1101h/1101H 147v/153V Pos: standing >
An ethereal falcon leaves south.

< 1101h/1101H 147v/153V Pos: standing >
Adrift in a Plane of Mist
   The mists continue as always here, drifting endlessly across an

almost infinite seeming area of space.  Strangely, even though the

terrain never really changes, the sudden thoughts of falling enter

ones mind, falling forever, beyond clouds, beyond everything.  The

action of looking downward, however, displays nothing but mist

between ones feet, hazy, yet substantial.

Obvious exits: -East -South -West
Shagrath enters from the west.

< 1101h/1101H 148v/153V Pos: standing >
Adrift in a Plane of Mist
   Here, just as in the rest of this strange plane, the odd creatures

continue to scamper below ones feet, irritating, but hardley threatening.

The mists continue to drift, almost like the waves on an ocean, sending

waves of nausea through most people's bodies, thusly annoying the common

adventurer even worse.

Obvious exits: -North -East -South -West
A shade tiger moves with a blur through the mists.
A tiny mist creature scampers beneath the feet here.
Shagrath enters from the north.

< 1101h/1101H 146v/153V Pos: standing >

< 1101h/1101H 149v/153V Pos: standing >
You quickly scan the area.
Pille who is close by to your south.
Wicks who is close by to your south.
A hunter guard adventurer who is close by to your south.
A tiny mist creature who is not far off to your south.
Snent who is rather far off to your south.
A tiny mist creature who is close by to your west.
An ethereal falcon who is close by to your west.
A large gorgon who is close by to your west.

< 1101h/1101H 150v/153V Pos: standing >

< 1101h/1101H 153v/153V Pos: standing >
A Break in the Mists
   The hazy mist of this strange plane seems to break away, almost

flow from the center of the area, as if being pushed back by some

unseen force.  The roaming creatures and entities of the plane also

avoid this portion of the ethereal landmass, providing a small haven

for wanderers needing a suitable resting spot.

Obvious exits: -North -East -South -West
(Q)Wicks, the infamous mercenary, leads a group of adventurers here.
A Myrabolan hunter guard rests with his fellow companions here.
Shagrath enters from the north.

< 1101h/1101H 151v/153V Pos: standing >
You quickly scan the area.
A tiny mist creature who is close by to your north.
A HUGE mist creature who is close by to your east.
Pille who is close by to your south.
A tiny mist creature who is close by to your south.
Snent who is a brief walk away to your south.

< 1101h/1101H 151v/153V Pos: standing >
Pille enters from the south.

< 1101h/1101H 151v/153V Pos: standing >
A Break in the Mists
Obvious exits: -North -East -South -West
Pille Magister Equitum of The Empire (Orc)(medium) stands in mid-air here.
Shagrath Legionnaire of The Empire (Duergar)(medium) stands in mid-air here.
(Q)Wicks, the infamous mercenary, leads a group of adventurers here.
A Myrabolan hunter guard rests with his fellow companions here.

< 1101h/1101H 151v/153V Pos: standing >
Pille sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
Pille says 'what now'

< 1101h/1101H 151v/153V Pos: standing >
Pille looks at a hunter guard adventurer.

< 1101h/1101H 153v/153V Pos: standing >
[Damage: 213 ] A hunter guard adventurer makes a strange sound as you place a flaming dagger [poor] in his back.

< 1101h/1101H 153v/153V Pos: standing >
< T: Jixad TP: sta TC:excellent E: hunter sta EP:  small wounds >
 Sparks...  flashing lights...  you cannot concentrate!
[Damage: 43 ] Your mighty pierce wounds a hunter guard adventurer.
A hunter guard adventurer dodges your futile attack.
You miss a hunter guard adventurer.

< 1101h/1101H 153v/153V Pos: standing >
< T: Jixad TP: sta TC:excellent E: hunter sta EP:  small wounds >
 A hunter guard adventurer's feeble punch grazes you.
You feel your skin soften and return to normal.
A hunter guard adventurer's punch grazes you.
A hunter guard adventurer's crude punch grazes you.
[Damage:  2 ] A hunter guard adventurer suffers from contact with the aura about you.
A hunter guard adventurer's punch wounds you.
[Damage:  3 ] A hunter guard adventurer suffers from contact with the aura about you.

< 1080h/1101H 153v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  small wounds >
 Pille starts casting an offensive spell.

< 1080h/1101H 153v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  small wounds >
 Wicks assists a hunter guard adventurer heroically.
Wicks suddenly attacks YOU!
Wicks's weak punch grazes you.

< 1076h/1101H 153v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  small wounds >
 You attempt to flee...
Adrift in a Plane of Mist
   Here, just as in the rest of this strange plane, the odd creatures

continue to scamper below ones feet, irritating, but hardley threatening.

The mists continue to drift, almost like the waves on an ocean, sending

waves of nausea through most people's bodies, thusly annoying the common

adventurer even worse.

Obvious exits: -North -East -South -West
Shagrath enters from the east.
You flee westward!

< 1079h/1101H 129v/153V Pos: standing >
Adrift in a Plane of Mist
   The irratation of the place is intense, nearly like the ethereal

void itself, but there still seems to be some landmarks of the senses

available for those to navigate by.  A heat somewhere to the north,

some noises from the west, small things yet enough to keep one from

becoming compeletely lost.

Obvious exits: -North -East -South -West
Shagrath enters from the north.

< 1080h/1101H 127v/153V Pos: standing >
Adrift in a Plane of Mist
   The mists continue as always here, drifting endlessly across an

almost infinite seeming area of space.  Strangely, even though the

terrain never really changes, the sudden thoughts of falling enter

ones mind, falling forever, beyond clouds, beyond everything.  The

action of looking downward, however, displays nothing but mist

between ones feet, hazy, yet substantial.

Obvious exits: -North -East -South
Shagrath enters from the north.

< 1082h/1101H 125v/153V Pos: standing >
You sigh loudly.

< 1083h/1101H 125v/153V Pos: standing >
Adrift in a Plane of Mist
   The irratation of the place is intense, nearly like the ethereal

void itself, but there still seems to be some landmarks of the senses

available for those to navigate by.  A heat somewhere to the north,

some noises from the west, small things yet enough to keep one from

becoming compeletely lost.

Obvious exits: -North -East -South -West
Shagrath enters from the south.

< 1086h/1101H 124v/153V Pos: standing >
Adrift in a Plane of Mist
   Here, just as in the rest of this strange plane, the odd creatures

continue to scamper below ones feet, irritating, but hardley threatening.

The mists continue to drift, almost like the waves on an ocean, sending

waves of nausea through most people's bodies, thusly annoying the common

adventurer even worse.

Obvious exits: -North -East -South -West
Shagrath enters from the south.

< 1087h/1101H 122v/153V Pos: standing >
Adrift in a Plane of Mist
   The mist continues to flow about the area, appearing as an ethereal

fog, just forming a solid enough space to hold one up instead of

sending one falling for an eternity in some strange plane of existence.

The odd purple creatures of the mist continue to thrive throughout

the plane, surviving by attacking and consuming anything smaller

then themselves.

Obvious exits: -North -East -South
Shagrath enters from the east.

< 1093h/1101H 122v/153V Pos: standing >
You quickly scan the area.
Pille who is close by to your east.
Wicks who is not far off to your east.

< 1097h/1101H 123v/153V Pos: standing >

< 1101h/1101H 124v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 1101h/1101H 125v/153V Pos: standing >
Adrift in a Plane of Mist
   Here, just as in the rest of this strange plane, the odd creatures

continue to scamper below ones feet, irritating, but hardley threatening.

The mists continue to drift, almost like the waves on an ocean, sending

waves of nausea through most people's bodies, thusly annoying the common

adventurer even worse.

Obvious exits: -North -East -South -West
Shagrath enters from the west.

< 1101h/1101H 124v/153V Pos: standing >
A Break in the Mists
   The hazy mist of this strange plane seems to break away, almost

flow from the center of the area, as if being pushed back by some

unseen force.  The roaming creatures and entities of the plane also

avoid this portion of the ethereal landmass, providing a small haven

for wanderers needing a suitable resting spot.

Obvious exits: -North -East -South -West
(Q)Wicks, the infamous mercenary, leads a group of adventurers here.
A Myrabolan hunter guard rests with his fellow companions here.
Shagrath enters from the west.

< 1101h/1101H 122v/153V Pos: standing >
A hunter guard adventurer suddenly attacks YOU!
A hunter guard adventurer's crude punch grazes you.
[Damage:  2 ] A hunter guard adventurer suffers from contact with the aura about you.
A hunter guard adventurer's weak punch grazes you.
[Damage:  1 ] A hunter guard adventurer suffers from contact with the aura about you.

< 1088h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 Wicks assists a hunter guard adventurer heroically.
Wicks suddenly attacks YOU!
Wicks's punch wounds you.

< 1078h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 1080h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 You are already standing.

< 1082h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 Yes, but WHAT do you want to gsay?

< 1083h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 You no longer see spots.

< 1086h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 A hunter guard adventurer's punch grazes you.
[Damage:  1 ] A hunter guard adventurer suffers from contact with the aura about you.
A hunter guard adventurer's weak punch grazes you.
[Damage:  1 ] A hunter guard adventurer suffers from contact with the aura about you.
You dodge a hunter guard adventurer's vicious attack.
A hunter guard adventurer's crude punch grazes you.
[Damage:  2 ] A hunter guard adventurer suffers from contact with the aura about you.

< 1072h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 A hunter guard adventurer dodges your futile attack.
[Damage: 35 ] Your mighty whip strikes a hunter guard adventurer.
You miss a hunter guard adventurer.
Pille enters from the west.

< 1073h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 Wicks's crude punch wounds you.
Your ring of protection was damaged from the massive blow!
Wicks's punch grazes you.
Wicks's decent punch wounds you.
[Damage: 12 ] You get the best of Wicks as he headbutts you.

< 1038h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 
< 1041h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 You are already standing.

< 1042h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  few wounds >
 [Damage: 285 ] You leave a huge, red swollen lump on a hunter guard adventurer's temple.

< 1047h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  nasty wounds >
 Pille starts casting an offensive spell.

< 1049h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  nasty wounds >
 You parry a hunter guard adventurer's lunge at you.
You play with a hunter guard adventurer before lunging into an offensive routine!
[Damage: 42 ] Your mighty pierce strikes a hunter guard adventurer.
You miss a hunter guard adventurer.
A hunter guard adventurer's crude punch grazes you.
[Damage:  2 ] A hunter guard adventurer suffers from contact with the aura about you.
You parry a hunter guard adventurer's lunge at you.

< 1044h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  nasty wounds >
 You parry Wicks's lunge at you.
Wicks's weak punch grazes you.
You parry Wicks's lunge at you.
Wicks's crude punch wounds you.
You miss a hunter guard adventurer.
[Damage: 16 ] Your whip wounds a hunter guard adventurer.
You miss a hunter guard adventurer.

< 1029h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  nasty wounds >
 Shagrath starts casting an offensive spell.

< 1032h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  nasty wounds >
 Pille completes his spell...
Pille utters the words 'buoblg qrunsoqpze yugh'
Pille's fist beats the life out of a hunter guard adventurer, blood pours from his body!

< 1033h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  awful >
 Shagrath completes his spell...
Shagrath utters the word 'gjifal'
Shagrath unleashes light in a focused, searing ray at a hunter guard adventurer!

< 1038h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  awful >
 Pille sings a song to protect him from the world.
You feel your skin harden to stone.
Bands of AMAZINGLY strong armor wrap around you.
Pille starts casting an offensive spell.

< 1041h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  awful >
 You parry a hunter guard adventurer's lunge at you.
A hunter guard adventurer's feeble punch grazes you.
A hunter guard adventurer's feeble punch grazes you.
You dodge a hunter guard adventurer's vicious attack.

< 1040h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  awful >
 Shagrath starts casting a spell.

< 1041h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  awful >
 Wicks's punch grazes you.
Wicks's punch grazes you.
You parry Wicks's lunge at you.
As Wicks attempts to attack you, you intercept the attack with your hands and twist Wicks's arm!
Wicks's feeble punch grazes you.

< 1037h/1101H 123v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: hunter sta EP:  awful >
 You miss a hunter guard adventurer.
Sparks...  flashing lights...  you cannot concentrate!
You score a CRITICAL HIT!!!!!
[Damage: 85 ] The crack of your whip is the last thing a hunter guard adventurer hears before death.
A hunter guard adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a hunter guard adventurer dies in agony.
Shagrath stops chanting abruptly!
Pille stops chanting abruptly!
Kick who?

< 1038h/1101H 123v/153V Pos: standing >
You are already standing.

< 1039h/1101H 123v/153V Pos: standing >
You're still spinning in circles from your last headbutt.

< 1053h/1101H 125v/153V Pos: standing >
Shagrath gets a few coins from the corpse of a hunter guard adventurer.

< 1056h/1101H 126v/153V Pos: standing >
Shagrath puts a small pile of coins into a rugged adventurers satchel.

< 1058h/1101H 126v/153V Pos: standing >
Pille starts casting an offensive spell.

< 1061h/1101H 127v/153V Pos: standing >
Wicks's punch grazes you.
Wicks's feeble punch grazes you.

< 1060h/1101H 128v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: wicks sta EP: few scratches >
 Pardon?

< 1063h/1101H 128v/153V Pos: standing >
< T: Jixad TP: sta TC:few scratches E: wicks sta EP: few scratches >
 [Damage: 285 ] You leave a huge, red swollen lump on Wicks's temple.
Wicks is stunned!

< 1069h/1101H 128v/153V Pos: standing >
Pille sings a song to protect him from the world.
Pille completes his spell...
Pille utters the words 'buoblg qrunsoqpze yugh'
Pille's fist beats the life out of Wicks, blood pours from his body!

< 1078h/1101H 129v/153V Pos: standing >
A Dwarf enters from the south.

< 1080h/1101H 130v/153V Pos: standing >
Pille starts casting an offensive spell.

< 1087h/1101H 131v/153V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
The flames cause your skin to smoke!
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
Pille blocks Wicks's lunge at him.
Wicks's punch grazes Pille.

< 955h/1101H 132v/153V Pos: standing >
<A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
The flames cause your skin to smoke!
A Dwarf unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 809h/1101H 132v/153V Pos: standing >
<A Dwarf suddenly attacks YOU!
A Dwarf misses you.

< 810h/1101H 132v/153V Pos: standing >
<You miss someone.
[Damage:  1 ] Your weak whip grazes a Halfling.
You miss a Halfling.

< 810h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: A Halfling sta EP: few scratches >
 You no longer see spots.

< 810h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: someone sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'gjifal'
The flames cause your skin to smoke!
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 668h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: A Halfling sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 668h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: someone sta EP: few scratches >
 Someone misses you.
Someone misses you.
Someone misses you.
Sorry, you aren't allowed to do that in combat.

< 668h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: A Halfling sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 668h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: A Halfling sta EP: few scratches >
 Pille completes his spell...
Pille utters the words 'buoblg qrunsoqpze yugh'
Pille's fist beats the life out of Wicks, blood pours from his body!
You are already standing.

< 668h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: few wounds E: A Halfling sta EP: few scratches >
 A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
The flames cause your skin to smoke!
A Dwarf unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
You switch opponents!

< 528h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
 Wicks's weak punch grazes Pille.
Wicks's punch grazes Pille.
A Halfling starts casting an offensive spell.

< 528h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
 Wicks dodges Pille's attack.
Pille misses Wicks.

< 528h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: excellent >
 You parry a Dwarf's lunge at you.
You play with a Dwarf before lunging into an offensive routine!
Sparks...  flashing lights...  you cannot concentrate!
You miss a Dwarf.
A flaming dagger [poor] slices through the air with incredible ease!
[Damage:  1 ] Your weak pierce grazes a Dwarf.
A Dwarf's feeble slash grazes you.
You feel your skin soften and return to normal.
A Dwarf's slash grazes you.
A Dwarf's slash grazes you.
The globe around a Dwarf's body flares as it bears the brunt of your assault!
Pille attempts to flee.
Pille leaves east.

< 523h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'gjifal'
The flames cause your skin to smoke!
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!

< 393h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: few scratches >
 Wicks suddenly attacks YOU!
Wicks's crude punch strikes you.
Shagrath slowly fades away...

< 380h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: few scratches >
 A Dwarf's kick crashes into your chest.
The globe around a Dwarf's body flares as it bears the brunt of your assault!

< 372h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: few scratches >
 You miss a Dwarf.
You miss a Dwarf.
You miss a Dwarf.

< 373h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: few scratches >
 Someone misses you.
Someone misses you.
Pille enters from the east.

< 373h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: nasty wounds E: A Dwarf sta EP: few scratches >
 Pille sings a song to protect him from the world.
Pille's skin seems to turn to stone.
You feel your skin harden to stone.
A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
The flames cause your skin to smoke!
A Dwarf unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
A Halfling starts casting an offensive spell.
Pille leaves south.

< 248h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'gjifal'
The flames cause your skin to smoke!
A Halfling unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
You wish that your wounds would stop BLEEDING so much!

< 125h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: awful E: A Dwarf sta EP: few scratches >
 You are already standing.

< 125h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: awful E: A Dwarf sta EP: few scratches >
 A Dwarf's slash grazes you.
You wish that your wounds would stop BLEEDING so much!
A Dwarf's feeble slash grazes you.
You wish that your wounds would stop BLEEDING so much!
A Dwarf's slash grazes you.
You wish that your wounds would stop BLEEDING so much!
A Dwarf's feeble slash grazes you.
You wish that your wounds would stop BLEEDING so much!
A Dwarf's slash grazes you.
You wish that your wounds would stop BLEEDING so much!

< 120h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: awful E: A Dwarf sta EP: few scratches >
 You are already standing.

< 121h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: awful E: A Dwarf sta EP: few scratches >
 
< 121h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: awful E: A Dwarf sta EP: few scratches >
 You are already standing.

< 121h/1101H 132v/153V Pos: standing >
< T: Jixad TP: sta TC: awful E: A Dwarf sta EP: few scratches >
 A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
The flames cause your skin to smoke!
You see a fatally blinding light!
Your flaming dagger [poor] melted from the intense heat!
Your drow-made obsidian chestplate melted from the intense heat!
Your glowing rune covered mask [poor] melted from the intense heat!