<floating about head>a bright green ioun stone[458h 33m 42s]
<worn as a badge> an ever-watching eye [superior] (glowing) (humming) [75%]
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming) [70%]
<worn on eyes> a pair of goggles of faerie sight (magic) [42%]
<worn in ear> a strip of Tiamat's flesh (magic) (glowing) [59%]
<worn in ear> a strip of Tiamat's flesh (magic) (glowing) [87%]
<worn on face> a splintered dragon scale
<worn around neck> a spectral holy symbol of Berronar Truesilver of agility enchanted by Ixy [26%]
<worn around neck> a spectral holy symbol of Berronar Truesilver of wisdom enchanted by Ixy
<worn on body> some bandedmail bearing a cloak and dagger crest [85%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> the ancient quiver of Oberon, the elven king (humming) (illuminating)
<worn about waist> a waistband of rock and stone [superior] (magic) [87%]
<worn on belt buckle>the black heart of Morklar [superior] (magic) [71%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing)
<worn around wrist> a smooth bracelet of dwarven kind (magic)
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the gloves of warding (magic)
<worn on finger> the ring of the mind flayer [poor] (magic) (glowing)
<worn on finger> the ring of illusions enchanted by Xanan (magic) [71%]
<primary weapon> the sphere of wind (magic) (glowing)[159h 37m 30s]
<worn on legs> some stitched leggings of the Knights of the Raven [poor] (magic) [50%]
<worn on feet> some enchanted boots [superior] (magic)
*Lurt - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a dwarf merchant is standing here, busy with his own matters.(Red Aura)
(Q)A small wizened old man is here wondering what your up to. (minion) (Gold Aura)
Aceldama Jedi of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kalei Aegis of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 863h/863H 262v/264V Pos: standing >
Bend in a Frozen River
Obvious exits: -N -E -S -W
The caretaker enters from the south.
Noz enters from the south.
< 863h/863H 260v/264V Pos: standing >
The river passes through a broad expanse of plains.
You extend your sights eastward.
A Frozen River
Obvious exits: -N -E -S -W
A tall thin creature that blends in with the snow looks for some food.(Red Aura)
There is a slight disturbance in nature.
< 863h/863H 260v/264V Pos: standing >
< 863h/863H 264v/264V Pos: standing >
Rolling Hills
Obvious exits: -N -E -S -W
The caretaker enters from the north.
Noz enters from the north.
< 863h/863H 262v/264V Pos: standing >
Hills on the edges of a broad expanse of plains.
You extend your sights eastward.
Rolling Hills
Obvious exits: -N -E -S -W
< 863h/863H 262v/264V Pos: standing >
Rolling Hills
Obvious exits: -N -E -S -W
The caretaker enters from the west.
Noz enters from the west.
Vokir sneaks in from the west.
Rif sneaks in from the west.
< 863h/863H 260v/264V Pos: standing >
A broad expanse of plains.
You extend your sights eastward.
Farmlands in the Icy Tundra
Obvious exits: -N -E -S -W
A frost giant farmer tils a pitiful plot of land.
< 863h/863H 260v/264V Pos: standing >
< 863h/863H 264v/264V Pos: standing >
Farmlands in the Icy Tundra
Obvious exits: -N -E -S -W
A frost giant farmer tils a pitiful plot of land.
The caretaker enters from the west.
Noz enters from the west.
< 863h/863H 262v/264V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
< 863h/863H 262v/264V Pos: standing >
A frost giant farmer suddenly attacks Noz!
< 863h/863H 262v/264V Pos: standing >
The Torvald river splits the valley neatly in two.
You extend your sights northward.
A Frozen River
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 863h/863H 262v/264V Pos: standing >
You start chanting...
You snap into visibility.
< 863h/863H 262v/264V Pos: standing >
< 863h/863H 262v/264V Pos: standing >
Kalei starts casting a spell.
< 863h/863H 262v/264V Pos: standing >
Casting: sunray
< 863h/863H 262v/264V Pos: standing >
You complete your spell...
[Damage: 130 ] You unleash light in a focused, searing ray at a frost giant farmer!
< 863h/863H 262v/264V Pos: standing >
Noz attacks a frost giant farmer. [5 hits]
< 863h/863H 262v/264V Pos: standing >
A frost giant farmer hits Noz with a mighty kick to his chest.
A frost giant farmer attacks Noz. [0 hits]
A dwarf merchant assists Noz heroically.
A dwarf merchant snaps into visibility.
< 863h/863H 262v/264V Pos: standing >
Vokir starts casting an offensive spell.
< 863h/863H 262v/264V Pos: standing >
A dwarf merchant snaps into visibility.
A dwarf merchant attacks a frost giant farmer. [5 hits]
< 863h/863H 262v/264V Pos: standing >
You start chanting...
< 863h/863H 262v/264V Pos: standing >
Kalei completes his spell...
Kalei utters the words 'continual light'
The room lights up!
< 863h/863H 262v/264V Pos: standing >
Vokir completes his spell...
Vokir utters the word 'gjifal'
Vokir unleashes light in a focused, searing ray at a frost giant farmer!
< 863h/863H 262v/264V Pos: standing >
Casting: sunray
A dwarf merchant slips beneath a frost giant farmer's guard dealing a vicious attack!!
A dwarf merchant slips beneath a frost giant farmer's guard dealing a vicious attack!!
A dwarf merchant attacks a frost giant farmer. [5 hits]
< 863h/863H 262v/264V Pos: standing >
You complete your spell...
[Damage: 130 ] You unleash light in a focused, searing ray at a frost giant farmer!
< 863h/863H 262v/264V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 863h/863H 262v/264V Pos: standing >
Autosaving...
< 863h/863H 262v/264V Pos: standing >
Kalei sits down in a comfortable spot.
Vokir starts casting an offensive spell.
< 863h/863H 264v/264V Pos: standing >
A fensir enters from the east.
A dwarf merchant stabs viciously at a frost giant farmer, whose lifeless body falls to the ground.
A frost giant farmer is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a frost giant farmer.
Vokir stops chanting abruptly!
Kalei takes out his holy symbol and begins praying intently.
< 863h/863H 264v/264V Pos: standing >
Noz gets something from the corpse of a frost giant farmer.
< 863h/863H 264v/264V Pos: standing >
the corpse of a frost giant farmer appears to be empty.
< 863h/863H 264v/264V Pos: standing >
You don't have anything to put in it.
< 863h/863H 264v/264V Pos: standing >
Kalei raises his holy symbol and smiles broadly.
< 863h/863H 264v/264V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
< 863h/863H 264v/264V Pos: standing >
< 863h/863H 264v/264V Pos: standing >
< 863h/863H 264v/264V Pos: standing >
Kalei clambers to his feet.
The farmland runs up to the base of the Great Plateau.
You extend your sights eastward.
Plains in the Shadow of the Great Plateau
Obvious exits: -N -S -W
A frost giant farmer tils a pitiful plot of land.
< 863h/863H 264v/264V Pos: standing >
Your group consists of (11/30):
( Head) 863/863 hit, 264/264 move Morrigu
(Front) Gimran
(Front) 1385/1385 hit, 234/234 move Rif
(Front) 1042/1042 hit, 317/317 move Rukkus
(Front) 924/924 hit, 284/284 move Vokir
(Front) 745/745 hit, 187/187 move Someone
(Front) 823/823 hit, 225/225 move Lurt
(Front) 1473/1473 hit, 255/255 move Noz
(Front) 612/612 hit, 283/283 move Kalei
(Front) 722/722 hit, 120/120 move Aceldama
(Front) 1766/1766 hit, 147/147 move The caretaker
< 863h/863H 264v/264V Pos: standing >
The Torvald river splits the valley neatly in two.
You extend your sights northward.
A Frozen River
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
< 863h/863H 264v/264V Pos: standing >
< 863h/863H 264v/264V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 863h/863H 264v/264V Pos: standing >
The farmland runs up to the base of the Great Plateau.
You extend your sights eastward.
Plains in the Shadow of the Great Plateau
Obvious exits: -N -S -W
A frost giant farmer tils a pitiful plot of land.
< 863h/863H 264v/264V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Noz.
Plains in the Shadow of the Great Plateau
Obvious exits: -N -S -W
A frost giant farmer tils a pitiful plot of land.
The caretaker enters from the west.
Noz enters from the west.
< 863h/863H 262v/264V Pos: standing >
The Torvald river collects in a jagged pool of ice.
You extend your sights northward.
A Wide Pool of Jagged Ice
Obvious exits: -S -W -U
< 863h/863H 262v/264V Pos: standing >
Noz is knocked to the ground by a frost giant farmer's mighty bash!
A frost giant farmer attacks Noz. [1 hits]
< 863h/863H 262v/264V Pos: standing >
A Wide Pool of Jagged Ice
Obvious exits: -S -W -U
The caretaker enters from the south.
< 863h/863H 260v/264V Pos: standing >
Plains in the Shadow of the Great Plateau
Obvious exits: -N -S -W
Noz - The Resistance (Minotaur)(huge) sits in mid-air here, fighting a frost giant farmer.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
A frost giant farmer stands here, fighting Noz.
Kalei sneaks in from the north.
The caretaker enters from the north.
< 863h/863H 262v/264V Pos: standing >
You start chanting...
You snap into visibility.
< 863h/863H 262v/264V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Aceldama.
A fensir enters from the west.
< 863h/863H 262v/264V Pos: standing >
Casting: sunray
Aceldama gives an order to his followers.
The caretaker heroically rescues Noz.
< 863h/863H 262v/264V Pos: standing >
You complete your spell...
[Damage: 137 ] You unleash light in a focused, searing ray at a frost giant farmer!
The caretaker attacks a frost giant farmer. [8 hits]
< 863h/863H 262v/264V Pos: standing >
A frost giant farmer attacks the caretaker. [0 hits]
< 863h/863H 262v/264V Pos: standing >
You start chanting...
< 863h/863H 262v/264V Pos: standing >
The caretaker attacks a frost giant farmer. [6 hits]
< 863h/863H 262v/264V Pos: standing >
Kalei starts casting a spell.
< 863h/863H 262v/264V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Noz.
Casting: sunray
Rif starts playing Lyrical Instrument of Time and singing aloud.
< 863h/863H 262v/264V Pos: standing >
You complete your spell...
[Damage: 145 ] You unleash light in a focused, searing ray at a frost giant farmer!
< 863h/863H 262v/264V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 863h/863H 262v/264V Pos: standing >
A faint hum can be heard from the sphere of wind you are carrying.
< 863h/863H 262v/264V Pos: standing >
The caretaker attacks a frost giant farmer. [8 hits]
< 863h/863H 262v/264V Pos: standing >
Noz clambers to his feet.
< 863h/863H 262v/264V Pos: standing >
Rif suddenly breaks out a quick verse from their repitiore of songs...
Rif sings a song to protect him from the world.
Rif twirls around gracefully.
Rif's skin seems to turn to stone.
a vampire necromancer begins to shimmer.
a vampire necromancer's skin seems to turn to stone.
Vokir begins to shimmer.
Lurt begins to shimmer.
Lurt's skin seems to turn to stone.
The caretaker begins to shimmer.
The caretaker's skin seems to turn to stone.
Aceldama begins to shimmer.
Kalei begins to shimmer.
Kalei's skin seems to turn to stone.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
< 863h/863H 262v/264V Pos: standing >
Kalei completes his spell...
Kalei utters the words 'continual light'
The room lights up!
< 863h/863H 262v/264V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
< 863h/863H 264v/264V Pos: standing >
The caretaker easily ducks under a frost giant farmer's lame kick.
A frost giant farmer attacks the caretaker. [1 hits]
The caretaker attacks a frost giant farmer. [7 hits]
< 863h/863H 264v/264V Pos: standing >
Kalei sits down in a comfortable spot.
You start chanting...
You snap into visibility.
< 863h/863H 264v/264V Pos: standing >
Kalei takes out his holy symbol and begins praying intently.
< 863h/863H 264v/264V Pos: standing >
A frost giant farmer is incapacitated and will slowly die, if not aided.
A frost giant farmer slumps to the ground.
The caretaker attacks a frost giant farmer. [2 hits]
< 863h/863H 264v/264V Pos: standing >
Casting: sunray
< 863h/863H 264v/264V Pos: standing >
You complete your spell...
a frost giant farmer seems to be blinded!
[Damage: 144 ] A frost giant farmer is struck by your ray of sunlight, and is destroyed instantly!
A frost giant farmer is dead! R.I.P.
You receive your share of experience.
The last gasps of a frost giant farmer cause a sickening chill to run up your spine.
< 863h/863H 264v/264V Pos: standing >
Noz gets something from the corpse of a frost giant farmer.
< 863h/863H 264v/264V Pos: standing >
Rif sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Rif's soothing song!
< 863h/863H 264v/264V Pos: standing >
Kalei raises his holy symbol and smiles broadly.
< 863h/863H 264v/264V Pos: standing >
Kalei clambers to his feet.
the corpse of a frost giant farmer appears to be empty.
< 863h/863H 264v/264V Pos: standing >
Rif starts playing Lyrical Instrument of Time and singing aloud.
You don't have anything to put in it.
< 863h/863H 264v/264V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Noz.
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
You muster up your lungpower and scream "MOVING!!!".
< 863h/863H 264v/264V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 863h/863H 264v/264V Pos: standing >
Plains in the Shadow of the Great Plateau
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a frost giant farmer is lying here.
A short and ugly looking troll wanders about.
Rif - The Resistance (Barbarian)(large) stands in mid-air here.(Red Aura)
A vampire necromancer is standing here, busy with his own matters.(Gold Aura)
Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
*Lurt - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
(Q)A small wizened old man is here wondering what your up to. (minion) (Gold Aura)
Aceldama Jedi of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kalei Aegis of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Noz - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
< 863h/863H 264v/264V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Aceldama.
< 863h/863H 264v/264V Pos: standing >
The Torvald river collects in a jagged pool of ice.
You extend your sights northward.
A Wide Pool of Jagged Ice
Obvious exits: -S -W -U
< 863h/863H 264v/264V Pos: standing >
A Wide Pool of Jagged Ice
Obvious exits: -S -W -U
The caretaker enters from the south.
Noz enters from the south.
Vokir sneaks in from the south.
< 863h/863H 262v/264V Pos: standing >
Your group consists of (11/30):
( Head) 863/863 hit, 262/264 move Morrigu
(Front) Gimran
(Front) 1385/1385 hit, 232/234 move Rif
(Front) 1042/1042 hit, 315/317 move Rukkus
(Front) 924/924 hit, 282/284 move Vokir
(Front) 745/745 hit, 185/187 move Nib
(Front) 823/823 hit, 223/225 move Lurt
(Front) 1473/1473 hit, 253/255 move Noz
(Front) 612/612 hit, 281/283 move Kalei
(Front) 722/722 hit, 118/120 move Aceldama
(Front) 1773/1766 hit, 137/147 move The caretaker
< 863h/863H 262v/264V Pos: standing >
Rif sings a song to make your heart swell with pride.
Your spell casting seems faster...
< 863h/863H 262v/264V Pos: standing >
A frozen waterfall.
You extend your sights upward.
A Frozen Waterfall
Obvious exits: -U -D
< 863h/863H 264v/264V Pos: standing >
A Frozen Waterfall
Obvious exits: -U -D
Kalei enters from below.
The caretaker enters from below.
Noz floats in from below.
< 863h/863H 262v/264V Pos: standing >
Atop a Large Icy Waterfall
Obvious exits: -E -S -D
Aceldama sneaks in from below.
The caretaker enters from below.
Noz floats in from below.
< 863h/863H 258v/264V Pos: standing >
You no longer feel like a hero.
You no longer feel like a hero.
Rif starts playing Lyrical Instrument of Time and singing aloud.
< 863h/863H 258v/264V Pos: standing >
You see nothing special...
< 863h/863H 264v/264V Pos: standing >
A small clearing at the base of an earthen rampart.
You extend your sights eastward.
Outside a Large Iron Gate
Obvious exits: -N# -E -S -W
< 863h/863H 264v/264V Pos: standing >
Outside a Large Iron Gate
Obvious exits: -N# -E -S -W
The caretaker enters from the west.
A dwarf merchant sneaks in from the west.
Noz enters from the west.
< 863h/863H 262v/264V Pos: standing >
The gate is closed.
A large iron gate leads inside a camp of frost giants.
The closed gate blocks your farsight.
< 863h/863H 262v/264V Pos: standing >
Ok.
< 863h/863H 264v/264V Pos: standing >
The gate is open.
A large iron gate leads inside a camp of frost giants.
You extend your sights northward.
A Large Iron Gate Set in an Earthen Rampart
Obvious exits: -E -S -W
[2] The corpse of a frost giant soldier is lying here.
< 863h/863H 264v/264V Pos: standing >
A Large Iron Gate Set in an Earthen Rampart
Obvious exits: -E -S -W
[2] The corpse of a frost giant soldier is lying here.
Kalei enters from the south.
Aceldama sneaks in from the south.
The caretaker enters from the south.
Noz enters from the south.
< 863h/863H 262v/264V Pos: standing >
The rampart runs near a large rock outcropping.
You extend your sights eastward.
End of an Earthen Rampart
Obvious exits: -N -W
[2] The corpse of a frost giant soldier is lying here.
< 863h/863H 262v/264V Pos: standing >
Ok.
< 863h/863H 262v/264V Pos: standing >
Rif sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Rif's soothing song!
< 863h/863H 262v/264V Pos: standing >
End of an Earthen Rampart
Obvious exits: -N -W
[2] The corpse of a frost giant soldier is lying here.
Kalei enters from the west.
The caretaker enters from the west.
Noz enters from the west.
Rif sneaks in from the west.
< 863h/863H 263v/264V Pos: standing >
Several huge frost giants guard a large mithril gate.
You extend your sights northward.
Outside a Huge Mithril Gate
Obvious exits: -N -S
[2] The corpse of a huge frost giant guard is lying here.
< 863h/863H 263v/264V Pos: standing >
A faint hum can be heard from the orb of the sea carried by Aceldama.
< 863h/863H 263v/264V Pos: standing >
< 863h/863H 263v/264V Pos: standing >
Outside a Huge Mithril Gate
Obvious exits: -N -S
[2] The corpse of a huge frost giant guard is lying here.
Kalei enters from the south.
The caretaker enters from the south.
Lurt sneaks in from the south.
Noz enters from the south.
< 863h/863H 262v/264V Pos: standing >
The gate is open.
A huge mithril gate leads into a cavern.
You extend your sights northward.
Chamber of the War Council
Obvious exits: -N -E -S
The corpse of the high priest is lying here.
The corpse of a frost giant general is lying here.
[2] The corpse of a frost giant jarl is lying here.
< 863h/863H 262v/264V Pos: standing >
Aceldama starts casting a spell.
< 863h/863H 264v/264V Pos: standing >
Chamber of the War Council
Obvious exits: -N -E -S
The corpse of the high priest is lying here.
The corpse of a frost giant general is lying here.
[2] The corpse of a frost giant jarl is lying here.
Kalei enters from the south.
Lurt sneaks in from the south.
Noz enters from the south.
Vokir sneaks in from the south.
< 863h/863H 263v/264V Pos: standing >
A fog enshrouded room.
You extend your sights northward.
A Fog-Enshrouded Throne Room
Obvious exits: -S
Fresh blood splatters cover the area.
A large rune-covered stone protrudes from the ground here. (magic)
A magical fountain bubbles here. (magic) (glowing)
A Duergar (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here. (paralyzed)
A muscular flame salamander slithers about the room waiting for orders. (paralyzed) (minion) (Red Aura)
A Drow Elf (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A water elemental is here, roaming his native plane. (paralyzed) (minion)
< 863h/863H 263v/264V Pos: standing >
A Fog-Enshrouded Throne Room
Obvious exits: -S
Fresh blood splatters cover the area.
A large rune-covered stone protrudes from the ground here. (magic)
A magical fountain bubbles here. (magic) (glowing)
A Duergar (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here. (paralyzed)
A muscular flame salamander slithers about the room waiting for orders. (paralyzed) (minion) (Red Aura)
A Drow Elf (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A water elemental is here, roaming his native plane. (paralyzed) (minion)
Kalei enters from the south.
Noz enters from the south.
< 863h/863H 262v/264V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Noz charges through the room and crashes into a Duergar! You hear the sound of breaking bones!
Noz charges wildly into a Duergar!
You start chanting...
You snap into visibility.
A dwarf merchant snaps into visibility.
A dwarf merchant dances an acrobatic maneuver in battle, and trips up a Drow Elf!
< 863h/863H 264v/264V Pos: standing >
Rif sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Rif's soothing song!
< 863h/863H 264v/264V Pos: standing >
You snap into visibility.
Casting: sunray
a vampire necromancer's body appears to recover from the affects of the potion.
The green mist around your body fades.
< 863h/863H 264v/264V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 82 ] You unleash light in a focused, searing ray at a Duergar!
A dwarf merchant snaps into visibility.
A dwarf merchant slips beneath a Drow Elf's guard dealing a vicious attack!!
A dwarf merchant's gladius called 'Backstabber' begins to hum.
A dwarf merchant quickly vanishes and reappears behind a Drow Elf!
A dwarf merchant places a gladius called 'Backstabber' in the back of a Drow Elf, resulting in some strange noises and some blood.
A dwarf merchant slips beneath a Drow Elf's guard dealing a vicious attack!!
A dwarf merchant attacks a Drow Elf. [7 hits]
Hint: Type "spells" to see what spells your class is able to use.
A vampire necromancer moves in the shadows, suddenly reappearing behind a Drow Elf!
< 863h/863H 264v/264V Pos: standing >
A dwarf merchant's gladius called 'Backstabber' flashes into the path of a Drow Elf's attack, then a dwarf merchant delivers a graceful counter-attack!
A dwarf merchant snaps into visibility.
A Drow Elf attacks a dwarf merchant. [0 hits]
A Duergar's body quivers as Noz's hit strikes deep!
Noz attacks a Duergar. [3 hits]
Kalei starts casting an offensive spell.
< 863h/863H 264v/264V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
< 863h/863H 264v/264V Pos: standing >
Vokir starts casting a spell.
< 863h/863H 264v/264V Pos: standing >
Kalei completes his spell...
Kalei utters the words 'yjrr pabraw'
Kalei's spell flows around a Drow Elf, leaving him unharmed!
A dwarf merchant's gladius called 'Backstabber' begins to hum.
A dwarf merchant quickly vanishes and reappears behind a Drow Elf!
A dwarf merchant places a gladius called 'Backstabber' in the back of a Drow Elf, resulting in some strange noises and some blood.
A dwarf merchant attacks a Drow Elf. [4 hits]
You start chanting...
You snap into visibility.
< 863h/863H 264v/264V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Duergar.
Lurt's iceball shatters upon impacting a Duergar, rending flesh and sending blood flying.
< 863h/863H 264v/264V Pos: standing >
A vampire necromancer reaches for the ground, quickly tossing a clump of dirt at a Drow Elf's face!
< 863h/863H 264v/264V Pos: standing >
You snap into visibility.
Casting: sunray
Vokir completes his spell...
Vokir utters the word 'gjifal'
Vokir unleashes light in a focused, searing ray at a Duergar!
A Duergar's ancient arm plates of Oberon, the elven king is burned from the blast!
A vampire necromancer stabs viciously at a Drow Elf, whose lifeless body falls to the ground.
A Drow Elf's belt of fresh blood [superior] enchanted by Xanan was completely destroyed by the massive blow!
A Drow Elf makes a magical gesture, sending a water elemental back to the nether plane.
A water elemental stops following a Drow Elf.
A Drow Elf makes a magical gesture, sending an elite flame salamander back to the nether plane.
An elite flame salamander stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!