<worn as a badge> a glowing blue crystal [superior]
<worn on head> a hardened dragonscale skull from Arcium, the Plagued Kingdom [77%]
<worn on eyes> an enchanted elven eyepatch 'Opticlude' (magic) [87%]
<worn in ear> a lightning earring [modified] [70%]
<worn in ear> an emerald soul collector (glowing) [87%]
<worn on face> a dark cured leather mask from Arcium, the Plagued Kingdom [89%]
<worn around neck> a well-used dragonscale pendant from Arcium, the Plagued Kingdom [85%]
<worn around neck> a necklace of halfling ears [superior] [66%]
<worn on body> the chameleon suit of transformation [poor]
<worn about body> a tight green cloak
<worn as quiver> a drow-made gem quiver from Arcium, the Plagued Kingdom
<worn about waist> a legendary bronze belt from Arcium, the Plagued Kingdom [73%]
<worn on belt buckle>a chipped soulstone dagger [superior] (magic) [61%]
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> some wolf hide sleeves
<worn around wrist> a bracer of might (magic) [69%]
<worn around wrist> a bracelet of purple mist
<worn on hands> some dwarven-made platinum claws from Arcium, the Plagued Kingdom
<worn on finger> a ring of the valkyries
<worn on finger> Finn's signet ring [superior] (magic) [89%]
<primary weapon> an otherworldly stiletto of soul-taking [poor] [82%]
<secondary weapon> a MaDMaNs stabber (magic)
<worn on legs> some fur-lined horned ram-skull knee guards [78%]
<worn on feet> some tight black shoes with durithalite buckles [65%]
*****....^^^^
********.M.^^^M
**********.^^+^
...++M+@.+..*+M
*********+***+*
*********.***+*
M*******.++.+
..*****+***
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 96v/164V Pos: standing >
***.M
**@**
M+..+
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 94v/164V Pos: standing >
****.
**@**
+M+..
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 92v/164V Pos: standing >
*****
**@**
++++.
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 91v/164V Pos: standing >
*****
**@**
.++++
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 89v/164V Pos: standing >
*****
**@**
..+++
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 87v/164V Pos: standing >
*****
**@**
...++
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 86v/164V Pos: standing >
*****
**@**
+...+
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 84v/164V Pos: standing >
+****
+*@**
++...
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 82v/164V Pos: standing >
***.******.
****+*******.
*****+*********
*****+*********
*****++@..++++.
***************
***************
*.M....M*****
... ...**
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 81v/164V Pos: standing >
****.******
.****+*******
******+********
******+********
******+@...++++
***************
***************
**.M....M****
.... ...*
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 79v/164V Pos: standing >
.****.*****
..****+******
*******+*******
*******+*******
*******@+...+++
***************
***************
***.M....M***
*.... ...
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 78v/164V Pos: standing >
***+*
**@++
*****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 78v/164V Pos: standing >
****+
**@*+
*****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 76v/164V Pos: standing >
*****
**@**
*****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 74v/164V Pos: standing >
*****
**@**
*****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 73v/164V Pos: standing >
*****
**@**
*****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 71v/164V Pos: standing >
^****
**@**
*****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 69v/164V Pos: standing >
M^***
^*@**
M****
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 68v/164V Pos: standing >
*M^**
*^@**
^M***
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 66v/164V Pos: standing >
MMM^^*^...*
MMM^^^***..**
MM^^^**********
^^^.^^*M^******
^.^^***@*******
^^*...^M*******
.**.*^MM^******
**.*^M^^****.
..*^^^^***.
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -North -East -South -West
< 821h/798H 65v/164V Pos: standing >
^^*M^
**@^*
..^M*
A Thick Forest of Tanglewood
Obvious exits: -North -East -West
< 821h/798H 63v/164V Pos: standing >
.^^*M
^*@*^
...^M
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 61v/164V Pos: standing >
^.^^*
^^@**
*...^
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 60v/164V Pos: standing >
^^MMMMM^^*^
MMMMMMM^^^***
MMMMMM^^^******
MMM^^^^.^^*M^**
M^^^^.^@***^***
^^^.^^*...^M***
.^^..**.*^MM^**
******.*^M^^*
......*^^^^
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -North -East -South -West
< 821h/798H 58v/164V Pos: standing >
^^^MMMMM^^*
^MMMMMMM^^^**
MMMMMMM^^^*****
MMMM^^^^.^^*M^*
MM^^^^.@^***^**
^^^^.^^*...^M**
^.^^..**.*^MM^*
*******.*^M^^
*......*^^^
A Rocky Climb Along the DarkPeak Mountains
Obvious exits: -North -East -South -West
A sparrow stands here, looking for some meat.
< 821h/798H 56v/164V Pos: standing >
^.^^*
^^@..
.M*.*
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 55v/164V Pos: standing >
^^MMMMM^^*^
MMMMMMM^^^***
MMMMMM^^^******
MMMM^^^^.^^*M^***
MM^^^^.^^***^****
^^^^.^^*@..^M****
^.^^..**.*^MM^***
^*******.*^M^^***
**......*^^^^**
..*******^^**
*********^*
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 53v/164V Pos: standing >
^MMMMM^^*^.
MMMMMM^^^***.
MMMMM^^^*******
MMM^^^^.^^*M^****
M^^^^.^^***^*****
^^^.^^*.@.^M*****
.^^..**.*^MM^****
*******.*^M^^****
*......*^^^^***
.*******^^***
********^**
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 51v/164V Pos: standing >
MMMMM^^*^..
MMMMM^^^***..
MMMM^^^********
MM^^^^.^^*M^*****
^^^^.^^***^******
^^.^^*..@^M******
^^..**.*^MM^*****
******.*^M^^****.
......*^^^^***.
*******^^***.
*******^**.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 50v/164V Pos: standing >
.^^*M
^*@*^
...^M
A Thick Forest of Tanglewood
Obvious exits: -North -East -South -West
< 821h/798H 48v/164V Pos: standing >
MMMMM^^*^..
MMMMM^^^***..
MMMM^^^********
MM^^^^.^^*M^*****
^^^^.^^***^******
^^.^^*..@^M******
^^..**.*^MM^*****
******.*^M^^****.
......*^^^^***.
*******^^***.
*******^**.
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -North -East -South -West
< 821h/798H 48v/164V Pos: standing >
A Thin Trail Winding Up the Mountain
A thin animal trail seems to wind here. It is barely visible and has been
beaten down by animal tracks alone. The thickets to either side make sight
impossible further into the deep woods. For a forest it is entirely too
silent. Where birds should be chirping and squirrels chittering happily a
deathly silence permeates the silence left by the absentee happy animals.
Further to the north the trail winds around narrow and imposing.
Obvious exits: -North -West
< 821h/798H 46v/164V Pos: standing >
A Thin Trail Winding To The West
A thin animal trail seems to wind here. It is barely visible and has been
beaten down by animal tracks alone. An enormous ancient stump sits in the
exact path that you are upon. Somehow the mighty ten foot wide oak had been
ripped in two and for grief it decayed to but a stump. For a forest it is
entirely too silent. Where birds should be chirping and squirrels chittering
happily a deathly silence permeates the silence left by the absentee happy
animals. Further to the west the trail winds around the corner and to the
south it moves further away from the mountain.
Obvious exits: -South -West
< 821h/798H 45v/164V Pos: standing >
Winding Further Around the Mountain
A thin animal trail seems to wind here. It is barely visible and has been
beaten down by animal tracks alone. This part of the trail comes out of the
woods just a enough to wind around the precipice of the cliffs. The trail
blends into a small rock cropping that hangs terribly close to the edge of a
deadly fall. The silence extends to the edge here and only the sound of
pebbles skittering over into nothingness breaks the deathly silence.
Obvious exits: -North -East
< 821h/798H 43v/164V Pos: standing >
The Trail Straightens
A thin animal trail seems to wind here. The thickets to either side
make sight impossible further into the deep woods. Here the trees begin to
thicken once again. Soon vision once again is limited to approximately
twenty five feet into the wood. Shadows seem to darken the path almost fully
here and the heigtened intensity can once again be felt fully. The silence
seems to make even the trees still to the wind.
Obvious exits: -North -South
A deer stands here looking skittish at every sound.
< 821h/798H 42v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/798H 42v/164V Pos: standing >
A Split In The Trail
The thin trail widens slightly here. A small branch moves off to the east
towards a small pile of rocks. Further ahead the trail appears to be heading
towards the far end of the mountain through a thick ridge of trees. Deer
prints decorate the dust sparingly and it is obvious that it is their work that
this path still exists. In fact eons of deer have lived in this area and only
now are they terrified to stay in their homeland.
Obvious exits: -North -East -South
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 821h/798H 40v/164V Pos: standing >
A Thin Trail Winding Up the Mountain
A thin animal trail seems to wind here. The thickets to either side
make sight impossible further into the deep woods. Here the trees begin to
thicken once again. Soon vision once again is limited to approximately
twenty five feet into the wood. Shadows seem to darken the path almost fully
here and the heigtened intensity can once again be felt fully. The silence
seems to make even the trees still to the wind.
Obvious exits: -North -South
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
< 821h/798H 39v/164V Pos: standing >
Before An Enourmous Cave
A thin animal trail seems to wind here. It is barely visible and has been
beaten down by animal tracks alone. The thickets to either side make sight
impossible further into the deep woods. Before you a large cave mouth opens
up. Eerie noises can be heard echoing out from the cave indicating activity
within.
Obvious exits: -East -South
A deer stands here looking skittish at every sound.
< 821h/798H 37v/164V Pos: standing >
An Enourmous Cave Leads Into The Depths
This enormous cave leads down into the darkness of an underworld below.
Surpisingly the cave sides are smooth and appear to have been worn down from
use. In fact this surprising cave is wide enough that a fully laden wagon
loaded with supplies could easily fit both vertically and horizontally. The
grey rock of the upper cave begins to fade into a darker more obsidian
variety further down.
Obvious exits: -West -Down
< 821h/798H 35v/164V Pos: standing >
A Slowly Slanting Wide Cave Leads Further Down
Slowly the cave begins to darken more. As this stone pathway leads
underground one might think that the walls would narrow some. Such is not the
case and if anything they widen a bit. Along the corners of the cave pathway
are bits of disgusting carrion. A guess might be that at some point a bloody
battle occured just recently. Further examination indeed does reveal small
bits of intestine and gut still slightly moist, beginning to rot.
Obvious exits: -Up -Down
< 821h/798H 34v/164V Pos: standing >
A Leveling Out With A Side Tunnel
Here the large cave slanting in from above, levels out. To the north this
large cave continues with the same smoothed and predictable regularity. To the
south a smaller and rougher cave appears to plod on. Along the east wall
scrawled in goblin blood is a message to all who must pass by. Whoever the
pitiful dying creature was his last message is entombed here along with his
final signs of life.
Obvious exits: -North -South -Up
< 821h/798H 32v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/798H 32v/164V Pos: standing >
A Smaller Tunnel Going North and South
This tunnel goes north and south. It is a much smaller tunnel is rougher
in construction. Whereas the larger tunnels are smoothed, this tunnel has
sharp rocks jutting from the walls. It seems this is used as a connecting
tunnel of some sorts for the underground inhabitants of this realm.
Obvious exits: -North -South
< 821h/798H 31v/164V Pos: standing >
Narrow Tunnel Amongst The Obsidian
This narrow tunnel winds its way amongst the enormous deposits of
obsidian rock which are in these caves. Following what seems to be a
connecting cave it seems that the roughness of this cave is from the fact
that these are a newer type of cave.
Obvious exits: -North -South
< 821h/798H 29v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/798H 30v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/798H 30v/164V Pos: standing >
I see nothing suitable there.
< 821h/798H 31v/164V Pos: standing >
Bottom Of The Shaft
Here the shaft ends in a room which appears to be the start of a path
towards the east. A smaller connecting tunnel winds off to the north as well.
Small bits of broken leather and leaky casks have been discarded here.
When the smaller excursions run up this shaft into the woods, here is where
they pause to toss the trash before they proceed further. On the ground a
pudgy finger seems to have drawn directions because his feeble brain could not
recall where things were.
Obvious exits: -North -East -Up
< 821h/798H 30v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 821h/798H 30v/164V Pos: standing >
You quickly scan the area.
Someone who is close by to your east.
< 821h/798H 31v/164V Pos: standing >
A Guard Post In Front Of The Mines
Here a small entrance to the mines has been constructed. The guard post
is but a small gate with a single guard. From this entrance, small raids can
leave and bring back their new slaves for the mines. The gate to the east
seems to be mainly unused. Strangely you notice that the mine entrance,
and further down the mine itself, are held up by straight wooden beams. In
any emergency situation, this side gate and the mines themselves can be
destroyed instantly by a switch which lights fire to the beams and destroys
them. Thus the main gate becomes the only entrance.
Obvious exits: -East# -West
[2] A helmet lays here awaiting someone to lead it to battle.
[2] A rusty crescent axe is lying here stuck in the ground.
A hobgoblin stands growling at everything and everyone.(Red Aura)
< 821h/798H 29v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 821h/798H 29v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 821h/798H 30v/164V Pos: standing >
Ok.
< 821h/798H 31v/164V Pos: standing >
Beginning Of A Hallway Through The Mine
To the west a small gate leads out of the mines, but here the hallway
within the mine begins. This dark hallway is roughly cut through the
obsidian rock winding away. While the hallway is not extremely well built,
like many things in this empire utility was the primary concern of the
engineers. For the bottom of the heap guards who are stationed here, as well
as the distraught slaves, aesthetics were not important.
Obvious exits: -East -West
< 821h/798H 29v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 821h/798H 29v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 821h/798H 30v/164V Pos: standing >
A Hallway Through The Mine
Here the hallway ambles along lazily. To both the north and south slave
areas are under supervision of one of the lazy hobgoblins doomed to this
area. Along the center of the hallway a thin trail of blood leads vision to
a tiny corpse that has been dragged from the mines. There is no hope once a
creature is condemmed to the mines, and the corpse illustrates the only escape.
Obvious exits: -North -East -South -West
< 821h/798H 28v/164V Pos: standing >
A Hallway Through The Mine
Here the hallway curves slightly as the walls widen slightly. Against the
wall a large wooden cart lays casually full of useful metals. It's wheels
are rotten and one has a large wedge in it. It is easy to imagine that from
battering along the uneven hallways the large chunk was removed by any of a
number of large bumps in the hall.
Obvious exits: -East -West
< 821h/798H 26v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 821h/798H 27v/164V Pos: standing >
You quickly scan the area.
Someone who is a brief walk away to your west.
< 821h/798H 27v/164V Pos: standing >
The Center Of The Mine Hallway
Here the center of the mine hallway is a gathering area for suppplies and
the spoils. Large piles of unsmelted ore and shovels are strewn everywhere
here. All the equipment appears to be at least second hand or third hand
equipment. The slaves are given the very worst equipment, food, and supplies
and are expected to return with a large amount of results. From the new whips
along the wall it is apparent that their list of things missing does not
include motivation.
Obvious exits: -North -East -South -West
< 821h/798H 26v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 821h/798H 26v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 821h/798H 26v/164V Pos: standing >
Guard Post In Front Of The Orc Mines
Even knowing that many of their kind serve inside the city, the orc
mines are the ideal place to serve. The guard duty here mainly involves
portioning the extra shares for the good service of the orcs out. The
problem however comes from the fact that, though they be captives of war no
abuse of these prisoners is possible. They are a valuable asset being the
hardest working, so watching the obsidian slab is boring at best.
Obvious exits: -North# -South
< 821h/798H 25v/164V Pos: standing >
Ok.
< 821h/798H 26v/164V Pos: standing >
Beginning of A Well Cleared Mine
This mine is quite smoothe and well cleared. It has been meticulously
picked and not a speck of metal remains within the rocks of the walls. Further
to the north the well cleared tunnel barrels forward. Not even a stray tool
has been left indicating that every miner is hard at work somewhere up ahead.
A large empty food dish appears in the corner of the room as well indicating
ample rewards for the miners.
Obvious exits: -South -West
< 821h/798H 25v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/798H 25v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 821h/798H 25v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 821h/798H 26v/164V Pos: standing >
A Well Cleared Mine Tunnel
To the east the tunnel originates and continues around this corner and
to the north. Now a slight clanking can be heard to the north. It is evident
that the productive miners here have been rewarded even further for their
service. Small masses of rags lay strewn about the floor as sleeping
arrangements. All the other miners simply get a rock pillow and a dust
blanket.
Obvious exits: -North -East
< 821h/798H 24v/164V Pos: standing >
Further Down A Well Cleared Mine Tunnel
Here the tunnel continues to to the north. A small stalagtite hangs down
from the ceiling oddly. Amongst the smooth walls the jagged toothy looking
cone seems to give the whole room a rather evil look. If light comes in it
sends a toothy shadow and other triangular shapes spraying upon the wall
maniacally.
Obvious exits: -North -South
< 821h/798H 22v/164V Pos: standing >
Nearing The End Of The Cleared Mine Tunnel
This cave is a bit rough compared to the previous caves. It is a cleared
area however, it simply has not had the final touch ups of the miners after
it has been cleared. From up ahead the sounds of picks and shovels working
vigorously are a clamour and a methodical ringing. A wheelbarrow is here full
with ore ready to be hauled away as well.
Obvious exits: -North -South
< 821h/798H 21v/164V Pos: standing >
A Quickly Expanding Mine
This mine is the work of the orc miners who are furiously digging and
working. They are used to working in hordes so their apparent teamwork should
not come as a surprise. Their concentrated efforts are yielding material from
a new deposit at an unprecedented rate. Would a dwarf be here to supervise,
though the creatures be nasty orcs, he might well clap them on their backs in
sheer appreciation. Strangely on the ground a small shaft of light seems to
creep from under a stone here.
Obvious exits: -South
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
< 821h/798H 19v/164V Pos: standing >
Alas, you cannot go that way. . . .
< 821h/798H 19v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 820h/798H 20v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 820h/798H 20v/164V Pos: standing >
You find a secret entrance!
< 820h/798H 21v/164V Pos: standing >
Ok.
< 820h/798H 27v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 820h/798H 27v/164V Pos: standing >
You quickly scan the area.
A grumbling hobgoblin woman who is close by below you.
An Orc who is close by below you.
< 820h/798H 27v/164V Pos: standing >
A Roughly Built Escape Tunnel
Here is a small escape tunnel which has been built by a single orc at a
time. While the others work above quickly to make up for the lack of one of
their number, the missing miner comes here to advance their way to freedom.
Not well built at all these tunnels are craggy and not smoothed at all.
Obvious exits: -North -Up
Grumbling this hobgoblin woman wanders about aimlessly.(Red Aura)
An Orc (medium) stands in mid-air here.(Red Aura)
< 820h/798H 26v/164V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 820h/798H 26v/164V Pos: standing >
You quickly scan the area.
Someone who is close by above you.
Someone who is close by above you.
Someone who is close by above you.
Someone who is close by above you.
Someone who is close by above you.
Someone who is close by above you.
Someone who is close by above you.
< 820h/798H 26v/164V Pos: standing >
Damn! You weren't quite stealthy enough, and an Orc noticed your attempt to circle her!
< 820h/798H 29v/164V Pos: standing >
You feel your skin soften and return to normal.
< 820h/798H 29v/164V Pos: standing >
You feel your skin harden to stone.
The spirits of Arcium, the Plagued Kingdom grant you their protection.
< 820h/798H 30v/164V Pos: standing >
Your impressive pierce strikes an Orc.
< 820h/798H 32v/164V Pos: standing >
< T: a vampire warlock TP: sta TC:excellent E: An Orc sta EP: few scratches >
A grumbling hobgoblin woman leaves north.
You dodge an Orc's vicious attack.
< 820h/798H 32v/164V Pos: standing >
< T: a vampire warlock TP: sta TC:excellent E: An Orc sta EP: few scratches >
Your powerful pierce strikes an Orc hard.
Your impressive pierce strikes an Orc hard.
You miss an Orc.
Your powerful pierce strikes an Orc very hard.
< 820h/798H 32v/164V Pos: standing >
< T: a vampire warlock TP: sta TC:excellent E: An Orc sta EP: few wounds >
You play with an Orc before lunging into an offensive routine!
Your impressive pierce strikes an Orc very hard.
An otherworldly stiletto of soul-taking [poor] slices through the air with incredible ease!
Your impressive pierce strikes an Orc hard.
< 820h/798H 32v/164V Pos: standing >
< T: a vampire warlock TP: sta TC:excellent E: An Orc sta EP: few wounds >
You think you noticed an opening in your victim defenses...
< 820h/798H 32v/164V Pos: standing >
< T: a vampire warlock TP: sta TC:excellent E: An Orc sta EP: few wounds >
Your impressive pierce strikes an Orc very hard.
You score a CRITICAL HIT!!!!!
Your mighty pierce causes an Orc to grimace in pain.
You strike viciously at an Orc's wrist causing her to swing about madly.
Your impressive pierce seriously wounds an Orc.
You reach for the ground, quickly tossing a clump of dirt at an Orc's face!
< 820h/798H 32v/164V Pos: standing >
< T: a vampire warlock TP: sta TC:excellent E: An Orc sta EP: awful >
Your impressive pierce enshrouds an Orc in a mist of blood.
Your impressive pierce causes an Orc to grimace in pain.
You miss an Orc.
Your fine pierce critically injures an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
< 820h/798H 32v/164V Pos: standing >
<You find an open spot in an Orc's defenses and finish them off with a swift strike.
An Orc's small wooden mace was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
Your stiletto glows with power as it devours another soul!
You receive your share of experience.