<worn on face> the mask of vitality [modified] (glowing)
< 261h/657H 165v/165V Pos: standing >
< 261h/657H 165v/165V Pos: standing >
< 261h/657H 165v/165V Pos: standing >
< 261h/657H 165v/165V Pos: standing >
< 262h/657H 165v/165V Pos: standing >
< 263h/657H 165v/165V Pos: standing >
< 263h/657H 165v/165V Pos: standing >
< 264h/657H 165v/165V Pos: standing >
< 266h/657H 165v/165V Pos: standing >
< 267h/657H 165v/165V Pos: standing >
Ashe says in duergar 'hi'
< 267h/657H 165v/165V Pos: standing >
Ashe looks at you.
< 268h/657H 165v/165V Pos: standing >
< 269h/657H 165v/165V Pos: standing >
< 270h/657H 165v/165V Pos: standing >
Ashe says in duergar 'whats up'
< 271h/657H 165v/165V Pos: standing >
You shrug helplessly.
< 271h/657H 165v/165V Pos: standing >
Epic Zones -----------------------------------------
Heaven
Tharnadia Rifts
The Battlefield (slightly evil)
Clan Stoutdorf Settlement (evil)
Kobold Settlement (good)
Pits of Cerberus (good)
Orrak (slightly evil)
Pharr Valley Swamp
The Swamp Laboratory of Khul'Lor (very good)
Myrloch Vale (slightly good)
Village of Werrun (very good)
The Dark Stone Tower of the Northern Realms (slightly good)
The Stone Tomb of Kelek (pure evil)
Tower of High Sorcery (extremely good)
Nizari (slightly evil)
Bloodstone Keep (slightly evil)
The Elemental Groves (slightly good)
Faerie Realm (very evil)
Temple of Flames (slightly good)
The Prisons of Carthapia (good)
The High Moor Forest (evil)
Fort Boyard (slightly evil)
Labyrinth of No Return (slightly good)
Drustl's Yerdonia Enslaved (good)
The Obsidian Citadel (slightly evil)
The Temple of the Sun (slightly evil)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Ruins of Undermountain (slightly evil)
The Outcasts Tower (pure good)
The Lair of the Swamp Troll King (slightly good)
The Fields Between (slightly evil)
The Githyanki Fortress (very good)
Crystalspyre Mountains (slightly evil)
The Citadel (slightly good)
The Twin Keeps of Devastated Tharnadia (good)
Rogue Plains (slightly good)
The Desert City of Venan'Trut (extremely good)
The Ruins of Tharnadia's Old Quarter (very good)
City of Torrhan (good)
Zalkapfaan, City of the Headless Horde (slightly evil)
New Cave city (slightly good)
Ice Tower (slightly good)
Desolate Under Fire (slightly good)
Plane of Air (very good)
IceCrag Castle (slightly good)
Quintaragon Castle (good)
The Ethereal Plane (slightly good)
Plane of Fire (slightly evil)
Prison of Fort Boyard (extremely evil)
*The Sky City of Ultarium (slightly good)
The Jade Empire (slightly good)
Jotunheim (extremely good)
The Para-Elemental Plane of Smoke (good)
Lair of the Gibberling King (slightly good)
Plane of Water (slightly good)
The Kingdom of Torg (slightly good)
The Ancient Halls of Ironstar (good)
Shadamehr Keep (evil)
Forest of Mir (slightly good)
The Caverns of Armageddon (good)
The Forest City of Aravne (slightly good)
Plane of Earth (slightly good)
Tribal Oasis (extremely good)
*The Trakkia Mountains (extremely good)
The Forgotten Mansion (slightly good)
The Transparent Tower (evil)
Krethik Keep (evil)
Sea Kingdom (slightly good)
Domain of Lost Souls (evil)
The Hall of Knighthood (evil)
The Temple to Skrentherlog (slightly good)
Arachdrathos Guilds (slightly good)
Sevenoaks (slightly good)
Lost Temple of Tikitzopl (very good)
Alatorin - the Forge City (slightly good)
Temple of the Earth (very good)
Mazzolin (slightly good)
Ruined Temple of Tezcatlipoca (slightly evil)
The Depths of Duris (slightly evil)
The Astral Plane (slightly good)
Pit of Dragons (good)
The Keep of Evil (slightly good)
Valley of the Snow Ogres (slightly good)
The Scorched Valley (slightly good)
The Tempest Court
The Great Shaboath (very good)
Ny'Neth (very good)
Plane of Fire, Brass
Githzerai Stronghold (slightly evil)
Ceothia (slightly good)
The Realm of Barovia (good)
Plane of Fire, Brass (slightly good)
Bahamut's Palace (good)
Dragonnia (slightly good)
Tiamat (very good)
The Fortress of Dreams (slightly good)
Apocalypse Castle (evil)
Ny'Neth's Stronghold (slightly good)
Negative Material Plane (slightly evil)
The Realm of Barovia Continued (slightly good)
The Charcoal Palace (good)
Vecna's Tomb (very good)
The Bronze Citadel (good)
Ny'Neth's Stronghold Continued (slightly evil)
The Hall of the Ancients (good)
Castle Ravenloft (good)
Celestial Plane (evil)
The 222nd Layer of the Abyss (slightly evil)
The Royal Mausoleum of Castle IceCrag (evil)
* = already completed this boot.
< 272h/657H 165v/165V Pos: standing >
< 273h/657H 165v/165V Pos: standing >
< 273h/657H 165v/165V Pos: standing >
Ashe says in duergar 'lol they got you here too huh'
< 274h/657H 165v/165V Pos: standing >
< 274h/657H 165v/165V Pos: standing >
< 277h/657H 165v/165V Pos: standing >
< 280h/657H 165v/165V Pos: standing >
Ashe says in duergar 'any idea what to do?'
< 281h/657H 165v/165V Pos: standing >
< 282h/657H 165v/165V Pos: standing >
< 282h/657H 165v/165V Pos: standing >
< 284h/657H 165v/165V Pos: standing >
You say in orc 'yea'
< 284h/657H 165v/165V Pos: standing >
Ashe says in duergar '?'
< 285h/657H 165v/165V Pos: standing >
< 286h/657H 165v/165V Pos: standing >
< 290h/657H 165v/165V Pos: standing >
< 290h/657H 165v/165V Pos: standing >
< 291h/657H 165v/165V Pos: standing >
< 291h/657H 165v/165V Pos: standing >
< 292h/657H 165v/165V Pos: standing >
< 294h/657H 165v/165V Pos: standing >
You say in orc 'will ge started doing something'
< 294h/657H 165v/165V Pos: standing >
< 294h/657H 165v/165V Pos: standing >
You say in orc 'shortly'
< 295h/657H 165v/165V Pos: standing >
< 296h/657H 165v/165V Pos: standing >
< 297h/657H 165v/165V Pos: standing >
< 297h/657H 165v/165V Pos: standing >
< 300h/657H 165v/165V Pos: standing >
< 300h/657H 165v/165V Pos: standing >
< 301h/657H 165v/165V Pos: standing >
< 303h/657H 165v/165V Pos: standing >
< 303h/657H 165v/165V Pos: standing >
< 305h/657H 165v/165V Pos: standing >
< 305h/657H 165v/165V Pos: standing >
< 305h/657H 165v/165V Pos: standing >
< 305h/657H 165v/165V Pos: standing >
You are using:
<worn on face> the mask of vitality [modified] (glowing)
< 306h/657H 165v/165V Pos: standing >
You are carrying: (14/11)
[5] a small bandage
a large two-handed sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves
< 306h/657H 165v/165V Pos: standing >
< 307h/657H 165v/165V Pos: standing >
< 308h/657H 165v/165V Pos: standing >
Epic Zones -----------------------------------------
Heaven
Tharnadia Rifts
The Battlefield (slightly evil)
Clan Stoutdorf Settlement (evil)
Kobold Settlement (good)
Pits of Cerberus (good)
Orrak (slightly evil)
Pharr Valley Swamp
The Swamp Laboratory of Khul'Lor (very good)
Myrloch Vale (slightly good)
Village of Werrun (very good)
The Dark Stone Tower of the Northern Realms (slightly good)
The Stone Tomb of Kelek (pure evil)
Tower of High Sorcery (extremely good)
Nizari (slightly evil)
Bloodstone Keep (slightly evil)
The Elemental Groves (slightly good)
Faerie Realm (very evil)
Temple of Flames (slightly good)
The Prisons of Carthapia (good)
The High Moor Forest (evil)
Fort Boyard (slightly evil)
Labyrinth of No Return (slightly good)
Drustl's Yerdonia Enslaved (good)
The Obsidian Citadel (slightly evil)
The Temple of the Sun (slightly evil)
The Mountain of the Banished (slightly good)
Nakral's Crypt (slightly good)
The Ruins of Undermountain (slightly evil)
The Outcasts Tower (pure good)
The Lair of the Swamp Troll King (slightly good)
The Fields Between (slightly evil)
The Githyanki Fortress (very good)
Crystalspyre Mountains (slightly evil)
The Citadel (slightly good)
The Twin Keeps of Devastated Tharnadia (good)
Rogue Plains (slightly good)
The Desert City of Venan'Trut (extremely good)
The Ruins of Tharnadia's Old Quarter (very good)
City of Torrhan (good)
Zalkapfaan, City of the Headless Horde (slightly evil)
New Cave city (slightly good)
Ice Tower (slightly good)
Desolate Under Fire (slightly good)
Plane of Air (very good)
IceCrag Castle (slightly good)
Quintaragon Castle (good)
The Ethereal Plane (slightly good)
Plane of Fire (slightly evil)
Prison of Fort Boyard (extremely evil)
*The Sky City of Ultarium (slightly good)
The Jade Empire (slightly good)
Jotunheim (extremely good)
The Para-Elemental Plane of Smoke (good)
Lair of the Gibberling King (slightly good)
Plane of Water (slightly good)
The Kingdom of Torg (slightly good)
The Ancient Halls of Ironstar (good)
Shadamehr Keep (evil)
Forest of Mir (slightly good)
The Caverns of Armageddon (good)
The Forest City of Aravne (slightly good)
Plane of Earth (slightly good)
Tribal Oasis (extremely good)
*The Trakkia Mountains (extremely good)
The Forgotten Mansion (slightly good)
The Transparent Tower (evil)
Krethik Keep (evil)
Sea Kingdom (slightly good)
Domain of Lost Souls (evil)
The Hall of Knighthood (evil)
The Temple to Skrentherlog (slightly good)
Arachdrathos Guilds (slightly good)
Sevenoaks (slightly good)
Lost Temple of Tikitzopl (very good)
Alatorin - the Forge City (slightly good)
Temple of the Earth (very good)
Mazzolin (slightly good)
Ruined Temple of Tezcatlipoca (slightly evil)
The Depths of Duris (slightly evil)
The Astral Plane (slightly good)
Pit of Dragons (good)
The Keep of Evil (slightly good)
Valley of the Snow Ogres (slightly good)
The Scorched Valley (slightly good)
The Tempest Court
The Great Shaboath (very good)
Ny'Neth (very good)
Plane of Fire, Brass
Githzerai Stronghold (slightly evil)
Ceothia (slightly good)
The Realm of Barovia (good)
Plane of Fire, Brass (slightly good)
Bahamut's Palace (good)
Dragonnia (slightly good)
Tiamat (very good)
The Fortress of Dreams (slightly good)
Apocalypse Castle (evil)
Ny'Neth's Stronghold (slightly good)
Negative Material Plane (slightly evil)
The Realm of Barovia Continued (slightly good)
The Charcoal Palace (good)
Vecna's Tomb (very good)
The Bronze Citadel (good)
Ny'Neth's Stronghold Continued (slightly evil)
The Hall of the Ancients (good)
Castle Ravenloft (good)
Celestial Plane (evil)
The 222nd Layer of the Abyss (slightly evil)
The Royal Mausoleum of Castle IceCrag (evil)
* = already completed this boot.
< 308h/657H 165v/165V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
The corpse of a cavern snake is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Ogre is lying here.
Ashe (Duergar)(medium) stands here.
A winged beast from hell stands here reeking with malevolence.(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 308h/657H 165v/165V Pos: standing >
< 308h/657H 165v/165V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
The corpse of a cavern snake is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Ogre is lying here.
Ashe (Duergar)(medium) stands here.
A winged beast from hell stands here reeking with malevolence.(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 309h/657H 165v/165V Pos: standing >
< 309h/657H 165v/165V Pos: standing >
No-one by that name here...
< 309h/657H 165v/165V Pos: standing >
< 310h/657H 165v/165V Pos: standing >
< 311h/657H 165v/165V Pos: standing >
< 311h/657H 165v/165V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
The corpse of a cavern snake is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Ogre is lying here.
Ashe (Duergar)(medium) stands here.
A winged beast from hell stands here reeking with malevolence.(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 311h/657H 165v/165V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
The corpse of a cavern snake is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Ogre is lying here.
Ashe (Duergar)(medium) stands here.
A winged beast from hell stands here reeking with malevolence.(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 311h/657H 165v/165V Pos: standing >
< 311h/657H 165v/165V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Gellz is made of flesh and appears to be of average quality.
The corpse of Gellz has an item value of 1.
It appears to be the corpse of Gellz.
Nothing.
< 312h/657H 165v/165V Pos: standing >
< 312h/657H 165v/165V Pos: standing >
< 313h/657H 165v/165V Pos: standing >
Owner Artifact
Morrigu the sphere of wind
Zastits tendrils of shadowy mist
Gellz the holy flamberge of the efreeti
Bryken Sunblade, longsword of Justice
Aram the mystic axe of the dragonkind
Noz Doombringer, the sword of chaos
Qad the rod of Dispator
Kesk the Living Necroplasm
Nib a pair of pale, misty gloves
Tiu the sword of fire and flame
Aktosh the globe of shadows
Nib a gladius called 'Backstabber'
Lurt the Totem of Mastery
Laz a cloak of Elvenkind
Zedaq the mace of light and darkness
Nib Tiamat's poison tail stinger
Roigo Illesarus, the Sword of Sharpness
Rif Lyrical Instrument of Time
Yans a mystical warhammer
Laz the holy mace of the efreeti
------Summary------
Goodies: 17
Evils: 3
Total: 20
< 313h/657H 165v/165V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S -U
The corpse of a cavern snake is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Ogre is lying here.
Ashe (Duergar)(medium) stands here.
A winged beast from hell stands here reeking with malevolence.(Red Aura)
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 313h/657H 165v/165V Pos: standing >
< 314h/657H 165v/165V Pos: standing >
< 316h/657H 165v/165V Pos: standing >
< 319h/657H 165v/165V Pos: standing >
< 319h/657H 165v/165V Pos: standing >
< 320h/657H 165v/165V Pos: standing >
Autosaving...
< 321h/657H 165v/165V Pos: standing >
< 322h/657H 165v/165V Pos: standing >
You feel unholy power coursing through your limbs!
A half-elf guard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 325h/657H 165v/165V Pos: standing >
< T: Draz TP: sta TC: nasty wounds E: a half-elf guard sta EP: excellent >
You attack a half-elf guard. [0 hits]
< 325h/657H 165v/165V Pos: standing >
< T: Draz TP: sta TC: nasty wounds E: a half-elf guard sta EP: excellent >
< 325h/657H 165v/165V Pos: standing >
< T: Draz TP: sta TC: nasty wounds E: someone sta EP: excellent >
OUCH! That really did HURT!
OUCH! That really did HURT!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A half-elf guard attacks you. [4 hits]
A swarm of insects closes the door.
< 46h/657H 165v/165V Pos: standing >
< T: Draz TP: sta TC: awful E: a half-elf guard sta EP: excellent >
A half-elf guard dances an amazing maneuver in battle, tripping you.
< 46h/657H 165v/165V Pos: on your ass >
< T: Draz TP: ass TC: awful E: a half-elf guard sta EP: excellent >
A swarm of insects starts casting an offensive spell.
< 46h/657H 165v/165V Pos: on your ass >
< T: Draz TP: ass TC: awful E: someone sta EP: excellent >
A half-elf guard stabs you directly in the heart, killing you instantly.