<worn in ear> a tiny golden hoop (humming)
<worn on face> a mask of sewn flesh
<worn around neck> a necklace of dead frogs [superior]
<worn around neck> a frozen emerald charm
<worn around wrist> an unique bronze bracelet from Morg's Place
<worn on hands> some twined obsidian gloves
<worn on feet> a pair of minotaur boots [superior]
Alas, you cannot go that way. . . .
< 205h/310H 107v/122V Pos: standing >
At a Turn in the Trail
Obvious exits: -W -U
< 207h/310H 108v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 207h/310H 109v/122V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U
< 208h/310H 107v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 209h/310H 108v/122V Pos: standing >
At a Turn in the Path
Obvious exits: -W -D
< 210h/310H 106v/122V Pos: standing >
A Split in the Trail
Obvious exits: -E -W -D
< 212h/310H 105v/122V Pos: standing >
At a Turn in the Path
Obvious exits: -E -U
< 214h/310H 105v/122V Pos: standing >
At a Turn in the Path
Obvious exits: -E -D
< 216h/310H 103v/122V Pos: standing >
At a Turn in the Path
Obvious exits: -W -U
< 217h/310H 102v/122V Pos: standing >
Before a Large Hole
Obvious exits: -N -D
< 219h/310H 101v/122V Pos: standing >
Before the Gates of Moregeeth
Obvious exits: -N -S
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
< 221h/310H 101v/122V Pos: standing >
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A concrete fountain dedicated to Moreg stands here.
A baby goblin sits here bawling its eyes out.
An elite goblin guard wanders the town looking for trouble.
The Moregeeth Quartermaster stands here.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A wealthy noble walks about town while shopping.
< 223h/310H 102v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
A grub crawls about looking for carrion.
A scarab beetle is here searching for food.
A grub crawls about looking for carrion.
< 223h/310H 100v/122V Pos: standing >
Along the High Road
Obvious exits: -N -E -S -W
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.
A grub crawls about looking for carrion.
< 223h/310H 98v/122V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
An elite goblin guard wanders the town looking for trouble.
A grub crawls about looking for carrion.
< 223h/310H 97v/122V Pos: standing >
The door seems to be closed.
< 224h/310H 97v/122V Pos: standing >
A grub leaves south.
< 224h/310H 97v/122V Pos: standing >
A grub enters from the south.
At the End of the Lower Road
Obvious exits: -N -E# -S -W -U
A press-gang member looks for someone to intimidate.
A press-gang member looks for someone to intimidate.
A press-gang member looks for someone to intimidate.
The press-gang leader stands here looking for recruits.
< 225h/310H 98v/122V Pos: standing >
A baby goblin enters from the west.
< 226h/310H 98v/122V Pos: standing >
Along Side an Underground River
Obvious exits: -N -S
A grub crawls about looking for carrion.
A grub crawls about looking for carrion.
A scarab beetle is here searching for food.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.
< 226h/310H 97v/122V Pos: standing >
At the Bottom of a Waterfall
Obvious exits: -S -U
A baby goblin sits here bawling its eyes out.
< 226h/310H 94v/122V Pos: standing >
Within a Column of Water
Obvious exits: -U -D
< 228h/310H 93v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 228h/310H 93v/122V Pos: standing >
The Top of a Waterfall
Obvious exits: -N -D
< 229h/310H 91v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 230h/310H 88v/122V Pos: standing >
< 237h/310H 97v/122V Pos: standing >
You tell your racewar 'its a bit hard to find, but there is a good map at duris wiki'
< 238h/310H 99v/122V Pos: standing >
You feel the energy seep out of you.
You no longer feel like a hero!
You no longer feel like a hero!
< 246h/310H 110v/122V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.
Someone gives you a mask of sewn flesh.
< 246h/310H 110v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 246h/310H 110v/122V Pos: standing >
You start to chant in a deep voice.
Your inner thoughts are in turmoil.
< 249h/310H 114v/122V Pos: standing >
< 251h/310H 117v/122V Pos: standing >
You go ooOOooOOooOOooOOoo.
< 253h/310H 120v/122V Pos: standing >
Someone gives you a necklace of dead frogs [superior].
< 255h/310H 122v/122V Pos: standing >
Pardon?
< 256h/310H 122v/122V Pos: standing >
You go ooOOooOOooOOooOOoo.
< 261h/310H 122v/122V Pos: standing >
You say in goblin 'ah thanks'
< 263h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 263h/310H 122v/122V Pos: standing >
Autosaving...
< 264h/310H 122v/122V Pos: standing >
Someone gives you some twined obsidian gloves.
< 266h/310H 122v/122V Pos: standing >
You say in goblin 'no see invis'
< 267h/310H 122v/122V Pos: standing >
< 269h/310H 122v/122V Pos: standing >
Someone gives you a frozen emerald charm.
< 270h/310H 122v/122V Pos: standing >
Someone gives you some brutal steel claws.
< 275h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 282h/310H 122v/122V Pos: standing >
You are carrying: (8/12)
some brutal steel claws
a frozen emerald charm
some twined obsidian gloves
a necklace of dead frogs [superior]
a mask of sewn flesh
a vicious looking scimitar [modified]
a large leather backpack
a small wooden raft
< 283h/310H 122v/122V Pos: standing >
Someone gives you an unique bronze bracelet from Morg's Place.
< 284h/310H 122v/122V Pos: standing >
You put 8 items into a large leather backpack.
< 294h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 303h/310H 122v/122V Pos: standing >
< 304h/310H 122v/122V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to "stand" if someone knocks you down in battle.
< 305h/310H 122v/122V Pos: standing >
You peer intently around the room. Looking for something?
< 308h/310H 122v/122V Pos: standing >
Someone says 'yoy nut xeasinh iv?'
< 308h/310H 122v/122V Pos: standing >
You pull out your unused thinking cap, and begin to think.
< 310h/310H 122v/122V Pos: standing >
You start to chant in a deep voice.
You are already regenerating.
< 310h/310H 122v/122V Pos: standing >
You tell your racewar 'is it possible to pass items cross faction? cause i think an invis good is passing me gear'
< 310h/310H 122v/122V Pos: standing >
< 310h/310H 122v/122V Pos: standing >
You tell your racewar 'cya'
< 310h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
< 310h/310H 122v/122V Pos: standing >
You tell your racewar 'Someone says 'yoy nut xeasinh iv?''
< 310h/310H 122v/122V Pos: standing >
You get a mask of sewn flesh from a large leather backpack.
< 310h/310H 122v/122V Pos: standing >
A mask of sewn flesh is made of flesh and appears to be of average quality.
A mask of sewn flesh has an item value of 1.
< 310h/310H 122v/122V Pos: standing >
< 310h/310H 122v/122V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.
< 310h/310H 122v/122V Pos: standing >
You tell your racewar 'why is he passing me gear? lol'
< 310h/310H 122v/122V Pos: standing >
You get a small wooden raft from a large leather backpack.
You get a vicious looking scimitar [modified] from a large leather backpack.
You get a necklace of dead frogs [superior] from a large leather backpack.
You get some twined obsidian gloves from a large leather backpack.
You get a frozen emerald charm from a large leather backpack.
You get some brutal steel claws from a large leather backpack.
You get an unique bronze bracelet from Morg's Place from a large leather backpack.
You get a small pile of coins from your large leather backpack.
There were: 11 platinum coins, 90 gold coins, 162 silver coins, 212 copper coins.
< 310h/310H 122v/122V Pos: standing >
You duck your head and place a necklace of dead frogs [superior] around your neck.
< 310h/310H 122v/122V Pos: standing >
You pull some twined obsidian gloves onto your hands.
< 310h/310H 122v/122V Pos: standing >
You duck your head and place a frozen emerald charm around your neck.
< 310h/310H 122v/122V Pos: standing >
You already wear some twined obsidian gloves on your hands.
< 310h/310H 122v/122V Pos: standing >
You place an unique bronze bracelet from Morg's Place around your left wrist.
< 310h/310H 122v/122V Pos: standing >
Thank you too.
< 310h/310H 122v/122V Pos: standing >
You are carrying: (5/12)
some brutal steel claws
a vicious looking scimitar [modified]
a small wooden raft
a mask of sewn flesh
a large leather backpack
< 310h/310H 122v/122V Pos: standing >
You cover your face with a mask of sewn flesh.
< 310h/310H 122v/122V Pos: standing >
You already wear some twined obsidian gloves on your hands.
< 310h/310H 122v/122V Pos: standing >
You are using:
<worn in ear> a tiny golden hoop (humming)
<worn on face> a mask of sewn flesh
<worn around neck> a necklace of dead frogs [superior]
<worn around neck> a frozen emerald charm
<worn on body> a suit of durethium chainmail [superior]
<worn around wrist> an unique bronze bracelet from Morg's Place
<worn on hands> some twined obsidian gloves
<worn on feet> a pair of minotaur boots [superior]
< 310h/310H 122v/122V Pos: standing >
Character attributes for Flea
Level: 46 Race: Goblin Class: Monk / Elaphidist
Age: 14 yrs / 16 mths Height: 39 inches Weight: 45 lbs Size: small
Actual (Base) Actual (Base)
Str: 86 ( 95) Pow: 68 ( 80)
Dex: 140 (100) Int: 102 ( 88)
Agi: 103 ( 82) Wis: 86 ( 81)
Con: 98 ( 98) Cha: 69 ( 86) Luc: 77 ( 85)
Equipped Items: 8 Carried weight: 92
Armor Points: -124 Reduces melee damage taken by 12.4%
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 20%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 3 Damroll: 5 Barehand Damage: 6d7
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[34] FEA[34]
BRE[40] SPE[40]
Load carried: Light
< 310h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
You sense a lifeform nearby.
< 310h/310H 122v/122V Pos: standing >
You don't find anything you didn't see before.
< 310h/310H 122v/122V Pos: standing >
You don't find anything you didn't see before.
< 310h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
You sense a lifeform nearby.
< 310h/310H 122v/122V Pos: standing >
You are carrying: (4/12)
some brutal steel claws
a vicious looking scimitar [modified]
a small wooden raft
a large leather backpack
< 310h/310H 122v/122V Pos: standing >
You pull out your unused thinking cap, and begin to think.
< 310h/310H 122v/122V Pos: standing >
You are using:
<worn in ear> a tiny golden hoop (humming)
<worn on face> a mask of sewn flesh
<worn around neck> a necklace of dead frogs [superior]
<worn around neck> a frozen emerald charm
<worn on body> a suit of durethium chainmail [superior]
<worn around wrist> an unique bronze bracelet from Morg's Place
<worn on hands> some twined obsidian gloves
<worn on feet> a pair of minotaur boots [superior]
< 310h/310H 122v/122V Pos: standing >
You strap a large leather backpack on your back.
< 310h/310H 122v/122V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle. Try them out! Some are quite handy.
< 310h/310H 122v/122V Pos: standing >
Character attributes for Flea
Level: 46 Race: Goblin Class: Monk / Elaphidist
Age: 14 yrs / 16 mths Height: 39 inches Weight: 45 lbs Size: small
Actual (Base) Actual (Base)
Str: 86 ( 95) Pow: 68 ( 80)
Dex: 140 (100) Int: 102 ( 88)
Agi: 103 ( 82) Wis: 86 ( 81)
Con: 98 ( 98) Cha: 69 ( 86) Luc: 77 ( 85)
Equipped Items: 9 Carried weight: 90
Armor Points: -112 Reduces melee damage taken by 11.2%
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 20%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 3 Damroll: 5 Barehand Damage: 6d7
Alignment: -1000 (-1000 to 1000)
Saving Throws: PAR[34] FEA[34]
BRE[40] SPE[40]
Load carried: Light
< 310h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
You sense a lifeform nearby.
< 310h/310H 122v/122V Pos: standing >
You don't find anything you didn't see before.
< 310h/310H 122v/122V Pos: standing >
Along an Underground Stream
Obvious exits: -N -S
You sense a lifeform nearby.
< 310h/310H 122v/122V Pos: standing >
You bow deeply.
< 310h/310H 122v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -NW
A pale looking fish swims about looking for insects.
Oops, trying to juggle too many loose coins, you drop a few.
A small pile of coins sinks into the water.
A small pile of coins gets swept away in the current!
< 310h/310H 119v/122V Pos: standing >
You are not using it.
< 310h/310H 120v/122V Pos: standing >
Into what?
< 310h/310H 121v/122V Pos: standing >
You do not see a coins here.
< 310h/310H 121v/122V Pos: standing >
Into what?
< 310h/310H 122v/122V Pos: standing >
You stop using a large leather backpack.
< 310h/310H 122v/122V Pos: standing >
Ok.
You put 11 platinum, 90 gold, 122 silver, and 212 copper coins into a large leather backpack.
< 310h/310H 122v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 310h/310H 118v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
A gold fish swims here lazily.
< 310h/310H 114v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
You sense a lifeform nearby.
A gold fish swims here lazily.
< 310h/310H 115v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
You sense a lifeform nearby.
< 310h/310H 113v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 310h/310H 110v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
You sense a lifeform nearby.
< 310h/310H 107v/122V Pos: standing >
On a Small Lake
Obvious exits: -N -E -S -W -D
< 310h/310H 104v/122V Pos: standing >
A Stone Path by a Lake
Obvious exits: -S -W -U -SE
You sense a lifeform nearby.
< 310h/310H 101v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 102v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 103v/122V Pos: standing >
An Old Stream Bed
Obvious exits: -N -D
A goblin scout stands here watching for invaders.
< 310h/310H 104v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 104v/122V Pos: standing >
A Dark Cave
Obvious exits: -N -S
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
A vampire bat is stretched out, sound asleep.
< 310h/310H 110v/122V Pos: standing >
The End of the Passageway
Obvious exits: -N -S
< 310h/310H 110v/122V Pos: standing >
On an Old River Bed
Obvious exits: -N -S
A goblin scout stands here watching for invaders.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
< 310h/310H 110v/122V Pos: standing >
At the Entrance to a Dark Cave
Obvious exits: -E -S
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
A vampire bat hangs here waiting for its next meal.
An overgrown Goblin scuffles at the dirt
< 310h/310H 110v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 310h/310H 111v/122V Pos: standing >
.^M^^.***
^MMM^****
^MM^@++++
^MMMM^.M.
^MMM^^.*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 310h/310H 111v/122V Pos: standing >
^M^^.***M
MMM^*****
MM^+@++++
MMMM^.M.*
MMM^^.*.M
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
< 310h/310H 110v/122V Pos: standing >
The snow is coming down faster now.
MMM^*****
MM^++++++
MMMM@.M.*
MMM^^.*.M
^MMM^^^M*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 310h/310H 112v/122V Pos: standing >
Argh!!! The sun is too bright.
< 310h/310H 112v/122V Pos: standing >
MM^++++++
MMMM^.M.*
MMM^@.*.M
^MMM^^^M*
^^MMMM^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 310h/310H 112v/122V Pos: standing >
Hint: Save money and buy a boat! There's a whole world out there waiting for you! Use help ship to learn how.
< 310h/310H 113v/122V Pos: standing >
MMM^*****
MM^++++++
MMMM@.M.*
MMM^^.*.M
^MMM^^^M*
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 310h/310H 111v/122V Pos: standing >
^MMM^****
^MM^+++++
^MMM@^.M.
^MMM^^.*.
^^MMM^^^^
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
A large female crocodile is busy making sure the area is safe for her young.
< 310h/310H 112v/122V Pos: standing >
MMM^*****
MM^++++++
MMMM@.M.*
MMM^^.*.M
^MMM^^^^M
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 310h/310H 111v/122V Pos: standing >
MM^*****+
M^+++++++
MMM^@M.**
MM^^.*.M*
MMM^^^^M*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 310h/310H 109v/122V Pos: standing >
M^*****+*
^+++++++*
MM^.@.***
M^^.*.M**
MM^^^^M**
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
A large swamp rat wanders around this marshy place.
< 310h/310H 107v/122V Pos: standing >
MM^*****+
M^+++++++
MMM^@M.**
MM^^.*.M*
MMM^^^^M*
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 310h/310H 105v/122V Pos: standing >
A large swamp rat enters from the east.
< 310h/310H 107v/122V Pos: standing >
A large swamp rat suddenly attacks YOU!
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: excellent >
You feel weighed down, which is causing you to lose attacks.
Your improved dexterity grants you an additional attack!
[Damage: 1 ] [Damage: 1 ] -=[You attack a large swamp rat.]=- [2 hits]
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: few scratches >
A large swamp rat's kick parts your hair but does little else.
-=[a large swamp rat attacks you.]=- [0 hits]
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: few scratches >
A lich warlock disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: few scratches >
You feel weighed down, which is causing you to lose attacks.
[Damage: 2 ] -=[You attack a large swamp rat.]=- [1 hits]
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: few scratches >
You begin moving into position for a combination...
< 310h/310H 107v/122V Pos: standing >
< T: Flea TP: sta TC:excellent E: swamp sta EP: few scratches >
You start to chant in a deep voice.
You feel your skill in quivering palm improving.
[Damage: 90 ] A large swamp rat is wracked by pain after you briefly touch your vibrating palm to him!
A lich warlock reaches for the ground, quickly tossing a clump of dirt at your face!
You have been blinded!
< 310h/310H 107v/122V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: pretty hurt >
-=[someone attacks you.]=- [0 hits]
< 310h/310H 107v/122V Pos: standing >
< T: someone TP: sta TC:excellent E: someone sta EP: pretty hurt >
OUCH! That really did HURT!
OUCH! That really did HURT!
-=[someone attacks you.]=- [3 hits]
< 219h/310H 107v/122V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: pretty hurt >
You feel weighed down, which is causing you to lose attacks.
Your improved dexterity grants you an additional attack!
[Damage: 1 ] [Damage: 1 ] -=[You attack someone.]=- [2 hits]
< 219h/310H 107v/122V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: pretty hurt >
Autosaving...
< 219h/310H 107v/122V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: pretty hurt >
-=[someone attacks you.]=- [0 hits]
< 219h/310H 107v/122V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: pretty hurt >
OUCH! That really did HURT!
YIKES! Another hit like that, and you've had it!!
Someone's something goes mad...
As someone drains your last bit of energy, you look forward to the peace of the graveyard.
Your something was disintegrated by the negative energy!