<worn on head> a sun halo [modified] (glowing)
<worn on eyes> a feathered leather eyepatch (illuminating)
<worn in ear> a mithril and gold earring
<worn in ear> a pair of silver earrings with red rubies
<worn around neck> a string of dwarven prayer beads (glowing)
<worn around neck> a magical dragonscale collar
<worn on body> a sloppy shirt made from dragonscales
<worn about body> a fur-lined cloak marked with balance [85%]
<worn about waist> a black leather belt fastened by golden buckles [modified]
<worn on belt buckle>a static limestone belt buckle
<worn on arms> some wolf hide sleeves
<worn around wrist> a circlet of the clouds
<worn around wrist> a bracer of hunting
<worn on hands> the gloves of the storm
<worn on finger> a sun ring of health (glowing)
<primary weapon> the globe of stars [modified] (glowing) (humming)
<worn on feet> a living breeze [poor]
Obvious exits: -South -West
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado leaves west.
You follow Jado.
The Grand Skyway
Here the skyway effects its detour around the dense foliage which causes
the immense tangle of branches to the northeast. A gentle but long curve,
the result is nearly a right angle, with the skyway continuing on its way in
both the north and easterly directions. To the north the skyway appears to
follow a straightforward northerly route, and several intersections can be
made out in the distance in that direction.
Obvious exits: -North -East
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An off-duty worker wanders the skyways.(Red Aura)
A sun recruiter tries to win followers for Solos.
< 553h/540H 189v/190V Pos: standing >
Jado leaves north.
You follow Jado.
The Grand Skyway
This part of The Grand Skyway marks the beginning of a long straight
gentle rise toward the Nobles District and the Prime Tree of Aravne. Small
spots of rot are beginning to dot the branches here, but otherwise all
seems to be normal. Just ahead to the north another skyway intersects with
The Grand Way, but beyond that not much can be seen.
Obvious exits: -North -South
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado leaves north.
You follow Jado.
Intersection of The Grand Skyway and Home Avenue
Here the skyway is joined by Home Avenue, which leads off to the east.
Small spots of rot are evident on some of the branches here, and there is
just the hint of tension here, where in a residential setting there is usually
none. Farther along The Grand Skyway to the north a glint of sunlight
fights its way down through a small gap in the foliage.
Obvious exits: -North -East -South
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado leaves north.
You follow Jado.
The Grand Skyway
Here, and farther north, there is much less business traffic on the skyway.
While the main commercial and residential sections of Aravne are now left
behind to the south, the tension in the air seems increased here without that
gentle buzz of commerce. A few slender rays of sunlight lance down through
a gap in the foliage to the north, counterbalancing the undeniable sense
of something being just a tiny bit wrong in this place.
Obvious exits: -North -South
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An Aravne city guard patrols the area.
< 553h/540H 189v/190V Pos: standing >
Jado leaves north.
You follow Jado.
Dragonfall Pit on The Grand Skyway
Always thought to be a tavern rumor until witnessed in the flesh, this
place is truly on of the greatest sights to behold in the region. A gaping
swath through the massive branches of Aravne was cut in a blaze of heat
and momentum, created by an ancient red dragon as it fell to its
death in the wizards war centuries ago. It was here that its momentum through
the branches began to slow, and eventually stop a few hundred feet below.
This created both a gap in the Aravne foliage above, and a two hundred
foot hole below, known as Dragonfall Pit. Although the trees have
made some headway in closing the rift, Sunlight still manages to lance its
way down through the remaining gaps. A witness to the incredible event saw
direct sunlight for the first time in his life on that day, and looked
eye to eye with Solos, god of sunlight. Instantly filled with faith and
belief, he founded the Temple of the Sun, which placed its front doors here
just to the west.
This area seems to be devoid of magic!
Obvious exits: -North -South -West#
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Pardon?
< 553h/540H 188v/190V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A wandering noble who is in the distance to your north.
A city guard who is close by to your south.
An off-duty worker who is rather far off to your south.
A sun recruiter who is rather far off to your south.
< 553h/540H 190v/190V Pos: standing >
Jado opens the gates.
< 553h/540H 190v/190V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A wandering noble who is in the distance to your north.
A city guard who is close by to your south.
An off-duty worker who is rather far off to your south.
A sun recruiter who is rather far off to your south.
Jado leaves west.
You follow Jado.
Entrance to the Sun Temple
This is a courtyard between two sets of gates. The eastern gates are made
of electrum inlayed with gold, and lead back out into the city. The gates
to the west are made of solid gold, and are carved with thousands of tiny
suns. The letters Solos have been inscribed in the center of each sun, in
letters so tiny they can only be read close up. Beyond the gates a very wide
courtyard can be seen, filled with worshippers in sun colored robes.
Obvious exits: -East -West#
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 189v/190V Pos: standing >
You quickly scan the area.
You see nothing.
Jado opens the gates.
< 553h/540H 189v/190V Pos: standing >
Jado leaves west.
You follow Jado.
Courtyard of the Sun Temple
This wide courtyard is made of cobbled sunstones, inlayed with perfect
precision. The sunstones cast a yellowish light throughout the square, making
the area glow with light even on the darkest night. Worshippers of Solos fill
the courtyard, chanting in deep resonant voices. Each is so intent on their
worship, they notice little else.
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
You quickly scan the area.
A sun lightholder who is not far off to your north.
A sun lightbringer who is not far off to your north.
A sun lightseeker who is not far off to your north.
A sun lightholder who is close by to your south.
A sun lightbringer who is not far off to your south.
A sun lightholder who is not far off to your south.
A sun lightseeker who is close by to your west.
A sun lightseeker who is not far off to your west.
A sun lightseeker who is not far off to your west.
A sun guardian who is not far off to your west.
A sun guardian who is not far off to your west.
< 553h/540H 188v/190V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna
< 553h/540H 189v/190V Pos: standing >
Jado leaves east.
You follow Jado.
Entrance to the Sun Temple
This is a courtyard between two sets of gates. The eastern gates are made
of electrum inlayed with gold, and lead back out into the city. The gates
to the west are made of solid gold, and are carved with thousands of tiny
suns. The letters Solos have been inscribed in the center of each sun, in
letters so tiny they can only be read close up. Beyond the gates a very wide
courtyard can be seen, filled with worshippers in sun colored robes.
Obvious exits: -East -West
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 189v/190V Pos: standing >
You quickly scan the area.
A sun lightseeker who is not far off to your west.
A sun lightseeker who is a brief walk away to your west.
A sun lightseeker who is a brief walk away to your west.
A sun guardian who is a brief walk away to your west.
A sun guardian who is a brief walk away to your west.
Jado closes the gates.
< 553h/540H 189v/190V Pos: standing >
Jado leaves east.
You follow Jado.
Dragonfall Pit on The Grand Skyway
Always thought to be a tavern rumor until witnessed in the flesh, this
place is truly on of the greatest sights to behold in the region. A gaping
swath through the massive branches of Aravne was cut in a blaze of heat
and momentum, created by an ancient red dragon as it fell to its
death in the wizards war centuries ago. It was here that its momentum through
the branches began to slow, and eventually stop a few hundred feet below.
This created both a gap in the Aravne foliage above, and a two hundred
foot hole below, known as Dragonfall Pit. Although the trees have
made some headway in closing the rift, Sunlight still manages to lance its
way down through the remaining gaps. A witness to the incredible event saw
direct sunlight for the first time in his life on that day, and looked
eye to eye with Solos, god of sunlight. Instantly filled with faith and
belief, he founded the Temple of the Sun, which placed its front doors here
just to the west.
This area seems to be devoid of magic!
Obvious exits: -North -South -West
You sense a lifeform nearby.
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado closes the gates.
< 553h/540H 188v/190V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A wandering noble who is in the distance to your north.
A city guard who is close by to your south.
An off-duty worker who is rather far off to your south.
A sun recruiter who is rather far off to your south.
< 553h/540H 189v/190V Pos: standing >
Jado snaps his fingers.
< 553h/540H 190v/190V Pos: standing >
You quickly scan the area.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
An Aravne gate guard who is a brief walk away to your north.
A wandering noble who is in the distance to your north.
A city guard who is not far off to your south.
An off-duty worker who is rather far off to your south.
A sun recruiter who is rather far off to your south.
< 553h/540H 190v/190V Pos: standing >
You sigh loudly.
Jado leaves south.
You follow Jado.
The Grand Skyway
Here, and farther north, there is much less business traffic on the skyway.
While the main commercial and residential sections of Aravne are now left
behind to the south, the tension in the air seems increased here without that
gentle buzz of commerce. A few slender rays of sunlight lance down through
a gap in the foliage to the north, counterbalancing the undeniable sense
of something being just a tiny bit wrong in this place.
Obvious exits: -North -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 189v/190V Pos: standing >
Jado leaves south.
You follow Jado.
Intersection of The Grand Skyway and Home Avenue
Here the skyway is joined by Home Avenue, which leads off to the east.
Small spots of rot are evident on some of the branches here, and there is
just the hint of tension here, where in a residential setting there is usually
none. Farther along The Grand Skyway to the north a glint of sunlight
fights its way down through a small gap in the foliage.
Obvious exits: -North -East -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An Aravne city guard patrols the area.
< 553h/540H 188v/190V Pos: standing >
Intersection of The Grand Skyway and Home Avenue
Obvious exits: -North -East -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An Aravne city guard patrols the area.
< 553h/540H 188v/190V Pos: standing >
Jado leaves south.
You follow Jado.
The Grand Skyway
This part of The Grand Skyway marks the beginning of a long straight
gentle rise toward the Nobles District and the Prime Tree of Aravne. Small
spots of rot are beginning to dot the branches here, but otherwise all
seems to be normal. Just ahead to the north another skyway intersects with
The Grand Way, but beyond that not much can be seen.
Obvious exits: -North -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 187v/190V Pos: standing >
You quickly scan the area.
A city guard who is close by to your north.
An off-duty worker who is close by to your south.
A sun recruiter who is close by to your south.
< 553h/540H 190v/190V Pos: standing >
Jado leaves south.
You follow Jado.
The Grand Skyway
Here the skyway effects its detour around the dense foliage which causes
the immense tangle of branches to the northeast. A gentle but long curve,
the result is nearly a right angle, with the skyway continuing on its way in
both the north and easterly directions. To the north the skyway appears to
follow a straightforward northerly route, and several intersections can be
made out in the distance in that direction.
Obvious exits: -North -East
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An off-duty worker wanders the skyways.(Red Aura)
A sun recruiter tries to win followers for Solos.
< 553h/540H 189v/190V Pos: standing >
You quickly scan the area.
A city guard who is not far off to your north.
Jado leaves east.
You follow Jado.
The Grand Skyway
Here the skyway approaches a dense cluster of small and medium sized
branches, careening off in every direction. It appears that the skyway once
continued on to the north, into the heart of the foliage, but now curves to
the west instead. Whether some old force of nature, or perhaps an unnatural
force caused this change in route, has long since faded from the memories of
the old.
Obvious exits: -South -West
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado leaves south.
You follow Jado.
North Intersection of The Grand Skyway and Merchants Way
The giant branch which proves the support for the middle section of the
large skyway has suffered a devastating crack here some few centuries ago.
While back to the southeast the branch appears vigorous, and actually supports
The Grand Skyway, here its days of supporting skyways are over. The crack and
sagging of the giant branch has given way to many medium sized branches, over
which The Grand Skyway continues in a northerly direction. Merchants Way
also intersects here, and leads off to the Merchants District west of here.
Obvious exits: -North -West -Southeast
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An off-duty worker wanders the skyways.(Red Aura)
< 553h/540H 187v/190V Pos: standing >
Jado leaves southeast.
You follow Jado.
The Grand Skyway
Here the skyway leads deeper into the city as it follows a giant branch
which has slowly cut a swath through the tangle of 'smaller' branches. Just
out of sight to the northwest the branch appears to end abruptly as it reaches
an intersection of foliage. To the southeast the walkway over the branch
seems to come to another intersection marked by some sort of construction.
Obvious exits: -Northwest -Southeast
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A street performer dances acrobatically here.(Red Aura)
< 553h/540H 189v/190V Pos: standing >
Jado leaves southeast.
You follow Jado.
Intersection of The Grand Skyway and Home Avenue
Here the pier-like structure supporting the skyway meets up with another
of the massive main Aravne branches, and turns to the northwest to follow
the natural support provided by it. An east leading side branch provides the
support for a smaller skyway, known as Home Avenue, which leads off into
the dense chaos of branches that makes up this altitude of the Aravne Forest.
Obvious exits: -East -South -Northwest
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
You quickly scan the area.
A street performer who is not far off to your south.
An off-duty worker who is a brief walk away to your south.
A street performer who is close by to your northwest.
An off-duty worker who is not far off to your northwest.
< 553h/540H 188v/190V Pos: standing >
Jado leaves south.
You follow Jado.
The Grand Skyway
As the branch supporting this massive skyway begins to curve downward
here, either on its own initiative or as a result of the weight of the giant
skyway and a few hundred years, the skyway does not follow it. Instead, a
mass of wooden structural beams have been built one on top of the other, on
top of which the skyway continues to the north at a more level pace, where
just ahead it intersects another massive branch which heads northwest.
Obvious exits: -North -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado leaves south.
You follow Jado.
Intersection of Merchants Way and The Grand Skyway
Here the main skyway of Aravne comes to its first southern intersection.
A relatively smaller branch (only the thickness of a small house) crosses over
the top of the giant branch which supports The Grand Skyway, and heads
off into the thick tangle of trees and branches to the west. While the main
skyway rises over the branch and continues northward, a smaller skyway curves
to the west here, and becomes Merchants Way.
Obvious exits: -North -South -West
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A street performer dances acrobatically here.(Red Aura)
< 553h/540H 187v/190V Pos: standing >
Jado leaves south.
You follow Jado.
The Grand Skyway
Here the skyway follows a northerly branch as it makes its way deeper
into the city. Just ahead lies the southern intersection of Merchants
Way, which branches off into an amazingly dense section of Aravne trees.
Beyond that, not much can be made out due to the thickness of branches which
wind their way in every possible direction and are every possible thickness.
Obvious exits: -North -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
An off-duty worker wanders the skyways.(Red Aura)
< 553h/540H 187v/190V Pos: standing >
Jado leaves south.
You follow Jado.
The Grand Skyway
Here the Grand Skyway takes a slight eastward detour as it curves
around the trunk of a giant Aravne tree. The wooden floor actually has a
slight hump to it here, as it passes over one of the massive branches leading
away from the trunk in an eastward direction. Once over the hump the skyway
again leads off to the north, following the course of another of the huge
branches which support this amazing structure.
Obvious exits: -North -West
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 187v/190V Pos: standing >
An off-duty worker enters from the north.
< 553h/540H 187v/190V Pos: standing >
Jado leaves west.
You follow Jado.
The Grand Skyway
The widest skyway in all of aravne, this is the main route through the
center of Aravne. Due to its size and the weight it must support, it takes
a rather windy route northward through the wide central branches of the great
Aravne trees. Just to the north it takes an eastward detour around one
of the gigantic tree trunks before following one of the wide branches that
stretches out northwards.
Obvious exits: -East -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
You quickly scan the area.
An off-duty worker who is close by to your east.
A large treejumper who is close by to your south.
A large treejumper who is close by to your south.
A forest cat who is close by to your south.
A young forest hound who is close by to your south.
A young forest hound who is close by to your south.
A beastmaster who is close by to your south.
A tourist who is close by to your south.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
An Aravne gate guard who is close by to your south.
Jado leaves south.
You follow Jado.
Main Sprawl Customs Gate
This guard post sets the tone for all those passing through into the main
sprawl of Aravne. Several large Human and Forest Elf guards watch
carefully over the crowd passing by, while several lawbreakers are visibly
detained at the back of the post. To the north begins Trunk Way, the main
walk through the main sprawl.
Obvious exits: -North -East -South
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A large treejumper follows her master
A large treejumper follows her master
A forest cat tugs at its tether.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A forest hound saunters after his master.(Red Aura)
A beastmaster walks his newest trainees about Aravne
A tourist makes his way toward through the District.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
A tough looking gate guard looks ready to defend the city.
< 553h/540H 188v/190V Pos: standing >
Jado leaves south.
You follow Jado.
Upper landing on the Great Stairway
This upper landing marks the top end of the Great Stairway. To
the north begin the plethora of platforms, skyways, and structures that make
up the main sprawl of Aravne. Although it narrows considerably
above, a small portion of the stairway does continue further up the tree.
Obvious exits: -North -Up -Down
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 187v/190V Pos: standing >
Jado floats down.
You follow Jado.
On the Great Stairway
Made of long Aravne planks, this stairway follows the curve of one of
the giant trees as it makes its way toward the main sprawl of Aravne above.
One of the oldest standing structures is the entire city, the stairway was at
one time rumored to be wide enough for fifty ogres to walk it standing
side by side. Now, however, it is not even possible to tell how it was once
attached to the side of the tree, as the tree has slowly overgrown the entire
inner side of the stair.
Obvious exits: -Up -Down
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A member of the Aravne commons guards patrols here.
A tourist makes his way toward through the District.
< 553h/540H 189v/190V Pos: standing >
Jado floats down.
You follow Jado.
On the Great Stairway
Made of long Aravne planks, this stairway follows the curve of one of
the giant trees as it makes its way toward the main sprawl of Aravne above.
One of the oldest standing structures is the entire city, the stairway was at
one time rumored to be wide enough for fifty ogres to walk it standing
side by side. Now, however, it is not even possible to tell how it was once
attached to the side of the tree, as the tree has slowly overgrown the entire
inner side of the stair.
Obvious exits: -Up -Down
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
< 553h/540H 188v/190V Pos: standing >
Jado floats down.
You follow Jado.
Foot of the Great Stairway
Here the Great Stairway begins its long spiral up to the middle
branches of the Aravne Forest, where the bulk of the city is built.
To the west is the commons district, from where smells both good and bad
waft through the skyways. A guard post can be seen directly west, regulating
the traffic to and from the main sprawl.
Obvious exits: -West -Up
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A serious looking henchman guards his boss(Red Aura)
A militia peacekeeper watches for trouble.
< 553h/540H 187v/190V Pos: standing >
< 553h/540H 190v/190V Pos: standing >
You quickly scan the area.
An Aravne commons guard who is close by to your west.
An Aravne commons guard who is close by to your west.
An Aravne gate guard who is close by to your west.
A juggler who is not far off to your west.
An Aravne commons guard who is not far off above you.
A tourist who is not far off above you.
< 553h/540H 190v/190V Pos: standing >
Jado leaves west.
You follow Jado.
Guard Post on the Grand Way
This is the eastern end of the Grand Way, where it meets the foot of
the Great Stairway. Here the roadlike platform passes beneath a guard
post, which serves to regulate access between the Commons District, and
the Main Sprawl of Aravne.
Obvious exits: -East -West
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A member of the Aravne commons guards patrols here.
A member of the Aravne commons guards patrols here.
A tough looking gate guard looks ready to defend the city.
< 553h/540H 189v/190V Pos: standing >
Jado leaves west.
You follow Jado.
On the Grand Way
This is the large platform street which marks the entrance into the
Commons District from the Great Stairway which lies to the east. The
Grand Way is filled with tourists and visitors to the Commons District,
as well as street hustlers who eagerly greet them.
Obvious exits: -East -West
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A skillful youth juggles several wooden globes.
< 553h/540H 188v/190V Pos: standing >
You quickly scan the area.
An Aravne commons guard who is close by to your east.
An Aravne commons guard who is close by to your east.
An Aravne gate guard who is close by to your east.
A henchman who is not far off to your east.
A peacekeeper who is not far off to your east.
A void elemental who is close by to your west.
< 553h/540H 190v/190V Pos: standing >
On the Grand Way
Obvious exits: -East -West
Jado Exorcist of The Resistance (Dwarf)(medium) stands in mid-air here.
A skillful youth juggles several wooden globes.
< 553h/540H 190v/190V Pos: standing >
A void elemental sneaks in from the east.
< 553h/540H 190v/190V Pos: standing >
Someone gives an order to his followers.
A void elemental's mass slams into Jado, knocking him to the ground!
< 553h/540H 190v/190V Pos: standing >
A void elemental blocks Jado's lunge at it.
A void elemental's weak punch grazes Jado.
A void elemental's decent punch wounds Jado.
< 553h/540H 190v/190V Pos: standing >
A Duergar snaps into visibility.
< 553h/540H 190v/190V Pos: standing >
You quickly scan the area.
An Aravne commons guard who is close by to your east.
An Aravne commons guard who is close by to your east.
An Aravne gate guard who is close by to your east.
A henchman who is not far off to your east.
A peacekeeper who is not far off to your east.
< 553h/540H 190v/190V Pos: standing >
A void elemental's punch wounds Jado.
A void elemental's punch grazes Jado.
< 553h/540H 190v/190V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'abrauztg gpahhzfuio uqzbarr'
A Duergar points at Jado.
A Duergar's iceball shatters upon impacting Jado, rending flesh and sending blood flying.
< 553h/540H 190v/190V Pos: standing >
A void elemental blocks Jado's lunge at it.
< 553h/540H 190v/190V Pos: standing >
A Troll snaps into visibility.
< 553h/540H 190v/190V Pos: standing >
A Duergar starts casting an offensive spell.
< 553h/540H 190v/190V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'abrauztg gpahhzfuio uqzbarr'
A Duergar points at Jado.
A Duergar's iceball shatters upon impacting Jado, rending flesh and sending blood flying.
< 552h/540H 190v/190V Pos: standing >
Jado suddenly clutches their head, as if trying to shrug off some unknown malady.
Jado's eyes briefly cloud over as his body is painfully ripped apart from within.
A void elemental's crude punch strikes Jado hard.
< 552h/540H 190v/190V Pos: standing >
You start chanting...
< 552h/540H 190v/190V Pos: standing >
A Duergar starts casting a spell.
< 552h/540H 190v/190V Pos: standing >
Looking panicked, Jado scrambles madly to his feet!
< 552h/540H 190v/190V Pos: standing >
Casting: earthen maul
A void elemental blocks Jado's lunge at it.
< 552h/540H 190v/190V Pos: standing >
Someone completes his spell...
Someone utters the words 'xarr ay ufai'
< 552h/540H 190v/190V Pos: standing >
Jado attempts to flee.
Jado leaves east.
< 552h/540H 190v/190V Pos: standing >
A Duergar stops invoking abruptly!
You complete your spell...
[Damage: 69 ] You cause the EARTH to reach up and maul your opponent!
< 552h/540H 190v/190V Pos: standing >
A Troll's face flushes white for a moment.
< 552h/540H 190v/190V Pos: standing >
Guard Post on the Grand Way
This is the eastern end of the Grand Way, where it meets the foot of
the Great Stairway. Here the roadlike platform passes beneath a guard
post, which serves to regulate access between the Commons District, and
the Main Sprawl of Aravne.
Obvious exits: -East -West
Fresh blood splatters cover the area.
A member of the Aravne commons guards patrols here.
A member of the Aravne commons guards patrols here.
A tough looking gate guard looks ready to defend the city.
< 552h/540H 189v/190V Pos: standing >
A void elemental enters from the west.
A Troll enters from the west.
< 552h/540H 189v/190V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!
< 549h/540H 189v/190V Pos: on your ass >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...
< 549h/540H 189v/190V Pos: on your ass >
A Troll misses you.
A Troll misses you.
Someone gives an order to his followers.
You dodge a bash from a void elemental, who loses its balance and falls.
< 549h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
A Duergar starts casting a spell.
< 549h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
A Duergar completes his spell...
A Duergar utters the words 'abrauztg gpahhzfuio uqzbarr'
A Duergar points at you.
You resist the effects of a Duergar's spell!
< 549h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
A Troll dodges your futile attack.
< 549h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
An Aravne commons guard watches the area, making sure the battle does not get out of hand.
< 549h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
The sun vanishes behind the southern horizon.
< 549h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
A Troll's weak pierce grazes you.
[Damage: 1 ] A Troll shivers from the unnatural cold as he hits you!
A Troll's pierce grazes you.
[Damage: 1 ] A Troll shivers from the unnatural cold as he hits you!
< 546h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:excellent E: A Troll sta EP: few scratches >
A Duergar completes his spell...
A Duergar utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
A Duergar starts casting an offensive spell.
< 436h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC: small wounds E: A Troll sta EP: few scratches >
An Aravne commons guard watches the area, making sure the battle does not get out of hand.
< 436h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC: small wounds E: A Troll sta EP: few scratches >
A Troll parries your futile lunge at him.
< 436h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC: small wounds E: A Troll sta EP: few scratches >
A Duergar completes his spell...
A Duergar utters the words 'ofzahzf gajr eughjfbaiqz'
A Duergar points at you.
Your soul is engulfed by unbearable pain as a Duergar finishes incanting his spell.
OUCH! That really did HURT!
< 320h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC: few wounds E: A Troll sta EP: few scratches >
An Aravne gate guard watches the area, making sure the battle does not get out of hand.
< 320h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC: few wounds E: A Troll sta EP: few scratches >
The world stops spinning.
A Duergar starts casting a spell.
< 320h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC: few wounds E: A Troll sta EP: few scratches >
A Duergar completes his spell...
A Duergar utters the words 'ofzahzf gajr eughjfbaiqz'
A Duergar points at you.
Your soul is engulfed by unbearable pain as a Duergar finishes incanting his spell.
OUCH! That really did HURT!
A Duergar completes his spell...
A Duergar utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
< 104h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:pretty hurt E: A Troll sta EP: few scratches >
A Duergar starts casting an offensive spell.
< 104h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:pretty hurt E: A Troll sta EP: few scratches >
A peacekeeper enters from the east.
A henchman enters from the east.
A Troll's fine pierce strikes you.
[Damage: 1 ] A Troll shivers from the unnatural cold as he hits you!
A Troll's decent pierce wounds you.
[Damage: 1 ] A Troll shivers from the unnatural cold as he hits you!
< 95h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:pretty hurt E: A Troll sta EP: few scratches >
A Troll dodges your futile attack.
< 95h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:pretty hurt E: A Troll sta EP: few scratches >
An Aravne commons guard frowns in boredom at the obviously one-sided struggle.
< 95h/540H 189v/190V Pos: on your ass >
< T: Evol TP: ass TC:pretty hurt E: A Troll sta EP: few scratches >
A Duergar completes his spell...
A Duergar utters the words 'ofzahzf gajr eughjfbaiqz'
A Duergar points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your holy shield of blessed defense shattered in bits as the tortured body spasms and quivers!
Your ring of the hierophant [modified] shattered in bits as the tortured body spasms and quivers!
Your coconut kilt shattered in bits as the tortured body spasms and quivers!
Your Tukluk spirit mask shattered in bits as the tortured body spasms and quivers!
Your blood-stained platinum badge shattered in bits as the tortured body spasms and quivers!