<worn as a badge> a dark shadowy circle [superior] (magic)
<worn on head> the helm of light
<worn on eyes> a ghastly dragonscale eyepatch from The Forest City of Aravne
<worn in ear> a tiger's tooth earring [superior] [84%]
<worn in ear> a flaming earring
<worn on face> a mask of hades [poor] (magic) (glowing)
<worn around neck> the amulet of lordly protection (magic)
<worn around neck> a spectral holy symbol of Berronar Truesilver of wisdom
<worn on body> a tarnished mithril platemail
<worn about body> the cloak of the manta ray [modified] [80%]
<worn on back> a large leather backpack
<worn as quiver> a quiver smeared with blood
<worn about waist> the frayed ends of sanity (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> the sleeves of the swamp troll [poor]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior]
<worn on hands> the gloves of the storm
<worn on finger> a ring of the hierophant (magic)
<worn on finger> a fragile hide signet
<held> the totem of the naga queen [superior]
<held> the three-pronged totem of the Naga Queen (magic)[51h 0m 42s]
<worn on legs> some masterly-crafted cured leather leggings from The Forest City of Aravne
<worn on feet> some brutal hide boots [82%]
< 654h/654H 172v/172V Pos: standing >
Your Terminal mode is now: MSP .
< 654h/654H 172v/172V Pos: standing >
You quickly scan the area.
A zebra who is close by below you.
A zebra who is close by below you.
A zebra who is close by below you.
A zebra who is close by below you.
A zebra who is close by below you.
A large zebra who is close by below you.
< 654h/654H 172v/172V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: High in a Huge Baobab Tree
</map>
High in a Huge Baobab Tree
Obvious exits: -S -D -NW -NE
< 654h/654H 170v/172V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Platform in a Huge Baobab Tree
Obvious exits: -N
An extremely brave Tukluk scout observes the Butsu village.(Gold Aura)
< 654h/654H 170v/172V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: A Platform in a Huge Baobab Tree
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Platform in a Huge Baobab Tree
</map>
A Platform in a Huge Baobab Tree
Obvious exits: -N
An extremely brave Tukluk scout observes the Butsu village.(Gold Aura)
< 654h/654H 168v/172V Pos: standing >
This exceptionally courageous (or perhaps just foolhardy) Tukluk warrior has
approached to within a few hundred yards of the Butsu village, and is utterly
still, watching the movements of his ancient enemy. He is prepared at any
moment to leap from his perch and sprint back to his own village, to warn
his people of any Butsu activity.
A brave Tukluk scout appears to be Human and is in excellent condition.
He's medium in size.
< 654h/654H 168v/172V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: High in a Huge Baobab Tree
</map>
High in a Huge Baobab Tree
Obvious exits: -S -D -NW -NE
< 654h/654H 167v/172V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: A Branch of the Huge Baobab
</map>
A Branch of the Huge Baobab
Obvious exits: -D -SE
< 654h/654H 166v/172V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a cheetah is lying here.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
< 654h/654H 164v/172V Pos: standing >
You quickly scan the area.
A proud lion who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A large gazelle who is close by to your north.
A thorn-root tree who is not far off to your north.
A goshawk who is rather far off to your north.
A loggerhead shrike who is not far off to your east.
A thorn-root tree who is a brief walk away to your east.
A cheetah who is not far off to your south.
A proud lion who is not far off to your south.
A gazelle who is a brief walk away to your west.
A gazelle who is a brief walk away to your west.
A large gazelle who is a brief walk away to your west.
A thorn-root tree who is a brief walk away to your west.
A thorn-root tree who is a brief walk away to your west.
< 654h/654H 165v/172V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: An Enormous Termite Mound
</map>
An Enormous Termite Mound
Obvious exits: -N -E -S -W
The corpse of A giraffe is lying here.
< 654h/654H 165v/172V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A cheetah who is a brief walk away to your north.
A goshawk who is rather far off to your north.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A zebra who is close by to your east.
A large zebra who is close by to your east.
A loggerhead shrike who is not far off to your east.
A thorn-root tree who is rather far off to your east.
A Barbarian who is close by to your south.
The dying hippopotamus who is close by to your south.
A bull elephant who is close by to your south.
An elephant who is close by to your south.
An elephant who is close by to your south.
A bull elephant who is close by to your south.
An elephant who is close by to your south.
The dying hippopotamus who is close by to your south.
A heron who is close by to your south.
A heron who is close by to your south.
A cheetah who is not far off to your south.
A gazelle who is not far off to your west.
A gazelle who is not far off to your west.
A large gazelle who is not far off to your west.
A thorn-root tree who is not far off to your west.
A thorn-root tree who is not far off to your west.
< 654h/654H 165v/172V Pos: standing >
You feel less like a panther and more like your normal self.
You feel less like a hawk and more like your normal self.
< 654h/654H 106v/111V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.
< 654h/654H 106v/111V Pos: standing >
You say in duergar 'invisible'
Your cloak of the manta ray [modified] hums briefly.
< 654h/654H 109v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a cheetah is lying here.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
There is a slight disturbance in the spirit realm here.
< 654h/654H 108v/111V Pos: standing >
< 654h/654H 111v/111V Pos: standing >
< 654h/654H 111v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
< 654h/654H 109v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A thorn-root tree stands amidst the grasses here, looking out of place.
There is a slight disturbance in the spirit realm here.
< 654h/654H 107v/111V Pos: standing >
< 654h/654H 108v/111V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A thorn-root tree stands amidst the grasses here, looking out of place.
< 654h/654H 111v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
There is a slight disturbance in the spirit realm here.
< 654h/654H 109v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: The Savannah of Broken Trusts
</map>
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
The corpse of a cheetah is lying here.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A large zebra looks around for predators.
< 654h/654H 107v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: An Enormous Termite Mound
</map>
An Enormous Termite Mound
Obvious exits: -N -E -S -W
The corpse of A giraffe is lying here.
< 654h/654H 106v/111V Pos: standing >
<map>
Zone: The Savannah of Broken Trusts.
Room: A Watering Hole
</map>
<map>
Zone: The Savannah of Broken Trusts.
Room: A Watering Hole
</map>
A Watering Hole
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of the dying hippopotamus is lying here.
The corpse of an elephant is lying here.
The corpse of the dying hippopotamus is lying here.
A Barbarian (large) stands here, fighting a bull elephant.(Gold Aura)
A bull elephant stands here, fighting a Barbarian.
An elephant basks in the hip-deep waters.
An elephant basks in the hip-deep waters.
A mighty bull elephant watches for predators.
An elephant basks in the hip-deep waters.
A hippopotamus sits in the warm water and waits to die.
A stately heron steps carefully across the water.
A stately heron steps carefully across the water.
< 654h/654H 104v/111V Pos: standing >
A Barbarian's impressive pierce wounds a bull elephant.
A Barbarian's pierce grazes a bull elephant.
< 654h/654H 106v/111V Pos: standing >
You see nothing special about him.
This Barbarian has quite a few wounds.
He's large in size.
<worn as a badge> a boreal ivory badge
<worn on head> a glowing white stone circlet [modified] (magic)
<worn on eyes> a sinister leather eyepatch
<worn in ear> a tiger's tooth earring [superior]
<worn in ear> a tiger's tooth earring [superior]
<worn on face> a frogskin mask [poor]
<worn around neck> an alligatorskin collar [superior]
<worn around neck> an alligatorskin collar [superior]
<worn on body> some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn about body> a studded leather cloak
<worn about waist> a tigerskin belt [superior]
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> a pair of worn leather sleeves
<held as shield> a Caer Tannad militia shield
<worn around wrist> a tigerbone bracelet [superior]
<worn around wrist> an alligatorskin bracelet [superior]
<worn on finger> a small golden ring
<worn on finger> a glittering glass signet
<primary weapon> a three-pronged dagger [superior]
<worn on legs> some ashen copper leg plates
<worn on feet> some muddy cloth boots [superior]
< 654h/654H 107v/111V Pos: standing >
A Barbarian parries a bull elephant's lunge at him.
A bull elephant's weak punch wounds a Barbarian.
A bull elephant almost sweeps a Barbarian off of his feet with a well placed leg sweep.
< 654h/654H 108v/111V Pos: standing >
A Barbarian's fine pierce grazes a bull elephant.
A Barbarian misses a bull elephant.
< 654h/654H 111v/111V Pos: standing >
Now where did that chicken go?
< 654h/654H 111v/111V Pos: standing >
A bull elephant misses a Barbarian.
A bull elephant's crude punch wounds a Barbarian.
< 654h/654H 111v/111V Pos: standing >
A Barbarian slams his head into a bull elephant, leaving a huge, red swollen lump.
< 654h/654H 111v/111V Pos: standing >
A Barbarian misses a bull elephant.
A Barbarian's fine pierce wounds a bull elephant.
You start chanting...
You snap into visibility.
< 654h/654H 111v/111V Pos: standing >
A bull elephant's punch wounds a Barbarian.
A bull elephant's weak punch wounds a Barbarian.
< 654h/654H 111v/111V Pos: standing >
Casting: arieks shattering iceball
< 654h/654H 111v/111V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 118 ] Your iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 654h/654H 111v/111V Pos: standing >
< 654h/654H 111v/111V Pos: standing >
You start chanting...
< 654h/654H 111v/111V Pos: standing >
Casting: arieks shattering iceball
A Barbarian dodges a bull elephant's attack.
A bull elephant dodges a Barbarian's attack.
< 654h/654H 111v/111V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 111 ] Your iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 654h/654H 111v/111V Pos: standing >
You start chanting...
< 654h/654H 111v/111V Pos: standing >
Casting: arieks shattering iceball
< 654h/654H 111v/111V Pos: standing >
You complete your spell...
You point at a Barbarian.
[Damage: 104 ] Your iceball shatters any hopes a Barbarian had of living a long and happy life.
A Barbarian's spiked leather armor bearing the emblem of Caer Tannad [superior] freezes and shatters into million pieces from the intense cold!
A Barbarian's glowing white stone circlet [modified] freezes and shatters into million pieces from the intense cold!
A Barbarian is dead! R.I.P.
You receive your share of experience.