<worn as a badge> a beautiful mithril badge from The Underworld
<worn on head> a frozen ruby tiara
<worn in ear> a gnomish ear amplifier [poor] (magic)
<worn on face> a shimmering emerald mask [81%]
<worn around neck> a blood-soaked collar [poor]
<worn around neck> a wicked looking collar
<worn on body> a suit of gleaming silver platemail [superior] (magic)
<worn about body> a torn ebon cloak [superior] [81%]
<worn as quiver> a drow-made brass quiver
<worn on arms> some cracked emerald arm plates [83%]
<worn around wrist> a sparkling diamond bracer [superior] (magic)
<worn around wrist> a cracked copper wristguard
<worn on hands> some angelic sapphire mitts from The Savannah of Broken Trusts
<worn on finger> the signet of Baphomet of precision (magic)
<worn on finger> a peridot embroided ring [modified] (glowing)
<primary weapon> a longsword named 'the Answerer' [superior] (magic) (glowing)
<secondary weapon> a misty, green long sword [superior]
<worn on legs> some dwarven-made emerald pants from The Savannah of Broken Trusts
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 142v/149V Pos: standing >
MM..^^.^^
MM.^.....^.
^.........M
+++++@+++++
......^^^..
.***......^
*****....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 142v/149V Pos: standing >
M..^^.^^^
M.^.....^..
.........MM
+++++@+++++
.....^^^...
***......^^
****.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 141v/149V Pos: standing >
..^^.^^^^
.^.....^..M
........MM.
+++++@+++++
....^^^....
**......^^.
***.....M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 141v/149V Pos: standing >
.^^.^^^^.
^.....^..MM
.......MM.^
+++++@+++++
...^^^.....
*......^^.M
**.....M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 140v/149V Pos: standing >
^^.^^^^..
.....^..MM.
......MM.^^
+++++@++++M
..^^^......
......^^.M.
*.....M^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 140v/149V Pos: standing >
^.^^^^..M
....^..MM.^
.....MM.^^^
+++++@+++M+
.^^^.......
.....^^.M.^
.....M^MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 139v/149V Pos: standing >
.^^^^..MM
...^..MM.^^
....MM.^^^.
+++++@+MM++
^^^........
....^^.M.^^
....M^MMM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 138v/149V Pos: standing >
^^^^..MMM
..^..MM.^^
...MM.^^^..
+++++@MM+++
^^........^
...^^.M.^^.
...M^MMM.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 139v/149V Pos: standing >
^^^..MMM
.^..MM.^^ .
..MM.^^^...
+++++@M++++
^........^^
..^^.M.^^.^
..M^MMM.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.
< 269h/269H 139v/149V Pos: standing >
^^..MMM ^
^..MM.^^ .^
.MM.^^^...^
++++M@+++++
........^^^
.^^.M.^^.^^
.M^MMM.^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A mountaineer walks through here, poised for combat.
< 269h/269H 138v/149V Pos: standing >
^..MMM ^^
..MM.^^ .^+
MM.^^^...^+
+++MM@+++++
.......^^^+
^^.M.^^.^^+
M^MMM.^.^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 138v/149V Pos: standing >
..MMM ^^+
.MM.^^ .^+.
M.^^^...^+.
++MM+@++++M
......^^^+M
^.M.^^.^^+M
^MMM.^.^+
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 138v/149V Pos: standing >
.MMM ^^+.
MM.^^ .^+.M
.^^^...^+.M
M+M++@+++MM
.....^^^+M^
.M.^^.^^+M^
MMM.^.^+M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 137v/149V Pos: standing >
MMM ^^+..
M.^^ .^+.MM
^^^...^+.M.
+M+++@++MM^
....^^^+M^^
M.^^.^^+M^.
MM.^.^+M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 269h/269H 137v/149V Pos: standing >
..MM**+^^
.MMM ^^+..M
M.^^ .^+.MM
^^^..@^+.M.
+M++++++MM^
....^^^+M^^
.^^.^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 269h/269H 137v/149V Pos: standing >
^..MM*+^.
^..MM**+^^.
.MMM ^^+..M
M.^^ @^+.MM
^^^...^+.M.
+M++++++MM^
...^^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 269h/269H 135v/149V Pos: standing >
Rolling Plains
Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient. As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains. The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you. Though it is
over-grown from lack of heavy use, wildlife still uses enough to see. As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
You sense a lifeform nearby.
< 269h/269H 134v/149V Pos: standing >
Broken Path Headed Toward a Grove of Trees
The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze. There is
a sense of calm about the trees that invites you to go deeper into them. You
notice a deer and other woodland animals scurry about in the distance. Birds
are singing, and it seems as though the woods are alive with creatures. This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
< 269h/269H 133v/149V Pos: standing >
Upon the Tree-line
The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze. There is
a sense of calm about the trees that invites you to go deeper into them. You
notice a deer and other woodland animals scurry about in the distance. Birds
are singing, and it seems as though the woods are alive with creatures. This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
< 269h/269H 133v/149V Pos: standing >
Just Inside the Archway
As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven. One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest. It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.
< 269h/269H 132v/149V Pos: standing >
A Tranquil Forest
Sounds come from all around you as you enter deeper into the forest. Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life. Off to your left is
a group of deer approaching a stream. About the same time you seem them they
look up and then dart off into the distance. To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them. There is a path that leads to the
west and east. Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
A fine piece of hard wood has been dropped here.
A red-tailed butterfly floats here apon the winds.
< 269h/269H 132v/149V Pos: standing >
Consider killing who?
< 269h/269H 135v/149V Pos: standing >
A Tranquil Forest
Sounds come from all around as you enter deeper into the forest. Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life. The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat. Other ways to go look like they are just wildlife
paths through the forest. Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement. Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods. Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South
< 269h/269H 133v/149V Pos: standing >
You quickly scan the area.
A blue robin who is close by to your north.
A red-tailed butterfly who is close by to your south.
A blue-tailed butterfly who is not far off to your south.
< 269h/269H 134v/149V Pos: standing >
Base of the Hills
Though there are trees scattered around the base of the hill and along the
pathway up, they seem sparse toward the top. Once clear of the forest trees,
an ancient keep whose walls have fallen to rubble after many ages can be seen
on the apex of the next hill. The wind has picked up quite a bit as a strong
gale blows through. As it turns the dirt into a cloud of dust that it carries
away, the pathway becomes uncovered, and the intricate runes of long past that
adorn the path are revealed to be elven glyph's of warding.
Obvious exits: -South -Up
A blue-tailed red breasted robin flys in and out of the area.
< 269h/269H 133v/149V Pos: standing >
Alas, you cannot go that way. . . .
< 269h/269H 134v/149V Pos: standing >
Outside the Walls of an Ancient Keep
Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill. The stone and
rubble from the wall seem to become more predominate the further you go up the
hill. Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time. Ivy grows over what may have been part of the entry
gate to the garrison to the left. The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West -Up -Down
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
< 269h/269H 134v/149V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your west.
A red-breasted tree-hugger who is close by above you.
A blue robin who is close by below you.
< 269h/269H 135v/149V Pos: standing >
You ARE mad!
< 269h/269H 138v/149V Pos: standing >
[Damage: 21 ] You hit a red-breasted tree-hugger in the thigh with a hefty sweep.
< 269h/269H 139v/149V Pos: standing >
< T: Renold TP: sta TC:excellent E: monkey sta EP: few scratches >
A red-breasted tree-hugger's decent maul strikes you.
You parry a red-breasted tree-hugger's lunge at you.
You dodge a bash from a red-breasted tree-hugger, who loses his balance and falls.
< 260h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC:few scratches E: monkey kne EP: few scratches >
[Damage: 21 ] Your powerful slash strikes a red-breasted tree-hugger.
[Damage: 25 ] Your powerful slash strikes a red-breasted tree-hugger.
[Damage: 36 ] Your slash strikes a red-breasted tree-hugger.
< 260h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC:few scratches E: monkey kne EP: small wounds >
You feel your skill in double attack improving.
[Damage: 17 ] Your impressive slash wounds a red-breasted tree-hugger.
[Damage: 34 ] Your powerful slash strikes a red-breasted tree-hugger.
< 260h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC:few scratches E: monkey kne EP: small wounds >
[Damage: 35 ] Your powerful slash strikes a red-breasted tree-hugger.
A red-breasted tree-hugger rises to his feet.
[Damage: 26 ] Your slash strikes a red-breasted tree-hugger.
You score a CRITICAL HIT!!!!!
[Damage: 63 ] Your slash strikes a red-breasted tree-hugger very hard.
< 260h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC:few scratches E: monkey sta EP: few wounds >
A red-breasted tree-hugger's maul wounds you.
A red-breasted tree-hugger's kick hits you in your side.
< 242h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: small wounds E: monkey sta EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 62 ] Your slash strikes a red-breasted tree-hugger very hard.
[Damage: 9 ] Your fine slash wounds a red-breasted tree-hugger.
[Damage: 8 ] Your fine slash wounds a red-breasted tree-hugger.
< 242h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
A red-breasted tree-hugger's decent maul strikes you.
< 230h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
[Damage: 33 ] Your powerful slash strikes a red-breasted tree-hugger hard.
[Damage: 9 ] Your fine slash wounds a red-breasted tree-hugger.
< 230h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: small wounds E: monkey sta EP: nasty wounds >
A red-breasted tree-hugger's impressive maul strikes you very hard.
OUCH! That really did HURT!
A red-breasted tree-hugger misses you.
< 200h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: nasty wounds >
[Damage: 16 ] Your impressive slash strikes a red-breasted tree-hugger.
[Damage: 21 ] Your slash strikes a red-breasted tree-hugger.
[Damage: 15 ] Your impressive slash strikes a red-breasted tree-hugger.
< 200h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: nasty wounds >
A red-breasted tree-hugger's fine maul strikes you.
You parry a red-breasted tree-hugger's lunge at you.
A red-breasted tree-hugger's sweep catches you in the side and you almost stumble.
< 177h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: nasty wounds >
[Damage: 19 ] Your impressive slash strikes a red-breasted tree-hugger.
[Damage: 23 ] Your powerful slash strikes a red-breasted tree-hugger hard.
You miss a red-breasted tree-hugger.
< 177h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: pretty hurt >
A red-breasted tree-hugger's maul strikes you.
You parry a red-breasted tree-hugger's lunge at you.
< 170h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: pretty hurt >
[Damage: 31 ] Your powerful slash strikes a red-breasted tree-hugger very hard.
[Damage: 26 ] Your powerful slash strikes a red-breasted tree-hugger very hard.
< 170h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: pretty hurt >
A red-breasted tree-hugger misses you.
A red-breasted tree-hugger's weak maul wounds you.
< 166h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: pretty hurt >
[Damage: 28 ] Your powerful slash seriously wounds a red-breasted tree-hugger.
[Damage: 19 ] Your impressive slash strikes a red-breasted tree-hugger very hard.
[Damage: 19 ] Your impressive slash seriously wounds a red-breasted tree-hugger.
< 166h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: awful >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.
< 166h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: awful >
Your longsword named 'the Answerer' [superior] deflects a red-breasted tree-hugger's blow and strikes him!
[Damage: 12 ] Your impressive slash strikes a red-breasted tree-hugger very hard.
A red-breasted tree-hugger's kick hits you in your side.
< 153h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: awful >
[Damage: 27 ] Your slash enshrouds a red-breasted tree-hugger in a mist of blood.
[Damage: 15 ] Your impressive slash enshrouds a red-breasted tree-hugger in a mist of blood.
[Damage: 28 ] Your powerful slash grievously wounds a red-breasted tree-hugger.
< 153h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: awful >
A red-breasted tree-hugger's crude maul strikes you.
A red-breasted tree-hugger's maul strikes you hard.
< 134h/269H 140v/149V Pos: standing >
< T: Renold TP: sta TC: nasty wounds E: monkey sta EP: awful >
[Damage: 8 ] Your fine slash grievously wounds a red-breasted tree-hugger.
A red-breasted tree-hugger is incapacitated and will slowly die, if not aided.
A red-breasted tree-hugger slumps to the ground.
You score a CRITICAL HIT!!!!!
[Damage: 93 ] You beautifully slash a red-breasted tree-hugger into two parts - both dead.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a red-breasted tree-hugger's gurgling and choking signals his demise.
< 134h/269H 140v/149V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is close by to your west.
A red-breasted tree-hugger who is close by above you.
A blue robin who is close by below you.
< 134h/269H 140v/149V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 3 platinum coins, 14 gold coins.
You get a rare piece of magical brass from the corpse of a red-breasted tree-hugger.
< 134h/269H 140v/149V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -West -Up -Down
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
You sense a lifeform nearby.
< 134h/269H 140v/149V Pos: standing >
Ok.
< 141h/269H 145v/149V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -West -Up -Down
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
You sense a lifeform nearby.
< 143h/269H 147v/149V Pos: standing >
Outside the Walls of an Ancient Keep
Obvious exits: -West -Up -Down
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.
You sense a lifeform nearby.
< 144h/269H 147v/149V Pos: standing >
Courtyard of the Keep
Coming closer to the gates of the keep's inner sanctum, you wonder how long
it has been since anyone has traveled within these hallowed walls. There seems
to be some grass from place to place that has been trodden down, yet you can't
help but wonder if it was humanoid or animals, as it appears that not much was
disturbed. The door to the sanctum seems secure. As you draw closer you start
to think that it seems almost in perfect condition.
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 145h/269H 147v/149V Pos: standing >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 146h/269H 148v/149V Pos: standing >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 148h/269H 149v/149V Pos: standing >
You sit down and relax.
< 149h/269H 149v/149V Pos: sitting >
You stop sitting around and lay down.
< 150h/269H 149v/149V Pos: on your ass >
< 150h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 151h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 153h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 153h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 154h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 154h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 155h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 156h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 157h/269H 149v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
A strange looking monkey-like creature clings to a nearby branch.
< 157h/269H 149v/149V Pos: on your ass >
< 158h/269H 149v/149V Pos: on your ass >
< 159h/269H 149v/149V Pos: on your ass >
< 160h/269H 149v/149V Pos: on your ass >
< 160h/269H 149v/149V Pos: on your ass >
You are carrying: (8/11)
[7] a small bandage
a rugged adventurers satchel (magic) (illuminating)
< 161h/269H 149v/149V Pos: on your ass >
< 162h/269H 149v/149V Pos: on your ass >
< 162h/269H 149v/149V Pos: on your ass >
Score information for Renold
Level: 27 Race: Human Class: Reaver Sex: Male
Hit points: 164(269) Moves: 149(149)
Coins carried: 9 platinum 25 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 7 hours/ 42 minutes
Received data: 1.4752 MB this session.
Send data: 0.0050 MB this session.
Compression ratio: none
Send data: 0.0050 MB this session.
Status: Laying down, resting.
Epic points: 4 Skill points: 0
Epic Bonus: Experience Bonus (0.00%)
Frags: +0.00 Deaths: 1
Detecting: Magic Life
Protected from: Fire
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 270
Active Spells:
--------------
accelerated healing (3 minutes)
< 164h/269H 149v/149V Pos: on your ass >
< 165h/269H 149v/149V Pos: on your ass >
< 165h/269H 149v/149V Pos: on your ass >
You clamber to your feet.
< 169h/269H 149v/149V Pos: standing >
You attempt to bandage yourself.
< 170h/269H 149v/149V Pos: standing >
A red-breasted tree-hugger leaves down.
< 177h/269H 149v/149V Pos: standing >
You continue bandaging yourself.
< 187h/269H 147v/149V Pos: standing >
You continue bandaging yourself.
You sit down and relax.
< 203h/269H 145v/149V Pos: sitting >
You stop sitting around and lay down.
< 203h/269H 145v/149V Pos: on your ass >
You continue bandaging yourself.
< 219h/269H 146v/149V Pos: on your ass >
You continue bandaging yourself.
< 235h/269H 144v/149V Pos: on your ass >
You continue bandaging yourself.
Your bandage won't do any more good now.
You are no longer being bandaged.
< 245h/269H 144v/149V Pos: on your ass >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.
< 269h/269H 144v/149V Pos: on your ass >
Courtyard of the Keep
Obvious exits: -North# -Down
< 269h/269H 149v/149V Pos: on your ass >
You clamber to your feet.
< 269h/269H 149v/149V Pos: standing >
Outside the Walls of an Ancient Keep
Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill. The stone and
rubble from the wall seem to become more predominate the further you go up the
hill. Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time. Ivy grows over what may have been part of the entry
gate to the garrison to the left. The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West -Up -Down
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.
You sense a lifeform nearby.
< 269h/269H 148v/149V Pos: standing >
A red-breasted tree-hugger ducks, and your foot flies a mile high.
< 269h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC:excellent E: monkey sta EP: excellent >
A red-breasted tree-hugger's weak maul wounds you.
A red-breasted tree-hugger's crude maul wounds you.
< 259h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC:few scratches E: monkey sta EP: excellent >
You dodge a red-breasted tree-hugger's vicious attack.
A red-breasted tree-hugger's fine maul strikes you.
[Damage: 27 ] Your slash strikes a red-breasted tree-hugger.
[Damage: 28 ] Your slash strikes a red-breasted tree-hugger.
[Damage: 24 ] Your powerful slash strikes a red-breasted tree-hugger.
< 243h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC:few scratches E: monkey sta EP: small wounds >
A Duergar completes his spell...
A Duergar utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
OUCH! That really did HURT!
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
OUCH! That really did HURT!
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
OUCH! That really did HURT!
< 144h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC: few wounds E: monkey sta EP: small wounds >
You parry a red-breasted tree-hugger's lunge at you.
A red-breasted tree-hugger's decent maul strikes you.
A red-breasted tree-hugger's kick hits you in your side.
< 119h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC: nasty wounds E: monkey sta EP: small wounds >
[Damage: 12 ] Your impressive slash wounds a red-breasted tree-hugger.
[Damage: 28 ] Your slash strikes a red-breasted tree-hugger.
[Damage: 9 ] Your fine slash wounds a red-breasted tree-hugger.
< 119h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC: nasty wounds E: monkey sta EP: small wounds >
You don't have that spell memorized.
< 119h/269H 148v/149V Pos: standing >
< T: Renold TP: sta TC: nasty wounds E: monkey sta EP: small wounds >
A Duergar completes his spell...
A Duergar utters the words 'yaftze diesilla'
Giant bolts of forked lightning hit you square in the chest, sending you reeling.
YIKES! Another hit like that, and you've had it!!
Your body goes numb as a bolt of lightning ends your life.
Your pair of dark ostriche-hide boots exploded spreading charges of electrical energy!