The death of [51 Forrestal] Daq The Resistance (Human)

in Walkway in the Barracks

from the perspective of [56 Shadowmage] Elys The Empire of Lloth (Kobold)

<worn as a badge>    a gold hair pin (magic)
<worn on eyes>       a glittering electrum eyepatch from Golden Hall of the Crown
<worn in ear>        a sapphire earring [modified] (magic) (glowing)
<worn in ear>        a sapphire earring [modified] (magic) (glowing)
<worn on face>       a stone mask (magic)
<worn around neck>   an amulet of ancient shaman runes (magic) (illuminating)
<worn around neck>   a goblin unholy symbol [modified] (magic) (glowing)
<worn on body>       some robes of wisdom
<worn about body>    a cloak made of Yochlol hide (magic)
<worn about waist>   a belt of iron bands [superior] (magic)
<worn on arms>       sleeves of gold dragonskin (magic)
<worn around wrist>  a pin cushion
<worn around wrist>  a bracelet of ivy
<worn on finger>     a thick bone ring [superior] (magic) (glowing)
<worn on finger>     a thick bone ring [modified] (magic) (glowing)
<worn on legs>       some leggings of red flames (magic)
<worn on feet>       some fur-cuffed cured leather boots


< 336h/438H 162v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: tired sta EP:  awful >
 -=[a tired Yuan-Ti attacks you.]=- [2 hits]

< 334h/438H 162v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: tired sta EP:  awful >
 You complete your spell...
Your fiery blast strikes a tired Yuan-Ti full on!
[Damage: 53 ] 
< 334h/438H 162v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: tired sta EP:  awful >
 You start chanting...

< 334h/438H 162v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: tired sta EP:  awful >
 You complete your spell...
[Damage: 62 ] The shower of arcing electricity was more than a tired Yuan-Ti could handle.
A tired Yuan-Ti is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a tired Yuan-Ti's gurgling and choking signals his demise.

< 334h/438H 162v/166V Pos: standing >
You start chanting...

< 334h/438H 164v/166V Pos: standing >
You complete your spell...

< 334h/438H 165v/166V Pos: standing >
You start chanting...

< 334h/438H 166v/166V Pos: standing >
You complete your spell...

< 335h/438H 166v/166V Pos: standing >
You get a bracer of the serpent guard [poor] from the corpse of a tired Yuan-Ti.

< 335h/438H 166v/166V Pos: standing >
You purge 'detect invisibility' from your thoughts.

< 335h/438H 166v/166V Pos: standing >
You sit down and relax.

< 335h/438H 166v/166V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 5 seconds.

< 335h/438H 166v/166V Pos: sitting >
You start meditating...

< 336h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 336h/438H 166v/166V Pos: sitting >

< 337h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 337h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 338h/438H 166v/166V Pos: sitting >
You have finished memorizing haste.

< 339h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 339h/438H 166v/166V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 340h/438H 166v/166V Pos: standing >
You start chanting...

< 340h/438H 166v/166V Pos: standing >
Casting: mass invisibility 

< 340h/438H 166v/166V Pos: standing >
You complete your spell...
You vanish.

< 340h/438H 166v/166V Pos: standing >
You sit down and relax.

< 341h/438H 166v/166V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - electrical execution
( 8th circle)  1 - immolate
               1 - shadow shield
( 7th circle)  1 - haste
               1 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  3 - cone of cold
               3 - dimension door
( 4th circle)  1 - lightning bolt
               1 - farsee
               3 - wizard eye
               1 - levitate
( 3rd circle)  4 - concealment
               4 - shocking grasp
               1 - agility
( 2nd circle)  1 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    5 seconds:  ( 7th) bigbys clenched fist
   11 seconds:  ( 7th) bigbys clenched fist
   17 seconds:  (10th) bigbys crushing hand
   23 seconds:  ( 7th) bigbys clenched fist
   28 seconds:  ( 8th) shadow shield
   34 seconds:  ( 8th) immolate
   40 seconds:  ( 9th) electrical execution
   46 seconds:  ( 8th) fly
   51 seconds:  ( 7th) bigbys clenched fist
   57 seconds:  ( 9th) mass invisibility

You can memorize 4 1st, 6 2nd, 3 4th and 2 5th circle spell(s).
You continue your study.

< 341h/438H 166v/166V Pos: sitting >
You start meditating...

< 341h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 342h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 342h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 343h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 344h/438H 166v/166V Pos: sitting >
You have finished memorizing shadow shield.

< 345h/438H 166v/166V Pos: sitting >
You have finished memorizing immolate.

< 345h/438H 166v/166V Pos: sitting >
You have finished memorizing electrical execution.

< 346h/438H 166v/166V Pos: sitting >

< 347h/438H 166v/166V Pos: sitting >
You have finished memorizing fly.

< 347h/438H 166v/166V Pos: sitting >

< 347h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 348h/438H 166v/166V Pos: sitting >
You have finished memorizing mass invisibility.
Your studies are complete.

< 348h/438H 166v/166V Pos: sitting >
You clamber to your feet.

< 349h/438H 166v/166V Pos: standing >
You start chanting...

< 349h/438H 166v/166V Pos: standing >
You complete your spell...
Some iron rations suddenly appears.

< 349h/438H 166v/166V Pos: standing >
You get some iron rations.

< 349h/438H 166v/166V Pos: standing >
You eat the iron rations.

< 349h/438H 166v/166V Pos: standing >
You sit down and relax.

< 350h/438H 166v/166V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               2 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               5 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  3 - cone of cold
               3 - dimension door
( 4th circle)  1 - lightning bolt
               1 - farsee
               3 - wizard eye
               1 - levitate
( 3rd circle)  4 - concealment
               4 - shocking grasp
               1 - agility
( 2nd circle)  1 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  1 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) minor creation

You can memorize 4 1st, 6 2nd, 3 4th and 2 5th circle spell(s).
You continue your study.

< 350h/438H 166v/166V Pos: sitting >
You start meditating...

< 350h/438H 166v/166V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 351h/438H 166v/166V Pos: sitting >
You clamber to your feet.

< 352h/438H 166v/166V Pos: standing >
Ok.

< 352h/438H 166v/166V Pos: standing >
A Slimey Tunnel
Obvious exits: -N -E -S#

< 353h/438H 164v/166V Pos: standing >
You quickly scan the area.
A patrolling kuo-toa guard who is close by to your east.
A patrolling kuo-toa guard who is close by to your east.
A patrolling kuo-toa guard who is close by to your east.

< 353h/438H 164v/166V Pos: standing >
A Slimey Tunnel
Obvious exits: -N# -E -S# -W
A kuo-toa guard patrols the tunnels here.
A kuo-toa guard patrols the tunnels here.
A kuo-toa guard patrols the tunnels here.

< 353h/438H 162v/166V Pos: standing >
A Slimey Tunnel
Obvious exits: -N# -E -S# -W

< 353h/438H 160v/166V Pos: standing >
A Slimey Tunnel
Obvious exits: -N# -E -S -W

< 353h/438H 158v/166V Pos: standing >
Center of the Settlement
Obvious exits: -E -S -W -U
A kuo-toa guard patrols the tunnels here.

< 354h/438H 158v/166V Pos: standing >
You quickly scan the area.
A patrolling kuo-toa guard who is close by to your east.
A patrolling kuo-toa guard who is not far off to your east.
A patrolling kuo-toa guard who is a brief walk away to your west.
A patrolling kuo-toa guard who is a brief walk away to your west.
A patrolling kuo-toa guard who is a brief walk away to your west.

< 354h/438H 158v/166V Pos: standing >
A Windy Tunnel
Obvious exits: -N -W

< 354h/438H 157v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 354h/438H 157v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 355h/438H 158v/166V Pos: standing >
A Windy Tunnel
Obvious exits: -E -W

< 355h/438H 157v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 355h/438H 157v/166V Pos: standing >
A Windy Tunnel
Obvious exits: -E -S

< 355h/438H 156v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 356h/438H 157v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 356h/438H 158v/166V Pos: standing >
You start chanting...

< 357h/438H 160v/166V Pos: standing >
You complete your spell...
The Gruneegth Drug Store
Obvious exits: -E
Flakun, the Gruneegth drug store owner, is standing here.

< 357h/438H 161v/166V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S -W

< 358h/438H 161v/166V Pos: standing >
You quickly scan the area.
Flakun who is close by to your west.

< 358h/438H 161v/166V Pos: standing >
The Gruneegth Drug Store
Obvious exits: -E
Flakun, the Gruneegth drug store owner, is standing here.

< 358h/438H 161v/166V Pos: standing >
You sit down and relax.

< 359h/438H 161v/166V Pos: sitting >
You have memorized the following spells:
(10th circle)  4 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               2 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               5 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  3 - cone of cold
               2 - dimension door
( 4th circle)  1 - lightning bolt
               1 - farsee
               3 - wizard eye
               1 - levitate
( 3rd circle)  4 - concealment
               4 - shocking grasp
               1 - agility
( 2nd circle)  1 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) dimension door

You can memorize 4 1st, 6 2nd, 3 4th and 2 5th circle spell(s).
You continue your study.

< 359h/438H 162v/166V Pos: sitting >
You start meditating...

< 359h/438H 162v/166V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 360h/438H 166v/166V Pos: sitting >
You clamber to your feet.

< 361h/438H 166v/166V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S -W

< 361h/438H 164v/166V Pos: standing >
Before The Leader's Cave
Obvious exits: -N# -E# -S -W#
[2] The corpse of a goblin sentinel is lying here.
A goblin sentinel stands here growling.
A goblin sentinel stands here growling.

< 361h/438H 162v/166V Pos: standing >
The door seems to be closed.

< 362h/438H 162v/166V Pos: standing >
The door seems to be closed.

< 362h/438H 162v/166V Pos: standing >
It seems to be locked.

< 362h/438H 164v/166V Pos: standing >
The door is closed.
There is a door to the north.
The closed door blocks your farsight.

< 363h/438H 165v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 363h/438H 166v/166V Pos: standing >

< 363h/438H 166v/166V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S -W

< 363h/438H 164v/166V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S

< 364h/438H 162v/166V Pos: standing >
The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.

< 364h/438H 160v/166V Pos: standing >
The Main Path of the Goblin Settlement
Obvious exits: -N -S

< 364h/438H 158v/166V Pos: standing >
You quickly scan the area.
A goblin sentinel who is rather far off to your north.
A goblin sentinel who is rather far off to your north.
A goblin stair guard who is rather far off to your south.
A goblin stair guard who is rather far off to your south.
A goblin stair guard who is rather far off to your south.

< 365h/438H 161v/166V Pos: standing >

< 365h/438H 162v/166V Pos: standing >
The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.

< 365h/438H 160v/166V Pos: standing >
You quickly scan the area.
A goblin sentinel who is a brief walk away to your north.
A goblin sentinel who is a brief walk away to your north.
A wandering goblin guard who is close by to your east.
A wandering goblin guard who is not far off to your east.
A wandering goblin guard who is a brief walk away to your east.
A goblin stair guard who is in the distance to your south.
A goblin stair guard who is in the distance to your south.
A goblin stair guard who is in the distance to your south.
A wandering goblin guard who is not far off to your west.

< 365h/438H 160v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -W

< 367h/438H 164v/166V Pos: standing >
The Way of the Soul
Obvious exits: -N# -E -W
A wandering goblin guard stands here growling.

< 367h/438H 162v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -W

< 368h/438H 160v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -S -W#
A goblin sentinel stands here growling.
A goblin sentinel stands here growling.

< 368h/438H 158v/166V Pos: standing >
The exit seems to be closed.

< 368h/438H 158v/166V Pos: standing >
The exit seems to be closed.

< 368h/438H 158v/166V Pos: standing >
The exit seems to be closed.

< 368h/438H 159v/166V Pos: standing >

< 369h/438H 160v/166V Pos: standing >
Ok.

< 369h/438H 162v/166V Pos: standing >

< 369h/438H 162v/166V Pos: standing >
The exit is open.
There is a closed exit in that direction.
You extend your sights westward.
The Cave of the Shaman
Obvious exits: -E
The corpse of a huge cave spider is lying here.
[2] The corpse of a purple worm is lying here.
The corpse of Glakkabb is lying here.
A short goblin assistant to Glakkabb stands close.
A short goblin assistant to Glakkabb stands close.
Glakkabb, the goblin shaman rests here in meditation.

< 369h/438H 162v/166V Pos: standing >
Looks like an exit.
You extend your sights southward.
An Acolyte's Cave
Obvious exits: -N
A Goblin acolyte rests here, praying.
A Goblin acolyte rests here, praying.

< 370h/438H 163v/166V Pos: standing >
An Acolyte's Cave
Obvious exits: -N
A Goblin acolyte rests here, praying.
A Goblin acolyte rests here, praying.

< 370h/438H 163v/166V Pos: standing >

< 370h/438H 164v/166V Pos: standing >
   Dressed in holy goblin robes, this creature rests here praying for
power.  Being weaker and more frail then the other goblins does not
stop him from his determination to rule over all of them someday.
A goblin acolyte appears to be Goblin and is in excellent condition.
He's small in size.


< 371h/438H 165v/166V Pos: standing >
You start chanting...
You snap into visibility.
A goblin acolyte suddenly attacks YOU!

< 372h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP: excellent >
 You complete your spell...
[Damage: 306 ] A goblin acolyte is grabbed by your giant fist, which begins crushing him.

< 372h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 You start chanting...

< 372h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 -=[a goblin acolyte attacks you.]=- [2 hits]

< 370h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 Casting: bigbys crushing hand *

< 370h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 Casting: bigbys crushing hand 

< 370h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP: pretty hurt >
 You complete your spell...
[Damage: 174 ] Your fist crushes a goblin acolyte, leaving nothing but a smear of blood on the ground.
A goblin acolyte is dead! R.I.P.
You receive your share of experience.
The last gasps of a goblin acolyte cause a sickening chill to run up your spine.

< 370h/438H 166v/166V Pos: standing >
You start chanting...

< 370h/438H 166v/166V Pos: standing >

< 370h/438H 166v/166V Pos: standing >
You complete your spell...
[Damage: 292 ] A goblin acolyte is grabbed by your giant fist, which begins crushing him.
-=[a goblin acolyte attacks you.]=- [1 hits]

< 369h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP:  nasty wounds >
 You start chanting...

< 369h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP:  nasty wounds >
 
< 369h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP:  nasty wounds >
 Casting: bigbys clenched fist *

< 369h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP:  nasty wounds >
 -=[a goblin acolyte attacks you.]=- [1 hits]

< 368h/438H 166v/166V Pos: standing >
< T: Elys TP: sta TC: small wounds E: goblin sta EP:  nasty wounds >
 You complete your spell...
[Damage: 139 ] Your mighty fist smashes into a goblin acolyte's body, killing him instantly!
A goblin acolyte is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a goblin acolyte dies in agony.

< 368h/438H 166v/166V Pos: standing >

< 368h/438H 166v/166V Pos: standing >
You get a few coins from the corpse of a goblin acolyte.
There were: 1 platinum coin, 9 gold coins. 

< 368h/438H 166v/166V Pos: standing >
You get a few coins from the corpse of a goblin acolyte.
There were: 1 platinum coin, 11 gold coins. 

< 368h/438H 166v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -S -W
A goblin sentinel stands here growling.
A goblin sentinel stands here growling.

< 368h/438H 164v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -W

< 369h/438H 162v/166V Pos: standing >
The Way of the Soul
Obvious exits: -N# -E -W

< 369h/438H 160v/166V Pos: standing >
The rocks seems to be closed.

< 369h/438H 161v/166V Pos: standing >

< 369h/438H 162v/166V Pos: standing >
Ok.

< 370h/438H 164v/166V Pos: standing >
The Goblin Beast Cages
Obvious exits: -N -E -S -W

< 370h/438H 162v/166V Pos: standing >
You quickly scan the area.
A wandering goblin guard who is close by to your east.

< 371h/438H 163v/166V Pos: standing >
Beneath a Goblin Beast Cage
Obvious exits: -N -W -U#
A wandering goblin guard stands here growling.

< 371h/438H 163v/166V Pos: standing >
You quickly scan the area.
You see nothing.

< 371h/438H 163v/166V Pos: standing >
The Goblin Beast Cages
Obvious exits: -N -E -S -W

< 372h/438H 163v/166V Pos: standing >
You sit down and relax.

< 373h/438H 165v/166V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               2 - electrical execution
( 8th circle)  1 - fly
               2 - immolate
               2 - shadow shield
( 7th circle)  1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               3 - blink
( 5th circle)  3 - cone of cold
               3 - dimension door
( 4th circle)  1 - lightning bolt
               1 - farsee
               3 - wizard eye
               1 - levitate
( 3rd circle)  4 - concealment
               4 - shocking grasp
               1 - agility
( 2nd circle)  1 - chill touch
               2 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    6 seconds:  (10th) bigbys crushing hand
   13 seconds:  (10th) bigbys crushing hand
   19 seconds:  (10th) bigbys crushing hand
   25 seconds:  ( 7th) bigbys clenched fist

You can memorize 4 1st, 6 2nd, 3 4th and 2 5th circle spell(s).
You continue your study.

< 373h/438H 165v/166V Pos: sitting >
You start meditating...

< 373h/438H 166v/166V Pos: sitting >
A wandering goblin guard enters from the east.

< 374h/438H 166v/166V Pos: sitting >
Autosaving...

< 374h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 374h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 376h/438H 166v/166V Pos: sitting >

< 376h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys crushing hand.

< 377h/438H 166v/166V Pos: sitting >
A wandering goblin guard leaves east.

< 377h/438H 166v/166V Pos: sitting >

< 378h/438H 166v/166V Pos: sitting >

< 378h/438H 166v/166V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 379h/438H 166v/166V Pos: sitting >
You clamber to your feet.

< 379h/438H 166v/166V Pos: standing >

< 380h/438H 166v/166V Pos: standing >

< 380h/438H 166v/166V Pos: standing >
The Way of the Soul
Obvious exits: -N -E -W

< 381h/438H 164v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -W
A wandering goblin guard stands here growling.

< 381h/438H 162v/166V Pos: standing >
The Spring of the Goblin Settlement
Obvious exits: -N -E -S -W
A small spring bubbles up into a pool.
A wandering goblin guard stands here growling.

< 382h/438H 160v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 389h/438H 164v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 393h/438H 164v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 400h/438H 164v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 406h/438H 165v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 413h/438H 165v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 419h/438H 165v/166V Pos: standing >
You quickly scan the area.
A goblin sentinel who is a brief walk away to your north.
A goblin sentinel who is a brief walk away to your north.
A wandering goblin guard who is not far off to your east.
A wandering goblin guard who is not far off to your east.
A goblin stair guard who is in the distance to your south.
A goblin stair guard who is in the distance to your south.
A goblin stair guard who is in the distance to your south.
A wandering goblin guard who is close by to your west.
A goblin sentinel who is rather far off to your west.
A goblin sentinel who is rather far off to your west.
A purple worm who is in the distance to your west.
A huge cave spider who is in the distance to your west.
Glakkabb's assistant who is in the distance to your west.
Glakkabb's assistant who is in the distance to your west.
Glakkabb who is in the distance to your west.

< 419h/438H 166v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 427h/438H 166v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 433h/438H 166v/166V Pos: standing >
You drink the unholy water from a spring.
You feel touched by a higher power!

< 438h/438H 166v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -W

< 438h/438H 164v/166V Pos: standing >
The Way of the Soul
Obvious exits: -E -W
A wandering goblin guard stands here growling.
A wandering goblin guard stands here growling.

< 438h/438H 162v/166V Pos: standing >
The Way of the Soul
Obvious exits: -N -E -W

< 438h/438H 161v/166V Pos: standing >
You quickly scan the area.
A goblin sentinel who is close by to your north.
A wandering goblin guard who is close by to your north.
A goblin prison guard who is not far off to your east.
A goblin prison guard who is not far off to your east.
A wandering goblin guard who is close by to your west.
A wandering goblin guard who is close by to your west.
A wandering goblin guard who is a brief walk away to your west.
A wandering goblin guard who is rather far off to your west.

< 438h/438H 162v/166V Pos: standing >
Entrance to the Gruneegth Barracks
Obvious exits: -N# -S
The corpse of a goblin sentinel is lying here.
A goblin sentinel stands here growling.
A wandering goblin guard stands here growling.

< 438h/438H 161v/166V Pos: standing >
The door seems to be closed.

< 438h/438H 161v/166V Pos: standing >
You start chanting...

< 438h/438H 164v/166V Pos: standing >
You complete your spell...
The Chamber of War
Obvious exits: -S
The corpse of Tield is lying here.
(Q)Tield, master trainer and teacher to the goblins, stands here.

< 438h/438H 165v/166V Pos: standing >
You quickly scan the area.
A Human who is not far off to your south.

< 438h/438H 166v/166V Pos: standing >
Walkway in the Barracks
Obvious exits: -N -E# -S -W#

< 438h/438H 164v/166V Pos: standing >
Walkway in the Barracks
Obvious exits: -N -E -S# -W#
A Human (medium) - The Resistance stands in mid-air here.(Gold Aura)

< 438h/438H 162v/166V Pos: standing >
The door seems to be closed.

< 438h/438H 162v/166V Pos: standing >
You start chanting...

< 438h/438H 163v/166V Pos: standing >
You complete your spell...
[Damage: 266 ] A Human is grabbed by your giant fist, which begins crushing him.

< 438h/438H 164v/166V Pos: standing >
You start chanting...

< 438h/438H 166v/166V Pos: standing >

< 438h/438H 166v/166V Pos: standing >
You complete your spell...
[Damage: 160 ] A Human is grabbed by your giant fist, which begins crushing him.

< 438h/438H 166v/166V Pos: standing >
You start chanting...

< 438h/438H 166v/166V Pos: standing >
You complete your spell...
[Damage: 283 ] A Human is grabbed by your giant fist, which begins crushing him.

< 438h/438H 166v/166V Pos: standing >
You start chanting...

< 438h/438H 166v/166V Pos: standing >
You complete your spell...
[Damage: 162 ] Your fist crushes a Human, leaving nothing but a smear of blood on the ground.
A Human's icy mace dubbed 'Rising Frost' was completely destroyed by the massive blow!
A Human's stylish flesh badge from Verspin was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!