<floating about head>a LARGE blue ioun stone[98h 51m 19s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik enchanted by Laz (magic) [83%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality enchanted by Laz (magic) (glowing) [30%]
<worn in ear> the earring of a MaDMaN (magic) [66%]
<worn in ear> the earring of a MaDMaN enchanted by Laz (magic) [84%]
<worn on face> the mask of stone form (humming) (illuminating)
<worn around neck> a holy symbol of the Ravenkind enchanted by Laz (magic) (glowing) [42%]
<worn around neck> the amulet named "Flow" enchanted by Laz (humming)
<worn on body> the platemail of might [superior] enchanted by Laz (magic) (glowing) [25%]
<worn about body> a cloak of Elvenkind (glowing) (humming)[334h 36m 41s]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a gnomish harm prevention belt [modified] enchanted by Laz (magic) (glowing) [61%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing) [84%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [69%]
<worn on arms> some glowing sleeves made of devil skin [superior] enchanted by Laz (magic) (glowing) [35%]
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[181h 17m 28s]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [77%]
<worn on hands> a pair of stone gauntlets [superior] (glowing)
<worn on finger> a wispy astral-twined mindstone ring[334h 36m 42s]
<worn on finger> a band of parting prevented [modified] enchanted by Laz (magic) (glowing)
<primary weapon> the holy mace of the efreeti (magic) (glowing)[370h 14m 18s]
<worn on legs> some slime-covered aboleth skin [superior] enchanted by Laz (magic) (glowing) [53%]
<worn on feet> a pair of stone boots [superior] enchanted by Laz (glowing)
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A spellbook has been tossed aside here.
[2] An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
[10] A small bandage rests upon the ground here.
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 1259h/1259H 225v/225V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E
[2] A small raven totem lies here. (magic)
[2] A small limestone totem lies here. (magic)
[2] A small ivory totem lies here. (magic)
[4] A long steel sword is here in the dirt.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[3] A spellbook has been tossed aside here.
[3] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[21] A small bandage rests upon the ground here.
A bulletin board stands here.
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(holy)(Red Aura)
A winged beast from hell stands here reeking with malevolence.(Red Aura)
< 1259h/1259H 225v/225V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large, spacious vortex displays views of The Empire here. (glowing)
< 1259h/1259H 225v/225V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
< 1259h/1259H 225v/225V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large, spacious vortex displays views of The Empire here. (glowing)
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A flat crystal plaque has been left here.
A flat silver plaque has been left here.
A flat gold plaque has been left here.
A flat stone plaque has been left here.
A flat plaque fashioned of some cloudy material has been left here.
A flat black plaque has been left here.
Living coral has grown into the shape of a key here.
A key made of cooled molten rock has been left here.
A key of molten magma somehow keeps its shape here.
A glass key is in danger of being broken here.
A key fashioned from crystal is in danger of being broken here.
A key fashioned of melded gravel lies here.
A bit of slate shaped like a key almost escapes your attention.
A key fashioned of seashells lies high and dry.
a key of greenish bone lies here.
A wooden key has been dropped here.
A sturdy, serpent-shaped, key of dark green metal lies here.
A crude iron key has been dropped here.
An ebonwood key trimmed in gold has been left here. (magic)
A small outpost tower stands here.
< 1259h/1259H 225v/225V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
Character attributes for Laz
Level: 56 Race: Human Class: Druid Cleric
Age: 25 yrs / 4 mths Height: 70 inches Weight: 172 lbs Size: medium
Actual (Base) Actual (Base)
Str: 160 (139) Pow: 100 (100)
Dex: 83 ( 87) Int: 102 (102)
Agi: 98 (103) Wis: 142 (142)
Con: 187 (170) Cha: 105 (105) Luc: 121 (105)
Equipped Items: 26 Carried weight: 24
Armor Points: -562 Reduces melee damage taken by 56.2%
Melee Critical Percentage(int): 20%
Max Spell Damage Reduction Percent(wis): 22%
Calming Chance(cha): 20%
HP Vamp Cap Percentage(pow): 111%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 19 Damroll: 24
Alignment: 346 (-1000 to 1000)
Saving Throws: PAR[-6] FEA[-11]
BRE[-2] SPE[-67]
Load carried: No Sweat
< 1259h/1259H 225v/225V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large, spacious vortex displays views of The Empire here. (glowing)
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large, spacious vortex displays views of The Empire here. (glowing)
< 1259h/1259H 225v/225V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A flat crystal plaque has been left here.
A flat silver plaque has been left here.
A flat gold plaque has been left here.
A flat stone plaque has been left here.
A flat plaque fashioned of some cloudy material has been left here.
A flat black plaque has been left here.
Living coral has grown into the shape of a key here.
A key made of cooled molten rock has been left here.
A key of molten magma somehow keeps its shape here.
A glass key is in danger of being broken here.
A key fashioned from crystal is in danger of being broken here.
A key fashioned of melded gravel lies here.
A bit of slate shaped like a key almost escapes your attention.
A key fashioned of seashells lies high and dry.
a key of greenish bone lies here.
A wooden key has been dropped here.
A sturdy, serpent-shaped, key of dark green metal lies here.
A crude iron key has been dropped here.
An ebonwood key trimmed in gold has been left here. (magic)
A small outpost tower stands here.
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
< 1259h/1259H 225v/225V Pos: standing >
Score information for Laz
Level: 56 Race: Human Class: Druid Cleric Sex: Male
Hit points: 1259(1259) Moves: 225(225)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 34158 platinum 302 gold 0 silver 0 copper
Playing time: 18 days / 16 hours/ 6 minutes
Received data: 0.0818 MB this session.
Send data: 0.0011 MB this session.
Compression ratio: 85%
Title: - The Resistance
Group Leader: Aceldama
Status: Standing.
Negative Shielded
Epic points: 1766 Skill points: 15
Epic Bonus: Epic Points Bonus (29.08%)
Frags: +12.38 Deaths: 65
Consenting: Aceldama
Detecting: Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Acid Living Low Circle spells
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 1
Combat Pulse: 17 Spell Pulse: 0.75
Leaderboard Points: 3476
Active Spells:
--------------
aid (54 minutes)
serendipity (54 minutes)
bless (26 minutes)
armor (18 minutes)
vitality (12 minutes)
stone skin (less than a minute remaining)
barkskin (2 minutes)
true seeing (53 minutes)
spirit armor (7 minutes)
deflect (no expiration timer)
pulchritude (35 minutes)
< 1259h/1259H 225v/225V Pos: standing >
a net of endless currents does not contain the necklace.
< 1259h/1259H 225v/225V Pos: standing >
You are using:
<floating about head>a LARGE blue ioun stone[98h 52m 49s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik enchanted by Laz (magic) [83%]
<worn on head> the shadowy crown of damnation (magic)
<worn on eyes> the eyepatch of immortality enchanted by Laz (magic) (glowing) [30%]
<worn in ear> the earring of a MaDMaN (magic) [66%]
<worn in ear> the earring of a MaDMaN enchanted by Laz (magic) [84%]
<worn on face> the mask of stone form (humming) (illuminating)
<worn around neck> a holy symbol of the Ravenkind enchanted by Laz (magic) (glowing) [42%]
<worn around neck> a glowing necklace (magic) (glowing) (humming)
<worn on body> the platemail of might [superior] enchanted by Laz (magic) (glowing) [25%]
<worn about body> a cloak of Elvenkind (glowing) (humming)[334h 38m 11s]
<worn as quiver> the quiver of holding (magic)
<worn about waist> a gnomish harm prevention belt [modified] enchanted by Laz (magic) (glowing) [61%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt> a glowing azure potion (magic) (glowing) [84%]
<attached to belt> a potion of bubbling goo (magic) (glowing) [69%]
<worn on arms> some glowing sleeves made of devil skin [superior] enchanted by Laz (magic) (glowing) [35%]
<held as shield> 'Einjar' the titan shield of purity (magic) (glowing)[181h 18m 58s]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn around wrist> a wisp of total and utter blackness (magic) (glowing) [77%]
<worn on hands> a pair of stone gauntlets [superior] (glowing)
<worn on finger> a wispy astral-twined mindstone ring[334h 38m 12s]
<worn on finger> a band of parting prevented [modified] enchanted by Laz (magic) (glowing)
<primary weapon> the holy mace of the efreeti (magic) (glowing)[370h 15m 48s]
<worn on legs> some slime-covered aboleth skin [superior] enchanted by Laz (magic) (glowing) [53%]
<worn on feet> a pair of stone boots [superior] enchanted by Laz (glowing)
< 1259h/1259H 225v/225V Pos: standing >
You are not using it.
< 1259h/1259H 225v/225V Pos: standing >
As you rub your glowing necklace, water beings to flow out of your glowing necklace. As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental starts following you.
< 1259h/1259H 225v/225V Pos: standing >
You stop using a glowing necklace.
< 1258h/1258H 225v/225V Pos: standing >
You do not seem to have the 'flow'.
< 1258h/1258H 225v/225V Pos: standing >
You get the amulet named "Flow" enchanted by Laz from a net of endless currents.
< 1258h/1258H 225v/225V Pos: standing >
You duck your head and place the amulet named "Flow" enchanted by Laz around your neck.
< 1258h/1258H 225v/225V Pos: standing >
You are carrying: (2/10)
a glowing necklace (magic) (glowing) (humming)
a net of endless currents
< 1259h/1259H 225v/225V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large, spacious vortex displays views of The Empire here. (glowing)
A water elemental is here, flowing like a living current. (minion)
< 1259h/1259H 225v/225V Pos: standing >
You get a figurine of elemental command [modified] from a net of endless currents.
< 1259h/1259H 225v/225V Pos: standing >
You stop using the holy mace of the efreeti.
< 1259h/1259H 225v/225V Pos: standing >
You hold a figurine of elemental command [modified].
< 1259h/1259H 225v/225V Pos: standing >
You tap a figurine of elemental command [modified] three times on the ground.
A fire elemental arrives in a burst of fire.
A fire elemental sulkily says 'Your wish is my command, master!'
A fire elemental starts following you.
< 1259h/1259H 225v/225V Pos: standing >
You tap a figurine of elemental command [modified] three times on the ground.
The staff is completely burnt out!
< 1259h/1259H 225v/225V Pos: standing >
You stop using a figurine of elemental command [modified].
< 1259h/1259H 225v/225V Pos: standing >
You wield the holy mace of the efreeti.
< 1259h/1259H 225v/225V Pos: standing >
Ok.
< 1259h/1259H 225v/225V Pos: standing >
Inside an Outpost Tower
Obvious exits: -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A large, spacious vortex displays views of The Empire here. (glowing)
A fire elemental is here blazing with heat! (minion)
A water elemental is here, flowing like a living current. (minion)
< 1259h/1259H 225v/225V Pos: standing >
Ok.
< 1259h/1259H 225v/225V Pos: standing >
Ok.
the egress suddenly glows brightly!
A fire elemental slowly fades out of existence.
the egress suddenly glows brightly!
A water elemental slowly fades out of existence.
< 1259h/1259H 225v/225V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[2] A spellbook has been tossed aside here.
[2] An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
[10] A small bandage rests upon the ground here.
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A water elemental is here, flowing like a living current. (minion)
A fire elemental is here blazing with heat! (minion)
< 1259h/1259H 225v/225V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cozy Sleeping Chamber
Obvious exits: -E
[2] A small raven totem lies here. (magic)
[2] A small limestone totem lies here. (magic)
[2] A small ivory totem lies here. (magic)
[4] A long steel sword is here in the dirt.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[3] A spellbook has been tossed aside here.
[3] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[21] A small bandage rests upon the ground here.
A bulletin board stands here.
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(holy)(Red Aura)
A winged beast from hell stands here reeking with malevolence.(Red Aura)
< 1259h/1259H 225v/225V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
[2] A small raven totem lies here. (magic)
[2] A small limestone totem lies here. (magic)
[2] A small ivory totem lies here. (magic)
[4] A long steel sword is here in the dirt.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[3] A spellbook has been tossed aside here.
[3] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[21] A small bandage rests upon the ground here.
A bulletin board stands here.
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(holy)(Red Aura)
A winged beast from hell stands here reeking with malevolence.(Red Aura)
A fire elemental enters from the east.
A water elemental enters from the east.
< 1259h/1259H 224v/225V Pos: standing >
Ok.
A dark shroud encases an Orc as he charges into battle.
An Orc is knocked to the ground by a water elemental's mighty bash!
< 1259h/1259H 224v/225V Pos: standing >
A water elemental attacks an Orc. [1 hits]
< 1259h/1259H 224v/225V Pos: standing >
An Orc attacks a water elemental. [1 hits]
A water elemental attacks an Orc. [2 hits]
You start chanting...
You snap into visibility.
< 1259h/1259H 224v/225V Pos: standing >
Casting: creeping doom *
< 1259h/1259H 224v/225V Pos: standing >
You complete your spell...
You send out a wave of insects and arachnids!
< 1259h/1259H 224v/225V Pos: standing >
You snap into visibility.
[Damage: 26 ] You send a wave of insects and arachnids against an Orc!
< 1259h/1259H 224v/225V Pos: standing >
A water elemental attacks an Orc. [1 hits]
An Orc clambers to his feet.
< 1259h/1259H 225v/225V Pos: standing >
An Orc attacks a water elemental. [2 hits]
You start chanting...
You snap into visibility.
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
Casting: silence
< 1259h/1259H 225v/225V Pos: standing >
You complete your spell...
An Orc is suddenly at a loss for words.
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
[Damage: 29 ] You send a wave of insects and arachnids against an Orc!
< 1259h/1259H 225v/225V Pos: standing >
You feel your skin soften and return to normal.
Ok.
An Orc avoids being bashed by a water elemental, who loses its balance and falls.
< 1259h/1259H 225v/225V Pos: standing >
A water elemental attacks an Orc. [0 hits]
< 1259h/1259H 225v/225V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
An Orc attacks a water elemental. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
[Damage: 30 ] You send a wave of insects and arachnids against an Orc!
< 1259h/1259H 225v/225V Pos: standing >
Saving Laz.
< 1259h/1259H 225v/225V Pos: standing >
You start chanting...
You snap into visibility.
< 1259h/1259H 225v/225V Pos: standing >
A water elemental attacks an Orc. [0 hits]
< 1259h/1259H 225v/225V Pos: standing >
You feel your skin harden to stone.
< 1259h/1259H 225v/225V Pos: standing >
An Orc attacks a water elemental. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
Casting: sunray
< 1259h/1259H 225v/225V Pos: standing >
You complete your spell...
An Orc seems to be blinded!
[Damage: 135 ] You unleash light in a focused, searing ray at an Orc!
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
[Damage: 26 ] You send a wave of insects and arachnids against an Orc!
< 1259h/1259H 225v/225V Pos: standing >
Ok.
A water elemental seems a bit busy at the moment, try later.
< 1259h/1259H 225v/225V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
< 1259h/1259H 225v/225V Pos: standing >
A water elemental rises to its feet.
A water elemental attacks an Orc. [0 hits]
< 1259h/1259H 225v/225V Pos: standing >
Autosaving...
< 1259h/1259H 225v/225V Pos: standing >
An Orc attacks a water elemental. [1 hits]
< 1259h/1259H 225v/225V Pos: standing >
Ok.
An Orc is knocked to the ground by a water elemental's mighty bash!
< 1259h/1259H 225v/225V Pos: standing >
The sea of insects and arachnids fades away...
< 1259h/1259H 225v/225V Pos: standing >
A water elemental attacks an Orc. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
An Orc attacks a water elemental. [1 hits]
< 1259h/1259H 225v/225V Pos: standing >
You start chanting...
You snap into visibility.
< 1259h/1259H 225v/225V Pos: standing >
Casting: sunray
< 1259h/1259H 225v/225V Pos: standing >
You complete your spell...
[Damage: 143 ] You unleash light in a focused, searing ray at an Orc!
< 1259h/1259H 225v/225V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
< 1259h/1259H 225v/225V Pos: standing >
A water elemental attacks an Orc. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
You see nothing special about him.
This Orc has some big nasty wounds and scratches.
He's medium in size.
His hands glow blood red!
< 1259h/1259H 225v/225V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
You start chanting...
You snap into visibility.
< 1259h/1259H 225v/225V Pos: standing >
An Orc attacks a water elemental. [0 hits]
An Orc clambers to his feet.
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
Casting: sunray
< 1259h/1259H 225v/225V Pos: standing >
You complete your spell...
[Damage: 116 ] You unleash light in a focused, searing ray at an Orc!
< 1259h/1259H 225v/225V Pos: standing >
You start chanting...
You snap into visibility.
< 1259h/1259H 225v/225V Pos: standing >
A water elemental attacks an Orc. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
Casting: sunray
< 1259h/1259H 225v/225V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your wind power!
You complete your spell...
[Damage: 114 ] You unleash light in a focused, searing ray at an Orc!
< 1259h/1259H 225v/225V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
An Orc attacks a water elemental. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
You start chanting...
You snap into visibility.
< 1259h/1259H 225v/225V Pos: standing >
You snap into visibility.
Casting: sunray
A water elemental attacks an Orc. [2 hits]
< 1259h/1259H 225v/225V Pos: standing >
You complete your spell...
[Damage: 149 ] An Orc is struck by your ray of sunlight, and is destroyed instantly!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!