The death of [52 Psycheporter] Dilar The Resistance (Githzerai)

in The Northern Keats Intersection

from the perspective of [52 Psycheporter] Dilar The Resistance (Githzerai)



< 1h/245H 12v/124V Pos: standing >
The Western Wall Road
Obvious exits: -E -W
A large wandering dog is here, growling at you.
A shady looking mercenary stands here, eyeing you with open contempt.

< 1h/245H 13v/124V Pos: standing >
A shady mercenary says in common 'What you got something to say?'
A Bend in the Wall Road
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A large wandering dog is here, growling at you.

< 1h/245H 13v/124V Pos: standing >
The Western Wall Road
Obvious exits: -N -E# -S
Fresh blood splatters cover the area.
An odd little man, with a shaved head and an orange robe, hums something.

< 1h/245H 12v/124V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S

< 1h/245H 13v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 1h/245H 13v/124V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
Puddles of fresh blood cover the ground.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.

< 2h/245H 14v/124V Pos: standing >

< 2h/245H 14v/124V Pos: standing >
A street sweeper leaves west.
You begin to focus your will...

< 2h/245H 16v/124V Pos: standing >
Casting: ectoplasmic form *

< 2h/245H 17v/124V Pos: standing >
Casting: ectoplasmic form 

< 3h/245H 18v/124V Pos: standing >
Your mental manipulations become a reality...
You shimmer, then fade from sight.

< 3h/245H 19v/124V Pos: standing >
You don't have the energy left to alter reality!

< 3h/245H 20v/124V Pos: standing >

< 4h/245H 24v/124V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the area.

< 4h/245H 28v/124V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Inside the Northern Beach Gates
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the walls.

< 5h/245H 28v/124V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
A few drops of fresh blood are scattered around the area.
A goat trots through the mountain pass.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the walls.

< 5h/245H 27v/124V Pos: standing >
A mountain goat leaves west.

< 5h/245H 28v/124V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.

< 5h/245H 29v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 5h/245H 29v/124V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A woman is standing here, shopping about the town.

< 5h/245H 29v/124V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A few drops of fresh blood are scattered around the area.

< 5h/245H 28v/124V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the area.

< 6h/245H 28v/124V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
Fresh blood covers everything in the area.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.

< 6h/245H 28v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 6h/245H 28v/124V Pos: standing >
The Northern Wall Road
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 6h/245H 28v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 6h/245H 28v/124V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 6h/245H 29v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 6h/245H 30v/124V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W

< 6h/245H 29v/124V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Fresh blood covers everything in the area.
[2] The corpse of a Human is lying here.
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) 

< 6h/245H 29v/124V Pos: standing >
A mithril statue of Laduguer starts to chant in a deep voice.

< 7h/245H 30v/124V Pos: standing >
Inside the Northern Gates
Obvious exits: -N# -S
A few drops of fresh blood are scattered around the area.
A large wandering dog is here, growling at you.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 7h/245H 30v/124V Pos: standing >
The gate seems to be closed.

< 7h/245H 30v/124V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Fresh blood splatters cover the area.
[2] The corpse of a Human is lying here.
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) 

< 7h/245H 30v/124V Pos: standing >
It appears to be the corpse of Nom.
Nothing.

< 7h/245H 32v/124V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
The corpse of a Human is lying here.
The corpse of a Troll is lying here.

< 7h/245H 31v/124V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alas, you cannot go that way. . . .

< 8h/245H 32v/124V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The corpse of a Centaur is lying here.
The corpse of a Human is lying here.
The corpse of a kooshie dog is lying here.
The corpse of a large rat is lying here.
The corpse of a Kobold is lying here.
The corpse of a stray dog is lying here.
The corpse of a tharnadian thief-hunter is lying here.
The corpse of a young cleric is lying here.

< 8h/245H 32v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/245H 32v/124V Pos: standing >
An Orc enters from the east.
Alarm bells sound, signalling an invasion!
A Drow Elf enters from the east.
Alarm bells sound, signalling an invasion!
A Kobold enters from the east.
A Duergar enters from the east.
Alarm bells sound, signalling an invasion!
An Orc enters from the east.
A Duergar enters from the east.
A Duergar enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Duergar enters from the east.
A Duergar suddenly attacks YOU!
You snap into visibility.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 3h/245H 33v/124V Pos: standing >
< T: Dilar TP: sta TC: awful E: A Duergar sta EP: excellent >
 Alarm bells sound, signalling an invasion!
You are briefly surrounded by a red aura!
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by an Orc's mighty bash!

< 2h/245H 34v/124V Pos: sitting >
< T: Dilar TP: sit TC: awful E: A Duergar sta EP: excellent >
 
< 2h/245H 34v/124V Pos: sitting >
< T: Dilar TP: sit TC: awful E: A Duergar sta EP: excellent >
 Alarm bells sound, signalling an invasion!
A winged hellhound trots in from the east.

< 2h/245H 34v/124V Pos: sitting >
< T: Dilar TP: sit TC: awful E: A Duergar sta EP: excellent >
 Your upper body is disconnected from your legs as an Orc slashes you.