<floating about head>a dark purple ioun stone[137h 23m 10s]
<worn as a badge> an Alatorin medal of honor of damage enchanted by Ixy (magic) (glowing) [86%]
<worn on head> a crown of burning flames (invis)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a golden scale dangling from a platinum chain of dexterity enchanted by Nib (magic)
<worn in ear> an enchanted earring of intelligence [poor] made by Rukkus [65%]
<worn on face> the beak of the Queen of Chaos [superior] enchanted by Nib (magic)
<worn around neck> a gory string of cyclops eyes [poor] (magic) [83%]
<worn around neck> a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body> a suit of wickedly-barbed devil hide bearing the soul of Nib (magic) (humming)
<worn about body> a long, flowing cape of hellfire of precision enchanted by Nib (magic) (glowing)
<worn on back> a double-buckled Alatorin backpack [70%]
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing)
<worn about waist> the spiked circles of bloodletting (humming)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing)
<attached to belt> an obsidian buckle named "Rage" (magic) (glowing) (humming)[18h 23m 38s]
<worn on arms> some sleeves of stretched drow-skin of constitution enchanted by Nib
<worn around wrist> the power infused bracelet of dark-mithril of intelligence [88%]
<worn around wrist> a fine dragonscale bracer from Tribal Oasis
<worn on hands> a pair of pale, misty gloves[151h 8m 53s]
<worn on finger> an enchanted ring of balor bone of agility enchanted by Nib
<worn on finger> a ring of the Neogi Lords [superior] enchanted by Ixy (glowing) [76%]
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[116h 41m 53s]
<secondary weapon> Tiamat's poison tail stinger (magic)[151h 8m 50s]
<worn on legs> the leggings of a MaDMaN of constitution (magic)
<worn on feet> boots of thundering might of constitution (magic) (humming)
Alarm bells sound, signalling an invasion!
< 613h/613H 109v/111V Pos: standing >
Looks like an exit.
You extend your sights southward.
Something seems to be blocking your line of sight.
< 613h/613H 109v/111V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your south.
< 613h/613H 109v/111V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your south.
Laz starts casting a spell.
< 613h/613H 109v/111V Pos: standing >
You quickly scan the area.
A flaming hulk who is close by to your south.
A Duergar who is close by to your south.
< 613h/613H 109v/111V Pos: standing >
You quickly scan the area.
A flaming hulk who is close by to your south.
A Duergar who is close by to your south.
< 613h/613H 109v/111V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Qad.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
Rethax sneaks in from the north.
< 613h/613H 109v/111V Pos: standing >
Laz completes his spell...
Laz utters the word 'zuharuhl'
You feel vitalized.
< 613h/613H 109v/111V Pos: standing >
Bryken says 'flame'
Bryken's sword of fire and flame infuses them with the power of FIRE!
< 837h/837H 109v/111V Pos: standing >
The earth trembles and shivers!
< 837h/837H 111v/111V Pos: standing >
Laz sneaks north.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -E -S
Laz - The Resistance (Human)(medium) stands in mid-air here.(holy)(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Pilts enters from the south.
Bryken rides in on a magnificent heavy warhorse from the south.
Jubei sneaks in from the south.
Aceldama sneaks in from the south.
A mithril statue of Laduguer enters from the south.
Qad enters from the south.
< 837h/837H 109v/111V Pos: standing >
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
Laz says in common 'hide'
Laz's pair of stone boots [superior] enchanted by Laz hums briefly.
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
Aceldama stops using the pendant of the aboleth.
< 837h/837H 109v/111V Pos: standing >
Aceldama places an amulet of the Neogi Lords [modified] enchanted by Aceldama around his neck.
< 837h/837H 109v/111V Pos: standing >
Aceldama puts the pendant of the aboleth into a net of endless currents.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
< 837h/837H 109v/111V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
*Qad The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Aceldama Jedi of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jubei - The Resistance (Human)(medium) stands here.(Gold Aura)
Bryken - The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(holy)(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
A faint silhouette of a dragon briefly surrounds Bryken, then quickly dissipates.
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
*Qad The Resistance (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
*Aceldama Jedi of The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jubei - The Resistance (Human)(medium) stands here.(Gold Aura)
Bryken - The Resistance (Human)(medium) sits atop a magnificent heavy warhorse.(holy)(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
An uglier side of Aceldama seems to eminate as they call forth their minion.
Aceldama utters a quick incantation, calling forth a flaming Azer who softly says 'Your wish is my command, Aceldama!'
A flaming Azer now follows Aceldama.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
Bryken gets a slab of beef from his a magical glowing sphere.
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by someone.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
< 837h/837H 109v/111V Pos: standing >
Aceldama gets a slab of beef from his net of endless currents.
< 837h/837H 109v/111V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
You see nothing.
Aceldama eats a slab of beef.
< 837h/837H 109v/111V Pos: standing >
The sun vanishes behind the southern horizon.
You quickly scan the area.
You see nothing.
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A Troll who is close by to your east.
A Duergar who is close by to your east.
An Orc who is close by to your east.
A Duergar who is close by to your east.
A Duergar who is close by to your east.
A Kobold who is close by to your east.
A Drow Elf who is close by to your east.
A Githyanki who is close by to your east.
A Drow Elf who is close by to your east.
< 837h/837H 109v/111V Pos: standing >
You quickly scan the area.
A Duergar who is close by to your east.
A Troll who is close by to your east.
A Duergar who is close by to your east.
A Duergar who is close by to your east.
An Orc who is close by to your east.
A Duergar who is close by to your east.
A Duergar who is close by to your east.
A Drow Elf who is close by to your east.
An Orc who is close by to your east.
A winged hellhound who is close by to your east.
A Drow Elf who is close by to your east.
< 837h/837H 109v/111V Pos: standing >
An Orc enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Drow Elf enters from the east.
Alarm bells sound, signalling an invasion!
A Githyanki enters from the east.
An Orc rides in on a winged hellhound from the east.
A Drow Elf enters from the east.
A Kobold enters from the east.
A Duergar enters from the east.
A Duergar sneaks in from the east.
An Orc enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Duergar enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Duergar enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A Duergar enters from the east.
A Duergar suddenly attacks Qad!
A Duergar snaps into visibility.
Qad snaps into visibility.
A Duergar's crush grazes Qad.
< 837h/837H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 837h/837H 109v/111V Pos: standing >
Qad fills with BLooDLuST and makes a ferocious leap at a Duergar!
Qad knocks a Duergar down with a mighty blow!
< 837h/837H 109v/111V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Kobold, circling him.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: excellent >
A faint hum can be heard from the mace of light and darkness carried by Qad.
A dark shroud encases an Orc as he charges into battle.
Jubei is knocked to the ground by an Orc's mighty bash!
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: excellent >
An Orc assists an Orc heroically.
An Orc snaps into visibility.
An Orc's powerful slash strikes Jubei hard.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: excellent >
Aceldama avoids being bashed by a Drow Elf, who loses his balance and falls.
Aceldama snaps into visibility.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: excellent >
An Orc's slash wounds Jubei.
An Orc's fine slash wounds Jubei.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: excellent >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 35 ] A Kobold screams in pain as your pierce tears into his flesh
A Kobold dodges your futile attack.
A Kobold blocks your futile lunge at him.
[Damage: 30 ] A Kobold screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
[Damage: 74 ] A Kobold screams in pain as your pierce tears into his flesh
Bryken madly swings his weapon...
A halo of white light settles over Bryken as he charges into battle.
Bryken's feeble slash grazes a Troll.
Bryken's the sword of fire and flame eminates a soft glow and Bryken looks refreshed!
Healing energy flows from Bryken into Bryken's body!
Bryken's powerful slash strikes a Duergar.
Bryken's powerful slash strikes a Duergar.
Bryken's powerful slash strikes a Duergar.
Bryken's slash strikes a Duergar.
Bryken's slash wounds a Kobold.
Bryken's weak slash grazes a Drow Elf.
Bryken's fine slash grazes a winged hellhound.
Bryken's decent slash wounds a Drow Elf.
Bryken's fine slash wounds a flaming Azer.
Bryken is burned severely as he hits a flaming Azer!
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: small wounds >
A flaming Azer suddenly appears a bit confused!
A flaming Azer's crush grazes Bryken.
Bryken blocks a flaming Azer's lunge at him.
Bryken blocks a flaming Azer's lunge and then immediately slams him with his shield!
Bryken is burned severely as he hits a flaming Azer!
A flaming Azer misses Bryken.
Bryken parries a Duergar's lunge at him.
Bryken blocks a Duergar's lunge at him.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: small wounds >
You dodge a Kobold's vicious attack.
You parry a Kobold's lunge at you.
You snap into visibility.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: small wounds >
An Orc's mighty slash seriously wounds Jubei.
An Orc's slash strikes Jubei.
A Kobold attempts to flee.
A Kobold leaves east.
Alarm bells sound, signalling an invasion!
< 837h/837H 109v/111V Pos: standing >
A Duergar blocks Qad's lunge at him.
Qad misses a Duergar.
A Duergar blocks Qad's lunge at him.
Qad suddenly appears a bit confused!
Qad's fine bludgeon wounds a Duergar.
Qad's fine bludgeon wounds a Duergar.
Aceldama gives an order to his followers.
A mithril statue of Laduguer heroically rescues Aceldama.
< 837h/837H 109v/111V Pos: standing >
An Orc deflects Jubei's blow and strikes back at him!
An Orc's slash wounds Jubei.
An Orc parries Jubei's lunge at him.
An Orc parries Jubei's lunge at him.
A winged hellhound's hooves crash into Jubei's chest with a stunning force.
< 837h/837H 109v/111V Pos: standing >
Jubei suddenly clutches their head, as if trying to shrug off some unknown malady.
Jubei's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar says 'The non-believer must be punished!
A Duergar says 'What once was lost, is now found upon your skull!
A Duergar misses Qad.
A Duergar misses Qad.
A Duergar misses Qad.
A Duergar snaps into visibility.
< 837h/837H 109v/111V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A Kobold (small) Legionnaire of The Empire stands in mid-air here.(holy)(Red Aura)
< 837h/837H 107v/111V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Kobold.
< 837h/837H 108v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 44 ] Your mighty pierce strikes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 44 ] Your mighty pierce strikes a Kobold hard.
[Damage: 6 ] Your fine pierce wounds a Kobold.
[Damage: 9 ] Your pierce wounds a Kobold.
[Damage: 18 ] Your impressive pierce strikes a Kobold.
[Damage: 6 ] Your fine pierce wounds a Kobold.
[Damage: 21 ] Your powerful pierce strikes a Kobold.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: few wounds >
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: few wounds >
You snap into visibility.
[Damage: 17 ] Your pierce strikes a Kobold.
A Kobold blocks your futile lunge at him.
A Kobold blocks your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage: 44 ] Your mighty pierce strikes a Kobold hard.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: nasty wounds >
You parry a Kobold's lunge at you.
You snap into visibility.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: nasty wounds >
A faint hum can be heard from the orb of the sea you are carrying.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 21 ] Your powerful pierce strikes a Kobold.
[Damage: 6 ] Your fine pierce wounds a Kobold.
A Kobold blocks your futile lunge at him.
[Damage: 21 ] Your powerful pierce strikes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 44 ] Your mighty pierce strikes a Kobold very hard.
A Kobold blocks your futile lunge at him.
[Damage: 14 ] Your impressive pierce strikes a Kobold.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes a Kobold.
You slip beneath a Kobold's guard dealing a vicious attack!
You score a CRITICAL HIT!!!!!
[Damage: 46 ] Your mighty pierce seriously wounds a Kobold.
[Damage: 11 ] Your impressive pierce strikes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 44 ] Your mighty pierce seriously wounds a Kobold.
A Kobold blocks your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage: 46 ] Your mighty pierce enshrouds a Kobold in a mist of blood.
[Damage: 22 ] Your powerful pierce seriously wounds a Kobold.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: awful >
You parry a Kobold's lunge at you.
You snap into visibility.
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sit EP: awful >
Looking panicked, a Kobold scrambles madly to his feet!
< 837h/837H 109v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold sta EP: awful >
Your improved dexterity grants you an additional attack!
A Kobold dodges your futile attack.
A Kobold blocks your futile lunge at him.
A Kobold dodges your futile attack.
[Damage: 9 ] Your fine pierce strikes a Kobold very hard.
A Kobold attempts to flee.
A Kobold leaves north.
< 837h/837H 109v/111V Pos: standing >
Alarm bells sound, signalling an invasion!
< 837h/837H 111v/111V Pos: standing >
A Duergar enters from the west.
< 837h/837H 111v/111V Pos: standing >
The blood-red glow surrounding you fades away.
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood splatters cover the area.
< 837h/837H 109v/111V Pos: standing >
Alarm bells sound, signalling an invasion!
Trip who?
< 837h/837H 109v/111V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W
Puddles of fresh blood cover the ground.
< 837h/837H 109v/111V Pos: standing >
Alarm bells sound, signalling an invasion!
Alas, you cannot go that way. . . .
< 837h/837H 109v/111V Pos: standing >
Trip who?
< 837h/837H 109v/111V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
Alas, you cannot go that way. . . .
< 837h/837H 109v/111V Pos: standing >
Trip who?
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 109v/111V Pos: standing >
Alas, you cannot go that way. . . .
< 837h/837H 109v/111V Pos: standing >
Trip who?
< 837h/837H 109v/111V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E
Fresh blood covers everything in the area.
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.
A Duergar leaves east.
Alarm bells sound, signalling an invasion!
< 837h/837H 107v/111V Pos: standing >
Trip who?
< 837h/837H 107v/111V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood splatters cover the area.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 106v/111V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
Fresh blood splatters cover the area.
[4] The corpse of an elite guard is lying here.
The corpse of A tharnadian illusionist is lying here.
The corpse of a controller is lying here.
The corpse of an elite guard is lying here.
The corpse of a Drow Elf is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Kobold (small) Legionnaire of The Empire stands in mid-air here.(holy)(Red Aura)
A storm is brewing nearby...
A storm is brewing nearby...
A storm is brewing nearby...
< 837h/837H 105v/111V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Kobold.
< 837h/837H 106v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold ass EP: awful >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 837h/837H 107v/111V Pos: standing >
< T: a human merchant TP: sta TC:excellent E: A Kobold ass EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your fine pierce strikes a Kobold very hard.
[Damage: 15 ] Your pierce seriously wounds a Kobold.
[Damage: 10 ] Your fine pierce seriously wounds a Kobold.
[Damage: 24 ] Your powerful pierce grievously wounds a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 55 ] You successfully stab a Kobold in the heart, killing him instantly.
A Kobold's shimmering green cloak was completely destroyed by the massive blow!
A Kobold's shiny golden earring of the ancients [modified] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.