<worn as a badge> an emblem of Shanatar royalty [superior] (magic) [89%]
<worn on head> a ram horned helm of demonic allegiance (magic) (humming) [73%]
<worn on eyes> the visor of divine vision [modified] (magic) (glowing)
<worn in ear> a black pearl earring [modified] (illuminating)
<worn in ear> a pulsating diamond earring (glowing) [89%]
<worn on face> an expression of pure madness [superior] enchanted by Laz (magic) (glowing) [88%]
<worn around neck> a necklace of giant strength [modified] (magic) (glowing)
<worn around neck> a necklace of dangling dwarven skulls [superior]
<worn on body> a shimmering suit of golden platemail [modified] (magic)
<worn about body> the silvery mantle of giants power [poor]
<worn on back> a large leather backpack
<worn as quiver> the ancient quiver of Oberon, the elven king (humming)
<worn about waist> a strip of studded black pudding [superior]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [modified] (magic) [85%]
<attached to belt> a potion named 'Wild' (magic) (glowing) [65%]
<attached to belt> a glowing azure potion (magic) (glowing) [15%]
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic)
<worn around wrist> a small silvery bracelet [modified] (glowing)
<worn around wrist> a steel wire of health (magic) (glowing) [73%]
<worn on hands> the claws of the dead [modified] (glowing) [67%]
<worn on finger> the spiked ring of bloody retribution (magic)
<worn on finger> a ring of destruction (magic) (glowing) [38%]
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[238h 32m 38s]
<secondary weapon> the mace of light and darkness (magic)[259h 59m 49s]
<worn on legs> some misty green leg plates [poor] [89%]
<worn on feet> boots of thundering might (magic) (humming)
A short stocky flaming humanoid is moving about here. (minion) (Red Aura)
< 952h/1418H 118v/142V Pos: standing >
Aceldama gives an order to his followers.
A mithril statue of Laduguer attempts to flee.
A mithril statue of Laduguer leaves south.
A flaming Azer attempts to flee.
A flaming Azer leaves south.
Pilts enters from the east.
< 953h/1418H 119v/142V Pos: standing >
< 956h/1418H 120v/142V Pos: standing >
Pilts leaves east.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 958h/1418H 119v/142V Pos: standing >
Laz starts casting a spell.
< 961h/1418H 120v/142V Pos: standing >
You do not see or have the 2.corpse.
< 962h/1418H 120v/142V Pos: standing >
You do not see or have the 2.corpse.
< 964h/1418H 121v/142V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Aceldama.
< 965h/1418H 121v/142V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
A torrent of divine energy flows from Laz into your body, and your wounds begin to heal!
< 1307h/1418H 122v/142V Pos: standing >
Pilts stops using the sunhorn of life [modified].
< 1309h/1418H 123v/142V Pos: standing >
You feel your mind recover from the assault.
Your heroic urges slowly fade away.
Pilts grabs the sunhorn of life [modified].
< 1302h/1410H 123v/142V Pos: standing >
Laz's skin seems to turn to stone.
Pilts starts playing the sunhorn of life [modified] and singing aloud.
ROARRRRRRRRRRRRRRR!
< 1303h/1410H 123v/142V Pos: standing >
Aceldama sneaks west.
< 1303h/1410H 123v/142V Pos: standing >
Pilts leaves west.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1304h/1410H 122v/142V Pos: standing >
Laz's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.
< 1305h/1410H 122v/142V Pos: standing >
Aceldama gives an order to his followers.
< 1319h/1420H 123v/142V Pos: standing >
the corpse of Pille appears to be empty.
< 1320h/1420H 124v/142V Pos: standing >
Pilts leaves south.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A short stocky flaming humanoid is moving about here. (minion) (Red Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
< 1325h/1420H 124v/142V Pos: standing >
Pilts leaves north.
Aceldama sneaks north.
A flaming Azer leaves north.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
A short stocky flaming humanoid is moving about here. (minion) (Red Aura)
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1326h/1420H 122v/142V Pos: standing >
Aceldama gives an order to his followers.
A flaming Azer leaves south.
< 1328h/1420H 123v/142V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Aceldama.
< 1329h/1420H 123v/142V Pos: standing >
Bryken rides in on a magnificent heavy warhorse from the east.
< 1332h/1420H 124v/142V Pos: standing >
Experience till level: -683475018
< 1333h/1420H 125v/142V Pos: standing >
Pilts leaves east.
Bryken leaves east riding on a magnificent heavy warhorse.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1338h/1420H 124v/142V Pos: standing >
Score information for Qad
Level: 52 Race: Dwarf Class: BeRSeRKeR / MaUleR Sex: Male
Hit points: 1339(1420) Moves: 125(142)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 2713 platinum 1158 gold 779 silver 779 copper
Playing time: 5 days / 8 hours/ 47 minutes
Received data: 2.1515 MB this session.
Send data: 0.0196 MB this session.
Compression ratio: 82%
Title: The Resistance
Group Leader: Laz
Status: Standing.
Epic points: 866 Skill points: 36
Epic Bonus: Epic Points Bonus (8.03%)
Frags: +2.95 Deaths: 13
Consenting: Laz
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Slow Poison
Enchantments: Farsee Fly Armor Aware Haste Waterbreathing
Stat Pool timeout: 46:17:35
Bartender Quests Remaining: 6
Combat Pulse: 14 Spell Pulse: 0.85
Leaderboard Points: 1535
Active Spells:
--------------
roar of heroes (5 minutes)
berserk (less than a minute remaining)
accelerated healing (26 minutes)
vitality (9 minutes)
bless (19 minutes)
protection from evil (39 minutes)
armor (19 minutes)
< 1339h/1420H 125v/142V Pos: standing >
You are surrounded by a blood-red glow.
< 1340h/1420H 125v/142V Pos: standing >
Laz starts casting a spell.
< 1341h/1420H 125v/142V Pos: standing >
Bryken stops following Laz.
Bryken now follows Laz.
< 1344h/1420H 127v/142V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
A torrent of divine energy flows from Laz into Bryken's body, and his wounds begin to heal!
< 1346h/1420H 127v/142V Pos: standing >
Small tendrils of smoke seep out of Bryken's mouth behind the mask.
< 1349h/1420H 129v/142V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
< 1351h/1420H 129v/142V Pos: standing >
Laz starts casting a spell.
< 1361h/1420H 133v/142V Pos: standing >
< 1365h/1420H 135v/142V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
A torrent of divine energy flows from Laz into Bryken's body, and his wounds begin to heal!
< 1366h/1420H 135v/142V Pos: standing >
You stop using a large leather backpack.
< 1368h/1420H 136v/142V Pos: standing >
Pilts stops using the sunhorn of life [modified].
You get a slab of beef from a large leather backpack.
< 1369h/1420H 136v/142V Pos: standing >
Pilts grabs the sunhorn of life [modified].
You eat the slab of beef.
< 1369h/1420H 136v/142V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
Pilts starts playing the sunhorn of life [modified] and singing aloud.
You strap a large leather backpack on your back.
< 1372h/1422H 136v/142V Pos: standing >
Bryken starts casting a spell.
< 1381h/1422H 140v/142V Pos: standing >
Bryken completes his spell...
Bryken utters the words 'parl gxafe'
< 1391h/1422H 142v/142V Pos: standing >
You do not seem to have the 'mantle'.
< 1396h/1422H 142v/142V Pos: standing >
Pilts sings a song to protect him from the world.
You begin to shimmer.
Your flesh melds with conjured rocks, turning it to stone.
Bands of AMAZINGLY strong armor wrap around you.
Bryken begins to shimmer.
a magnificent heavy warhorse begins to shimmer.
a magnificent heavy warhorse's flesh melds with conjured rocks, turning it to stone.
Pilts begins to shimmer.
Pilts's flesh melds with conjured rocks, turning it to stone.
Laz begins to shimmer.
< 1397h/1422H 142v/142V Pos: standing >
< 1402h/1422H 142v/142V Pos: standing >
You are using:
<worn as a badge> an emblem of Shanatar royalty [superior] (magic) [89%]
<worn on head> a ram horned helm of demonic allegiance (magic) (humming) [73%]
<worn on eyes> the visor of divine vision [modified] (magic) (glowing)
<worn in ear> a black pearl earring [modified] (illuminating)
<worn in ear> a pulsating diamond earring (glowing) [89%]
<worn on face> an expression of pure madness [superior] enchanted by Laz (magic) (glowing) [88%]
<worn around neck> a necklace of giant strength [modified] (magic) (glowing)
<worn around neck> a necklace of dangling dwarven skulls [superior]
<worn on body> a shimmering suit of golden platemail [modified] (magic)
<worn about body> the silvery mantle of giants power [poor]
<worn on back> a large leather backpack
<worn as quiver> the ancient quiver of Oberon, the elven king (humming)
<worn about waist> a strip of studded black pudding [superior]
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [modified] (magic) [85%]
<attached to belt> a potion named 'Wild' (magic) (glowing) [65%]
<attached to belt> a glowing azure potion (magic) (glowing) [15%]
<worn on arms> a shoulder drape of emerald dragonscale [superior] (magic)
<worn around wrist> a small silvery bracelet [modified] (glowing)
<worn around wrist> a steel wire of health (magic) (glowing) [73%]
<worn on hands> the claws of the dead [modified] (glowing) [67%]
<worn on finger> the spiked ring of bloody retribution (magic)
<worn on finger> a ring of destruction (magic) (glowing) [38%]
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[238h 33m 4s]
<secondary weapon> the mace of light and darkness (magic)[260h 0m 15s]
<worn on legs> some misty green leg plates [poor] [89%]
<worn on feet> boots of thundering might (magic) (humming)
< 1403h/1422H 142v/142V Pos: standing >
< 1411h/1422H 142v/142V Pos: standing >
Bryken leaves west riding on a magnificent heavy warhorse.
Pilts leaves west.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1417h/1422H 140v/142V Pos: standing >
You are carrying: (2/10)
a snakeskin backpack [52%]
a yellow vial
< 1420h/1422H 140v/142V Pos: standing >
A flaming Azer enters from the east.
A mithril statue of Laduguer enters from the east.
< 1422h/1422H 142v/142V Pos: standing >
Aceldama sneaks south.
A flaming Azer leaves south.
A mithril statue of Laduguer leaves south.
< 1422h/1422H 142v/142V Pos: standing >
< 1422h/1422H 142v/142V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
You sense a lifeform nearby.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 142v/142V Pos: standing >
< 1422h/1422H 142v/142V Pos: standing >
< 1422h/1422H 142v/142V Pos: standing >
Small tendrils of smoke seep out of Bryken's mouth behind the mask.
< 1422h/1422H 142v/142V Pos: standing >
< 1422h/1422H 142v/142V Pos: standing >
< 1422h/1422H 142v/142V Pos: standing >
< 1422h/1422H 142v/142V Pos: standing >
Laz sneaks south.
Bryken leaves south riding on a magnificent heavy warhorse.
Pilts leaves south.
You follow Laz.
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 140v/142V Pos: standing >
Bryken leaves south riding on a magnificent heavy warhorse.
Pilts leaves south.
You follow Laz.
M^**^*P^
*******.
*M+**^**
^++D+++
*@M*^*.*
M^******.
MMMM^***^..
MMMMMM*^*..
MMMM^^**.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a Human is lying here.
The corpse of a magnificent horse is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of a magnificent horse is lying here.
[2] The corpse of an elite highwayman is lying here.
The corpse of a mountaineer is lying here.
The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 138v/142V Pos: standing >
A highwayman enters from the east.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 1422h/1422H 138v/142V Pos: standing >
You hear the sounds of movement in the distance.
< 1422h/1422H 138v/142V Pos: standing >
Laz sneaks south.
Bryken leaves south riding on a magnificent heavy warhorse.
Pilts leaves south.
You follow Laz.
*D+*
M^@**
MM^**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Some gleaming ivory pants lie here on the ground. [88%]
a skin-wrapped gem chestplate from Newhaven lies here on the ground.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 138v/142V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
Bryken leaves east riding on a magnificent heavy warhorse.
Pilts leaves east.
You follow Laz.
*D+*^
^*@**
M^***
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 137v/142V Pos: standing >
You hear the sounds of movement in the distance.
< 1422h/1422H 137v/142V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 1422h/1422H 137v/142V Pos: standing >
You hear the sounds of movement in the distance.
Laz sneaks east.
Bryken leaves east riding on a magnificent heavy warhorse.
You follow Laz.
D+*^*
*P@**
^***^
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 136v/142V Pos: standing >
Bryken leaves north riding on a magnificent heavy warhorse.
You follow Laz.
^++D+
D+@^*
*P***
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 135v/142V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
Bryken leaves east riding on a magnificent heavy warhorse.
You follow Laz.
**^*P^^.M
*******....
*M+**^**.^.
^++D++++++
*D+*@*.****
M^******....
MMM^***^..^MM
MMM*^*..^M^
M^^**..^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
A short stocky flaming humanoid is moving about here. (minion) (Red Aura)
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 1422h/1422H 133v/142V Pos: standing >
A flaming Azer leaves south.
A mithril statue of Laduguer leaves south.
< 1422h/1422H 134v/142V Pos: standing >
Bryken leaves north riding on a magnificent heavy warhorse.
A human merchant sneaks north.
You follow Laz.
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^.
^++@++++++
*DM*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a tharnadian highway patrolman is lying here.
The corpse of an elite highwayman is lying here.
[2] The corpse of a tharnadian highway marshall is lying here.
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 1422h/1422H 132v/142V Pos: standing >
Your blood cools, and you no longer see targets everywhere.
< 950h/950H 132v/142V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
< 950h/950H 133v/142V Pos: standing >
Bryken leaves north riding on a magnificent heavy warhorse.
You follow Laz.
****.
+*@^*
++D++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*a human merchant is standing here, busy with his own matters.(Red Aura)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A Troll (large) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here.
*A Duergar (large) Legionnaire of The Empire stands in mid-air here.(Red Aura)
*An Orc (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
< 950h/950H 133v/142V Pos: standing >
A human merchant snaps into visibility.
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
A human merchant dances an amazing maneuver in battle, and trips up an Orc!
Bryken leaves north riding on a magnificent heavy warhorse.
You follow Laz.
^*.^^
**@*.
+*P^*
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
< 950h/950H 131v/142V Pos: standing >
Bryken leaves south riding on a magnificent heavy warhorse.
You follow Laz.
****.
+*@^*
+PD++
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Bryken (Human)(medium) sits atop a magnificent heavy warhorse.(Gold Aura)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A human merchant is standing here, busy with his own matters.(Red Aura)
A Troll (large) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here, fighting a human merchant.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here.
A Duergar (large) Legionnaire of The Empire stands in mid-air here, fighting a human merchant.(Red Aura)
*An Orc (medium) Legionnaire of The Empire is lying in mid-air here, fighting a human merchant.(Red Aura)
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
< 950h/950H 130v/142V Pos: standing >
An Orc snaps into visibility.
An Orc attacks a human merchant. [0 hits]
A Duergar starts casting a spell.
Your instincts force you into a BloodLust!
< 950h/950H 131v/142V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
A human merchant slips beneath an Orc's guard dealing a vicious attack!!
An Orc snaps into visibility.
A human merchant slips beneath an Orc's guard dealing a vicious attack!!
A human merchant attacks an Orc. [7 hits]
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1424h/1424H 132v/142V Pos: standing >
Bryken dismounts a magnificent heavy warhorse.
< 1424h/1424H 132v/142V Pos: standing >
A Troll starts playing Lyrical Instrument of Time and singing aloud.
< 1424h/1424H 134v/142V Pos: standing >
An Orc snaps into visibility.
[Damage: 14 ]
< 1424h/1424H 134v/142V Pos: standing >
< T: a human merchant TP: sta TC:few scratches E: An Orc ass EP: nasty wounds >
A human merchant snaps into visibility.
An Orc snaps into visibility.
A human merchant's gladius called 'Backstabber' begins to hum.
A human merchant quickly vanishes and reappears behind an Orc!
A human merchant places a gladius called 'Backstabber' in the back of an Orc, resulting in some strange noises and some blood.
A human merchant attacks an Orc. [6 hits]
< 1424h/1424H 134v/142V Pos: standing >
< T: a human merchant TP: sta TC:few scratches E: An Orc ass EP: awful >
A Duergar completes his spell...
A Duergar utters the word 'gjifal'
A Duergar unleashes light in a focused, searing ray at Bryken!
< 1424h/1424H 134v/142V Pos: standing >
< T: a human merchant TP: sta TC:few scratches E: An Orc ass EP: awful >
An Orc avoids being bashed by Bryken, who loses his balance and falls.
A flaming Azer enters from the east.
A mithril statue of Laduguer enters from the east.
< 1424h/1424H 134v/142V Pos: standing >
< T: a human merchant TP: sta TC:few scratches E: An Orc ass EP: awful >
Bryken attacks a Duergar. [1 hits]
A Troll suddenly breaks out a quick verse from their repitiore of songs...
A Troll sings a song to summon the storms.
A Troll busts out in dance!
A translucent field flashes around a mithril statue of Laduguer's body upon contact with a Troll's assault, deflecting it back at him!
A Troll's cyclone tears at a Troll, pounding and rending flesh!
The gail force of a Troll's spell sends a flaming Azer flying through the room!
A flaming Azer is stunned!
A Troll's cyclone tears at a flaming Azer, pounding and rending flesh!
Aceldama snaps into visibility.
Aceldama sneaks north.
< 1424h/1424H 134v/142V Pos: standing >
< T: a human merchant TP: sta TC:few scratches E: An Orc ass EP: pretty hurt >
A magnificent heavy warhorse suddenly attacks a Duergar!
Laz completes his spell...
Laz utters the word 'iaza'
A flaming Azer attacks a Troll. [5 hits]
< 1424h/1424H 134v/142V Pos: standing >
< T: a human merchant TP: sta TC:few scratches E: An Orc ass EP: pretty hurt >
A human merchant snaps into visibility.
An Orc snaps into visibility.
A human merchant stabs the heart of an Orc who falls to the ground clutching at the wound.
An Orc's boots of the war giant Torg [modified] was completely destroyed by the massive blow!
An Orc's polished chrome-coloured sunglasses was completely destroyed by the massive blow!
An Orc's emblem of Shanatar royalty was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!