The death of [56 Shadowmage] Corae Arcane Hooligans (Gnome)

in Below The Swamp

from the perspective of [50 Channeler] Blikk (Orc)

<worn on head>       a sparkling stone hood from Woodseer
<worn on eyes>       some eyes of charming [superior]
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing)
<worn in ear>        a polished scale of Tiamat (invis) (magic) (glowing)
<worn around neck>   a hardened electrum pendant
<worn around neck>   a boreal cured leather torque [89%]             
<worn about body>    an icy gem bodycloak from Jotunheim
<worn as quiver>     a glittering bone quiver
<worn about waist>   a transparent ectoplasmatic belt [79%]             
<attached to belt>   a leather bound tome (magic) (glowing)
<attached to belt>   an illithid-skin sack [poor] (magic) (glowing)
<worn on arms>       some sleeves of stretched drow-skin [modified]
<held as shield>     a glittering brass shield
<worn around wrist>  some oddly engraved bracers
<worn on hands>      some stylish cured leather gloves
<worn on finger>     a ring of sorcerous power [poor] (magic) (glowing)
<worn on finger>     a glowing electrum ring [modified] (magic)
<held>               a wizard's staff [poor] (humming) (illuminating)
<worn on legs>       some diabolical bark pants [87%]             
<worn on feet>       some spiked marble shoes from The City of Winterhaven [73%]             

Hod utters the words 'diesilla judifhaui'

< 503h/586H 225v/227V Pos: standing >
Hod leaves south.
You follow Hod.

Beside the Tower, In the Swamp
Obvious exits: -N -E -W -D
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
A water elemental enters from the north.

< 504h/586H 223v/227V Pos: standing >
Hod starts casting a spell.

< 504h/586H 223v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 504h/586H 226v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 504h/586H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 504h/586H 227v/227V Pos: standing >
Hod completes his spell...
Hod utters the words 'diesilla judifhaui'

< 505h/586H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 227v/227V Pos: standing >
Hod leaves down.
You follow Hod.

Below The Swamp
Obvious exits: -N -S -U
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental swims in from above.
An air elemental swims in from above.
A water elemental swims in from above.

< 505h/586H 225v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is not far off to your south.

< 505h/586H 225v/227V Pos: standing >
You begin to hold your breath...
You quickly scan the area.
You see nothing.
Hod swims north.
You follow Hod.

An Opening in the Alligator Marsh
Obvious exits: -S -D
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the south.
An air elemental enters from the south.
A water elemental enters from the south.

< 505h/586H 221v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is a brief walk away to your south.

< 505h/586H 221v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is a brief walk away to your south.

< 505h/586H 221v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is a brief walk away to your south.
Hod sneaks down.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -E -S -U
The corpse of a giant alligator is lying here.
The corpse of a huge alligator is lying here.
The corpse of a large alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from above.
An air elemental enters from above.
A water elemental enters from above.

< 505h/586H 219v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 219v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 220v/227V Pos: standing >
You quickly scan the area.
You see nothing.
Hod sneaks east.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -S -W
The corpse of a giant alligator is lying here.
[2] The corpse of a huge alligator is lying here.
[2] The corpse of a large alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the west.
An air elemental enters from the west.
A water elemental enters from the west.

< 505h/586H 218v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 219v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 220v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 221v/227V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -E -S -U
The corpse of a giant alligator is lying here.
The corpse of a huge alligator is lying here.
The corpse of a large alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
A water elemental enters from the east.

< 505h/586H 219v/227V Pos: standing >
Hod sneaks south.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -N -E
The corpse of a giant alligator is lying here.
[2] The corpse of a huge alligator is lying here.
[2] The corpse of a large alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
A water elemental enters from the north.

< 505h/586H 216v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 217v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 218v/227V Pos: standing >
You quickly scan the area.
You see nothing.
Hod sneaks east.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -N -S -W
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the west.
An air elemental enters from the west.
A water elemental enters from the west.

< 505h/586H 216v/227V Pos: standing >
You quickly scan the area.
You see nothing.
Hod sneaks west.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -N -E
The corpse of a giant alligator is lying here.
[2] The corpse of a huge alligator is lying here.
[2] The corpse of a large alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
A water elemental enters from the east.

< 505h/586H 214v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 505h/586H 215v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 506h/586H 216v/227V Pos: standing >
Hod sneaks north.
You follow Hod.

An Underground Alligator Nest
Obvious exits: -E -S -U
The corpse of a giant alligator is lying here.
The corpse of a huge alligator is lying here.
The corpse of a large alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the south.
An air elemental enters from the south.
A water elemental enters from the south.

< 506h/586H 214v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 506h/586H 216v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 506h/586H 216v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 506h/586H 217v/227V Pos: standing >
Hod sneaks up.
You follow Hod.

An Opening in the Alligator Marsh
Obvious exits: -S -D
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from below.
An air elemental enters from below.
A water elemental enters from below.

< 506h/586H 218v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is a brief walk away to your south.
Hod sneaks south.
You follow Hod.

Below The Swamp
Obvious exits: -N -S -U
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental swims in from the north.
An air elemental swims in from the north.
A water elemental swims in from the north.

< 506h/586H 216v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 506h/586H 216v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is not far off to your south.

< 506h/586H 217v/227V Pos: standing >
Hod swims south.
You follow Hod.

A Large, Slimy Cave
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[2] The corpse of a huge alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the north.
An air elemental enters from the north.
A water elemental enters from the north.

< 506h/586H 215v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 216v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 217v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 219v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 220v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 221v/227V Pos: standing >
Hod starts casting a spell.

< 507h/586H 222v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 222v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 507h/586H 224v/227V Pos: standing >
A Large, Slimy Cave
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
[2] The corpse of a huge alligator is lying here.
A water elemental is here, flowing like a living current. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here. (casting) 

< 507h/586H 226v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 508h/586H 227v/227V Pos: standing >
Hod completes his spell...
Hod utters the words 'diesilla judifhaui'
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 508h/586H 227v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by to your south.

< 508h/586H 227v/227V Pos: standing >
Blikk appears to be Orc and has some small wounds and bruises.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!


< 508h/586H 227v/227V Pos: standing >
Hod leaves south.
You follow Hod.

Below a Mucky Pool
Obvious exits: -N -U
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
A vicious kuo-toan guard protects the pool.
An air elemental enters from the north.
An air elemental enters from the north.
A water elemental enters from the north.

< 508h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 508h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 508h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 508h/586H 226v/227V Pos: standing >
Hod starts casting a spell.

< 508h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 508h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 508h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 509h/586H 226v/227V Pos: standing >
Hod completes his spell...
Hod utters the words 'diesilla judifhaui'

< 509h/586H 226v/227V Pos: standing >
You quickly scan the area.
A vicious kuo-toan guard who is close by above you.

< 509h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.

< 509h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
A vicious kuo-toan guard who is close by above you.

< 509h/586H 226v/227V Pos: standing >
Hod leaves up.
You follow Hod.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
A patrolling guard walks through the halls of the tower.
A vicious kuo-toan guard protects the pool.
An air elemental enters from below.
An air elemental enters from below.
A water elemental enters from below.

< 509h/586H 225v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your west.
A punished initiate who is rather far off to your west.
Talon, the punisher who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 509h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your west.
A punished initiate who is rather far off to your west.
A punished initiate who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 509h/586H 226v/227V Pos: standing >
You quickly scan the area.
A patrolling guard who is not far off to your west.
A punished initiate who is rather far off to your west.
Talon, the punisher who is rather far off to your west.
A vicious kuo-toan guard who is close by below you.

< 510h/586H 227v/227V Pos: standing >
Hod leaves west.
You follow Hod.

A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the east.
An air elemental enters from the east.
A water elemental enters from the east.

< 510h/586H 226v/227V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A patrolling guard who is close by to your east.
A vicious kuo-toan guard who is close by to your east.
A Dwarf who is close by to your south.
The wraith of a proud lion who is close by to your south.
The wraith of a proud lion who is close by to your south.
A Dwarf who is close by to your south.
A Gnome who is close by to your south.
A Dwarf who is close by to your south.
A Githzerai who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.

< 510h/586H 226v/227V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A patrolling guard who is close by to your east.
A vicious kuo-toan guard who is close by to your east.
A Dwarf who is close by to your south.
The wraith of a proud lion who is close by to your south.
The wraith of a proud lion who is close by to your south.
The wraith of a proud lion who is close by to your south.
A Dwarf who is close by to your south.
A Dwarf who is close by to your south.
A Dwarf who is close by to your south.
A Githzerai who is close by to your south.
A young swordsman who is close by to your south.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.

< 510h/586H 226v/227V Pos: standing >
You quickly scan the area.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
An ogre initiate who is close by to your north.
A patrolling guard who is close by to your east.
A Dwarf who is close by to your south.
The wraith of a proud lion who is close by to your south.
The wraith of a proud lion who is close by to your south.
The wraith of a proud lion who is close by to your south.
The wraith of a proud lion who is close by to your south.
A Dwarf who is close by to your south.
A Gnome who is close by to your south.
A Dwarf who is close by to your south.
A Dwarf who is close by to your south.
A Githzerai who is close by to your south.
A young swordsman who is close by to your south.
A patrolling guard who is close by to your west.
A punished initiate who is a brief walk away to your west.
A punished initiate who is a brief walk away to your west.
Talon, the punisher who is a brief walk away to your west.

< 510h/586H 226v/227V Pos: standing >
Hod leaves south.
You follow Hod.

A Dark Room, Filled With Rusty Weapons
Obvious exits: -N
Fresh blood splatters cover the area.
[2] The corpse of a young swordsman is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
A Dwarf (medium) stands, floating here.
*The wraith of a proud lion stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 
A Dwarf (medium) stands, floating here.
A Gnome (small) stands in mid-air here.
A Dwarf (medium) stands, floating here.
A Dwarf (medium) stands, floating here.
A Githzerai (medium) stands, floating here.
A young swordsman practices his skills here.
An air elemental enters from the north.
An air elemental enters from the north.
A water elemental enters from the north.

< 510h/586H 225v/227V Pos: standing >
You start chanting...
You snap into visibility.
Hod starts casting an offensive spell called 'sunray'.

< 510h/586H 226v/227V Pos: standing >
A Githzerai leaves north.
A Dwarf leaves north.
A Dwarf leaves north.
A Gnome leaves north.
A Dwarf leaves north.
The wraith of a proud lion leaves north.
The wraith of a proud lion leaves north.
The wraith of a proud lion leaves north.
The wraith of a proud lion leaves north.
A Dwarf leaves north.

< 511h/586H 227v/227V Pos: standing >
You abort your spell before it's done!

< 511h/586H 227v/227V Pos: standing >
Hod stops chanting abruptly!

< 511h/586H 227v/227V Pos: standing >
A Side Hallway, On the Eastern Side
Obvious exits: -N -E -S -W
An air elemental enters from the south.
An air elemental enters from the south.
A water elemental enters from the south.

< 511h/586H 226v/227V Pos: standing >
Hod enters from the south.

< 511h/586H 226v/227V Pos: standing >
Hod leaves east.
You follow Hod.

A Slimy Room Containing a Muck-Filled Pool
Obvious exits: -W -D
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
A patrolling guard walks through the halls of the tower.
A vicious kuo-toan guard protects the pool.
An air elemental enters from the west.
An air elemental enters from the west.
A water elemental enters from the west.

< 511h/586H 225v/227V Pos: standing >
You failed.

< 511h/586H 225v/227V Pos: standing >
Hod leaves down.
You follow Hod.

Below a Mucky Pool
Obvious exits: -N -U
A rippling curtain of lightning crackles to the north. (magic)
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
A vicious kuo-toan guard protects the pool.
An air elemental enters from above.
An air elemental enters from above.
A water elemental enters from above.

< 511h/586H 225v/227V Pos: standing >
You failed.

< 511h/586H 226v/227V Pos: standing >
Hod is surrounded by lightning as he goes to the north.
Hod leaves north.
You follow Hod.

A Large, Slimy Cave
Obvious exits: -N -S
Fresh blood splatters cover the area.
A rippling curtain of lightning crackles to the south. (magic)
A rippling curtain of lightning crackles to the north. (magic)
[2] The corpse of a huge alligator is lying here.
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
An air elemental enters from the south.
An air elemental steps through the lightning curtain!
An air elemental enters from the south.
An air elemental steps through the lightning curtain!
A water elemental enters from the south.
A water elemental steps through the lightning curtain!

< 431h/586H 226v/227V Pos: standing >
Hod is surrounded by lightning as he goes to the north.
Hod leaves north.
You follow Hod.

Below The Swamp
Obvious exits: -N -S -U
A rippling curtain of lightning crackles to the south. (magic)
Hod Sound of -=<[ The Thunder ]>=- (Duergar)(medium) stands in mid-air here.
A Dwarf (medium) stands, floating here.
*The wraith of a proud lion stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 
A Dwarf (medium) stands, floating here.
A Gnome (small) stands in mid-air here.
A Dwarf (medium) stands, floating here.
A Dwarf (medium) stands, floating here.
A Githzerai (medium) stands, floating here.
An air elemental swims in from the south.
An air elemental steps through the lightning curtain!
An air elemental swims in from the south.
An air elemental steps through the lightning curtain!
A water elemental swims in from the south.
A water elemental steps through the lightning curtain!

< 358h/586H 223v/227V Pos: standing >
Hod starts casting an offensive spell called 'sunray'.
A Githzerai starts casting a spell.

< 358h/586H 223v/227V Pos: standing >
You start chanting...

< 358h/586H 224v/227V Pos: standing >
Hod completes his spell...
Hod utters the word 'sunray'
A Gnome seems to be blinded!
A Gnome is struck by a blinding light from Hod, and is utterly destroyed!
A Gnome is dead! R.I.P.
You receive your share of experience.