<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<held as shield> a small round wooden shield
<held> a spellbook
<worn on feet> a pair of tight black slippers
< 217h/217H 114v/114V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - clone form
2 - delirium
1 - imprisonment
( 9th circle) 1 - mass invisibility
1 - detect illusion
3 - dream travel
( 8th circle) 1 - mask
2 - shadow shield
2 - vanish
( 7th circle) 6 - hammer
( 6th circle) 5 - stunning visions
2 - reflection
( 5th circle) 2 - illusionary wall
2 - boulder
4 - shadow travel
( 4th circle) 4 - sleep
1 - farsee
4 - insects
( 3rd circle) 2 - blindness
2 - mirror image
5 - shadow monster
( 2nd circle) 6 - burning hands
3 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
8 - magic missile
1 - phantom armor
You can memorize no more spells.
< 217h/217H 114v/114V Pos: sitting >
The gods ignore you.
< 217h/217H 114v/114V Pos: sitting >
Borthur the proud says 'Congratulations, you have reached my chamber and rescued me!'
'Your journey is not over, however, it has just begun! Please, read the engraving
i have prepared for you, for there are much dangers ahead in your trek.'
< 217h/217H 114v/114V Pos: sitting >
You purge 'shadow shield' from your thoughts.
< 217h/217H 114v/114V Pos: sitting >
You are memorizing shadow merging, which will take about 6 seconds.
< 217h/217H 114v/114V Pos: sitting >
You have finished memorizing shadow merging.
Your studies are complete.
< 217h/217H 114v/114V Pos: sitting >
You clamber to your feet.
< 217h/217H 114v/114V Pos: standing >
You can only cast this spell upon yourself.
< 217h/217H 114v/114V Pos: standing >
You start chanting...
< 217h/217H 114v/114V Pos: standing >
You complete your spell...
You step back into the shadow of a dwarven boy.
< 217h/217H 114v/114V Pos: standing >
The Inner Sanctum of Borthur the Proud
Obvious exits: -S#
A blazing portal rests just beyond the Titan throne. (glowing)
*A dwarven boy sits here silently listening to the forest.(Illusion)(Illusion)
A huge titan named Borthur, the Proud, rests at his banquet table.
< 217h/217H 114v/114V Pos: standing >
You no longer feel generous and revoke your consent.
< 217h/217H 114v/114V Pos: standing >
You step out of the shadows.
A Small Sanctuary Before a Rocky Landing
Obvious exits: -E
A blazing portal rests just beyond the Titan throne. (glowing)
< 217h/217H 114v/114V Pos: standing >
A Rocky Landing
Obvious exits: -E -W
< 217h/217H 113v/114V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -N -E -W
< 217h/217H 112v/114V Pos: standing >
A Jagged Rock Expanse
Obvious exits: -N -E -W
< 217h/217H 110v/114V Pos: standing >
A Jagged Rock Expanse
Obvious exits: -N -E -W
A bright red dangerous-looking beast crawls across the rocks.
A flame bat sits perched on a rock protrusion, attracted to the heat.
A flame bat sits perched on a rock protrusion, attracted to the heat.
< 217h/217H 108v/114V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -N -E -W
A flame bat sits perched on a rock protrusion, attracted to the heat.
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 217h/217H 107v/114V Pos: standing >
Corner of a Magma-Filled Cavern Littered With Rubble
Obvious exits: -N -W
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 217h/217H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 105v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 106v/114V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -S -W
A flame bat sits perched on a rock protrusion, attracted to the heat.
< 217h/217H 105v/114V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -N -E -S -W
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 217h/217H 104v/114V Pos: standing >
A flame bat enters from the south.
< 217h/217H 105v/114V Pos: standing >
A flame bat suddenly attacks YOU!
You snap into visibility.
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
A flame bat enters from the east.
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
A flame bat suddenly attacks YOU!
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
A fiery cave wyrm leaves west.
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
You attack a flame bat. [0 hits]
You start chanting...
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
Casting: sleep *
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
A flame bat attacks you. [0 hits]
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
A fiery cave wyrm enters from the south.
Casting: sleep
< 217h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:excellent E: flame sta EP: excellent >
You complete your spell...
a flame bat goes to sleep.
< 217h/217H 105v/114V Pos: standing >
A flame bat attacks you. [1 hits]
< 215h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:few scratches E: flame sta EP: excellent >
A dwarven boy enters from the west.
A Scorching Flow of Molten Rock
Obvious exits: -N -E -S -W
*A dwarven boy sits here silently listening to the forest.(Illusion)(Illusion)
A very long wyrm slowly maneuvers through the molten rocky terrain.
A flame bat stands in mid-air here, fighting YOU!
A flame bat stands, apparently asleep.
< 215h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:few scratches E: flame sta EP: excellent >
A dwarven boy leaves north.
< 215h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:few scratches E: flame sta EP: excellent >
You start chanting...
< 215h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:few scratches E: flame sta EP: excellent >
A dwarven boy enters from the north.
< 215h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:few scratches E: flame sta EP: excellent >
A flame bat attacks you. [0 hits]
< 215h/217H 105v/114V Pos: standing >
< T: a dwarven boy TP: sta TC:few scratches E: flame sta EP: excellent >
You complete your spell...
a flame bat goes to sleep.
A dwarven boy leaves north.
< 215h/217H 105v/114V Pos: standing >
A dwarven boy enters from the north.
< 215h/217H 105v/114V Pos: standing >
A flame bat enters from the west.
A Scorching Flow of Molten Rock
Obvious exits: -N -S
A strong-looking minotaur adventurer braves the fiery infero.
< 215h/217H 103v/114V Pos: standing >
A Scorching Flow of Molten Rock
Obvious exits: -N -S
A very long wyrm slowly maneuvers through the molten rocky terrain.
< 215h/217H 101v/114V Pos: standing >
A Natural Bridge Formation Over the Molten Rock Flow
Obvious exits: -E -S
< 215h/217H 100v/114V Pos: standing >
A Rocky Landing West of a Runed Wall
Obvious exits: -E# -W
< 216h/217H 100v/114V Pos: standing >
The door seems to be closed.
< 216h/217H 100v/114V Pos: standing >
The door seems to be closed.
< 216h/217H 100v/114V Pos: standing >
The door seems to be closed.
< 216h/217H 101v/114V Pos: standing >
Ok.
< 216h/217H 102v/114V Pos: standing >
A Strange Runed Door In a Tunnel
Obvious exits: -S -W
< 216h/217H 100v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 100v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 101v/114V Pos: standing >
^.^..^MM...
M...^^^M^^.^.
^.^^.^^MM^M^^..
^^^^^^M^M^^..^^
^.^.^MM@^^^..^.
^^^M.^^^^.^^^^^
.^^^^...^^^.^MM
^..^^^.^^^MMM
.^^.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 101v/114V Pos: standing >
.^..^MM...^
...^^^M^^.^..
.^^.^^MM^M^^..^
^^^^^M^M^^..^^^
.^.^MM^@^^..^.^
^^M.^^^^.^^^^^M
^^^^...^^^.^MMM
..^^^.^^^MMM
^^.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 99v/114V Pos: standing >
^..^MM...^^
..^^^M^^.^...
^^.^^MMM^^^..^.
^^^^M^M^^..^^^^
^.^MM^^@^..^.^M
^M.^^^^.^^^^^MM
^^^...^^^.^MMM
.^^^.^^^MMM
^.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 98v/114V Pos: standing >
..^MM...^^^
.^^^M^^.^...^
^.^^MMM^^^..^.^
^^^M^M^^..^^^^M
.^MM^^^@..^.^MM
M.^^^^.^^^^^MM
^^...^^^.^MMM
^^^.^^^MMM
.^^^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 97v/114V Pos: standing >
.^MM...^^^^
^^^M^^.^...^.
.^^MMM^^^..^.^^
^^M^M^^..^^^^MM
^MM^^^^@.^.^MM
.^^^^.^^^^^MM
^...^^^.^MMM
^^.^^^MMM
^^^MMM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 95v/114V Pos: standing >
^MM...^^^^.
^^M^^.^...^.^
^^MMM^^^..^.^^M
^M^M^^..^^^^MM
MM^^^^.@^.^MM
^^^^.^^^^^MM
...^^^.^MMM
^.^^^MMM
^^MMM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 93v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 96v/114V Pos: standing >
^MM^^^^.M^^
.^MM...^^^^.^
^^^M^^.^...^.^^
^^MMM^^^..^.^^M
^M^M^^.@^^^^MM
MM^^^^..^.^MM
^^^^.^^^^^MM
..^^^.^MMM
.^^^MMM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 94v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 94v/114V Pos: standing >
MMM.^^.^..^
^^MM^^^^.M^^.
..^MM...^^^^.^^
^^^M^^.^...^.^^
^^MMM^^@..^.^^M
^M^M^^..^^^^MM
MM^^^^..^.^MM
^^^.^^^^^MM
.^^^.^MMM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 93v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 93v/114V Pos: standing >
MMM^^..^..M
MMMM.^^.^..^.
^^^MM^^^^.M^^.^
..^MM...^^^^.^^
^^^M^^.@...^.^^
^^MMM^^^..^.^^M
^M^M^^..^^^^MM
MM^^^..^.^MM
^^.^^^^^MM
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 91v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 92v/114V Pos: standing >
MM^^.^^^^.^
^MMM^^..^..M.
^MMMM.^^.^..^.^
^^^MM^^^^.M^^.^
..^MM..@^^^^.^^
^^^M^^.^...^.^^
^^MMM^^^..^.^^M
M^M^^..^^^^MM
M^^^..^.^MM
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 90v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 90v/114V Pos: standing >
MM^......^.
^MM^^.^^^^.^.
^^MMM^^..^.....
^MMMM.^^.^..M.^
^^^MM^^@^.M^^.^
..^MM...^^^^.^^
^^^M^^.^...^.^^
^MMM^^^..^.^^
^M^^..^^^^M
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 88v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 89v/114V Pos: standing >
M^^^^.^.D^.
^MM^......^.^
.^MM^^.^^^^.^..
^^MMM^^..^.....
^MMMM.^@.^..M.^
^^^MM^^^^.M^^.^
..^MM...^^^^.^^
^^M^^.^...^.^
MMM^^^..^.^
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 87v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 87v/114V Pos: standing >
M^^^^...^..
^M^^^^.^.D^..
^^MM^......^.^.
.^MM^^.^^^^.^..
^^MMM^^@.^.....
^MMMM.^^.^..M.^
^^^MM^^^^.M^^.^
.^MM...^^^^.^
^M^^.^...^.
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 86v/114V Pos: standing >
Alas, you cannot go that way. . . .
< 217h/217H 86v/114V Pos: standing >
^^.^^^...^.
MM^^^^...^..^
^^M^^^^.^.D^...
^^MM^......^.^.
.^MM^^.@^^^.^..
^^MMM^^..^.....
^MMMM.^^.^..M.^
^^MM^^^^.M^^.
^MM...^^^^.
Rocky Hillside of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
< 217h/217H 84v/114V Pos: standing >
You start chanting...
< 217h/217H 86v/114V Pos: standing >
Casting: dream travel *
< 217h/217H 88v/114V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
< 217h/217H 89v/114V Pos: standing >
You complete your spell...
You failed.
< 217h/217H 90v/114V Pos: standing >
< 217h/217H 90v/114V Pos: standing >
You sit down and relax.
< 217h/217H 96v/114V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - clone form
2 - delirium
1 - imprisonment
( 9th circle) 1 - mass invisibility
1 - detect illusion
2 - dream travel
( 8th circle) 1 - mask
1 - shadow shield
2 - vanish
( 7th circle) 6 - hammer
( 6th circle) 5 - stunning visions
2 - reflection
( 5th circle) 2 - illusionary wall
2 - boulder
4 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
4 - insects
( 3rd circle) 2 - blindness
2 - mirror image
5 - shadow monster
( 2nd circle) 6 - burning hands
3 - dispel magic
1 - darkness
( 1st circle) 2 - minor creation
8 - magic missile
1 - phantom armor
And you are currently memorizing the following spells:
6 seconds: ( 8th) shadow merging
10 seconds: ( 4th) sleep
14 seconds: ( 4th) sleep
21 seconds: ( 9th) dream travel
You can memorize no more spells.
You continue your study.
< 217h/217H 97v/114V Pos: sitting >
The gods ignore you.
< 217h/217H 98v/114V Pos: sitting >
You start meditating...
< 217h/217H 99v/114V Pos: sitting >
Autosaving...
< 217h/217H 108v/114V Pos: sitting >
You have finished memorizing shadow merging.
< 217h/217H 114v/114V Pos: sitting >
You have finished memorizing sleep.
< 217h/217H 114v/114V Pos: sitting >
You have finished memorizing sleep.
< 217h/217H 114v/114V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.
< 217h/217H 114v/114V Pos: sitting >
You clamber to your feet.
< 217h/217H 114v/114V Pos: standing >
You start chanting...
< 217h/217H 114v/114V Pos: standing >
You complete your spell...
You drift into the world of dreams...
Try opening your eyes first.
< 217h/217H 114v/114V Pos: standing >
In your dreams, or what?
< 217h/217H 114v/114V Pos: standing >
You wake up.
< 217h/217H 114v/114V Pos: standing >
You are already standing.
< 217h/217H 114v/114V Pos: standing >
You tense up and become more alert.
< 217h/217H 114v/114V Pos: standing >
You are already about as tense as you can get.
< 217h/217H 114v/114V Pos: standing >
You are already standing.
< 217h/217H 114v/114V Pos: standing >
You stop following a swarm of insects.
You now follow Xanan.
< 217h/217H 114v/114V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 217h/217H 114v/114V Pos: standing >
***.^
**@.^
***.^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large) stands in mid-air here.
< 217h/217H 114v/114V Pos: standing >
The sun rises over the northern horizon.
< 217h/217H 114v/114V Pos: standing >
A dwarven boy appears to be Dwarf and is in excellent condition.
She's small in size.
She is in the front rank.
Her body appears to be covered with swirling shadows!
<worn around neck> a light blue scarf
<worn around neck> a light blue scarf
<worn on body> a shabby alligator skin jerkin
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<held as shield> a small round wooden shield
<worn on hands> some unearthly softwood claws from The Town of Moregeeth
<held> a spellbook
<worn on feet> a pair of tight black slippers
< 217h/217H 114v/114V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 217h/217H 114v/114V Pos: standing >
***.^
**@.^
***.^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large) stands in mid-air here.
< 217h/217H 114v/114V Pos: standing >
Your group consists of ( 2/30):
( Head) 217/217 hit, 114/114 move Lari
(Front) Killem
< 217h/217H 114v/114V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 217h/217H 114v/114V Pos: standing >
You say in goblin 'I have group'
< 217h/217H 114v/114V Pos: standing >
***.^
**@.^
***.^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large) stands in mid-air here.
< 217h/217H 114v/114V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 217h/217H 114v/114V Pos: standing >
Xanan is in another group.
< 217h/217H 114v/114V Pos: standing >
< 217h/217H 114v/114V Pos: standing >
Xanan is in another group.
< 217h/217H 114v/114V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
< 217h/217H 114v/114V Pos: standing >
No new group members.
< 217h/217H 114v/114V Pos: standing >
Xanan is in another group.
< 217h/217H 114v/114V Pos: standing >
Xanan is in another group.
< 217h/217H 114v/114V Pos: standing >
Xanan is in another group.
< 217h/217H 114v/114V Pos: standing >
A Human starts casting a spell.
< 217h/217H 114v/114V Pos: standing >
Xanan plays a song to lift his spirit off the ground.
Xanan finishes his song.
You say in goblin 'another group'
< 217h/217H 114v/114V Pos: standing >
A Human completes his spell...
A Human utters the word 'qlqraiz'
A Human's cyclone tears at Xanan, pounding and rending flesh!
Xanan starts playing a musical horn made from a ogre-magi horn [modified] and singing aloud.
***.^
**@.^
***.^
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A Human (medium) - The Resistance stands in mid-air here.
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large)(Illusion) stands in mid-air here.(Illusion)
Xanan Magister Militum of The Empire (Troll)(large) stands in mid-air here, fighting a Human.
< 217h/217H 114v/114V Pos: standing >
A Gnome snaps into visibility.
A Gnome dances an amazing maneuver in battle, tripping you.
< 217h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC:excellent E: A Gnome sta EP: excellent >
A Gnome snaps into visibility.
You attack a Gnome. [0 hits]
< 217h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC:excellent E: A Gnome sta EP: excellent >
Xanan attacks a Human. [1 hits]
Xanan looks at a Human.
A Human starts casting an offensive spell.
Xanan suddenly attacks a Human!
< 217h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC:excellent E: A Gnome sta EP: excellent >
A Gnome's skin seems to turn to stone.
A Gnome snaps into visibility.
A Gnome attacks you. [5 hits]
< 197h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC:few scratches E: A Gnome sta EP: excellent >
Xanan suddenly attacks a Human!
Xanan attempts to flee.
Xanan leaves south.
< 197h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC:few scratches E: A Gnome sta EP: excellent >
A Human completes his spell...
A Human utters the word 'gjifal'
Xanan seems to be blinded!
The intense flames cause Xanan's skin to smolder and burn!
Xanan is struck by a blinding light from a Human, and is utterly destroyed!
Upon being struck, Xanan disappears into thin air.
Xanan stops following Xanan.
A Gnome snaps into visibility.
You attack a Gnome. [0 hits]
< 197h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC:few scratches E: A Gnome sta EP: excellent >
OUCH! That really did HURT!
You feel the swirling shadows around your body dissipate.
A Gnome attacks you. [4 hits]
< 159h/217H 114v/114V Pos: on your ass >
< T: a dwarven boy TP: ass TC: few wounds E: A Gnome sta EP: excellent >
A Gnome snaps into visibility.
OUCH! That really did HURT!
The illusion surrounding you fades away!
OUCH! That really did HURT!
OUCH! That really did HURT!
A Gnome attacks you. [3 hits]
< 56h/217H 114v/114V Pos: on your ass >
< T: Lari TP: ass TC:pretty hurt E: A Gnome sta EP: excellent >
A Gnome's skillfully shifts his stance and gladius called 'Backstabber' glistens with insane speed to thwart your attack!
A Gnome snaps into visibility.
A gladius called 'Backstabber' slices through the air with incredible ease!
You wish that your wounds would stop BLEEDING so much!
You attack a Gnome. [0 hits]
< 25h/217H 114v/114V Pos: on your ass >
< T: Lari TP: ass TC: awful E: A Gnome sta EP: excellent >
You scramble madly to your feet!
< 25h/217H 114v/114V Pos: standing >
< T: Lari TP: sta TC: awful E: A Gnome sta EP: excellent >
Pardon?
< 25h/217H 114v/114V Pos: standing >
< T: Lari TP: sta TC: awful E: A Gnome sta EP: excellent >
You are already standing.
< 25h/217H 114v/114V Pos: standing >
< T: Lari TP: sta TC: awful E: A Gnome sta EP: excellent >
A Gnome's stab causes massive blood-loss and you fall to the ground, lifeless.
Your unearthly softwood claws from the Town of Moregeeth was completely destroyed by the massive blow!