<floating about head>a LARGE blue ioun stone[408h 59m 44s]
<worn as a badge> the emblem of strength
<worn on horns> a pair of horns embossed with a red dragon of health (magic) (glowing) [63%]
<worn on eyes> the eye of the ogre [superior] (magic) (glowing) (humming) [79%]
<worn in ear> a glowing crystalline earring of dexterity (magic) [52%]
<worn in ear> a lightning earring of damage [58%]
<worn on face> mask of the flayed mind [superior] (invis) (magic) [58%]
<worn in nose> a bloodstained spiked nose ring of strength [68%]
<worn around neck> a polished mithril gorget of Hammerhelm (magic) (illuminating) [84%]
<worn around neck> an amulet of scratched silver of strength (magic)
<worn on body> a mysterious hooded white robe emitting black smoke of constitution (magic)
<worn about body> the cloak of the stalker (invis) (magic)[300h 27m 31s]
<worn on back> a large leather backpack [86%]
<worn on tail> a tail of a giant salamander (magic) (illuminating) [88%]
<worn as quiver> the frost giant's axe [modified] (magic) [85%]
<worn about waist> the winged belt of flight (magic) [80%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [66%]
<worn on arms> a shoulder drape of emerald dragonscale of damage (magic) [83%]
<held as shield> a large, frozen slab of dust [superior] (magic)
<worn around wrist> a dracolich-bone bracelet of dexterity (magic) (humming)
<worn around wrist> the power infused bracelet of dark-mithril
<worn on hands> a pair of darkmail gauntlets (magic)
<worn on finger> the glorious titanium ring of physical resistance (magic)
<worn on finger> a ring of invisibility [superior] (magic)
<primary weapon> Avernus the life stealer (magic) (glowing)[144h 52m 11s]
<worn on legs> a pair of aboleth leggings [poor] (magic) [53%]
A burly duergar guard who is in the distance to your west.
< 1455h/1455H 227v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A small child who is not far off to your east.
A steeder who is close by to your west.
A steeder who is not far off to your west.
A small child who is not far off to your west.
A burly duergar guard who is in the distance to your west.
A burly duergar guard who is in the distance to your west.
A burly duergar guard who is in the distance to your west.
A burly duergar guard who is in the distance to your west.
A burly duergar guard who is in the distance to your west.
A steeder sneaks east.
You follow a steeder.
The Outer Wall
Obvious exits: -E -W
*A steeder sits at the stables.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
Frr trots in from the west.
< 1455h/1455H 225v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A small child who is close by to your west.
A steeder who is not far off to your west.
A steeder who is a brief walk away to your west.
A small child who is a brief walk away to your west.
< 1455h/1455H 226v/252V Pos: standing >
You follow a steeder.
The Outer Wall
Obvious exits: -S -W
*A steeder sits at the stables.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
Frr trots in from the west.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your south.
A small child who is a brief walk away to your south.
A small child who is close by to your west.
A small child who is not far off to your west.
A steeder who is rather far off to your west.
A steeder who is rather far off to your west.
A small child who is rather far off to your west.
< 1455h/1455H 225v/252V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your south.
A small child who is a brief walk away to your south.
A small child who is close by to your west.
A small child who is not far off to your west.
A steeder who is rather far off to your west.
A small child who is rather far off to your west.
< 1455h/1455H 226v/252V Pos: standing >
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
Frr trots in from the north.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A small child who is not far off to your south.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
An orc mercenary who is a brief walk away to your west.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A steeder who is close by to your south.
A small child who is not far off to your south.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
A steeder sneaks south.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
A steeder walks around here making clicking-sounds.(Red Aura)
Frr trots in from the north.
< 1455h/1455H 223v/252V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A small child who is close by to your south.
A steeder sneaks north.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
Frr trots in from the south.
< 1455h/1455H 222v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
*Frr - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
*A steeder sits at the stables.(Red Aura)
< 1455h/1455H 222v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A steeder who is close by to your south.
A small child who is not far off to your south.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
An orc mercenary who is a brief walk away to your west.
< 1455h/1455H 223v/252V Pos: standing >
You quickly scan the area.
A steeder who is close by to your south.
A small child who is not far off to your south.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
An orc mercenary who is a brief walk away to your west.
< 1455h/1455H 223v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A steeder who is close by to your south.
A small child who is not far off to your south.
A bugbear mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
An ogre mercenary who is not far off to your west.
An orc mercenary who is a brief walk away to your west.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
A steeder walks around here making clicking-sounds.(Red Aura)
Frr trots in from the north.
< 1455h/1455H 222v/252V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A small child who is close by to your south.
< 1455h/1455H 223v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
*Frr - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
*A steeder sits at the stables.(Red Aura)
A steeder walks around here making clicking-sounds.(Red Aura)
< 1455h/1455H 223v/252V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A small child who is close by to your south.
< 1455h/1455H 224v/252V Pos: standing >
A steeder leaves south.
You quickly scan the area.
A small child who is not far off to your north.
A steeder who is close by to your south.
A small child who is close by to your south.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
A small child who is not far off to your north.
A steeder who is close by to your south.
A small child who is close by to your south.
< 1455h/1455H 225v/252V Pos: standing >
A steeder sneaks south.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S
*A steeder sits at the stables.(Red Aura)
A steeder walks around here making clicking-sounds.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
Frr trots in from the north.
< 1455h/1455H 223v/252V Pos: standing >
You quickly scan the area.
A small child who is a brief walk away to your north.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
A small child who is a brief walk away to your north.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
< 1455h/1455H 225v/252V Pos: standing >
You quickly scan the area.
A small child who is a brief walk away to your north.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A burly duergar guard who is a brief walk away to your south.
A steeder sneaks south.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
Frr trots in from the north.
< 1455h/1455H 223v/252V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A small child who is rather far off to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A steeder who is a brief walk away to your south.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A small child who is close by to your north.
A small child who is rather far off to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A small child who is close by to your west.
< 1455h/1455H 225v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
*Frr - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
*A steeder sits at the stables.(Red Aura)
< 1455h/1455H 226v/252V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A small child who is close by to your north.
A small child who is rather far off to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A small child who is close by to your west.
You follow a steeder.
A Small Home
Obvious exits: -E
Fresh blood covers everything in the area.
The corpse of a noble is lying here.
*A steeder sits at the stables.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
Frr trots in from the east.
< 1455h/1455H 224v/252V Pos: standing >
You quickly scan the area.
You see nothing.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
Frr trots in from the west.
< 1455h/1455H 222v/252V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A small child who is close by to your north.
A small child who is rather far off to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A steeder who is a brief walk away to your south.
A small child who is close by to your west.
< 1455h/1455H 223v/252V Pos: standing >
You feel less vitalized.
You feel your skin soften and return to normal.
You quickly scan the area.
A steeder who is close by to your north.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A burly duergar guard who is not far off to your south.
A small child who is close by to your west.
A steeder sneaks south.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S
*A steeder sits at the stables.(Red Aura)
Frr trots in from the north.
< 1215h/1215H 222v/252V Pos: standing >
You say 'stone'
Your Avernus life stealer hums briefly.
You feel your skin harden to stone.
< 1215h/1215H 222v/252V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
A small child who is not far off to your north.
A small child who is in the distance to your north.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A steeder who is not far off to your south.
< 1215h/1215H 223v/252V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
A small child who is in the distance to your north.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A burly duergar guard who is close by to your south.
A steeder who is not far off to your south.
A steeder sneaks south.
You follow a steeder.
Before the East Gates of BogenTok
Obvious exits: -N -E -S -W
*A steeder sits at the stables.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
A burly duergar guard stands watch at the BogenTok gates.(Red Aura)
Frr trots in from the north.
< 1215h/1215H 221v/252V Pos: standing >
A steeder sneaks south.
You follow a steeder.
The Outer Wall
Obvious exits: -N -S
*A steeder sits at the stables.(Red Aura)
A steeder walks around here making clicking-sounds.(Red Aura)
Frr trots in from the north.
< 1215h/1215H 221v/252V Pos: standing >
Pardon?
< 1215h/1215H 221v/252V Pos: standing >
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
Frr trots in from the north.
< 1215h/1215H 220v/252V Pos: standing >
You are carrying: (2/11)
the holy flamberge of the efreeti (magic) (glowing) (illuminating)
a magical glowing sphere (magic) (glowing)
< 1215h/1215H 220v/252V Pos: standing >
A Drow Elf enters from the west.
A Drow Elf enters from the west.
The lich of a mammoth rothe enters from the west.
The lich of a mammoth rothe enters from the west.
The lich of a mammoth rothe enters from the west.
The lich of a mammoth rothe enters from the west.
< 1215h/1215H 221v/252V Pos: standing >
Frr suddenly attacks a Drow Elf!
Frr snaps into visibility.
A Drow Elf snaps into visibility.
Frr's feeble slash grazes a Drow Elf.
Frr's feeble slash grazes a Drow Elf.
A Drow Elf leaves south.
The lich of a mammoth rothe leaves south.
The lich of a mammoth rothe leaves south.
The lich of a mammoth rothe leaves south.
The lich of a mammoth rothe leaves south.
< 1215h/1215H 221v/252V Pos: standing >
< 1215h/1215H 221v/252V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A burly duergar guard who is not far off to your north.
A steeder who is in the distance to your north.
A small child who is in the distance to your north.
The lich of a mammoth rothe who is not far off to your south.
The lich of a mammoth rothe who is not far off to your south.
The lich of a mammoth rothe who is not far off to your south.
A Drow Elf who is not far off to your south.
A Kobold who is not far off to your south.
A drow guard who is not far off to your south.
A small child who is a brief walk away to your south.
< 1215h/1215H 222v/252V Pos: standing >
You follow a steeder.
The Outer Wall
Obvious exits: -N -S
The corpse of a drow guard is lying here.
The corpse of a gnoll commoner is lying here.
*A steeder sits at the stables.(Red Aura)
< 1215h/1215H 221v/252V Pos: standing >
You follow a steeder.
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
The lich of a mammoth rothe stands here. (minion) (Red Aura)
The lich of a mammoth rothe stands here. (minion) (Red Aura)
The lich of a mammoth rothe stands here. (minion) (Red Aura)
The lich of a mammoth rothe stands here. (minion) (Red Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)
*A Kobold (small) Magister Militum of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
A drow guard watches the area for signs of trouble.(Red Aura)
A Kobold sneaks north.
A Drow Elf leaves north.
The lich of a mammoth rothe leaves north.
The lich of a mammoth rothe leaves north.
The lich of a mammoth rothe leaves north.
The lich of a mammoth rothe leaves north.
< 1215h/1215H 219v/252V Pos: standing >
You snap into visibility.
A drow guard was knocked off his feet by your sweeping attack!
A steeder sneaks west.
< 1215h/1215H 220v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: guard kne EP: excellent >
[Damage: 82 ] -=[Your mighty slash enshrouds a drow guard in a mist of blood.]=-
[Damage: 125 ] -=[Your mighty slash causes a drow guard to grimace in pain.]=-
[Damage: 82 ] -=[Your mighty slash critically injures a drow guard.]=-
[Damage: 139 ] You beautifully slash a drow guard into two parts - both dead.
A drow guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a drow guard dies in agony.
< 1215h/1215H 220v/252V Pos: standing >
A steeder sneaks in from the west.
< 1215h/1215H 220v/252V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
< 1215h/1215H 220v/252V Pos: standing >
< 1215h/1215H 220v/252V Pos: standing >
< 1215h/1215H 220v/252V Pos: standing >
< 1215h/1215H 220v/252V Pos: standing >
It appears to be the corpse of a drow guard.
a handful of coins
< 1215h/1215H 220v/252V Pos: standing >
Hit who?
< 1215h/1215H 220v/252V Pos: standing >
You are already awake...
< 1215h/1215H 220v/252V Pos: standing >
You are already standing.
< 1215h/1215H 220v/252V Pos: standing >
You are already about as tense as you can get.
< 1215h/1215H 220v/252V Pos: standing >
Bash who?
< 1215h/1215H 220v/252V Pos: standing >
You are already standing.
< 1215h/1215H 220v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a drow guard is lying here.
< 1215h/1215H 220v/252V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
The lich of a mammoth rothe who is not far off to your north.
The lich of a mammoth rothe who is not far off to your north.
The lich of a mammoth rothe who is not far off to your north.
The lich of a mammoth rothe who is not far off to your north.
A Drow Elf who is not far off to your north.
A Kobold who is not far off to your north.
A Drow Elf who is not far off to your north.
A steeder who is a brief walk away to your north.
A burly duergar guard who is rather far off to your north.
A burly duergar guard who is rather far off to your north.
A burly duergar guard who is rather far off to your north.
A burly duergar guard who is rather far off to your north.
A burly duergar guard who is rather far off to your north.
A small child who is close by to your south.
A small child who is a brief walk away to your south.
A noble who is close by to your west.
< 1215h/1215H 220v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
The corpse of a drow guard is lying here.
< 1215h/1215H 220v/252V Pos: standing >
< 1215h/1215H 220v/252V Pos: standing >
< 1215h/1215H 220v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S
The corpse of a drow guard is lying here.
The corpse of a gnoll commoner is lying here.
< 1215h/1215H 218v/252V Pos: standing >
Bash who?
< 1215h/1215H 218v/252V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
*A steeder sits at the stables.(Red Aura)
The lich of a mammoth rothe stands in mid-air here, fighting Frr. (minion) (Red Aura)
The lich of a mammoth rothe stands in mid-air here, fighting Frr. (minion) (Red Aura)
The lich of a mammoth rothe stands in mid-air here, fighting Frr. (minion) (Red Aura)
The lich of a mammoth rothe stands in mid-air here, fighting Frr. (minion) (casting) (Red Aura)
A Drow Elf (medium) stands in mid-air here.(Red Aura)
A Kobold (small) Magister Militum of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
A Drow Elf (medium) stands in mid-air here, fighting Frr.(Red Aura)
Frr - The Resistance (Centaur)(large) stands with a stunned look in mid-air here, fighting the lich of a mammoth rothe.(Gold Aura)
< 1215h/1215H 216v/252V Pos: standing >
Fire sears and bakes Frr!
The lich of a mammoth rothe's crude punch grazes Frr.
Frr parries the lich of a mammoth rothe's lunge at him.
[Damage: 1 ] Your bash knocks a Drow Elf to the ground!
< 1215h/1215H 216v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
The lich of a mammoth rothe completes its spell...
The lich of a mammoth rothe utters the words 'saxzf xafe ghji'
Frr turns into a blur of blades as he charges at his foes!
A steeder starts casting an offensive spell.
A steeder snaps into visibility.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
A Drow Elf misses you.
You parry a Drow Elf's lunge at you.
Frr parries the lich of a mammoth rothe's lunge at him.
The lich of a mammoth rothe's fine punch wounds Frr.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
The lich of a mammoth rothe's punch grazes Frr.
The lich of a mammoth rothe's punch grazes Frr.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
A steeder starts casting an offensive spell.
A steeder snaps into visibility.
A Kobold starts casting a spell.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
The lich of a mammoth rothe's weak punch grazes Frr.
The lich of a mammoth rothe's weak punch grazes Frr.
Frr parries a Drow Elf's lunge at him.
Frr parries a Drow Elf's lunge at him.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Fire sears and bakes Frr!
Fire sears and bakes Frr!
Fire sears and bakes Frr!
A Kobold completes his spell...
A Kobold utters the words 'pzar jioculoae'
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
A steeder snaps into visibility.
A steeder completes his spell...
A steeder utters the word 'pawwzf'
A steeder creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
A Kobold's bracelet of finger bones [superior] was damaged from the massive blow!
Frr parries the lich of a mammoth rothe's lunge at him.
The lich of a mammoth rothe's crude punch grazes Frr.
Frr turns to focus his attack on a Drow Elf!
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
Frr's decent slash strikes a Drow Elf.
Frr's feeble slash grazes a Drow Elf.
Frr's fine slash strikes a Drow Elf.
Frr's weak slash wounds a Drow Elf.
Frr's powerful slash seriously wounds a Drow Elf.
Frr's slash enshrouds a Drow Elf in a mist of blood.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
Fire sears and bakes Frr!
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: nasty wounds >
[Damage: 21 ] -=[Your impressive slash causes a Drow Elf to grimace in pain.]=-
[Damage: 3 ] -=[Your slash strikes a Drow Elf hard.]=-
You miss a Drow Elf.
[Damage: 11 ] -=[Your decent slash causes a Drow Elf to grimace in pain.]=-
[Damage: 1 ] -=[Your feeble slash strikes a Drow Elf.]=-
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: awful >
You parry a Drow Elf's lunge at you.
Frr parries the lich of a mammoth rothe's lunge at him.
The lich of a mammoth rothe's punch grazes Frr.
The lich of a mammoth rothe starts casting a spell.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: awful >
The lich of a mammoth rothe's punch grazes Frr.
Frr parries the lich of a mammoth rothe's lunge at him.
The lich of a mammoth rothe starts casting a spell.
< 1215h/1215H 217v/252V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Drow Elf sit EP: awful >
Frr becomes a FLuRrY of weapons as they begin their onslaught...
Frr neatly performs a coup de grace and beheads a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.