<worn as a badge> a bloody glass badge
<worn on head> Yeenoghu's spiked helm of protection (magic)
<worn on eyes> a delicate spider-shaped eyepatch (magic)
<worn in ear> a dangling bloodstone earring (magic) (glowing)
<worn in ear> a silver hoop earring (magic) (glowing)
<worn on face> the water mask (magic) (glowing)
<worn around neck> a black wool cowl stained with blood
<worn around neck> an emerald pendant of the ice drake (magic) (illuminating)
<worn on body> the chameleon suit of transformation
<worn about body> a cloak of werewolf fur [superior]
<worn on back> a large leather backpack
<worn on tail> a transparent sheen of slime
<worn about waist> a girdle of giant strength (magic)
<worn on belt buckle>a jeweled emerald belt buckle
<worn on arms> a thick seashell armplates
<worn around wrist> a bracer carved from obsidian
<worn around wrist> a bracelet of living water (magic)
<worn on hands> a set of glassteel gloves (glowing) [74%]
<worn on finger> a ring of invisibility [modified] (magic)
<worn on finger> a twined stone ring from The Docks of Quietus Quay
<primary weapon> an astral forged kris [modified] (magic) (glowing) (humming) [79%]
<secondary weapon> a straightback dirk [superior] (magic)
<worn on legs> a pair of gold linked leggings
<worn on feet> a pair of spiked grey boots
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
*+******.
**+*****.^.
.**+*****...^
D**+*.*..^.^^
**+*.@..^^^^
^**+.^.^.^^MM
++++....^^MMM
*....^^^MMM
.^D^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
**+******
***+*****.^
..**+*****...
D**+*.*..^.^
**+*@...^^^
^**+.^.^.^^M
++++....^^MM
**....^^^MM
..^D^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
*+*.*
*+@..
*+.^.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
****+****
****+*****
. ..**+*****.
D**+*.*..^
**@*....^
^**+.^.^.^
++++....^^
**....^^^
..^D^^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
D**+*
*@+*
^**+.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
**+*
^*@+.
++++.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
..**+***
D**+*.*.
^ **+*....
^ ^**+.^.^.
++@+....^
**....^^^
..^D^^MM
..^^^M
^^.^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
**+*
^*@+.
++++.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your west.
< 289h/387H 137v/137V Pos: standing >
You quickly scan the area.
A raccoon who is rather far off to your west.
< 289h/387H 137v/137V Pos: standing >
..**+***
D**+*.*.
^ **+*....
^ ^**+.^.^.
++@+....^
**....^^^
..^D^^MM
..^^^M
^^.^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 289h/387H 137v/137V Pos: standing >
. ..**+**
. D**+*.*
.^ **+*...
^^ ^**+.^.^
^ +@++....
**....^^
..^D^^M
..^^^
^^.^M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 290h/387H 137v/137V Pos: standing >
.. ..**+*
.. D**+*.
..^ **+*..
.^^ ^**+.^.
^^ @+++...
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 290h/387H 137v/137V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 290h/387H 137v/137V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
< 290h/387H 137v/137V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
< 290h/387H 137v/137V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 290h/387H 137v/137V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
< 290h/387H 137v/137V Pos: standing >
You quickly scan the area.
The Incarnate of Stone who is close by to your north.
An elven woman who is a brief walk away to your north.
Elemak, captain of the guards who is a brief walk away to your west.
A prong-horned antelope who is in the distance to your west.
< 290h/387H 137v/137V Pos: standing >
< 290h/387H 137v/137V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
< 291h/387H 137v/137V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
An elven woman who is in the distance to your north.
An elite guard who is a brief walk away to your west.
A young girl who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
< 292h/387H 137v/137V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 292h/387H 137v/137V Pos: standing >
The market continues on.
You extend your sights eastward.
The Market
Obvious exits: -S -W
A halfling stands here, smiling and showing you his fine fruit.(Gold Aura)
< 292h/387H 137v/137V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
< 292h/387H 137v/137V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Inn of Oceans
Obvious exits: -W
A young girl runs around here carelessly.
Riralin, the innkeeper, shows people to their rooms.
< 292h/387H 137v/137V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 293h/387H 137v/137V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
< 293h/387H 137v/137V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
Elemak, captain of the guards who is a brief walk away to your west.
A young girl who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
< 293h/387H 137v/137V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
An elite guard who is a brief walk away to your west.
Elemak, captain of the guards who is a brief walk away to your west.
A young girl who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
< 293h/387H 137v/137V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
An elite guard who is a brief walk away to your west.
Elemak, captain of the guards who is a brief walk away to your west.
A young girl who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
< 293h/387H 137v/137V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
An elite guard who is a brief walk away to your west.
Elemak, captain of the guards who is a brief walk away to your west.
A young girl who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
< 293h/387H 137v/137V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your north.
An elite guard who is a brief walk away to your west.
Elemak, captain of the guards who is a brief walk away to your west.
A young girl who is rather far off to your west.
A prong-horned antelope who is in the distance to your west.
< 293h/387H 137v/137V Pos: standing >
The Market
Obvious exits: -N -E -S -W
The corpse of a retired sailor is lying here.
< 294h/387H 137v/137V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
The corpse of a retired sailor is lying here.
< 294h/387H 137v/137V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W
The corpse of a retired sailor is lying here.
< 294h/387H 137v/137V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
< 294h/387H 137v/137V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
An elite guard who is not far off to your south.
Tirila who is not far off to your south.
Shahala who is close by to your west.
A blue dracolich who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 294h/387H 137v/137V Pos: standing >
You dismount a camel.
< 295h/387H 137v/137V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Short Hallway
Obvious exits: -N -E -S -W
< 295h/387H 137v/137V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Paladins
Obvious exits: -W
Plaron, the mighty paladin, enjoys teaching here.(Gold Aura)
< 295h/387H 137v/137V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Room of Rangers
Obvious exits: -E
Shahala, the great ranger, teaches her students here.(Gold Aura)
< 295h/387H 137v/137V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 295h/387H 136v/137V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 295h/387H 136v/137V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 296h/387H 135v/137V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 296h/387H 135v/137V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Bards
Obvious exits: -W
A tower guard keeps a close eye on the area.
Slilatel, the master bard, sings softly here.
< 296h/387H 135v/137V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Room of Rogues
Obvious exits: -E
Hiding in the shadows, Rhogrim teaches his students.
< 296h/387H 135v/137V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Room of Psionicists
Obvious exits: -S
A tower guard keeps a close eye on the area.
Twyglyroo, psionicist master, paces the room back and forth.
< 296h/387H 136v/137V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 296h/387H 136v/137V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 296h/387H 136v/137V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
An ugly camel chews on the plants here.
< 296h/387H 135v/137V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
< 296h/387H 134v/137V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 296h/387H 134v/137V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Mercenaries
Obvious exits: -W
Xilarin, mercenary master, headbutts a wall here.
< 296h/387H 134v/137V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Room of Anti-Paladins
Obvious exits: -E
A vicious opossum is lying here, incapacitated. (minion)
A small brown bear stands here, fighting a tower guard. (minion)
A Grey Elf (medium) stands in mid-air here, fighting a tower guard. (casting)
A tower guard stands in mid-air here, fighting a Grey Elf.
Derm, the anti-paladin, looks wistfully out of a window.(Red Aura)
< 297h/387H 135v/137V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Room of Warriors
Obvious exits: -S
Draloth flexes his bulging muscles, trying to impress someone.
< 297h/387H 135v/137V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Room of Mercenaries
Obvious exits: -W
Xilarin, mercenary master, headbutts a wall here.
< 297h/387H 136v/137V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Room of Anti-Paladins
Obvious exits: -E
A vicious opossum is lying here, incapacitated. (minion)
A small brown bear stands here, fighting a tower guard. (minion)
A Grey Elf (medium) stands in mid-air here, fighting a tower guard.
A tower guard stands in mid-air here, fighting a Grey Elf.
Derm, the anti-paladin, looks wistfully out of a window.(Red Aura)
< 297h/387H 137v/137V Pos: standing >
The Room of Anti-Paladins
Obvious exits: -E
A vicious opossum is lying here, incapacitated. (minion)
A small brown bear stands here, fighting a tower guard. (minion)
A Grey Elf (medium) stands in mid-air here, fighting a tower guard. (casting)
A tower guard stands in mid-air here, fighting a Grey Elf.
Derm, the anti-paladin, looks wistfully out of a window.(Red Aura)
< 297h/387H 136v/137V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 297h/387H 136v/137V Pos: standing >
You see nothing special about him.
This Grey Elf has a few scratches.
He's medium in size.
He appears to be casting.
He is in the front rank.
His skin has a barklike texture..
His skin has the texture of iron!
<worn on head> a beautiful cured leather skull
<worn in ear> a tiny earring of white gold (illuminating)
<worn around neck> a static diamond necklace
<worn around neck> a frozen crystal gorget
<worn about waist> a black leather belt fastened by golden buckles [poor] (magic)
<worn around wrist> a blood-stained steel bracer
<worn around wrist> a pitted dragonscale wristguard
<worn on hands> a pair of whitened steel gauntlets [modified]
<worn on finger> a ring of leaves (magic)
<worn on finger> a bloodstone ring [superior] (glowing)
<held> a fist sized chunk of the sun [modified] (magic) (glowing)
You attempt to peek at the inventory:
a small silver chalice (magic) (glowing)
a blue orb (magic) (glowing)
< 298h/387H 136v/137V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'qlqraiz'
A Grey Elf's cyclone tears at a tower guard, pounding and rending flesh!
< 298h/387H 136v/137V Pos: standing >
A tower guard parries a Grey Elf's lunge at him.
< 298h/387H 136v/137V Pos: standing >
This bear is not yet an adult, and wanders through the forest
in search of food. His thick brown fur is soft to the touch.
He appears a bit lost as he wanders without any set path.
A small brown bear appears to be Animal and is in excellent condition.
He's medium in size.
He is in the front rank.
His skin has a barklike texture..
You attempt to peek at the inventory:
You can't see anything.
< 298h/387H 136v/137V Pos: standing >
A Grey Elf starts casting a spell.
< 298h/387H 136v/137V Pos: standing >
A small brown bear misses a tower guard.
< 298h/387H 136v/137V Pos: standing >
A Grey Elf dodges a tower guard's attack.
A tower guard's slash grazes a Grey Elf.
A tower guard's slash grazes a Grey Elf.
A tower guard turns to focus his attack on a small brown bear!
You could do it with a needle!
< 298h/387H 136v/137V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'qlqraiz'
A Grey Elf's cyclone tears at a tower guard, pounding and rending flesh!
< 298h/387H 136v/137V Pos: standing >
The Room of Anti-Paladins
Obvious exits: -E
A vicious opossum is lying here, incapacitated. (minion)
A small brown bear stands here, fighting a tower guard. (minion)
A Grey Elf (medium) stands in mid-air here, fighting a tower guard.
A tower guard stands in mid-air here, fighting a small brown bear.
Derm, the anti-paladin, looks wistfully out of a window.(Red Aura)
< 298h/387H 136v/137V Pos: standing >
A tower guard parries a Grey Elf's lunge at him.
< 298h/387H 136v/137V Pos: standing >
You think you noticed an opening in your victim defenses...
< 299h/387H 136v/137V Pos: standing >
A small brown bear misses a tower guard.
You stealthily position yourself behind a Grey Elf, circling him.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: sta TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A tower guard's impressive slash strikes a small brown bear.
A small brown bear dodges a tower guard's attack.
A tower guard's powerful slash strikes a small brown bear.
A Grey Elf avoids being bashed by a tower guard, who loses his balance and falls.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A Grey Elf looks at you.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sta EP: few scratches >
A Grey Elf misses a tower guard.
A Grey Elf misses a tower guard.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sta EP: few scratches >
You do a fancy maneuver, tripping a Grey Elf.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: few scratches >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 11 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 5 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 12 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 13 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: small wounds >
A small brown bear misses a tower guard.
A small brown bear misses a tower guard.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: small wounds >
[Damage: 90 ] You find weakness in a Grey Elf's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Grey Elf right in the face, causing them to temporarily black out.
A Grey Elf seems to be blinded!
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 9 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
You score a CRITICAL HIT!!!!!
[Damage: 22 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 12 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 7 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
You score a CRITICAL HIT!!!!!
[Damage: 25 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: nasty wounds >
A Grey Elf misses a tower guard.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 26 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 10 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 5 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
[Damage: 7 ] -=[A Grey Elf screams in pain as your pierce tears into his flesh]=-
A small brown bear misses a tower guard.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sit EP: pretty hurt >
Looking panicked, a Grey Elf scrambles madly to his feet!
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: kne TC:pretty hurt E: A Grey Elf sta EP: pretty hurt >
A tower guard rises to his feet.
A small brown bear is knocked to the ground by a tower guard's mighty bash!
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: sta TC:pretty hurt E: A Grey Elf sta EP: pretty hurt >
A tower guard parries a Grey Elf's lunge at him.
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: sta TC:pretty hurt E: A Grey Elf sta EP: pretty hurt >
Your improved dexterity grants you an additional attack!
[Damage: 3 ] -=[Your pierce wounds a Grey Elf.]=-
[Damage: 5 ] -=[Your decent pierce strikes a Grey Elf.]=-
[Damage: 7 ] -=[Your fine pierce strikes a Grey Elf.]=-
[Damage: 5 ] -=[Your decent pierce strikes a Grey Elf.]=-
< 299h/387H 136v/137V Pos: standing >
< T: tower TP: sta TC:pretty hurt E: A Grey Elf sta EP: pretty hurt >
A tower guard parries a small brown bear's lunge at him.
A Grey Elf attempts to flee.
A Grey Elf leaves east.
< 299h/387H 136v/137V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
A Grey Elf (medium) stands in mid-air here.
< 299h/387H 135v/137V Pos: standing >
[Damage: 112 ] A Grey Elf makes a strange sound but is suddenly very silent as you place an astral forged kris [modified] in his back.
A Grey Elf's pair of whitened steel gauntlets [modified] was completely destroyed by the massive blow!
A Grey Elf's bloodstone ring [superior] was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.