<worn on horns> an obsidian horn ring [superior]
<worn in ear> a crucifix marbled earring
<worn in ear> an obsidian earring [modified]
<worn in nose> a brass nose ring
<worn around neck> an icy bone collar from Shairak and Smokeveil Forest
<worn on body> a suit of spiked leather armor
<worn about body> a long flowing missionary robe (glowing)
<worn on tail> a sapphire ring
<worn as quiver> a frozen clay quiver
<worn about waist> a fragile softwood belt
<worn on arms> an obsidian pair of sleeves [superior]
<worn around wrist> a bracelet of ivory [modified]
<worn around wrist> a braid of black and blue fur [superior]
<worn on hands> a pair of sparkled mesh gloves [superior] [88%]
<primary weapon> a mammoth stone dwarven warhammer (glowing)
<secondary weapon> a flaming dagger [superior] (glowing) (illuminating)
<worn on legs> razorsharp leggings of white-dragon scalemail
A small purple worm's weak bite wounds you.
< 161h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
You miss a small purple worm.
You miss a small purple worm.
A small purple worm dodges your futile attack.
A small purple worm dodges your futile attack.
< 161h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
A small purple worm's crude bite strikes you.
A small purple worm's decent bite strikes you.
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
You get a mammoth stone dwarven warhammer.
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
You see nothing here.
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
You parry a small purple worm's lunge at you.
You play with a small purple worm before lunging into an offensive routine!
You miss a small purple worm.
You miss a small purple worm.
A small purple worm lets out a deafening SHRIEK!
You wield a mammoth stone dwarven warhammer.
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
..... M
M.oo..o.,,,
MM,MMooo.MMMM
,,,,..oo.M
,,MM^.@MMM
MMMM ..^
M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
A small purple worm stands, floating here, fighting YOU!
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
A small purple worm dodges your futile attack.
A small purple worm dodges your futile attack.
You feel your skill in 2h bludgeon improving.
[Damage: 21 ] Your impressive crush wounds a small purple worm.
It is 4am, on the Day of the Deception
The 23rd Day of the Month of GreatWind, Year 1700.
Time elapsed since boot-up: 5:06:15
Current time is: Sun May 18 05:42:53 2014 (EDT)
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
You're still spinning in circles from your last headbutt.
< 146h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
A small purple worm's decent bite strikes you.
A small purple worm's bite strikes you.
< 126h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: small wounds >
[Damage: 87 ] You slam your head into a small purple worm, leaving a huge, red swollen lump.
< 126h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
A small purple worm dodges your futile attack.
[Damage: 11 ] Your crush grazes a small purple worm.
A small purple worm dodges your futile attack.
< 126h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
A small purple worm's weak bite strikes you.
< 121h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
A small purple worm dodges your futile attack.
A small purple worm dodges your futile attack.
[Damage: 13 ] Your fine crush wounds a small purple worm.
< 121h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
You parry a small purple worm's lunge at you.
You dodge a small purple worm's vicious attack.
< 121h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
Your kick at a small purple worm's belly comes up short.
< 121h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
[Damage: 15 ] Your crush wounds a small purple worm.
You miss a small purple worm.
< 121h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC: nasty wounds E: small sta EP: few wounds >
A small purple worm's bite strikes you.
A small purple worm's decent bite strikes you.
A small purple worm's mass slams into you, knocking you to the ground!
< 104h/323H 164v/170V Pos: sitting >
< T: Jixam TP: sit TC: nasty wounds E: small sta EP: few wounds >
A small purple worm's decent bite strikes you hard.
A small purple worm's bite strikes you.
< 85h/323H 164v/170V Pos: sitting >
< T: Jixam TP: sit TC:pretty hurt E: small sta EP: few wounds >
A small purple worm dodges your futile attack.
You miss a small purple worm.
< 85h/323H 164v/170V Pos: sitting >
< T: Jixam TP: sit TC:pretty hurt E: small sta EP: few wounds >
A small purple worm's fine bite strikes you very hard.
A small purple worm's fine bite seriously wounds you.
< 55h/323H 164v/170V Pos: sitting >
< T: Jixam TP: sit TC:pretty hurt E: small sta EP: few wounds >
You miss a small purple worm.
You scramble madly to your feet!
< 55h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: small sta EP: few wounds >
You are already standing.
< 55h/323H 164v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: small sta EP: few wounds >
You attempt to flee...
.....
M.Mo..o.,,
MMM,..ooo.MMM
,,,,,M.oo.M
,,,MM^@MMMM
MMMMM ..^
MM
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
You flee westward!
< 55h/323H 139v/170V Pos: standing >
M..M
..... M
M.Mo..o.,,,
MMM,..ooo.MMM
,,,,,M@Mo.M
,,,MM^..MMM
MMMMM ..^
M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 55h/323H 140v/170V Pos: standing >
M..M
..... MM
M.Mo..o.,,,,
MM,..ooo.MMMM
,,,,M.@o.M
,,MM^..MMM
MMMM ..^
A Small Patch of Poisonous Toadstools
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A small purple worm hunts for its next meal.
< 55h/323H 138v/170V Pos: standing >
M^
M..M
..... MMM
M.Mo..o.,,,,
MM,..o@o.MMMM
,,,,M.Mo.M
,,MM^..MMM
MMM ..^
A Small Patch of Poisonous Toadstools
Obvious exits: -North -East -South -West
< 55h/323H 135v/170V Pos: standing >
A small purple worm enters from the south.
M^
M..M M
..... MMM
M.Mo.@o.,,,,
MM,..oMo.MMMM
,,,,M.oo.M
,MM^..MMM
MM ..^
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 55h/323H 134v/170V Pos: standing >
A small purple worm enters from the south.
A small purple worm suddenly attacks YOU!
A small purple worm's crude bite strikes you hard.
Sorry, you aren't allowed to do that in combat.
< 48h/323H 134v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: small sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 48h/323H 134v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: small sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 48h/323H 134v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: small sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 48h/323H 134v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: small sta EP: few wounds >
You attempt to flee...
M^
M..M
..... MM
M.Mo@Mo.,,,
MMM,..ooo.MMM
,,,,,M.oo.M
,,MM^..MMM
MMM ..^
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
You flee westward!
< 48h/323H 103v/170V Pos: standing >
M^
M..M
..@.. MM
M.Mo.Mo.,,,
MMM,..ooo.MMM
,,,,M.oo.M
,MM^..MMM
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 48h/323H 102v/170V Pos: standing >
M^
M@.M
..... MM
M.Mo.Mo.,,,
MM,..ooo.MM
,,,M.oo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 48h/323H 100v/170V Pos: standing >
The Entrance to a Narrow Tunnel
This shaft looks to be an unused tunnel carved
over the decades by hundreds of vicious creatures.
The walls have claw marks and the inclined pathway
that leads upwards is covered with dusty bones and
debris that result from decayed corpses and rusty
equipment.
Obvious exits: -East# -South
Fresh blood splatters cover the area.
A large pile of rubble and debris covers the wall.
A vicious zombie stands here, clawing at a pile of rubble.
< 48h/323H 99v/170V Pos: standing >
A vicious zombie suddenly attacks YOU!
A vicious zombie's crude claw strikes you very hard.
< 41h/323H 100v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: vicious sta EP: excellent >
Why don't you just lie down and pretend you're dead instead?
< 41h/323H 100v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: vicious sta EP: excellent >
You parry a vicious zombie's lunge at you.
A vicious zombie's decent claw strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
A vicious zombie's kick crashes into your chest.
You wish that your wounds would stop BLEEDING so much!
Your instincts force you into a BloodLust!
A vicious zombie sidesteps your kick and sneers at you.
< 24h/323H 100v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: vicious sta EP: excellent >
[Damage: 17 ] Your fine crush wounds a vicious zombie.
A vicious zombie dodges your futile attack.
< 94h/393H 100v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: vicious sta EP: few scratches >
A vicious zombie's decent claw strikes you.
< 86h/393H 100v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: vicious sta EP: few scratches >
[Damage: 12 ] Your fine crush wounds a vicious zombie.
A vicious zombie dodges your futile attack.
< 86h/393H 100v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: vicious sta EP: few scratches >
A vicious zombie's weak claw strikes you.
< 83h/393H 100v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: vicious sta EP: few scratches >
You attempt to flee...
M^
M@.M
..... MM
M.Mo..o.,,,
MM,..oMo.MM
,,,.Moo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
You flee southward!
< 83h/393H 71v/170V Pos: standing >
< 83h/393H 71v/170V Pos: standing >
< 83h/393H 71v/170V Pos: standing >
It is 4am, on the Day of the Deception
The 23rd Day of the Month of GreatWind, Year 1700.
Time elapsed since boot-up: 5:06:57
Current time is: Sun May 18 05:43:35 2014 (EDT)
< 83h/393H 71v/170V Pos: standing >
a large leather backpack does not contain the beef.
< 83h/393H 74v/170V Pos: standing >
You can't find it!
< 83h/393H 76v/170V Pos: standing >
You are carrying: (3/10)
a rugged adventurers satchel (illuminating)
a large leather backpack
a small bandage
< 83h/393H 76v/170V Pos: standing >
A large leather backpack is made of leather and appears to be of slightly below average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 122 pounds, and can hold a lot more.
a large leather backpack currently contains:
a small pile of coins
a magical essence of HP Regen
some gauntlets of might
a clump of cosmic plasma (glowing)
a crucifix marbled earring [modified]
[5] a gauze bandage
an obsidian horn ring [poor]
a strange yellow and blue cross
a tarnished clay cudgel from Nax
a shard of twisted metal [modified]
[6] a small bandage
a fanged hardwood breastplate from Nax
a flaming bark cap from Nax
a tarnished hardwood girth
some still-living bloody flesh
an obsidian pair of sleeves [modified]
a chunk of torn flesh
a bent platinum scrap
a piece of a bone fragment
an obsidian pendant [modified]
< 83h/393H 78v/170V Pos: standing >
You attempt to bandage yourself.
< 83h/393H 79v/170V Pos: standing >
You continue bandaging yourself.
< 89h/393H 81v/170V Pos: standing >
Your blood cools, and you no longer see targets everywhere.
< 20h/323H 85v/170V Pos: standing >
You continue bandaging yourself.
< 25h/323H 84v/170V Pos: standing >
M^
M@.M
..... MM
M.Mo..o.,,,
MM,..oMo.MM
,,,.Moo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 25h/323H 86v/170V Pos: standing >
M^
M@.M
..... MM
M.Mo..o.,,,
MM,..oMo.MM
,,,.Moo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 26h/323H 87v/170V Pos: standing >
You are not focused enough, you destroy the bandage.
You are no longer being bandaged.
< 26h/323H 88v/170V Pos: standing >
M^
M@.M
..... MM
M.Mo..o.,,,
MM,..oMo.MM
,,,.Moo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 26h/323H 88v/170V Pos: standing >
M^
M@.M
..... MM
M.Mo..o.,,,
MM,..oMo.MM
,,,.Moo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 26h/323H 90v/170V Pos: standing >
A large leather backpack is made of leather and appears to be of slightly below average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 160 pounds, and can hold a lot more.
a large leather backpack currently contains:
a small pile of coins
a magical essence of HP Regen
some gauntlets of might
a clump of cosmic plasma (glowing)
a crucifix marbled earring [modified]
[5] a gauze bandage
an obsidian horn ring [poor]
a strange yellow and blue cross
a tarnished clay cudgel from Nax
a shard of twisted metal [modified]
[6] a small bandage
a fanged hardwood breastplate from Nax
a flaming bark cap from Nax
a tarnished hardwood girth
some still-living bloody flesh
an obsidian pair of sleeves [modified]
a chunk of torn flesh
a bent platinum scrap
a piece of a bone fragment
an obsidian pendant [modified]
< 27h/323H 92v/170V Pos: standing >
You are not using it.
< 27h/323H 95v/170V Pos: standing >
Get what?
< 27h/323H 96v/170V Pos: standing >
You are carrying: (2/10)
a rugged adventurers satchel (illuminating)
a large leather backpack
< 27h/323H 97v/170V Pos: standing >
a rugged adventurers satchel does not contain the beef.
< 28h/323H 100v/170V Pos: standing >
M^
M@.M
..... MM
MMoo..o.,,,
MM,..Moo.MM
,,,..oo.M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
< 28h/323H 101v/170V Pos: standing >
M^
M..M
..@.. MM
MMoo..o.,,,
MMM,..Moo.MMM
,,,,..oo.M
,MM^..MMM
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
< 28h/323H 100v/170V Pos: standing >
M^
M..M
.@... M
MMoo..o.,,
MMM,..Moo.MM
,,,,,..oo.M
,,MM^..MM
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 28h/323H 98v/170V Pos: standing >
M^
M..M
..... M
MMo@..o.,,
MMM,..Moo.MM
M,,,,,..oo.M
,,,MM^..MMM
MMMM ..^
A Small Patch of Poisonous Toadstools
Obvious exits: -North -East -South -West
< 29h/323H 97v/170V Pos: standing >
M^
M..M
..... M
MMoo..o.,,
MMM,.@Moo.MM
M,,,,,..oo.M
,,,,MM^..MMM
MMMMM ..^
M
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 29h/323H 96v/170V Pos: standing >
M^
M..M
.....
MMoo..o.,
MMM,@.Moo.M
MM,,,,,..oo.M
M,,,,MM^..MMM
,MMMMM ..^
MM
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
< 29h/323H 94v/170V Pos: standing >
M^
M..M
.....
MMoo..o.
MMM@..Moo.
MM,,,,,..oo.
MM,,,,MM^..MM
,,MMMMM ..^
MMM
An Intricate Network of Purple Worm Tunnels
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A strange looking mist floats in the air, looking rather dangerous.
A tiny centipede crawls along the floor looking for a bite to eat.
< 29h/323H 92v/170V Pos: standing >
The cavern wall is too steep to climb!
< 29h/323H 92v/170V Pos: standing >
A crimson death mist suddenly attacks YOU!
A crimson death mist misses you.
A centipede suddenly attacks YOU!
A centipede misses you.
Sorry, you aren't allowed to do that in combat.
< 29h/323H 93v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: crimson sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 29h/323H 93v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: crimson sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 29h/323H 93v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: crimson sta EP: excellent >
Your kick bounces off a crimson death mist's tough exoskeleton.
< 29h/323H 93v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: crimson sta EP: excellent >
You dodge a centipede's vicious attack.
You dodge a crimson death mist's vicious attack.
< 29h/323H 93v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: crimson sta EP: excellent >
[Damage: 17 ] Your fine crush grievously wounds a crimson death mist.
A crimson death mist is incapacitated and will slowly die, if not aided.
< 29h/323H 93v/170V Pos: standing >
As a centipede strikes you, the power of your ancestors fill you with RAGE!
A centipede's weak sting wounds you.
You wish that your wounds would stop BLEEDING so much!
Your instincts force you into a BloodLust!
< 28h/323H 93v/170V Pos: standing >
< T: Jixam TP: sta TC: awful E: centipede sta EP: excellent >
A duergar merchant disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 97h/392H 93v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: centipede sta EP: excellent >
You feel your skill in riposte improving.
You parry a centipede's lunge at you.
< 97h/392H 93v/170V Pos: standing >
< T: Jixam TP: sta TC:pretty hurt E: centipede sta EP: excellent >
You attempt to flee...
M^
M..M
.....
MMoo..o.,
MMM,@.Moo.M
MM,,,,,..oo.M
M,,,,MM^..MMM
,MMMMM ..^
MM
The Immense Caverns of the Elder Brain
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
You flee eastward!
< 97h/392H 67v/170V Pos: standing >
Kick who?
< 97h/392H 67v/170V Pos: standing >
Someone suddenly attacks YOU!
You scream in pain as a duergar merchant's slash tears into your flesh.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
As a duergar merchant strikes you, the power of your ancestors fill you with RAGE!
You scream in pain as a duergar merchant's slash tears into your flesh.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A duergar merchant pulses with the power of dragons...
a duergar merchant breathes gas, filling the surrounding area!
A duergar merchant gases you.
Your consciousness begins to fade in and out as your mortality
slips away.....
You feel very sick.
< -9h/392H 68v/170V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -9h/392H 68v/170V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -9h/392H 68v/170V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -9h/392H 68v/170V Pos: on your ass >