<worn as a badge> a ball of crackling energy (magic) (glowing) [51%]
<worn on head> a crown of burning flames
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a lightning earring [poor]
<worn in ear> a dangling dematite earring [superior]
<worn on face> a mask of dragonscale [superior] (magic)
<worn around neck> a necklace of strength (magic) [50%]
<worn around neck> the bloody eyeballs on a sinew [modified] [88%]
<worn on body> the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn on horse body> a polished black leather saddle [modified] (magic)
<worn about body> the mantle of the Dark (magic) [87%]
<worn on tail> a transparent sheen of slime [87%]
<worn as quiver> a decaying quiver made from cracked leather of intelligence [61%]
<worn about waist> a shimmering chain-linked belt of constitution (magic) (glowing) [37%]
<worn on belt buckle>an icy platinum belt buckle [45%]
<worn on arms> the pauldrons of the tide [superior] enchanted by Laz (glowing)
<worn around wrist> the bangle of the Dreamer of dexterity (magic)
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn on hands> a pair of darkmail gauntlets (magic)
<worn on finger> a ring of invisibility [modified] (magic)
<worn on finger> a ring of intelligence [modified]
Fresh blood splatters cover the area.
< 865h/865H 236v/244V Pos: standing >
A Meat Shop
Obvious exits: -E
Brukish, the meat grinder, chops some meat.
< 865h/865H 236v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 865h/865H 238v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
< 865h/865H 237v/244V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 865h/865H 237v/244V Pos: standing >
< 865h/865H 242v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
< 865h/865H 242v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 865h/865H 241v/244V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
Fresh blood covers everything in the area.
A steel long sword has been left here.
An agitated commoner walks the road.
< 865h/865H 240v/244V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
A few drops of fresh blood are scattered around the area.
*Doo - The Resistance (Gnome)(small) stands in mid-air here.
An agitated commoner walks the road.
Grym, the innkeeper, sits on his stool.
< 865h/865H 241v/244V Pos: standing >
You snicker softly.
< 865h/865H 244v/244V Pos: standing >
< 865h/865H 244v/244V Pos: standing >
Doo giggles.
< 865h/865H 244v/244V Pos: standing >
Score information for Frr
Level: 51 Race: Centaur Class: Ranger / Blademaster Sex: Male
Hit points: 865(865) Moves: 244(244)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 33 platinum 138 gold 0 silver 0 copper
Playing time: 3 days / 7 hours/ 28 minutes
Received data: 0.0436 MB this session.
Send data: 0.0028 MB this session.
Compression ratio: 79%
Title: - The Resistance
Group Leader: Doo
Status: Standing.
Epic points: 2327 Skill points: 13
Epic Bonus: Movement Regen Bonus (19.49%)
Frags: +1.48 Deaths: 17
Consenting: Doo
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Farsee Fly Aware Haste Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse: 14 Spell Pulse: 1.20
Leaderboard Points: 1382
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the words 'wuzruttu zuharuhl'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
An agitated minotaur leaves down.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'unsoejgruiqz'
You say in centaur 'lol'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'yafhuhjoculo'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'babratgtui'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'ufaixaae'
< 865h/865H 244v/244V Pos: standing >
An agitated minotaur enters from below.
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the words 'sagg xuhpajh hgruqz'
< 865h/865H 244v/244V Pos: standing >
Top Fraggers
Fr 0.60
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Lowest Fraggers
Gukk -1.31
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
Nobody 0.00
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'aue'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the words 'aiuwar zuguai'
< 865h/865H 244v/244V Pos: standing >
You say in centaur 'frag reaver'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'candusounsozfahuai'
< 865h/865H 244v/244V Pos: standing >
You say in centaur 'lol'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'sjrqpfuhjoculo'
< 865h/865H 244v/244V Pos: standing >
Doo starts casting a spell.
< 865h/865H 244v/244V Pos: standing >
Doo completes his spell...
Doo utters the word 'gzfunsoeusuhl'
< 865h/865H 244v/244V Pos: standing >
Doo says 'invisible'
Doo's ring of invisibility [superior] hums briefly.
< 865h/865H 244v/244V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
An agitated commoner walks the road.
*Doo - The Resistance (Gnome)(small) stands in mid-air here.
Grym, the innkeeper, sits on his stool.
< 865h/865H 244v/244V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
A steel long sword has been left here.
An agitated commoner walks the road.
< 865h/865H 243v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 865h/865H 242v/244V Pos: standing >
A Meat Shop
Obvious exits: -E
Brukish, the meat grinder, chops some meat.
< 865h/865H 241v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 865h/865H 241v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 865h/865H 241v/244V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 865h/865H 241v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 865h/865H 240v/244V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
A drunk minotaur who is not far off to your east.
An agitated minotaur who is in the distance to your east.
An agitated minotaur who is close by to your west.
< 865h/865H 241v/244V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W
An agitated commoner walks the road.
< 865h/865H 240v/244V Pos: standing >
Before a Large Iron Gate
Obvious exits: -E -W
< 865h/865H 241v/244V Pos: standing >
Before a Large Iron Gate
Obvious exits: -N -E -W
< 865h/865H 241v/244V Pos: standing >
You quickly scan the area.
Vax who is close by to your north.
An agitated minotaur who is not far off to your east.
A drunk minotaur who is in the distance to your east.
< 865h/865H 243v/244V Pos: standing >
Tent of Fallen Armaments
Obvious exits: -S -W
Vax, the weapons dealer, stands here organizing his inventory.
< 865h/865H 242v/244V Pos: standing >
Before A Large Stone Building
Obvious exits: -E -S -W
< 865h/865H 241v/244V Pos: standing >
Base of a War Tower
Obvious exits: -E -U
A drunken sentry sleeps heavily.
A drunken sentry sleeps heavily.
< 865h/865H 241v/244V Pos: standing >
You quickly scan the area.
Vax who is not far off to your east.
A scout who is close by above you.
< 865h/865H 241v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 865h/865H 243v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 865h/865H 243v/244V Pos: standing >
You quickly scan the area.
Vax who is not far off to your east.
A scout who is close by above you.
< 865h/865H 244v/244V Pos: standing >
Before A Large Stone Building
Obvious exits: -E -S -W
< 865h/865H 243v/244V Pos: standing >
Before a Stoned Barracks
Obvious exits: -N -E -S
< 865h/865H 242v/244V Pos: standing >
Barracks Lobby
Obvious exits: -N -E -S
< 865h/865H 241v/244V Pos: standing >
You quickly scan the area.
A chef who is close by to your east.
A sleeping soldier who is close by to your south.
< 865h/865H 243v/244V Pos: standing >
Sleeping Quarters
Obvious exits: -N -E -W
A sleeping soldier lays strewn upon his bunk.
< 865h/865H 243v/244V Pos: standing >
You quickly scan the area.
A crapping soldier who is close by to your east.
A warrior who is close by to your west.
A warrior who is close by to your west.
< 865h/865H 243v/244V Pos: standing >
Mock Combat Ring
Obvious exits: -E
A warrior in training battles another trainee.
A warrior in training battles another trainee.
< 865h/865H 241v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 865h/865H 241v/244V Pos: standing >
You quickly scan the area.
A sleeping soldier who is close by to your east.
A crapping soldier who is not far off to your east.
< 865h/865H 241v/244V Pos: standing >
Sleeping Quarters
Obvious exits: -N -E -W
A sleeping soldier lays strewn upon his bunk.
< 865h/865H 241v/244V Pos: standing >
The Latrine
Obvious exits: -W
A crapping soldier drops a load.
< 865h/865H 239v/244V Pos: standing >
You quickly scan the area.
A sleeping soldier who is close by to your west.
A warrior who is not far off to your west.
A warrior who is not far off to your west.
< 865h/865H 240v/244V Pos: standing >
Sleeping Quarters
Obvious exits: -N -E -W
A sleeping soldier lays strewn upon his bunk.
< 865h/865H 240v/244V Pos: standing >
Barracks Lobby
Obvious exits: -N -E -S
< 865h/865H 238v/244V Pos: standing >
Before a Stoned Barracks
Obvious exits: -N -E -S
< 865h/865H 238v/244V Pos: standing >
Before a Large Iron Gate
Obvious exits: -N -E -W
< 865h/865H 237v/244V Pos: standing >
Before a Large Iron Gate
Obvious exits: -E -W
< 865h/865H 237v/244V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W
An agitated commoner walks the road.
< 865h/865H 236v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 865h/865H 237v/244V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 865h/865H 238v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
< 865h/865H 237v/244V Pos: standing >
A drunk minotaur enters from the east.
< 865h/865H 238v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
< 865h/865H 238v/244V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your east.
Bergin who is close by to your south.
A drunk minotaur who is close by to your west.
An agitated minotaur who is a brief walk away to your west.
< 865h/865H 239v/244V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 865h/865H 239v/244V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
An agitated commoner walks the road.
< 865h/865H 239v/244V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
< 865h/865H 238v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 865h/865H 239v/244V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
An agitated commoner walks the road.
< 865h/865H 239v/244V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
< 865h/865H 239v/244V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
An agitated commoner walks the road.
< 865h/865H 240v/244V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 865h/865H 239v/244V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
An agitated commoner walks the road.
< 865h/865H 240v/244V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 865h/865H 240v/244V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An agitated minotaur who is a brief walk away to your north.
A Minotaur who is close by to your east.
A rugged commoner who is close by to your east.
A rugged commoner who is close by to your west.
< 865h/865H 242v/244V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 865h/865H 241v/244V Pos: standing >
< 865h/865H 241v/244V Pos: standing >
< 865h/865H 242v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 865h/865H 243v/244V Pos: standing >
Slay whom?
< 865h/865H 243v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 865h/865H 242v/244V Pos: standing >
You quickly scan the area.
You see nothing.
< 865h/865H 242v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 865h/865H 242v/244V Pos: standing >
You quickly scan the area.
You see nothing.
< 865h/865H 243v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 865h/865H 243v/244V Pos: standing >
You quickly scan the area.
A small snake who is a brief walk away to your east.
< 865h/865H 243v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 865h/865H 242v/244V Pos: standing >
You quickly scan the area.
A small snake who is not far off to your east.
< 865h/865H 242v/244V Pos: standing >
< 865h/865H 242v/244V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 865h/865H 242v/244V Pos: standing >
You quickly scan the area.
A small snake who is close by to your east.
< 865h/865H 243v/244V Pos: standing >
< 865h/865H 244v/244V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.
< 865h/865H 243v/244V Pos: standing >
You quickly scan the area.
You see nothing.
< 865h/865H 243v/244V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 865h/865H 242v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 865h/865H 241v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 865h/865H 240v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 865h/865H 239v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 865h/865H 239v/244V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 865h/865H 238v/244V Pos: standing >
< 865h/865H 239v/244V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 865h/865H 239v/244V Pos: standing >
You quickly scan the area.
An agitated minotaur who is a brief walk away to your north.
An agitated minotaur who is rather far off to your north.
< 865h/865H 240v/244V Pos: standing >
Doo sneaks in from the west.
< 865h/865H 244v/244V Pos: standing >
< 865h/865H 244v/244V Pos: standing >
Doo sneaks north.
You follow Doo.
Bloody Brick Way
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 865h/865H 243v/244V Pos: standing >
Doo sneaks north.
You follow Doo.
Bloody Brick Way
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
An agitated commoner walks the road.
< 865h/865H 242v/244V Pos: standing >
Doo sneaks north.
You follow Doo.
Bloody Brick Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 865h/865H 242v/244V Pos: standing >
< 865h/865H 242v/244V Pos: standing >
< 865h/865H 244v/244V Pos: standing >
Doo sneaks north.
You follow Doo.
Before the Warrior Brigade
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 865h/865H 243v/244V Pos: standing >
Doo sneaks east.
You follow Doo.
A Narrow Staircase
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 865h/865H 242v/244V Pos: standing >
< 865h/865H 242v/244V Pos: standing >
You follow Doo.
Before a Narrow Staircase
Obvious exits: -N -U
Fresh blood covers everything in the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 865h/865H 241v/244V Pos: standing >
You follow Doo.
A Narrow Corridor
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
< 865h/865H 241v/244V Pos: standing >
Doo sneaks north.
You follow Doo.
A War Room
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
Ackum, the master warrior, is here.
< 865h/865H 241v/244V Pos: standing >
You follow Doo.
Mock Combat Chamber
Obvious exits: -W
Fresh blood splatters cover the area.
The corpse of a Minotaur is lying here.
Doo - The Resistance (Gnome)(small) stands in mid-air here.
A Minotaur (huge) Lightning of -=<[ The Thunder ]>=- stands here.(Red Aura)
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.
< 865h/865H 242v/244V Pos: standing >
Autosaving...
< 865h/865H 243v/244V Pos: standing >
Doo starts casting an offensive spell.
< 865h/865H 243v/244V Pos: standing >
< 865h/865H 244v/244V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
[Damage: 7 ] -=[Your powerful punch grievously wounds a Minotaur.]=-
A Minotaur is mortally wounded, and will die soon, if not aided.
[Damage: 7 ] Your fearsome punch hits a Minotaur, smashing him to death.
A Minotaur is dead! R.I.P.
You receive your share of experience.