<worn as a badge> a war banner of Helgor (magic) [80%]
<worn on head> the crown of might (magic)
<worn on eyes> a sapphire encrusted eye [poor] (invis) [88%]
<worn in ear> a lightning earring [modified]
<worn in ear> a carved turquoise stud [superior] (magic) (glowing) (illuminating)
<worn on face> an expression of pure madness (magic) (glowing) [82%]
<worn around neck> the pendant of the aboleth [superior] (magic)
<worn around neck> a studded dragonscale neckguard
<worn on body> the armor of the elements [poor] (glowing)
<worn about body> an earthen cloak of lordly might of intelligence
<worn as quiver> the masters quiver [superior] (magic) (glowing)
<worn about waist> a gnomish harm prevention belt of constitution (magic) (glowing) [84%]
<worn on belt buckle>Ihsahn, the drow swashbuckler's legacy braid [73%]
<worn on arms> the sleeves of Arkan'non (magic)
<held as shield> a shield made of ogre parts [62%]
<worn around wrist> the bangle of the Dreamer of damage (magic)
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn on hands> some black leather gloves with mithril blades of dexterity
<worn on finger> a ring of strength of strength
<worn on finger> a ring of invisibility (magic)
<primary weapon> a black longsword named 'Cauterizer' (magic) [62%]
<worn on legs> a fiery greaves of giants power (glowing)
<worn on feet> boots of thundering might (magic) (humming)
.^^..********
^^.********
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 202v/209V Pos: standing >
^^*********
M^^^*********
MMM^^^*********
^MMM^^^^*******
^^^MMMM@..*****
.^^^^..^.^^....
..^^^^.^..^****
^.^^....****^
^^..*******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 729h/729H 202v/209V Pos: standing >
^..^^******
M^^**********
MM^^^**********
MMM^^^*********
^MMM^^^@*******
^^^MMMM...*****
.^^^^..^.^^....
.^^^^.^..^***
.^^....****
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 201v/209V Pos: standing >
M^..^^*****
MM^^*********
^MM^^^*********
^MMM^^^********
^^MMM^^@^******
^^^^MMMM...****
^.^^^^..^.^^...
..^^^^.^..^**
^.^^....***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 200v/209V Pos: standing >
MM^..^^****
MMM^^********
^^MM^^^********
^^MMM^^^*******
^^^MMM^@^^*****
.^^^^MMMM...***
^^.^^^^..^.^^..
^..^^^^.^..^*
^^.^^....**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 199v/209V Pos: standing >
A Dusty Trail
Obvious exits: -N -E -D
< 729h/729H 199v/209V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
A ragged furred, bushy tailed fox who is not far off below you.
< 729h/729H 200v/209V Pos: standing >
< 729h/729H 203v/209V Pos: standing >
MM^..^^****
MMM^^********
^^MM^^^********
^^MMM^^^*******
^^^MMM^@^^*****
.^^^^MMMM...***
^^.^^^^..^.^^..
^..^^^^.^..^*
^^.^^....**
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 203v/209V Pos: standing >
M^^^^^.****
MMM^..^^*****
^MMM^^*********
^^MM^^^********
^^MMM^^@*******
^^^MMM^^^^*****
.^^^^MMMM...***
^.^^^^..^.^^.
..^^^^.^..^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 204v/209V Pos: standing >
^****
^^@**
^^^**
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 729h/729H 203v/209V Pos: standing >
MM^^.....**
^MM^^^^^.****
^^MMM^..^^*****
^^MMM^^********
^^^MM^^@*******
^^^MMM^^^******
.^^^MMM^^^^****
.^^^^MMMM...*
^.^^^^..^.^
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 204v/209V Pos: standing >
MMM^^.....*
^^MM^^^^^.***
^^^MMM^..^^****
^^^MMM^^*******
^^^^MM^@^******
^^^^MMM^^^*****
^.^^^MMM^^^^***
^.^^^^MMMM...
^^.^^^^..^.
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 203v/209V Pos: standing >
MMM^^.....*
^MMM^^.....**
^^^MM^^^^^.****
^^^MMM^..^^****
^^^MMM^@*******
^^^^MM^^^******
^^^^MMM^^^*****
.^^^MMM^^^^**
.^^^^MMMM..
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 202v/209V Pos: standing >
^MMM^.....*
^MMM^^.....**
^^MMM^^.....***
^^^MM^^^^^.****
^^^MMM^@.^^****
^^^MMM^^*******
^^^^MM^^^******
^^^MMM^^^****
^^^MMM^^^^*
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 729h/729H 201v/209V Pos: standing >
^MMM^^..^.*
^^MMM^.....**
^^MMM^^.....***
^^MMM^^.....***
^^^MM^^@^^.****
^^^MMM^..^^****
^^^MMM^^*******
^^^MM^^^*****
^^MMM^^^***
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -N -E -S -W
< 729h/729H 201v/209V Pos: standing >
^MMMM^^.^.*
^^MMM^^..^.**
^^^MMM^.....***
^^MMM^^.....***
^^MMM^^@....***
^^^MM^^^^^.****
^^^MMM^..^^****
^^MMM^^******
^^MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 729h/729H 201v/209V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 729h/729H 201v/209V Pos: standing >
You quickly scan the area.
You see nothing.
< 729h/729H 202v/209V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 729h/729H 203v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 729h/729H 205v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 729h/729H 206v/209V Pos: standing >
You quickly scan the area.
You see nothing.
< 729h/729H 207v/209V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 729h/729H 208v/209V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
A bulky minotaur guard who is not far off to your west.
< 729h/729H 208v/209V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 729h/729H 207v/209V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 729h/729H 206v/209V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 729h/729H 206v/209V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 729h/729H 206v/209V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
< 729h/729H 206v/209V Pos: standing >
An Old Trail
Obvious exits: -E -W
< 729h/729H 207v/209V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
A bulky minotaur guard who is rather far off to your east.
< 729h/729H 208v/209V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 729h/729H 208v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 729h/729H 208v/209V Pos: standing >
You quickly scan the area.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A bulky minotaur guard who is in the distance to your east.
A small snake who is not far off to your south.
A small snake who is not far off to your south.
A carnivorous plant who is not far off to your south.
< 729h/729H 208v/209V Pos: standing >
In the Muck
Obvious exits: -N -S -W
< 729h/729H 207v/209V Pos: standing >
You quickly scan the area.
A small snake who is close by to your south.
A small snake who is close by to your south.
A carnivorous plant who is close by to your south.
< 729h/729H 207v/209V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
< 729h/729H 208v/209V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 729h/729H 207v/209V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 729h/729H 206v/209V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 729h/729H 207v/209V Pos: standing >
You quickly scan the area.
You see nothing.
< 729h/729H 208v/209V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 729h/729H 208v/209V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 729h/729H 207v/209V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 729h/729H 208v/209V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your west.
< 729h/729H 208v/209V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 729h/729H 207v/209V Pos: standing >
You quickly scan the area.
A drunk minotaur who is not far off to your north.
An agitated minotaur who is rather far off to your north.
An agitated minotaur who is close by to your west.
< 729h/729H 207v/209V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 729h/729H 208v/209V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
A drunk minotaur staggers about.
< 729h/729H 207v/209V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
< 729h/729H 206v/209V Pos: standing >
You quickly scan the area.
An commoner who is close by to your north.
An agitated minotaur who is close by to your north.
A rugged commoner who is close by to your east.
A drunk minotaur who is close by to your south.
A rugged commoner who is close by to your west.
< 729h/729H 209v/209V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W
An commoner walks the road, intent on his destination.
An agitated commoner walks the road.
< 729h/729H 208v/209V Pos: standing >
You quickly scan the area.
A drunk minotaur who is not far off to your south.
An agitated minotaur who is in the distance to your west.
< 729h/729H 208v/209V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 729h/729H 207v/209V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
< 729h/729H 206v/209V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
< 729h/729H 206v/209V Pos: standing >
You quickly scan the area.
An commoner who is a brief walk away to your east.
An agitated minotaur who is a brief walk away to your east.
An agitated minotaur who is not far off to your west.
< 729h/729H 207v/209V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 729h/729H 208v/209V Pos: standing >
You quickly scan the area.
A meditating shaman who is a brief walk away to your north.
A reeling minotaur shaman who is a brief walk away to your north.
An agitated minotaur who is rather far off to your east.
An agitated minotaur who is close by to your west.
< 729h/729H 208v/209V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 729h/729H 207v/209V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 729h/729H 207v/209V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 729h/729H 208v/209V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 729h/729H 207v/209V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
An agitated minotaur who is not far off to your east.
An commoner who is not far off to your east.
An agitated minotaur who is not far off to your east.
A Thri-Kreen who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
Brukish who is close by to your west.
< 729h/729H 207v/209V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 729h/729H 208v/209V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W
< 729h/729H 207v/209V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
< 729h/729H 207v/209V Pos: standing >
Ok.
< 729h/729H 208v/209V Pos: standing >
You kneel.
< 729h/729H 209v/209V Pos: kneeling >
Spring-leap at who?
< 729h/729H 209v/209V Pos: kneeling >
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
< 729h/729H 205v/209V Pos: kneeling >
Spring-leap at who?
< 729h/729H 205v/209V Pos: kneeling >
Alas, you cannot go that way. . . .
< 729h/729H 205v/209V Pos: kneeling >
You rise to your feet.
< 729h/729H 205v/209V Pos: standing >
You are already awake...
< 729h/729H 205v/209V Pos: standing >
You are already standing.
< 729h/729H 205v/209V Pos: standing >
You are already about as tense as you can get.
< 729h/729H 205v/209V Pos: standing >
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
< 729h/729H 205v/209V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
< 729h/729H 204v/209V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your east.
An commoner who is close by to your east.
An agitated minotaur who is close by to your east.
A Thri-Kreen who is not far off to your east.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Grym who is close by above you.
< 729h/729H 204v/209V Pos: standing >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
An agitated commoner walks the road.
< 729h/729H 208v/209V Pos: standing >
The Brawling Foot Tavern
Obvious exits: -W
A Thri-Kreen (medium) stands here (Newbie).(Red Aura)
A drunken minotaur gulps his brew.
A drunken minotaur gulps his brew.
(Q)Syrm, the bartender, surveys his patrons.
< 729h/729H 207v/209V Pos: standing >
Amidst your opponents unpreparedness, you leap forth and deliver a surprise attack!
You snap into visibility.
[Damage: 21 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 11 ] -=[Your slash strikes a Thri-Kreen.]=-
< 729h/729H 209v/209V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Thri-Kreen sta EP: small wounds >
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves west.
< 729h/729H 209v/209V Pos: standing >
You kneel.
< 729h/729H 209v/209V Pos: kneeling >
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
An agitated commoner walks the road.
< 729h/729H 205v/209V Pos: kneeling >
You rise to your feet.
< 729h/729H 205v/209V Pos: standing >
You're not in position for that!
< 729h/729H 205v/209V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
< 729h/729H 204v/209V Pos: standing >
An commoner enters from the east.
The door seems to be closed.
< 729h/729H 204v/209V Pos: standing >
The door seems to be closed.
< 729h/729H 205v/209V Pos: standing >
Slay whom?
< 729h/729H 206v/209V Pos: standing >
You brandish your blades!... to no one in particular.
< 729h/729H 209v/209V Pos: standing >
You kneel.
< 729h/729H 209v/209V Pos: kneeling >
Spring-leap at who?
< 729h/729H 209v/209V Pos: kneeling >
A Grimney Sleeping Chamber
Obvious exits: -D
A Thri-Kreen (medium) stands here (Newbie).(Red Aura)
Grym, the innkeeper, sits on his stool.
< 729h/729H 205v/209V Pos: kneeling >
Your spring at a Thri-Kreen sends him slightly off balance...
< 729h/729H 205v/209V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Thri-Kreen sit EP: small wounds >
You dodge a Thri-Kreen's vicious attack.
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen suddenly appears a bit confused!
You watch in glee as a Thri-Kreen looks dazzled.
A Thri-Kreen misses you.
You parry a Thri-Kreen's lunge at you.
[Damage: 8 ] -=[Your slash strikes a Thri-Kreen.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Thri-Kreen hard.]=-
< 729h/729H 205v/209V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Thri-Kreen sit EP: few wounds >
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
A Thri-Kreen misses you.
[Damage: 14 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 6 ] -=[Your decent slash strikes a Thri-Kreen.]=-
[Damage: 13 ] -=[Your impressive slash strikes a Thri-Kreen.]=-
[Damage: 11 ] -=[Your slash strikes a Thri-Kreen.]=-
[Damage: 17 ] -=[Your slash strikes a Thri-Kreen very hard.]=-
< 729h/729H 205v/209V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Thri-Kreen sit EP: nasty wounds >
Looking panicked, a Thri-Kreen scrambles madly to his feet!
< 729h/729H 205v/209V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You kneel.
< 729h/729H 205v/209V Pos: kneeling >
< T: Nzzn TP: kne TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
Such skills take patience!
< 729h/729H 205v/209V Pos: kneeling >
< T: Nzzn TP: kne TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You rise to your feet.
< 729h/729H 205v/209V Pos: standing >
< T: Nzzn TP: sta TC:excellent E: A Thri-Kreen sta EP: nasty wounds >
You parry a Thri-Kreen's lunge at you.
You deflect a Thri-Kreen's blow and strike back at him!
[Damage: 20 ] -=[Your impressive slash strikes a Thri-Kreen very hard.]=-
A Thri-Kreen misses you.
You dodge a Thri-Kreen's vicious attack.
-=[A Thri-Kreen's weak slash grazes you.]=-
[Damage: 1 ] A Thri-Kreen suffers from contact with the aura about you.
[Damage: 9 ] -=[Your slash strikes a Thri-Kreen hard.]=-
Your black longsword named 'Cauterizer' leaps forward suddenly to BuRn and FreeZe a Thri-Kreen!
[Damage: 133 ] Your fireball hits a Thri-Kreen with full force, causing an immediate death.
A Thri-Kreen's pair of gnomish mesh gloves melted from the intense heat!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.