The death of [1 Monk] Ruuf (Minotaur)

in Mock Combat Chamber

from the perspective of [51 Guardian] Kaan The Empire of Lloth (Minotaur)


[5] a small bandage
a small round wooden shield
a long steel sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
a brass nose ring
a reptile skin cloak
a belt made from assorted skins
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 3h/1244H 147v/172V Pos: standing >
Saving Kaan.

< 3h/1244H 148v/172V Pos: standing >
Experience till level: -679519792

< 3h/1244H 149v/172V Pos: standing >
You attempt to bandage yourself.

< 3h/1244H 150v/172V Pos: standing >
You continue bandaging yourself.

< 12h/1244H 151v/172V Pos: standing >
You continue bandaging yourself.
Mock Combat Chamber
Obvious exits: -W
[2] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 21h/1244H 153v/172V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 21h/1244H 156v/172V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 21h/1244H 156v/172V Pos: standing >

< 21h/1244H 156v/172V Pos: standing >
It appears to be the corpse of Ruuf.
[5] a small bandage
a whisper-thin helm
some thin leather sandals
a set of loose fitting sleeves
a set of loose fitting leggings
a set of loose fitting robes
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
a brass nose ring
a thin batwing cloak
a thick leather belt
[2] a large wooden torch
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 21h/1244H 157v/172V Pos: standing >
You continue bandaging yourself.

< 29h/1244H 156v/172V Pos: standing >
Experience till level: -679519792

< 30h/1244H 156v/172V Pos: standing >
You continue bandaging yourself.

< 38h/1244H 157v/172V Pos: standing >
You continue bandaging yourself.

< 47h/1244H 158v/172V Pos: standing >

< 48h/1244H 161v/172V Pos: standing >
You are carrying: (28/9)
[4] a small bandage
a small round wooden shield
a long steel sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
a brass nose ring
a reptile skin cloak
a belt made from assorted skins
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 48h/1244H 162v/172V Pos: standing >
You can't bandage any more with this bandage.

< 48h/1244H 162v/172V Pos: standing >
Experience till level: -679519792

< 48h/1244H 164v/172V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   Tharnadia Rifts                               
   The Battlefield                               (slightly evil)
   Clan Stoutdorf Settlement                     (slightly evil)
  *Kobold Settlement                             (evil)
  *Pits of Cerberus                              (evil)
  *Orrak                                         (slightly evil)
   Pharr Valley Swamp                            
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Myrloch Vale                                  (extremely good)
  *Village of Werrun                             (extremely good)
  *The Dark Stone Tower of the Northern Realms   (evil)
   The Stone Tomb of Kelek                       (extremely evil)
  *Tower of High Sorcery                         (very good)
   Nizari                                        (good)
   Bloodstone Keep                               (slightly evil)
   The Elemental Groves                          (evil)
  *Faerie Realm                                  (good)
  *Temple of Flames                              (slightly evil)
   The Prisons of Carthapia                      (slightly evil)
   The High Moor Forest                          (good)
  *Fort Boyard                                   (evil)
   Labyrinth of No Return                        (slightly evil)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (evil)
   The Temple of the Sun                         (slightly evil)
   The Mountain of the Banished                  (evil)
   Nakral's Crypt                                (slightly evil)
  *The Ruins of Undermountain                    (slightly evil)
  *The Outcasts Tower                            (good)
  *The Lair of the Swamp Troll King              (extremely evil)
   The Fields Between                            (slightly evil)
  *The Githyanki Fortress                        (good)
   Crystalspyre Mountains                        (slightly evil)
  *The Citadel                                   (slightly good)
   The Twin Keeps of Devastated Tharnadia        (slightly evil)
   Rogue Plains                                  (slightly evil)
   The Desert City of Venan'Trut                 (evil)
   The Ruins of Tharnadia's Old Quarter          (evil)
   City of Torrhan                               (slightly evil)
  *Zalkapfaan, City of the Headless Horde        (evil)
   New Cave city                                 (slightly good)
   Ice Tower                                     (slightly evil)
   Desolate Under Fire                           (slightly evil)
  *Plane of Air                                  (extremely good)
   IceCrag Castle                                (slightly evil)
   Quintaragon Castle                            (slightly evil)
   The Ethereal Plane                            (good)
  *Plane of Fire                                 (slightly evil)
  *Prison of Fort Boyard                         (extremely evil)
   The Sky City of Ultarium                      (evil)
  *The Jade Empire                               (pure evil)
  *Jotunheim                                     (evil)
   The Para-Elemental Plane of Smoke             (slightly evil)
   Lair of the Gibberling King                   (evil)
   Plane of Water                                (slightly good)
  *The Kingdom of Torg                           (extremely good)
   The Ancient Halls of Ironstar                 (slightly good)
   Shadamehr Keep                                (slightly good)
  *Forest of Mir                                 (slightly evil)
  *The Caverns of Armageddon                     (slightly good)
  *The Forest City of Aravne                     (slightly evil)
  *Plane of Earth                                (evil)
  *Tribal Oasis                                  (good)
  *The Trakkia Mountains                         (very good)
  *The Forgotten Mansion                         (slightly evil)
  *The Transparent Tower                         (evil)
  *Krethik Keep                                  (evil)
   Sea Kingdom                                   (slightly good)
   Domain of Lost Souls                          (evil)
   The Hall of Knighthood                        (evil)
   The Temple to Skrentherlog                    (slightly evil)
   Arachdrathos Guilds                           (slightly good)
   Sevenoaks                                     (slightly good)
  *Lost Temple of Tikitzopl                      (pure good)
  *Alatorin - the Forge City                     (slightly evil)
  *Temple of the Earth                           (very good)
   Mazzolin                                      (slightly good)
   Ruined Temple of Tezcatlipoca                 (slightly evil)
   The Depths of Duris                           (slightly good)
   The Astral Plane                              (good)
   Pit of Dragons                                (slightly good)
   The Keep of Evil                              (slightly evil)
   Valley of the Snow Ogres                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Tempest Court                             (slightly good)
  *The Great Shaboath                            (extremely evil)
   Ny'Neth                                       (slightly evil)
   Plane of Fire, Brass                          
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (good)
   The Realm of Barovia                          (good)
   Plane of Fire, Brass                          (slightly good)
   Bahamut's Palace                              (good)
   Dragonnia                                     (slightly good)
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (good)
   Apocalypse Castle                             (evil)
   Ny'Neth's Stronghold                          (good)
   Negative Material Plane                       (slightly good)
   The Realm of Barovia Continued                (slightly good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (good)
   The Bronze Citadel                            (slightly evil)
   Ny'Neth's Stronghold Continued                (good)
  *The Hall of the Ancients                      (very evil)
   Castle Ravenloft                              (good)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (good)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)

* = already completed this boot.

< 49h/1244H 166v/172V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
[2] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 51h/1244H 172v/172V Pos: standing >

< 52h/1244H 172v/172V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 52h/1244H 172v/172V Pos: standing >
Bandaging again wont do any good now.

< 52h/1244H 172v/172V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
[2] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 52h/1244H 172v/172V Pos: standing >
You are carrying: (28/9)
[4] a small bandage
a small round wooden shield
a long steel sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
a brass nose ring
a reptile skin cloak
a belt made from assorted skins
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 52h/1244H 172v/172V Pos: standing >

< 53h/1244H 172v/172V Pos: standing >

< 53h/1244H 172v/172V Pos: standing >
You attempt to give consent...

< 54h/1244H 172v/172V Pos: standing >
A Minotaur has entered the game.

< 55h/1244H 172v/172V Pos: standing >
[Damage: 18 ] You hit a Minotaur in the face, sending him reeling.

< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP:  nasty wounds >
 You dodge a Minotaur's vicious attack.

< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP:  nasty wounds >
 [Damage:  1 ] -=[Your punch strikes a Minotaur.]=-
[Damage:  1 ] -=[Your crude punch strikes a Minotaur.]=-
[Damage:  1 ] -=[Your crude punch strikes a Minotaur.]=-
[Damage:  1 ] -=[Your punch strikes a Minotaur.]=-

< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP: pretty hurt >
 
< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP: pretty hurt >
 You dodge a Minotaur's vicious attack.

< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP: pretty hurt >
 [Damage:  1 ] -=[Your crude punch strikes a Minotaur.]=-
[Damage:  2 ] -=[Your fine punch strikes a Minotaur very hard.]=-
[Damage:  1 ] -=[Your crude punch strikes a Minotaur hard.]=-
A Minotaur is stunned!
[Damage:  2 ] -=[Your fine punch seriously wounds a Minotaur.]=-

< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP:  bleeding, close to death >
 A Minotaur tips his hat.

< 56h/1244H 172v/172V Pos: standing >
< T: Kaan TP: sta TC: awful E: A Minotaur sta EP:  bleeding, close to death >
 [Damage: 22 ] Your kick smashes through a Minotaur's leg and into his pelvis, killing him.
A Minotaur is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Minotaur's last actions in this world.

< 56h/1244H 172v/172V Pos: standing >

< 56h/1244H 172v/172V Pos: standing >

< 56h/1244H 172v/172V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 56h/1244H 172v/172V Pos: standing >

< 56h/1244H 172v/172V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 56h/1244H 172v/172V Pos: standing >

< 56h/1244H 172v/172V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 56h/1244H 172v/172V Pos: standing >
Saving Kaan.

< 56h/1244H 172v/172V Pos: standing >
Experience till level: -679520792

< 56h/1244H 172v/172V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A few drops of fresh blood are scattered around the area.
[3] The corpse of a Minotaur is lying here.
[3] A small bandage rests upon the ground here.
[4] A large wooden torch has been discarded here.
[6] A small ivory totem lies here.
[6] A small limestone totem lies here.
[6] A small raven totem lies here.
[5] A stout cudgel carved from oak wood lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[4] A two-handed sword, nearly six feet in length, lies here.
[5] A steel dagger has been tossed aside here.
[5] A steel short sword lies discarded here.
[5] A steel long sword has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 56h/1244H 172v/172V Pos: standing >
You are carrying: (28/9)
[4] a small bandage
a small round wooden shield
a long steel sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves
a small ivory totem
a small limestone totem
a small pinewood raven totem
a small bag made from rabbit skin
a brass nose ring
a reptile skin cloak
a belt made from assorted skins
a stout oaken cudgel
a steel warhammer
a two-handed sword
a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 56h/1244H 172v/172V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 56h/1244H 172v/172V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 57h/1244H 172v/172V Pos: standing >
You quickly scan the area.
Ackum who is close by to your west.

< 57h/1244H 172v/172V Pos: standing >
A Minotaur has returned from the dead.
You quickly scan the area.
Ackum who is close by to your west.
Micheral who is not far off to your west.

< 57h/1244H 172v/172V Pos: standing >
A Minotaur says in minotaur 'hi'
[Damage: 20 ] Your kick destroys a Minotaur's arm and caves in one side of his rib cage.
A Minotaur is dead! R.I.P.
You receive your share of experience.