The death of [56 Minstrel] Aretean The Empire of Lloth (Troll)

in A Well Traveled Path

from the perspective of [56 Minstrel] Aretean The Empire of Lloth (Troll)

<worn as a badge>    a symbol of Malch'hor Ganl [79%]             
<worn in ear>        a fanged cured leather stud [80%]             
<worn in ear>        a decent gem earring from The Behemoth Herders
<worn on face>       a dwarven-made bone veil from Mazzolin
<worn around neck>   a duergar pendant of undead warding
<worn around neck>   a nearly imperceptible death shroud (glowing)
<worn on body>       a heavy suit of guard's platemail
<worn about body>    a cloak of rotted hydrascale
<worn on arms>       some knight's stone sleeves
<worn around wrist>  a carved bronze bracer
<worn around wrist>  a spiked brace of armageddon
<worn on finger>     a ring of citizenship of intelligence
<worn on finger>     a ring of citizenship of damage
<primary weapon>     a beautiful dagger
<held>               a bone lyre
<worn on feet>       a pair of grey gnomeskin moccasins of charisma

A young villager wanders here, singing songs of joy.

< 735h/735H 122v/133V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -South
[2] The corpse of a wandering merchant is lying here.
The corpse of a village commoner is lying here.
The corpse of a small villager is lying here.
The corpse of a young villager is lying here.
A small villager wanders here looking for something to do.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.

< 735h/735H 121v/133V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West

< 735h/735H 120v/133V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -West
A spiked mace is on the ground abandoned by its previous master.
A hand axe is on the ground here collecting dust.
The corpse of a wandering merchant is lying here.
The corpse of a village champion is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a young villager is lying here.
A village champion wanders here looking to start a fight.
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.

< 735h/735H 118v/133V Pos: standing >
a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East -West
The corpse of a traveling adventurer is lying here.
The corpse of a village warrior is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a young villager is lying here.
The corpse of a small child is lying here.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A village warrior wanders here looking for signs of trouble.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.

< 735h/735H 116v/133V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
You feel your skill in lyre improving.
a Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East -South# -West
[2] The corpse of a village champion is lying here.
The corpse of a village commoner is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a muscular villager is lying here.
The corpse of a small child is lying here.
[2] The corpse of a peasant commoner is lying here.
A pudgy commoner wanders here looking for something to eat.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A village commoner wanders here in search of something to do.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.

< 735h/735H 114v/133V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East -South
The corpse of a village warrior is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A small villager wanders here looking for something to do.
A small child wanders here in search of his mother.

< 735h/735H 113v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 113v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 113v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 113v/133V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village warrior is lying here.
The corpse of a drunken villager is lying here.
The corpse of a small villager is lying here.
The corpse of a peasant commoner is lying here.
A village commoner wanders here in search of something to do.
A village warrior wanders here looking for signs of trouble.
A wandering merchant wanders here looking to buy some wares.
A drunken villager staggers here searching for more beer.

< 735h/735H 112v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 112v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 112v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 113v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 113v/133V Pos: standing >
A Well Traveled Path
   The odor of life is great and grand here.  The hauntingly beautiful songs of
birds are carried by the majestic wind.  The sounds of villagers moving aroud
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East -West
A small child wanders here in search of his mother.
A village champion wanders here looking to start a fight.
A traveling merchant wanders here looking to buy some wares.

< 735h/735H 111v/133V Pos: standing >
A Well Traveled Path
   Hard packed dirt makes up the ground here.  Crushed leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The songs fill this
place with a potent feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -East -West
The corpse of a pudgy commoner is lying here.
The corpse of a village warrior is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
The corpse of a small child is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a muscular villager is lying here.
The corpse of a traveling adventurer is lying here.
[2] The corpse of a village warrior is lying here.
The corpse of a pudgy commoner is lying here.
A village warrior wanders here looking for signs of trouble.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A small villager wanders here looking for something to do.

< 735h/735H 110v/133V Pos: standing >
A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  Majestic songs of birds fill this
place with unbridled peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East -South
The corpse of a traveling adventurer is lying here.
The corpse of a small child is lying here.
[2] The corpse of a traveling merchant is lying here.
A small villager wanders here looking for something to do.

< 735h/735H 108v/133V Pos: standing >
A Well Traveled Path
   The path here seems to be rather well traveled.  The ground here has been
packed down very tightly.  Small pebbles and faded footprints adorn the ground
here.  The songs of birds can be heard, carried by the winds of Odin.  The air
here is crisp, pure and fresh.  The path continues on to the North and to the
East.
Obvious exits: -North -East
The corpse of a village warrior is lying here.
The corpse of a wandering merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.
A small child wanders here in search of his mother.
A drunken villager staggers here searching for more beer.

< 735h/735H 106v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 106v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 107v/133V Pos: standing >
A Well Traveled Path
   The ground here is a hard packed dirt.  Some broken twigs, charred leaves,
tiny stones, small pebbles, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
relaxing songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some charred leaves to fly
about.
Obvious exits: -East# -South -West
The corpse of a village champion is lying here.
The corpse of a village warrior is lying here.
The corpse of a wandering adventurer is lying here.
The corpse of a peasant commoner is lying here.
The corpse of a small child is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a pudgy commoner is lying here.
The corpse of a young villager is lying here.
A pudgy commoner wanders here looking for something to eat.
A village warrior wanders here looking for signs of trouble.

< 735h/735H 105v/133V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A village commoner wanders here in search of something to do.
A traveling merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.
A drunken villager staggers here searching for more beer.

< 735h/735H 104v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 735h/735H 104v/133V Pos: standing >
You start playing your bone lyre and singing aloud.

< 735h/735H 105v/133V Pos: standing >
A Well Traveled Path
   Hard packed dirt makes up the ground here.  Charred leaves, snapped twigs,
tiny stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sounds fill this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -South -West
[2] The corpse of a village champion is lying here.
[2] The corpse of a traveling adventurer is lying here.
The corpse of a small child is lying here.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A village warrior wanders here looking for signs of trouble.
A wandering merchant wanders here looking to buy some wares.

< 735h/735H 103v/133V Pos: standing >
A village commoner enters from the west.

< 735h/735H 104v/133V Pos: standing >
The sun vanishes behind the southern horizon.

< 735h/735H 106v/133V Pos: standing >
A Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path has been traveled quite often.  Songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -North -Down

< 735h/735H 106v/133V Pos: standing >
A Well Traveled Path
   Hard packed dirt makes up the ground here.  Charred leaves, snapped twigs,
tiny stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sounds fill this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -South -West
[2] The corpse of a village champion is lying here.
[2] The corpse of a traveling adventurer is lying here.
The corpse of a small child is lying here.
A village commoner wanders here in search of something to do.
A traveling adventurer roams here looking for some excitement.
A village champion wanders here looking to start a fight.
A village warrior wanders here looking for signs of trouble.
A wandering merchant wanders here looking to buy some wares.

< 735h/735H 105v/133V Pos: standing >
A muscular villager enters from the west.

< 735h/735H 105v/133V Pos: standing >
[Damage: 176 ] A village warrior makes a strange sound as you place a beautiful dagger in his back.

< 735h/735H 107v/133V Pos: standing >
< T: Aretean TP: sta TC:excellent E: warrior sta EP:  few wounds >
 -=[A village warrior's weak punch grazes you.]=-
-=[A village warrior's punch grazes you.]=-
A village warrior's sweep catches you in the side and you almost stumble.

< 721h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP:  few wounds >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 165 ] [Damage: 172 ] A village commoner is dead! R.I.P.
You receive your share of experience.
A village commoner's death cry reverberates in your head as he falls to the ground.
[Damage: 167 ] [Damage: 183 ] [Damage: 184 ] [Damage: 172 ] A wandering merchant misses you.
You parry a wandering merchant's lunge at you.
A wandering merchant misses you with his clumsy kick at your chest.
A village champion misses you.
-=[A village champion's weak punch grazes you.]=-
You dodge a village champion's feeble leg sweep.
You parry a traveling adventurer's lunge at you.
You dodge a traveling adventurer's vicious attack.
A traveling adventurer's sweep catches you in the side and you almost stumble.
A muscular villager misses you.
A muscular villager misses you.
A muscular villager misses you with his clumsy kick at your chest.

< 714h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP:  nasty wounds >
 [Damage: 62 ] -=[Your awesome pierce seriously wounds a village warrior.]=-
[Damage: 69 ] -=[Your awesome pierce seriously wounds a village warrior.]=-

< 718h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 You parry a village warrior's lunge at you.
-=[A village warrior's weak punch grazes you.]=-

< 717h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 -=[A wandering merchant's feeble punch grazes you.]=-
-=[A village champion's crude punch grazes you.]=-
You dodge a village champion's vicious attack.
-=[A traveling adventurer's crude punch grazes you.]=-
-=[A traveling adventurer's punch grazes you.]=-
A muscular villager misses you.
You parry a muscular villager's lunge at you.
You're too busy fighting to be pulling things out of bags!

< 701h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 701h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 It appears to be the corpse of a village commoner.
a small pile of coins

< 702h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 702h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 0%

< 703h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP: pretty hurt >
 You suddenly break out a quick verse from your repitiore of songs...
You play a discordant song, one so bad it actually hurts people to listen to it.
You do a ritual dance of joy!
[Damage: 177 ] A muscular villager is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a muscular villager.
[Damage: 174 ] [Damage: 177 ] [Damage: 183 ] [Damage: 177 ] 
< 703h/735H 108v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: warrior sta EP:  awful >
 [Damage: 48 ] Your stab cuts a vital artery and causes a village warrior to fall before your feet.
A village warrior is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a village warrior.

< 704h/735H 108v/133V Pos: standing >
-=[A wandering merchant's weak punch grazes you.]=-
-=[A wandering merchant's crude punch grazes you.]=-
A wandering merchant's sweep catches you in the side and you almost stumble.
You parry a village champion's lunge at you.
A village champion misses you.
You withstand a bash from a village champion, who bounces back and falls.
-=[A traveling adventurer's weak punch grazes you.]=-
You dodge a traveling adventurer's vicious attack.
A traveling adventurer's kick crashes into your chest.

< 693h/735H 110v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 177 ] [Damage: 177 ] [Damage: 166 ] A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a wandering merchant's last actions in this world.

< 694h/735H 110v/133V Pos: standing >
A village champion misses you.
-=[A traveling adventurer's weak punch grazes you.]=-
You parry a traveling adventurer's lunge at you.

< 706h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 You're too busy fighting to be pulling things out of bags!

< 711h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 711h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 It appears to be the corpse of a wandering merchant.
a few coins

< 712h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 712h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 6%

< 713h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 You're too busy fighting to be pulling things out of bags!

< 713h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 714h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 It appears to be the corpse of a wandering merchant.
a few coins

< 714h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 715h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP:  nasty wounds >
 [Damage: 96 ] -=[Your awesome pierce enshrouds a village champion in a mist of blood.]=-
[Damage: 30 ] -=[Your mighty pierce seriously wounds a village champion.]=-
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 6%

< 715h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP: pretty hurt >
 -=[A village champion's punch grazes you.]=-
You dodge a traveling adventurer's vicious attack.
A traveling adventurer misses you.
You block a traveling adventurer's feeble kick with your arm.
You're too busy fighting to be pulling things out of bags!

< 710h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 710h/735H 115v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: champion ass EP: pretty hurt >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 187 ] A traveling adventurer is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a traveling adventurer.
[Damage: 181 ] A village champion is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a village champion's last actions in this world.
You feel your skill in song of harming improving.
It appears to be the corpse of a village champion.
a few coins

< 711h/735H 115v/133V Pos: standing >
You are almost ready to attain your next level!

< 712h/735H 115v/133V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 13%

< 713h/735H 115v/133V Pos: standing >
You get a few coins from the corpse of a village champion.
There were: 3 platinum coins, 15 gold coins. 

< 714h/735H 115v/133V Pos: standing >
Ok.
You put 3 platinum, 15 gold, 0 silver, and 0 copper coins into a fishing net.

< 715h/735H 115v/133V Pos: standing >
You feel less like a hawk and more like your normal self.
It appears to be the corpse of a village champion.
Nothing.

< 716h/735H 116v/133V Pos: standing >
You are almost ready to attain your next level!

< 717h/735H 116v/133V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 13%

< 718h/735H 116v/133V Pos: standing >
the corpse of a village champion does not contain the coins.

< 719h/735H 116v/133V Pos: standing >
You don't have anything to put in it.

< 720h/735H 117v/133V Pos: standing >
It appears to be the corpse of a village champion.
Nothing.

< 721h/735H 117v/133V Pos: standing >
You are almost ready to attain your next level!

< 722h/735H 117v/133V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 13%

< 723h/735H 117v/133V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.

< 735h/735H 124v/133V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.

< 735h/735H 133v/133V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.

< 735h/735H 133v/133V Pos: standing >
A Well Traveled Path
Obvious exits: -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a village champion is lying here.
The corpse of a traveling adventurer is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a village warrior is lying here.
The corpse of a muscular villager is lying here.
The corpse of a village commoner is lying here.
[2] The corpse of a village champion is lying here.
[2] The corpse of a traveling adventurer is lying here.
The corpse of a small child is lying here.

< 735h/735H 133v/133V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -East -West
A wandering merchant wanders here looking to buy some wares.
A village warrior wanders here looking for signs of trouble.
A traveling merchant wanders here looking to buy some wares.
A drunken villager staggers here searching for more beer.

< 735h/735H 131v/133V Pos: standing >
A village warrior leaves north.

< 735h/735H 131v/133V Pos: standing >
You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 174 ] [Damage: 176 ] [Damage: 189 ] A drunken villager is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a drunken villager.
A traveling merchant misses you.
-=[A wandering merchant's punch grazes you.]=-
You parry a wandering merchant's lunge at you.
You duck under a wandering merchant's lame kick.

< 730h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 You're too busy fighting to be pulling things out of bags!

< 730h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 731h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 It appears to be the corpse of a drunken villager.
a few coins
a bottle

< 731h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 732h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 13%

< 732h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  few wounds >
 [Damage: 60 ] -=[Your awesome pierce enshrouds a traveling merchant in a mist of blood.]=-

< 735h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:excellent E: merchant sta EP:  nasty wounds >
 A traveling merchant misses you.
A traveling merchant's kick hits you in your side.
A wandering merchant misses you.
You parry a wandering merchant's lunge at you.

< 730h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP:  nasty wounds >
 [Damage: 74 ] -=[Your awesome pierce causes a traveling merchant to grimace in pain.]=-

< 735h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:excellent E: merchant sta EP: pretty hurt >
 A traveling merchant misses you.
A traveling merchant misses you.
You parry a wandering merchant's lunge at you.
A wandering merchant misses you.
A wandering merchant's kick hits you in your side.

< 731h/735H 131v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 180 ] [Damage: 174 ] A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a traveling merchant cause a sickening chill to run up your spine.

< 731h/735H 131v/133V Pos: standing >
You get a handful of coins from the corpse of a traveling merchant.
There were: 1 platinum coin, 7 gold coins. 

< 732h/735H 131v/133V Pos: standing >
Ok.
You put 1 platinum, 7 gold, 0 silver, and 0 copper coins into a fishing net.

< 733h/735H 131v/133V Pos: standing >
It appears to be the corpse of a traveling merchant.
Nothing.

< 734h/735H 131v/133V Pos: standing >
You are almost ready to attain your next level!

< 735h/735H 131v/133V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 16%

< 735h/735H 131v/133V Pos: standing >
A wandering merchant misses you.
-=[A wandering merchant's weak punch grazes you.]=-

< 732h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC:few scratches E: merchant sta EP: pretty hurt >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'arieks shattering iceball'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 571h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
 [Damage: 41 ] -=[Your pierce causes a wandering merchant to grimace in pain.]=-
[Damage: 27 ] -=[Your powerful pierce grievously wounds a wandering merchant.]=-

< 574h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: small wounds E: merchant sta EP:  awful >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 416h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: few wounds E: merchant sta EP:  awful >
 The night has begun.

< 417h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: few wounds E: merchant sta EP:  awful >
 A wandering merchant misses you.
A wandering merchant's kick crashes into your chest.

< 414h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: few wounds E: merchant sta EP:  awful >
 You play a discordant song, one so bad it actually hurts people to listen to it.
[Damage: 57 ] [Damage: 173 ] A wandering merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a wandering merchant.

< 415h/735H 133v/133V Pos: standing >
You get a few coins from the corpse of a wandering merchant.
There were: 1 platinum coin, 12 gold coins. 

< 416h/735H 133v/133V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'arieks shattering iceball'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
Sorry, you aren't allowed to do that in combat.

< 245h/735H 133v/133V Pos: standing >
<It appears to be the corpse of a wandering merchant.
Nothing.

< 246h/735H 133v/133V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 246h/735H 133v/133V Pos: standing >
<Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 20%

< 247h/735H 133v/133V Pos: standing >
<You miss someone.

< 250h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'arieks shattering iceball'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!

< 96h/735H 133v/133V Pos: standing >
< T: Aretean TP: sta TC: awful E: someone sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
Your soul begins to ache painfully, then suddenly all is nothing..
Your dwarven-made crystal gloves shattered in bits as the tortured body spasms and quivers!
Your fine diamond coif shattered in bits as the tortured body spasms and quivers!
Your set of steel legplates of charisma shattered in bits as the tortured body spasms and quivers!