<worn on head> a black devil-hide headband (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn around neck> a tekan amulet of dragon's blood [superior] (magic)
<worn on body> the armor of purity [poor]
<worn about body> a tattered dragon-scale bodycloak [superior]
<worn about waist> a polished golden belt with silver buckles [poor]
<worn on belt buckle>a dark bound tome (magic)
<held as shield> an iron shield bearing the crest of Alatorin [superior]
<worn around wrist> a delicate chrome bracelet [poor] (magic)
<worn around wrist> a glittering golden bracelet (magic)
<worn on hands> a pair of woven golden gloves (magic)
<primary weapon> a mace named 'Vengeance' [poor] (magic)
<worn on feet> a pair of spiked winged boots [superior] (magic)
< 684h/684H 111v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 684h/684H 111v/111V Pos: standing >
< 684h/684H 111v/111V Pos: standing >
1st CIRCLE:
armor
bless
cause light
cure light
detect evil
detect good
detect magic
turn undead
2nd CIRCLE:
blindness
cause serious
cure serious
preserve
protection from cold
protection from fire
slow poison
word of command
3rd CIRCLE:
cause critical
cure blind
cure critic
dispel evil
dispel good
earthquake
remove poison
sense life
4th CIRCLE:
cure disease
invigorate
protection from acid
protection from evil
protection from gas
protection from good
protection from lightning
remove curse
self comprehension
summon
5th CIRCLE:
destroy undead
heal
soulshield
vitality
6th CIRCLE:
continual light
curse
darkness
fear
flame strike
harm
negative energy barrier
7th CIRCLE:
full heal
lesser resurrect
water breathing
8th CIRCLE:
dispel magic
mass heal
protection from undead
virtue
9th CIRCLE:
holy word
plane shift
resurrect
silence
unholy word
word of recall
10th CIRCLE:
accelerated healing
full harm
taint
11th CIRCLE:
group recall
lesser sanctuary
mass preserve
true seeing
12th CIRCLE:
miracle
prayer
< 684h/684H 111v/111V Pos: standing >
You start chanting...
< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel overwhelmed to honor the gods!
< 684h/684H 111v/111V Pos: standing >
You sit down and relax.
< 684h/684H 111v/111V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - accelerated healing
( 9th circle) 1 - word of recall
2 - plane shift
1 - resurrect
( 8th circle) 2 - dispel magic
2 - mass heal
( 7th circle) 6 - full heal
( 6th circle) 4 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 5 - heal
1 - vitality
1 - soulshield
( 4th circle) 2 - remove curse
2 - summon
4 - invigorate
( 3rd circle) 1 - cure blind
2 - remove poison
6 - cause critical
( 2nd circle) 4 - blindness
2 - preserve
2 - protection from fire
2 - protection from cold
( 1st circle) 2 - armor
2 - bless
1 - detect magic
1 - cause light
5 - turn undead
And you are currently praying for the following spells:
3 seconds: ( 8th) virtue
You can pray no more spells.
You continue your praying.
< 684h/684H 111v/111V Pos: sitting >
You start meditating...
< 684h/684H 111v/111V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.
< 684h/684H 111v/111V Pos: sitting >
You clamber to your feet.
< 684h/684H 111v/111V Pos: standing >
What should the spell be cast upon? You must specify a target!
< 684h/684H 111v/111V Pos: standing >
You start chanting...
< 684h/684H 111v/111V Pos: standing >
Casting: protection from fire
< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel protected from the fire!
< 684h/684H 111v/111V Pos: standing >
Um . . . you made a typo!
< 684h/684H 111v/111V Pos: standing >
You can only cast this spell upon yourself.
< 684h/684H 111v/111V Pos: standing >
You start chanting...
< 684h/684H 111v/111V Pos: standing >
Casting: soulshield *
< 684h/684H 111v/111V Pos: standing >
You complete your spell...
An aura of malevolency forms around you!
< 684h/684H 111v/111V Pos: standing >
You start chanting...
< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel protected from the cold!
< 684h/684H 111v/111V Pos: standing >
You have memorized the following spells:
(10th circle) 1 - accelerated healing
( 9th circle) 1 - word of recall
2 - plane shift
1 - resurrect
( 8th circle) 2 - dispel magic
2 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - flame strike
1 - darkness
1 - negative energy barrier
( 5th circle) 5 - heal
1 - vitality
( 4th circle) 2 - remove curse
2 - summon
4 - invigorate
( 3rd circle) 1 - cure blind
2 - remove poison
6 - cause critical
( 2nd circle) 4 - blindness
2 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 2 - armor
2 - bless
1 - detect magic
1 - cause light
5 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 2nd) protection from fire
4 seconds: ( 5th) soulshield
6 seconds: ( 2nd) protection from cold
You can pray no more spells.
< 684h/684H 111v/111V Pos: standing >
You start chanting...
< 684h/684H 111v/111V Pos: standing >
You feel your skill in clerical spell knowledge improving.
< 684h/684H 111v/111V Pos: standing >
You feel your skill in clerical spell knowledge improving.
< 684h/684H 111v/111V Pos: standing >
Casting: vitality
< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel vitalized.
< 684h/684H 111v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 868h/868H 111v/111V Pos: standing >
You start chanting...
< 868h/868H 111v/111V Pos: standing >
You complete your spell...
Using this in conjuction with the putrid holy energy is absurd.
< 868h/868H 111v/111V Pos: standing >
You sit down and relax.
< 868h/868H 111v/111V Pos: sitting >
You have memorized the following spells:
(10th circle) 1 - accelerated healing
( 9th circle) 1 - word of recall
2 - plane shift
1 - resurrect
( 8th circle) 2 - dispel magic
2 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 4 - flame strike
1 - darkness
( 5th circle) 5 - heal
( 4th circle) 2 - remove curse
2 - summon
4 - invigorate
( 3rd circle) 1 - cure blind
2 - remove poison
6 - cause critical
( 2nd circle) 4 - blindness
2 - preserve
1 - protection from fire
1 - protection from cold
( 1st circle) 2 - armor
2 - bless
1 - detect magic
1 - cause light
5 - turn undead
And you are currently praying for the following spells:
1 seconds: ( 2nd) protection from fire
4 seconds: ( 5th) soulshield
6 seconds: ( 2nd) protection from cold
9 seconds: ( 5th) vitality
12 seconds: ( 6th) negative energy barrier
You can pray no more spells.
You continue your praying.
< 868h/868H 111v/111V Pos: sitting >
You start meditating...
< 868h/868H 111v/111V Pos: sitting >
You have finished praying for protection from fire.
< 868h/868H 111v/111V Pos: sitting >
You have finished praying for soulshield.
< 868h/868H 111v/111V Pos: sitting >
You have finished praying for protection from cold.
< 868h/868H 111v/111V Pos: sitting >
You feel your skill in meditate improving.
You have finished praying for vitality.
< 868h/868H 111v/111V Pos: sitting >
You have finished praying for negative energy barrier.
Your prayers are complete.
< 868h/868H 111v/111V Pos: sitting >
Rock Biters Inn
Obvious exits: -E -S# -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
Autosaving...
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
Autosaving...
< 868h/868H 111v/111V Pos: sitting >
Lam has entered the game.
< 868h/868H 111v/111V Pos: sitting >
The innkeeper stores Lam's stuff in the safe and shows him to his room.
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
Cora shrugs into the ultrathin robes of probability [modified].
Cora dons an illithid's circlet [superior] on her head.
Cora slides her legs into some polished blasbain leggings.
Cora places the boots of the war giant Torg [superior] on her feet.
Cora wears a glittering cloak of darkness about her body.
Cora clasps a belt of immunity [poor] around her waist.
Cora slides a humming crystal visor over her eyes.
Cora covers her face with a legendary dragonscale veil.
Cora dons badge of the Darvanu.
Cora straps a backpack of wormskin to her back.
Cora has entered the game.
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
Cora looks at you.
< 868h/868H 111v/111V Pos: sitting >
Cora opens the door.
< 868h/868H 111v/111V Pos: sitting >
Cora leaves south.
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
< 868h/868H 111v/111V Pos: sitting >
Autosaving...
< 868h/868H 111v/111V Pos: sitting >
You feel less vitalized.
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
Bardi shrugs into a suit of flaming ringmail.
Bardi dons a transparent helm on his head.
Bardi slides his legs into some barbed leggings oozing slime.
Bardi places some boots of dragonscale of damage on his feet.
Bardi wears a cloak of werewolf fur of regeneration about his body.
Bardi clasps a black leather belt set with a ruby buckle around his waist.
Bardi slides the visor of destruction over his eyes.
Bardi covers his face with a superior dragonscale mask.
Bardi straps a crude diamond quiver from Mitashi - Capital City of the Jade Empire to his back.
Bardi dons a twined dragonscale badge.
Bardi has entered the game.
< 684h/684H 111v/111V Pos: sitting >
Lam has entered the game.
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
Bardi starts playing a small wooden horn and singing aloud.
< 684h/684H 111v/111V Pos: sitting >
The innkeeper stores Lam's stuff in the safe and shows him to his room.
< 684h/684H 111v/111V Pos: sitting >
The innkeeper stores Bardi's stuff in the safe and shows him to his room.
< 684h/684H 111v/111V Pos: sitting >
Autosaving...
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
The spiritual aura about your body fades.
< 684h/684H 111v/111V Pos: sitting >
ROARRRRRRRRRRRRRRR!
< 684h/684H 111v/111V Pos: sitting >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)
< 684h/684H 111v/111V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
< 684h/684H 111v/111V Pos: sitting >
You clamber to your feet.
< 684h/684H 111v/111V Pos: standing >
You find a deep shadow and meld into it.
< 684h/684H 111v/111V Pos: standing >
< 684h/684H 111v/111V Pos: standing >
< 684h/684H 111v/111V Pos: standing >
< 684h/684H 111v/111V Pos: standing >
A githyanki psionicist looks at you.
< 684h/684H 111v/111V Pos: standing >
A githyanki psionicist closes the door.
< 684h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
You snap into visibility.
Out of nowhere, a githyanki psionicist stabs you in the back.
OUCH! That really did HURT!
With a swift tug a githyanki psionicist wrenches the weapon free, ramming it into you again.
Out of nowhere, a githyanki psionicist stabs you in the back.
Out of nowhere, a githyanki psionicist stabs you in the back.
OUCH! That really did HURT!
< 379h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist parries your futile lunge at him.
You miss a githyanki psionicist.
A githyanki psionicist snaps into visibility.
< 379h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist misses you.
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's impressive pierce strikes you.]=-
-=[A githyanki psionicist's impressive pierce strikes you.]=-
< 350h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist parries your futile lunge at him.
You miss a githyanki psionicist.
A githyanki psionicist snaps into visibility.
< 350h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist attempts to flee.
A githyanki psionicist leaves east.
< 350h/684H 111v/111V Pos: standing >
< 350h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's pierce wounds you.]=-
Out of nowhere, a githyanki psionicist stabs you in the back.
OUCH! That really did HURT!
< 190h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist parries your futile lunge at him.
A githyanki psionicist parries your futile lunge at him.
A githyanki psionicist snaps into visibility.
< 190h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
You barely block a githyanki psionicist's lunge at you.
You dodge a githyanki psionicist's vicious attack.
-=[A githyanki psionicist's impressive pierce strikes you.]=-
< 178h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
< 178h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist attempts to flee.
A githyanki psionicist leaves up.
< 178h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's decent pierce wounds you.]=-
-=[A githyanki psionicist's pierce strikes you.]=-
< 163h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
A duergar guard watches the area, making sure the battle does not get out of hand.
< 163h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's decent pierce wounds you.]=-
-=[A githyanki psionicist's impressive pierce strikes you.]=-
< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
You miss a githyanki psionicist.
A githyanki psionicist parries your futile lunge at him.
A githyanki psionicist snaps into visibility.
< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist attempts to flee.
A githyanki psionicist tries to flee, but can't make it out of here!
< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
A githyanki psionicist attempts to flee.
A githyanki psionicist leaves up.
< 145h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
Out of nowhere, a githyanki psionicist stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
With a swift tug a githyanki psionicist wrenches the weapon free, ramming it into you again.
Out of nowhere, a githyanki psionicist stabs you in the back, RIP...
Your sleeves bearing the seal of Verethorn [modified] was completely destroyed by the massive blow!
Your ring of barriers [poor] was completely destroyed by the massive blow!
Your faded dragonscale quiver [superior] was completely destroyed by the massive blow!