The death of [48 Holyman] Argoth The Empire of Lloth (Duergar)

in Rock Biters Inn

from the perspective of [48 Holyman] Argoth The Empire of Lloth (Duergar)

<worn on head>       a black devil-hide headband (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn around neck>   a tekan amulet of dragon's blood [superior] (magic)
<worn on body>       the armor of purity [poor]
<worn about body>    a tattered dragon-scale bodycloak [superior]
<worn about waist>   a polished golden belt with silver buckles [poor]
<worn on belt buckle>a dark bound tome (magic)
<held as shield>     an iron shield bearing the crest of Alatorin [superior]
<worn around wrist>  a delicate chrome bracelet [poor] (magic)
<worn around wrist>  a glittering golden bracelet (magic)
<worn on hands>      a pair of woven golden gloves (magic)
<primary weapon>     a mace named 'Vengeance' [poor] (magic)
<worn on feet>       a pair of spiked winged boots [superior] (magic)


< 684h/684H 111v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 684h/684H 111v/111V Pos: standing >

< 684h/684H 111v/111V Pos: standing >

1st CIRCLE:
armor                      
bless                      
cause light                
cure light                 
detect evil                
detect good                
detect magic               
turn undead                

2nd CIRCLE:
blindness                  
cause serious              
cure serious               
preserve                   
protection from cold       
protection from fire       
slow poison                
word of command            

3rd CIRCLE:
cause critical             
cure blind                 
cure critic                
dispel evil                
dispel good                
earthquake                 
remove poison              
sense life                 

4th CIRCLE:
cure disease               
invigorate                 
protection from acid       
protection from evil       
protection from gas        
protection from good       
protection from lightning  
remove curse               
self comprehension         
summon                     

5th CIRCLE:
destroy undead             
heal                       
soulshield                 
vitality                   

6th CIRCLE:
continual light            
curse                      
darkness                   
fear                       
flame strike               
harm                       
negative energy barrier    

7th CIRCLE:
full heal                  
lesser resurrect           
water breathing            

8th CIRCLE:
dispel magic               
mass heal                  
protection from undead     
virtue                     

9th CIRCLE:
holy word                  
plane shift                
resurrect                  
silence                    
unholy word                
word of recall             

10th CIRCLE:
accelerated healing        
full harm                  
taint                      

11th CIRCLE:
group recall               
lesser sanctuary           
mass preserve              
true seeing                

12th CIRCLE:
miracle                    
prayer                     


< 684h/684H 111v/111V Pos: standing >
You start chanting...

< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel overwhelmed to honor the gods!

< 684h/684H 111v/111V Pos: standing >
You sit down and relax.

< 684h/684H 111v/111V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  1 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               2 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  4 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  5 - heal
               1 - vitality
               1 - soulshield
( 4th circle)  2 - remove curse
               2 - summon
               4 - invigorate
( 3rd circle)  1 - cure blind
               2 - remove poison
               6 - cause critical
( 2nd circle)  4 - blindness
               2 - preserve
               2 - protection from fire
               2 - protection from cold
( 1st circle)  2 - armor
               2 - bless
               1 - detect magic
               1 - cause light
               5 - turn undead

And you are currently praying for the following spells:
    3 seconds:  ( 8th) virtue

You can pray no more spells.
You continue your praying.

< 684h/684H 111v/111V Pos: sitting >
You start meditating...

< 684h/684H 111v/111V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.

< 684h/684H 111v/111V Pos: sitting >
You clamber to your feet.

< 684h/684H 111v/111V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 684h/684H 111v/111V Pos: standing >
You start chanting...

< 684h/684H 111v/111V Pos: standing >
Casting: protection from fire 

< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel protected from the fire!

< 684h/684H 111v/111V Pos: standing >
Um . . . you made a typo!

< 684h/684H 111v/111V Pos: standing >
You can only cast this spell upon yourself.

< 684h/684H 111v/111V Pos: standing >
You start chanting...

< 684h/684H 111v/111V Pos: standing >
Casting: soulshield *

< 684h/684H 111v/111V Pos: standing >
You complete your spell...
An aura of malevolency forms around you!

< 684h/684H 111v/111V Pos: standing >
You start chanting...

< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel protected from the cold!

< 684h/684H 111v/111V Pos: standing >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  1 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  4 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  5 - heal
               1 - vitality
( 4th circle)  2 - remove curse
               2 - summon
               4 - invigorate
( 3rd circle)  1 - cure blind
               2 - remove poison
               6 - cause critical
( 2nd circle)  4 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  2 - armor
               2 - bless
               1 - detect magic
               1 - cause light
               5 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 2nd) protection from fire
    4 seconds:  ( 5th) soulshield
    6 seconds:  ( 2nd) protection from cold

You can pray no more spells.

< 684h/684H 111v/111V Pos: standing >
You start chanting...

< 684h/684H 111v/111V Pos: standing >
You feel your skill in clerical spell knowledge improving.

< 684h/684H 111v/111V Pos: standing >
You feel your skill in clerical spell knowledge improving.

< 684h/684H 111v/111V Pos: standing >
Casting: vitality 

< 684h/684H 111v/111V Pos: standing >
You complete your spell...
You feel vitalized.

< 684h/684H 111v/111V Pos: standing >
Rock Biters Inn
Obvious exits: -E -S# -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 868h/868H 111v/111V Pos: standing >
You start chanting...

< 868h/868H 111v/111V Pos: standing >
You complete your spell...
Using this in conjuction with the putrid holy energy is absurd.

< 868h/868H 111v/111V Pos: standing >
You sit down and relax.

< 868h/868H 111v/111V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  1 - word of recall
               2 - plane shift
               1 - resurrect
( 8th circle)  2 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  4 - flame strike
               1 - darkness
( 5th circle)  5 - heal
( 4th circle)  2 - remove curse
               2 - summon
               4 - invigorate
( 3rd circle)  1 - cure blind
               2 - remove poison
               6 - cause critical
( 2nd circle)  4 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  2 - armor
               2 - bless
               1 - detect magic
               1 - cause light
               5 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 2nd) protection from fire
    4 seconds:  ( 5th) soulshield
    6 seconds:  ( 2nd) protection from cold
    9 seconds:  ( 5th) vitality
   12 seconds:  ( 6th) negative energy barrier

You can pray no more spells.
You continue your praying.

< 868h/868H 111v/111V Pos: sitting >
You start meditating...

< 868h/868H 111v/111V Pos: sitting >
You have finished praying for protection from fire.

< 868h/868H 111v/111V Pos: sitting >
You have finished praying for soulshield.

< 868h/868H 111v/111V Pos: sitting >
You have finished praying for protection from cold.

< 868h/868H 111v/111V Pos: sitting >
You feel your skill in meditate improving.
You have finished praying for vitality.

< 868h/868H 111v/111V Pos: sitting >
You have finished praying for negative energy barrier.
Your prayers are complete.

< 868h/868H 111v/111V Pos: sitting >
Rock Biters Inn
Obvious exits: -E -S# -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >
Autosaving...

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >
Autosaving...

< 868h/868H 111v/111V Pos: sitting >
Lam has entered the game.

< 868h/868H 111v/111V Pos: sitting >
The innkeeper stores Lam's stuff in the safe and shows him to his room.

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >
Cora shrugs into the ultrathin robes of probability [modified].
Cora dons an illithid's circlet [superior] on her head.
Cora slides her legs into some polished blasbain leggings.
Cora places the boots of the war giant Torg [superior] on her feet.
Cora wears a glittering cloak of darkness about her body.
Cora clasps a belt of immunity [poor] around her waist.
Cora slides a humming crystal visor over her eyes.
Cora covers her face with a legendary dragonscale veil.
Cora dons badge of the Darvanu.
Cora straps a backpack of wormskin to her back.
Cora has entered the game.

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >
Cora looks at you.

< 868h/868H 111v/111V Pos: sitting >
Cora opens the door.

< 868h/868H 111v/111V Pos: sitting >
Cora leaves south.

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >

< 868h/868H 111v/111V Pos: sitting >
Autosaving...

< 868h/868H 111v/111V Pos: sitting >
You feel less vitalized.

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >
Bardi shrugs into a suit of flaming ringmail.
Bardi dons a transparent helm on his head.
Bardi slides his legs into some barbed leggings oozing slime.
Bardi places some boots of dragonscale of damage on his feet.
Bardi wears a cloak of werewolf fur of regeneration about his body.
Bardi clasps a black leather belt set with a ruby buckle around his waist.
Bardi slides the visor of destruction over his eyes.
Bardi covers his face with a superior dragonscale mask.
Bardi straps a crude diamond quiver from Mitashi - Capital City of the Jade Empire to his back.
Bardi dons a twined dragonscale badge.
Bardi has entered the game.

< 684h/684H 111v/111V Pos: sitting >
Lam has entered the game.

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >
Bardi starts playing a small wooden horn and singing aloud.

< 684h/684H 111v/111V Pos: sitting >
The innkeeper stores Lam's stuff in the safe and shows him to his room.

< 684h/684H 111v/111V Pos: sitting >
The innkeeper stores Bardi's stuff in the safe and shows him to his room.

< 684h/684H 111v/111V Pos: sitting >
Autosaving...

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >
The spiritual aura about your body fades.

< 684h/684H 111v/111V Pos: sitting >
ROARRRRRRRRRRRRRRR!

< 684h/684H 111v/111V Pos: sitting >
Rock Biters Inn
Obvious exits: -E -S -U
A duergar guard watches the area intently(Red Aura)
A duergar guard watches the area intently(Red Aura)

< 684h/684H 111v/111V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >

< 684h/684H 111v/111V Pos: sitting >
You clamber to your feet.

< 684h/684H 111v/111V Pos: standing >
You find a deep shadow and meld into it.

< 684h/684H 111v/111V Pos: standing >

< 684h/684H 111v/111V Pos: standing >

< 684h/684H 111v/111V Pos: standing >

< 684h/684H 111v/111V Pos: standing >
A githyanki psionicist looks at you.

< 684h/684H 111v/111V Pos: standing >
A githyanki psionicist closes the door.

< 684h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
You snap into visibility.
Out of nowhere, a githyanki psionicist stabs you in the back.
OUCH!  That really did HURT!
With a swift tug a githyanki psionicist wrenches the weapon free, ramming it into you again.
Out of nowhere, a githyanki psionicist stabs you in the back.
Out of nowhere, a githyanki psionicist stabs you in the back.
OUCH!  That really did HURT!

< 379h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist parries your futile lunge at him.
You miss a githyanki psionicist.
A githyanki psionicist snaps into visibility.

< 379h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist misses you.
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's impressive pierce strikes you.]=-
-=[A githyanki psionicist's impressive pierce strikes you.]=-

< 350h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist parries your futile lunge at him.
You miss a githyanki psionicist.
A githyanki psionicist snaps into visibility.

< 350h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC: few wounds E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist attempts to flee.
A githyanki psionicist leaves east.

< 350h/684H 111v/111V Pos: standing >

< 350h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's pierce wounds you.]=-
Out of nowhere, a githyanki psionicist stabs you in the back.
OUCH!  That really did HURT!

< 190h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist parries your futile lunge at him.
A githyanki psionicist parries your futile lunge at him.
A githyanki psionicist snaps into visibility.

< 190h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 You barely block a githyanki psionicist's lunge at you.
You dodge a githyanki psionicist's vicious attack.
-=[A githyanki psionicist's impressive pierce strikes you.]=-

< 178h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 
< 178h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist attempts to flee.
A githyanki psionicist leaves up.

< 178h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's decent pierce wounds you.]=-
-=[A githyanki psionicist's pierce strikes you.]=-

< 163h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 A duergar guard watches the area, making sure the battle does not get out of hand.

< 163h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist snaps into visibility.
-=[A githyanki psionicist's decent pierce wounds you.]=-
-=[A githyanki psionicist's impressive pierce strikes you.]=-

< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 You miss a githyanki psionicist.
A githyanki psionicist parries your futile lunge at him.
A githyanki psionicist snaps into visibility.

< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 
< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist attempts to flee.
A githyanki psionicist tries to flee, but can't make it out of here!

< 145h/684H 111v/111V Pos: standing >
< T: Argoth TP: sta TC:pretty hurt E: a githyanki psionicist sta EP: excellent >
 A githyanki psionicist attempts to flee.
A githyanki psionicist leaves up.

< 145h/684H 111v/111V Pos: standing >
A githyanki psionicist snaps into visibility.
Out of nowhere, a githyanki psionicist stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
With a swift tug a githyanki psionicist wrenches the weapon free, ramming it into you again.
Out of nowhere, a githyanki psionicist stabs you in the back, RIP...
Your sleeves bearing the seal of Verethorn [modified] was completely destroyed by the massive blow!
Your ring of barriers [poor] was completely destroyed by the massive blow!
Your faded dragonscale quiver [superior] was completely destroyed by the massive blow!