<floating about head>a bright purple ioun stone[201h 43m 27s]
<worn as a badge> a tarnished iron badge
<worn on head> a hood dusted with sand (magic)
<worn on eyes> a delicate spider-shaped eyepatch [poor] (magic) [84%]
<worn in ear> a lightning earring [modified]
<worn around neck> some kharma mind beads [superior] (magic)
<worn around neck> a flaming mithril medallion
<worn on body> the ultrathin robes of probability [modified] (magic) (glowing)
<worn on back> a large leather backpack
<worn on arms> some tarnished bronze vambraces
<held as shield> a fanged sapphire tower shield
<worn around wrist> a hardened obsidian wristguard from Charing
<worn around wrist> a brutal gem bracer
<worn on hands> a pair of taut dwarfhide gloves [modified]
<worn on finger> a crude silver ring from Enclave of the Opal Phoenix
<held> a glowing crystal sphere [superior] (illuminating)
<worn on legs> some blood-stained flesh leggings
<worn on feet> the boots of the war giant Torg (magic) (humming)
^^*********
M^^^^********
^MMMM...*******
^^^..^.^^.....*
^^^^.^.@^****..
.^^....****^***
^^..***********
^.***********
***********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 53h/532H 50v/123V Pos: standing >
^^^********
MM^^^^*******
^^MMMM...******
^^^^..^.^^.....
.^^^^.^@.^****.
^.^^....****^**
.^^..**********
^^.**********
.**********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 53h/532H 49v/123V Pos: standing >
The fires lick at your wound, causing you to scream in pain!
You wish that your wounds would stop BLEEDING so much!
< 50h/532H 50v/123V Pos: standing >
^M*********
M^^^*********
MMM^^^^********
^^MMMM...******
^^^^..^@^^.....
.^^^^.^..^****.
^.^^....****^**
^^..*********
^.*********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 48v/123V Pos: standing >
^**********
^^M**********
MM^^^**********
MMM^^^^********
^^MMMM.@.******
^^^^..^.^^.....
.^^^^.^..^****.
.^^....****^*
^..********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 46v/123V Pos: standing >
*****
^^@**
M...*
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 45v/123V Pos: standing >
*****
**@**
^^***
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 43v/123V Pos: standing >
*****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 41v/123V Pos: standing >
^****
**@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 39v/123V Pos: standing >
.****
^*@**
*****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 38v/123V Pos: standing >
..***
.*@**
^****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 50h/532H 37v/123V Pos: standing >
..***
..@**
.****
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 51h/532H 36v/123V Pos: standing >
The fires lick at your wound, causing you to scream in pain!
You wish that your wounds would stop BLEEDING so much!
< 48h/532H 36v/123V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 48h/532H 37v/123V Pos: standing >
The snow has let up a little.
< 48h/532H 37v/123V Pos: standing >
..***
..@**
..***
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
< 48h/532H 37v/123V Pos: standing >
M^^^..^****
MM^^.^.******
MM^^..^.*******
MM^.....*******
M^^....@*******
M^^.....*******
M^^^^^.********
M^..^^*******
^^*********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 48h/532H 35v/123V Pos: standing >
MM^^^..^***
MMM^^.^.*****
MMM^^..^.******
MMM^.....******
MM^^...@.******
MM^^.....******
MM^^^^^.*******
MM^..^^******
M^^********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 48h/532H 33v/123V Pos: standing >
The flames engulfing your body subside.
< 48h/532H 34v/123V Pos: standing >
MM^^.^.****
MM^^..^.*****
MMM^.....******
MM^^.....******
MM^^...@.******
MM^^^^^.*******
MMM^..^^*******
MM^^*********
M^^^*******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 49h/532H 33v/123V Pos: standing >
MMM^^.^.***
MMM^^..^.****
^MMM^.....*****
MMM^^.....*****
MMM^^..@..*****
^MM^^^^^.******
^MMM^..^^******
MMM^^********
MM^^^******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 49h/532H 32v/123V Pos: standing >
MMMM^^.^.**
^MMM^^..^.***
^^MMM^.....****
^MMM^^.....****
^MMM^^.@...****
^^MM^^^^^.*****
^^MMM^..^^*****
^MMM^^*******
^MM^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 49h/532H 30v/123V Pos: standing >
^MMMM^^.^.*
^^MMM^^..^.**
M^^MMM^.....***
^^MMM^^.....***
^^MMM^^@....***
^^^MM^^^^^.****
^^^MMM^..^^****
^^MMM^^******
^^MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 49h/532H 28v/123V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 49h/532H 27v/123V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 49h/532H 26v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/532H 26v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/532H 27v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/532H 27v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/532H 27v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/532H 27v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 49h/532H 28v/123V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 49h/532H 28v/123V Pos: standing >
Nearing a River
Obvious exits: -E -W
< 50h/532H 27v/123V Pos: standing >
Along a River
Obvious exits: -E -W
Fresh blood splatters cover the area.
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 50h/532H 27v/123V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 50h/532H 26v/123V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 50h/532H 25v/123V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
Fresh blood covers everything in the area.
A small snake swims in the swamp.
< 50h/532H 25v/123V Pos: standing >
An Old Trail
Obvious exits: -E -W
< 50h/532H 24v/123V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
< 50h/532H 23v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/532H 23v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/532H 24v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 50h/532H 24v/123V Pos: standing >
In the Muck
Obvious exits: -N -S -W
< 50h/532H 24v/123V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A small snake swims in the swamp.
< 50h/532H 24v/123V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 50h/532H 23v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 51h/532H 23v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 51h/532H 22v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 51h/532H 22v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 51h/532H 22v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 51h/532H 23v/123V Pos: standing >
< 51h/532H 23v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 51h/532H 23v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 51h/532H 23v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
An commoner walks the road, intent on his destination.
< 51h/532H 22v/123V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 51h/532H 22v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 51h/532H 21v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
The corpse of Kina is lying here.
< 51h/532H 20v/123V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 51h/532H 19v/123V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 52h/532H 21v/123V Pos: standing >
< 52h/532H 23v/123V Pos: standing >
A Turning
Obvious exits: -N -E -W#
< 52h/532H 22v/123V Pos: standing >
The door seems to be closed.
< 52h/532H 23v/123V Pos: standing >
The door seems to be closed.
< 52h/532H 23v/123V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 53h/532H 23v/123V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
Fresh blood splatters cover the area.
A huge grey ape swings lumbers through here with stern confidence.
A huge grey ape swings lumbers through here with stern confidence.
< 53h/532H 23v/123V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
< 53h/532H 23v/123V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A small stream provides fresh water for all.
A large tiger stands here, ready to pounce.
< 53h/532H 22v/123V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 53h/532H 21v/123V Pos: standing >
< 53h/532H 22v/123V Pos: standing >
< 53h/532H 23v/123V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
Fresh blood covers everything in the area.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 53h/532H 23v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 54h/532H 24v/123V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
A few drops of fresh blood are scattered around the area.
< 54h/532H 25v/123V Pos: standing >
Autosaving...
< 54h/532H 27v/123V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.
A large tiger stands here, ready to pounce.
< 54h/532H 27v/123V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W
< 55h/532H 26v/123V Pos: standing >
< 55h/532H 27v/123V Pos: standing >
Before a Large Iron Gate
Obvious exits: -E -W#
Fresh blood splatters cover the area.
An commoner walks the road, intent on his destination.
< 55h/532H 26v/123V Pos: standing >
The gate seems to be closed.
< 55h/532H 27v/123V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
< 55h/532H 28v/123V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.
< 55h/532H 28v/123V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A small stream provides fresh water for all.
A large tiger stands here, ready to pounce.
< 55h/532H 27v/123V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
< 55h/532H 27v/123V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 56h/532H 28v/123V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A small stream provides fresh water for all.
A large tiger stands here, ready to pounce.
< 56h/532H 29v/123V Pos: standing >
A sabertooth tiger leaves north.
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
A large tiger stands here, ready to pounce.
< 56h/532H 29v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 56h/532H 29v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 56h/532H 29v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 56h/532H 29v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 56h/532H 30v/123V Pos: standing >
< 57h/532H 32v/123V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A small stream provides fresh water for all.
< 57h/532H 32v/123V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W
Fresh blood splatters cover the area.
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.
< 57h/532H 31v/123V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W
< 57h/532H 30v/123V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W
< 57h/532H 30v/123V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
Fresh blood splatters cover the area.
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.
< 58h/532H 31v/123V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
Fresh blood splatters cover the area.
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.
< 58h/532H 32v/123V Pos: standing >
Ghugarn's Armor Shop
Obvious exits: -S
Fresh blood splatters cover the area.
A small, red-hot forging furnace has been set up here. (humming)
Ghugarn, the armorer, sells his gear here.
< 58h/532H 34v/123V Pos: standing >
< 58h/532H 35v/123V Pos: standing >
Score information for Nakraz
Level: 44 Race: Githzerai Class: Psionicist / Enslaver Sex: Male
Hit points: 58(532) Mana: 1073(1073) Moves: 35(123)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 20 hours/ 32 minutes
Received data: 0.0943 MB this session.
Send data: 0.0034 MB this session.
Compression ratio: 83%
Title: - The Resistance
Group Leader: Khiraz
Status: Standing.
Epic points: 3 Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 18
Consenting: Khiraz
Detecting: Invisible Evil Good Magic Life
Protected from: Good Gas Acid Living
Enchantments: Inertial-Barrier Ultravision Farsee Fly Aware Haste Levitation Tower of Iron Will
Songs: Song of Revelation
Bartender Quests Remaining: 2
Combat Pulse: 17 Spell Pulse: 0.90
Leaderboard Points: 438
Afflicted with: Poison
Active Spells:
--------------
enhance dexterity (42 minutes)
enhance strength (42 minutes)
enhance agility (42 minutes)
war cry (less than a minute remaining)
enhance constitution (42 minutes)
intellect fortress (21 minutes)
flesh armor (22 minutes)
inertial barrier (19 minutes)
cannibalize (32 minutes)
vitality (8 minutes)
bless (6 minutes)
fly (28 minutes)
< 58h/532H 35v/123V Pos: standing >
a small leaf shaped earring
a finely-woven mesh eyepatch
a belt pouch (magic)
some wooden armguards
a longsword of the Aravne guards
an iron warsword
a mask of spider webs
a thick long sword (magic)
[4] a gauze tourniquet bandage
[10] a gauze bandage
some still-living bloody flesh
a magical essence of Strength
a dwarven-made flesh cloak
some dark gem leggings
an icy crystal visor
some dwarven-made iron sleeves
a dented dragonscale eyepatch
a polished piece of ivory
a well-balanced orcish longsword [poor]
[2] a well-balanced orcish longsword [superior]
a few coins
< 59h/532H 37v/123V Pos: standing >
A Thri-Kreen enters from the south.
< 59h/532H 39v/123V Pos: standing >
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Thri-Kreen's mighty bash!
< 55h/532H 40v/123V Pos: sitting >
< T: Nakraz TP: sit TC: awful E: A Thri-Kreen sta EP: few wounds >
< 55h/532H 40v/123V Pos: sitting >
< T: Nakraz TP: sit TC: awful E: A Thri-Kreen sta EP: few wounds >
A Thri-Kreen parries your futile lunge at him.
< 55h/532H 40v/123V Pos: sitting >
< T: Nakraz TP: sit TC: awful E: A Thri-Kreen sta EP: few wounds >
Your muscles contract suddenly as toxin attacks your neural system.
< 55h/532H 40v/123V Pos: sitting >
< T: Nakraz TP: sit TC: awful E: A Thri-Kreen sta EP: few wounds >
A Thri-Kreen's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's legendary cutlass 'Sanguine Song' [modified] burns you with a godly fire!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's longsword called 'Flame of the North' glows fiery hot as it painfully brands your flesh.
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's longsword called 'Flame of the North' burns you with a godly fire!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's slash enshrouds you in a mist of blood.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's legendary cutlass 'Sanguine Song' [modified] burns you with a godly fire!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen's crush critically injures you.
You feel your pulse begin to slow and you realize you are mortally
wounded...