The death of [56 Psycheporter] Whorg The Resistance (Grey Elf)

in Rugged Hills of the Hearth Valley

from the perspective of [62 Shadowlord] Ashyel (Human)

<worn on head>       the helm of light [84%]             
<worn on eyes>       an eyepatch of Dagon [poor] [47%]             
<worn in ear>        a tiny bag of pixie dust on a string [poor] [86%]             
<worn in ear>        a strip of Tiamat's flesh (invis) (glowing)
<worn around neck>   the wooden amulet of the ancient tree spirit [modified]
<worn around neck>   a carnelian and ruby inlaid gorget [modified] [78%]             
<worn on body>       a sundress of purity and youth [modified] (glowing)
<worn about body>    a cloak of swirling mist [superior] (invis)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of precision (glowing)
<worn about waist>   a belt of soft feathers
<worn around wrist>  a blackened bluestone bracer [modified] (glowing) [73%]             
<worn around wrist>  a silver charm bracelet [modified] (glowing)
<worn on finger>     a ring of leaves [modified]
<worn on finger>     a bluestone ring
<primary weapon>     the righteous warhammer of Clangeddin Silverbeard (glowing) [89%]             
<worn on legs>       some knight's stone pants
<worn on feet>       a golden pair of scouting boots [poor] (glowing)

[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[4] A spellbook has been tossed aside here.
[4] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[22] A small bandage rests upon the ground here.
[2] An odd looking scroll has been left here.
[2] A rather large leather backpack lies here.
Some idiot has left Ny'Neth's portal room key here.
A mine key has been foolishly left here.
A large, spacious vortex displays views of The Empire here. (glowing)
Inic  The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.

< 824h/824H 188v/188V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Deathli.

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
Inic looks at Deathli.

< 824h/824H 188v/188V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) lmao @ lohr'

< 824h/824H 188v/188V Pos: standing >
Deathli's skin seems to turn to stone.

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) i like your title'

< 824h/824H 188v/188V Pos: standing >
Deathli seems to have overcome his battle madness.

< 824h/824H 188v/188V Pos: standing >
Deathli says 'power'
Deathli's warhammer of the ancient dwarven battleragers bestows them with power.
Deathli fills with BloodLust

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) not today'

< 824h/824H 188v/188V Pos: standing >
You are now sober.

< 824h/824H 188v/188V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) you missed me when i was drunk'

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) probably a good thing'

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) i am not!'

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) its tuesday!!'

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
Autosaving...

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
You tell your racewar '(ash) its all the same'

< 824h/824H 188v/188V Pos: standing >

< 824h/824H 188v/188V Pos: standing >
Mielikki's blessing fades.
Mielikki's blessing fades.

< 664h/664H 162v/162V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

		Score information for Ashyel

Level: 53   Race: Duergar   Class: Druid / Forest Druid Sex: Female
Hit points: 664(664)  Moves: 162(162)
Coins carried:    0 platinum     0 gold     8 silver     9 copper
Coins in bank: 12214 platinum  19276 gold     0 silver     0 copper
Playing time: 14 days / 19 hours/ 41 minutes
Received data: 0.0232 MB this session.
Send data:     0.0027 MB this session.
Compression ratio: 80%
Title: Princess of The Empire
Status:  Standing.
Epic points: 4122  Skill points: 22
Epic Bonus: Epic Points Bonus (3.08%)
Frags:   -1.70   Deaths:   72
Detecting:       Invisible
Protected by:    Slow Poison
Enchantments:    Ultravision Fly Aware Haste
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   17 Spell Pulse:  0.78 
Leaderboard Points: 1057 

Active Spells:
--------------
barkskin (9 minutes)


< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Inside an Outpost Tower
Obvious exits: -Down
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[2] A long steel sword is here in the dirt.
A small key of mithril has been dropped here.
A heavy mithril key has been left here.
The key of Shanat has been left here. (glowing)
An odd shaped sunstone key has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[4] A spellbook has been tossed aside here.
[4] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[22] A small bandage rests upon the ground here.
[2] An odd looking scroll has been left here.
[2] A rather large leather backpack lies here.
Some idiot has left Ny'Neth's portal room key here.
A mine key has been foolishly left here.
A large, spacious vortex displays views of The Empire here. (glowing)
Inic  The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.

< 664h/664H 162v/162V Pos: standing >

		Character attributes for Ashyel

Level: 53   Race: Duergar   Class: Druid / Forest Druid 
Age: 55 yrs / 12 mths  Height: 46 inches Weight: 167 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 108 ( 83)    Pow:  66 ( 82)
Dex:  72 ( 80)    Int:  60 ( 85)   
Agi:  81 ( 90)    Wis: 181 (134)
Con: 145 (107)    Cha:  56 ( 80)   Luc:  81 ( 90)
Equipped Items:  18     Carried weight:   16

Armor Points: -230  Reduces melee damage taken by 23.0% 
Melee Critical Percentage(int): 3%
Max Spell Damage Reduction Percent(wis): 35%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 10   Damroll: 5
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[12]  FEA[27]
               BRE[15]  SPE[5]

Load carried: No Sweat

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Pardon?

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 664h/664H 162v/162V Pos: standing >
You tell your racewar '(ash) is my char drunk?!?'

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Inic leaves down.

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
You tell your racewar '(ash) lohr has too much free time'

< 664h/664H 162v/162V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Deathli.

< 664h/664H 162v/162V Pos: standing >
Deathli seems to have overcome his battle madness.

< 664h/664H 162v/162V Pos: standing >
Deathli says 'power'
Deathli's warhammer of the ancient dwarven battleragers bestows them with power.
Deathli fills with BloodLust

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
You tell your racewar '(ash) clearly we arent complaining enough if you have time to make people drunk lol'

< 664h/664H 162v/162V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Deathli.

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Hint: Tired of typing kill 'mob' while the NPC is lying there bleeding to death? Try the toggle vicious command.

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Inside an Outpost Tower
Obvious exits: -Down
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[2] A long steel sword is here in the dirt.
A small key of mithril has been dropped here.
A heavy mithril key has been left here.
The key of Shanat has been left here. (glowing)
An odd shaped sunstone key has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[4] A spellbook has been tossed aside here.
[4] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[22] A small bandage rests upon the ground here.
[2] An odd looking scroll has been left here.
[2] A rather large leather backpack lies here.
Some idiot has left Ny'Neth's portal room key here.
A mine key has been foolishly left here.
A large, spacious vortex displays views of The Empire here. (glowing)
Inic  The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.

< 664h/664H 162v/162V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 664h/664H 162v/162V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Deathli.

< 664h/664H 162v/162V Pos: standing >
Deathli's skin seems to turn to stone.

< 664h/664H 162v/162V Pos: standing >
Autosaving...

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Inside an Outpost Tower
Obvious exits: -Down
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[2] A long steel sword is here in the dirt.
A small key of mithril has been dropped here.
A heavy mithril key has been left here.
The key of Shanat has been left here. (glowing)
An odd shaped sunstone key has been left here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[5] A steel long sword has been left here.
[5] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[5] A two-handed sword, nearly six feet in length, lies here.
[5] A warhammer with a sturdy-looking steel head lies here.
[5] A stout cudgel carved from oak wood lies here.
[4] A spellbook has been tossed aside here.
[4] An amber-colored metallic rod lies here.
[5] A spellbook lies here, discarded.
[22] A small bandage rests upon the ground here.
[2] An odd looking scroll has been left here.
[2] A rather large leather backpack lies here.
Some idiot has left Ny'Neth's portal room key here.
A mine key has been foolishly left here.
A large, spacious vortex displays views of The Empire here. (glowing)
Inic  The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 664h/664H 162v/162V Pos: standing >
You tell your racewar '(ash) see?? get to work, god.'

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Deathli seems to have overcome his battle madness.

< 664h/664H 162v/162V Pos: standing >
Deathli says 'power'
Deathli's warhammer of the ancient dwarven battleragers bestows them with power.
Deathli fills with BloodLust

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 664h/664H 162v/162V Pos: standing >
Inic leaves down.

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
Deathli leaves down.

< 664h/664H 162v/162V Pos: standing >
 
    **....... .     
   ***.^^...  ..    
  ***..^.... ...*   
 *****.....  ..^**  
 ...***.### ..****  
 **.....^@# ..****  
 ^*****.### ..****  
 ******...  M.****  
  ***...^M ...***   
   **..... ...**    
    **...M M..*     
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
Inic  The Empire (Troll)(large) stands in mid-air here.
A small outpost tower stands here.

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
A faint hum can be heard from the warhammer of the ancient dwarven battleragers carried by Deathli.

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
Deathli says in duergar 'fc me'

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
Inic stops following Deathli.
Inic now follows Deathli.

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
Pardon?

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
You now follow Deathli.

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
You attempt to give consent...

< 664h/664H 161v/162V Pos: standing >
You are now a member of Deathli's group.

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
You start chanting...

< 664h/664H 161v/162V Pos: standing >
Casting: moonwell ***

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
Casting: moonwell **

< 664h/664H 161v/162V Pos: standing >
Casting: moonwell *

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
Casting: moonwell 

< 664h/664H 161v/162V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 664h/664H 161v/162V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
You enter a moonwell and reappear elsewhere...
 
   ^M++++++   
  *M+*^*.***  
 M^*M****...  
 MM^**@^..^M  
 MMM*P*..^M^  
 MM^^**..^M.  
  MM^**.^M^   
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A pool formed of silver-colored liquid is here, slowly dissipating.
A white rabbit hops around here, wiggling its nose.

< 664h/664H 161v/162V Pos: standing >
Deathli steps out of a moonwell.

< 664h/664H 161v/162V Pos: standing >
Inic steps out of a moonwell.

< 664h/664H 161v/162V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...
The sound of metal hewing rock can be heard in the distance to the southwest...

< 664h/664H 161v/162V Pos: standing >

< 664h/664H 161v/162V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.
 
   ^M+++M++   
  *M+*^*.***  
 M^*M****...  
 MM^**@^..^M  
 MMM*P*..^M^  
 MM^^**..^M.  
  MM^**.^M^   
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A pool formed of silver-colored liquid is here, slowly dissipating.
Inic  The Empire (Troll)(large) stands in mid-air here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
A white rabbit hops around here, wiggling its nose.

< 664h/664H 161v/162V Pos: standing >
Deathli nods.

< 664h/664H 161v/162V Pos: standing >
A white rabbit shouts out loudly.. MOVING!!!!

< 664h/664H 162v/162V Pos: standing >
Deathli now follows a white rabbit.

< 664h/664H 162v/162V Pos: standing >
The sound of metal hewing rock can be heard in the distance to the southwest...

< 664h/664H 162v/162V Pos: standing >
I see no person by that name here!

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >

< 664h/664H 162v/162V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 664h/664H 162v/162V Pos: standing >
A white rabbit leaves west.
Deathli leaves west.
You follow Deathli.

 
    ^M+++++   
   *M+*^*.**  
  M^**M***..  
 MMM^*@P^..^  
 MMMM*P*..^M  
 MMM^^**..^M  
  MMM^**.^M   
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
A white rabbit hops around here, wiggling its nose.
Inic enters from the east.

< 664h/664H 160v/162V Pos: standing >
A white rabbit leaves south.
Deathli leaves south.
You follow Deathli.

 
   *MM*^*.*   
  M^******..  
 MMM^***^..^  
 MMMM*@*..^M  
 MMM^^**..^M  
  MMM^**.^M^  
  MMM^**M^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A few glimmers sparkle in the earth here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.
A white rabbit hops around here, wiggling its nose.
*A Dwarf (medium) - The Resistance stands in mid-air here.
Inic enters from the north.
A Dwarf snaps into visibility.
Deathli suffers from contact with the aura about a Dwarf.
A Dwarf is knocked to the ground by Deathli's skillful bash!

< 664h/664H 158v/162V Pos: standing >
Deathli parries a Dwarf's lunge at him.
A Dwarf's pierce grazes Deathli.

< 664h/664H 158v/162V Pos: standing >

< 664h/664H 158v/162V Pos: standing >
A Dwarf snaps into visibility.
Inic's fine pierce wounds a Dwarf.
Inic suffers from contact with the aura about a Dwarf.

< 664h/664H 159v/162V Pos: standing >
You start chanting...

< 664h/664H 162v/162V Pos: standing >
A Dwarf snaps into visibility.
Deathli's fine crush wounds a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's crush wounds a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's crush wounds a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's impressive crush strikes a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's crush wounds a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.

< 664h/664H 162v/162V Pos: standing >
Deathli parries a Dwarf's lunge at him.
A Dwarf's weak pierce grazes Deathli.

< 664h/664H 162v/162V Pos: standing >
Casting: sunray 

< 664h/664H 162v/162V Pos: standing >
You complete your spell...
A Dwarf snaps into visibility.
[Damage: 106 ] You unleash light in a focused, searing ray at a Dwarf!
A Dwarf's necklace of halfling ears of endurance is burned from the blast!

< 664h/664H 162v/162V Pos: standing >
Inic's impressive slash strikes a Dwarf.
Inic suffers from contact with the aura about a Dwarf.
Inic's fine pierce wounds a Dwarf.
Inic suffers from contact with the aura about a Dwarf.
Inic's fine slash wounds a Dwarf.
Inic suffers from contact with the aura about a Dwarf.
Inic's impressive slash strikes a Dwarf.
Inic suffers from contact with the aura about a Dwarf.

< 664h/664H 162v/162V Pos: standing >
You start chanting...

< 664h/664H 162v/162V Pos: standing >
Casting: sunray 

< 664h/664H 162v/162V Pos: standing >
You complete your spell...
A Dwarf snaps into visibility.
[Damage: 121 ] You unleash light in a focused, searing ray at a Dwarf!

< 664h/664H 162v/162V Pos: standing >
Deathli blocks a Dwarf's lunge at him.
Deathli blocks a Dwarf's lunge at him.
Deathli's decent crush wounds a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's fine crush strikes a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's warhammer of the ancient dwarven battleragers fills them with the POWER of the dwarven battleragers!
In a column of ROARING fire, a spirit of an ancient dwarven battlerager makes his entrance.
A spirit of an ancient dwarven battlerager now follows Deathli.
A spirit of an ancient dwarven battlerager fills with BloodLust
A spirit of an ancient dwarven battlerager is overwhelmed with HATRED, and begins to grow to enormous proportions!

A spirit of an ancient dwarven battlerager suddenly attacks a Dwarf!
A spirit of an ancient dwarven battlerager's punch wounds a Dwarf.
A spirit of an ancient dwarven battlerager wavers in agony, as the positive energies sent by a Dwarf purge his essence!
A spirit of an ancient dwarven battlerager suffers from contact with the aura about a Dwarf.
Deathli's crush seriously wounds a Dwarf.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's impressive crush strikes a Dwarf very hard.
Deathli suffers from contact with the aura about a Dwarf.
Deathli's powerful crush enshrouds a Dwarf in a mist of blood.
Deathli suffers from contact with the aura about a Dwarf.

< 664h/664H 162v/162V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 664h/664H 162v/162V Pos: standing >
Inic leaps at a Dwarf only to realize he is down already.

< 664h/664H 162v/162V Pos: standing >
You are already standing.

< 664h/664H 162v/162V Pos: standing >
You start chanting...

< 664h/664H 162v/162V Pos: standing >
A Dwarf snaps into visibility.
Inic's slash strikes a Dwarf.
Inic suffers from contact with the aura about a Dwarf.
Inic's black longsword named 'Cauterizer' [modified] leaps forward suddenly to BuRn and FreeZe a Dwarf!
Inic smirks as his fireball explodes into the face of a Dwarf.
Inic fires a blast of cold at a Dwarf, who screams out in pain!
A Dwarf is incapacitated and will slowly die, if not aided.
Inic stabs the heart of a Dwarf who falls to the ground clutching at the wound.
A Dwarf's living breeze was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!