The death of [56 Dark Dreamer] Hudini The Empire of Lloth (Kobold)

in Rugged Hills of the Hearth Valley

from the perspective of [55 Trickster] Prathos The Resistance (Human)

<worn as a badge>    a rusty diamond badge from Enclave of the Opal Phoenix
<worn on head>       the turban of power (magic) [88%]             
<worn on eyes>       the eye of the ogre [modified] (magic) (glowing) (humming)
<worn in ear>        a scale of pulsating darkness [33%]             
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a psionicist locket of power [modified] (magic) (glowing) [82%]             
<worn on body>       the armor of purity [88%]             
<worn about body>    a robe of the forest magi (magic) (glowing)
<worn on back>       a large leather backpack
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a spellbook
<worn on arms>       some dented dragonscale vambraces
<worn around wrist>  a magical adamantium bracer
<worn around wrist>  a dark religious bracer of endurance
<worn on hands>      the gloves of randomness (magic) [89%]             
<worn on finger>     a ring of sorcerous power [poor] (magic) (glowing) [85%]             
<primary weapon>     a flaming dagger [superior] (magic) (glowing) (illuminating)
<held>               a small wooden horn
<worn on legs>       the leggings of the pyre lord [modified] (magic)
<worn on feet>       some fine dragonscale shoes from Enclave of the Opal Phoenix


< 527h/527H 160v/160V Pos: standing >
It is 2am, on the Day of the Sun
The 20th Day of the Month of GreatWind, Year 1702.
Time elapsed since boot-up: 23:13:34
Current time is: Wed Jun 11 23:14:03 2014 (GMT)

< 527h/527H 160v/160V Pos: standing >

< 527h/527H 160v/160V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East# -South -West
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 527h/527H 159v/160V Pos: standing >
The iron seems to be closed.

< 527h/527H 159v/160V Pos: standing >
Ok.

< 527h/527H 160v/160V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East -West
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 527h/527H 159v/160V Pos: standing >
Ok.

< 527h/527H 159v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South -West
A young man in leather armor seems to be patrolling outside the gates.

< 527h/527H 157v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 527h/527H 155v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
A young man in leather armor seems to be patrolling outside the gates.

< 527h/527H 153v/160V Pos: standing >
Prathos appears to be Human and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!


< 527h/527H 155v/160V Pos: standing >
You start chanting...

< 527h/527H 159v/160V Pos: standing >
You complete your spell...
You completely vanish.

< 527h/527H 160v/160V Pos: standing >

		Score information for Prathos

Level: 47   Race: Human   Class: Bard Illusionist  Sex: Male
Hit points: 527(527)  Moves: 160(160)
Coins carried:    5 platinum    45 gold     0 silver     1 copper
Coins in bank: 1329 platinum  10972 gold     0 silver     9 copper
Playing time: 1 days / 17 hours/ 51 minutes
Received data: 0.0100 MB this session.
Send data:     0.0001 MB this session.
Compression ratio: 73%
Title: - The Resistance
Status:  Standing.
Epic points: 287  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   4
Detecting:       Illusions Invisible Magic Life Heat
Protected from:  Evil Fire
Enchantments:    Farsee Fly Haste Invisibility Listen Sneaking Tower of Iron Will
Songs:    Song of Flight
Bartender Quests Remaining: 2
Combat Pulse:   14 Spell Pulse:  1.00 
Leaderboard Points:  476 

Active Spells:
--------------
improved invisibility (23 minutes)
detect illusion (35 minutes)
farsee (10 minutes)
shadow shield (2 minutes)


< 527h/527H 160v/160V Pos: standing >
A homeless peasant enters from the north.

< 527h/527H 160v/160V Pos: standing >
You sit down and relax.

< 527h/527H 160v/160V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - detect illusion
( 9th circle)  1 - mask
( 8th circle)  5 - bigbys clenched fist
( 7th circle)  1 - fireball
               4 - stunning visions
               1 - reflection
( 6th circle)  2 - illusionary wall
               2 - boulder
               3 - shadow travel
( 5th circle)  1 - farsee
               1 - levitate
               5 - insects
( 4th circle)  3 - burning hands
               2 - minor creation
               3 - shadow monster
( 3rd circle)  1 - continual light
               8 - magic missile
( 2nd circle)  4 - detect magic
               4 - mirror image
               2 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  (10th) dream travel
   10 seconds:  ( 9th) mask
   16 seconds:  ( 9th) shadow shield
   21 seconds:  ( 9th) vanish

You can memorize 11 1st circle spell(s).
You continue your study.

< 527h/527H 160v/160V Pos: sitting >

< 527h/527H 160v/160V Pos: sitting >
You start meditating...

< 527h/527H 160v/160V Pos: sitting >
A militia guard leaves north.

< 527h/527H 160v/160V Pos: sitting >
You have finished memorizing dream travel.

< 527h/527H 160v/160V Pos: sitting >
You have finished memorizing mask.

< 527h/527H 160v/160V Pos: sitting >
You have finished memorizing shadow shield.

< 527h/527H 160v/160V Pos: sitting >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 527h/527H 160v/160V Pos: sitting >
You have finished memorizing vanish.
Your studies are complete.

< 527h/527H 160v/160V Pos: sitting >
You clamber to your feet.

< 527h/527H 160v/160V Pos: standing >

< 527h/527H 160v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
A young man in leather armor seems to be patrolling outside the gates.

< 527h/527H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/527H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/527H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/527H 158v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A young man in leather armor seems to be patrolling outside the gates.

< 527h/527H 156v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
An odd little man, with a shaved head and an orange robe, hums something.

< 527h/527H 154v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/527H 154v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/527H 155v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A large rat is scurrying about here.

< 527h/527H 154v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 527h/527H 153v/160V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 527h/527H 152v/160V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.

< 527h/527H 151v/160V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**P**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^M.   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 527h/527H 151v/160V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**P**.^  
     ^M@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^M.^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 151v/160V Pos: standing >
You start playing your small wooden horn and singing aloud.

< 527h/527H 156v/160V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**P**.^.  
    ^M+@+++++M  
   *M+*^*.****  
  M^******....  
  MM^***^M.^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 157v/160V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**P**.^.^  
   ^M++@+++++M  
  *M+*^*.****.  
 M^******....^  
  M^***^M.^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 157v/160V Pos: standing >
You quickly scan the area.
A Kobold who is close by to your north.
An elite highwayman who is almost out of sight to your east.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A large rat who is almost out of sight to your west.

< 527h/527H 158v/160V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**P**.^.^+  
  ^M+++@++++M+  
 *M+*^*.****.+  
 ^******....^+  
  ^***^M.^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 159v/160V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..+   
 *****....M.+.  
 M+**P**.^.^+.  
 ^M++++@+++M+.  
 M+*^*.****.+.  
 ******....^+.  
  ***^M.^MM.+   
   ^*..^M^.M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 158v/160V Pos: standing >
 
   ..^M^...+    
  *.^^.M^..+.   
 ****....M.+..  
 +**P**.^.^+..  
 M+++++@++M+..  
 +*^*.****.+..  
 *****....^+..  
  **^M.^MM.+.   
   *..^M^.M+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 157v/160V Pos: standing >
 
   .^M^...+.    
  .^^.M^..+..   
 ***....M.+..^  
 **P**.^.^+..^  
 ++++++@+M+...  
 *^*.****.+...  
 ****....^+...  
  *^M.^MM.+.^   
   ..^M^.M+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 156v/160V Pos: standing >
 
   ^M^...+..    
  ^^.M^..+...   
 **....M.+..^.  
 *P**.^.^+..^.  
 ++++++@M+....  
 ^*.****.+....  
 ***....^+....  
  ^M.^MM.+.^^   
   .^M^.M+..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 156v/160V Pos: standing >
 
   M^...+...    
  ^.M^..+....   
 *....M.+..^..  
 P**.^.^+..^..  
 ++++++@+.....  
 *.****.+.....  
 **....^+....^  
  M.^MM.+.^^.   
   ^M^.M+...    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.

< 527h/527H 156v/160V Pos: standing >
An elite highwayman leaves east.
 
   ^...+...     
  .M^..+....M   
 ....M.+..^...  
 **.^.^+..^...  
 ++++++@.....^  
 .****.+......  
 *....^+....^.  
  .^MM.+.^^..   
   M^.M+....    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.

< 527h/527H 156v/160V Pos: standing >
 
   ...+...      
  M^..+....M.   
 ...M.+..^...^  
 *.^.^+..^....  
 +++++M@....^.  
 ****.+......^  
 ....^+....^..  
  ^MM.+.^^...   
   ^.M+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 156v/160V Pos: standing >
 
   ..+...       
  ^..+....M..   
 ..M.+..^...^^  
 .^.^+..^.....  
 ++++M.@...^..  
 ***.+......^.  
 ...^+....^...  
  MM.+.^^....   
   .M+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 155v/160V Pos: standing >
 
   .+...   .    
  ..+....M...   
 .M.+..^...^^.  
 ^.^+..^.....^  
 +++M..@..^...  
 **.+......^..  
 ..^+....^....  
  M.+.^^.....   
   M+.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 154v/160V Pos: standing >
 
   +...   ..    
  .+....M...^   
 M.+..^...^^.^  
 .^+..^.....^^  
 ++M...@.^....  
 *.+......^..M  
 .^+....^....   
  .+.^^......   
   +........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 153v/160V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your west.

< 527h/527H 154v/160V Pos: standing >
 
   .+...   .    
  ..+....M...   
 .M.+..^...^^.  
 ^.^+..^.....^  
 +++M..@..^...  
 **.+......^..  
 ..^+....^....  
  M.+.^^.....   
   M+.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 153v/160V Pos: standing >
You quickly scan the area.
An elite highwayman who is a brief walk away to your west.

< 527h/527H 155v/160V Pos: standing >
 
   ..M...       
  ^..+....M..   
 ..M.+..^...^^  
 .^.^+..^.....  
 ++++M.@...^..  
 ***.+......^.  
 ...^+....^...  
  MM.+.^^....   
   .M+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 155v/160V Pos: standing >
You sing a song to lift the spirits high.
 
   ...M...      
  M^..+....M.   
 ...M.+..^...^  
 *.^.^+..^....  
 +++++M@....^.  
 ****.+......^  
 ....^+....^..  
  ^MM.+.^^...   
   ^.M+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 527h/527H 154v/160V Pos: standing >
 
   ^...M...     
  .M^..+....M   
 ....M.+..^...  
 **.^.^M..^...  
 ++++++@.....^  
 .****.+......  
 *....^+....^.  
  .^MM.+.^^..   
   M^.M+....    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 153v/160V Pos: standing >
 
   M^...M...    
  ^.M^..+....   
 *....M.+..^..  
 P**.^.^M..^..  
 ++++++@+.....  
 *.****.+.....  
 **....^+....^  
  M.^MM.+.^^.   
   ^M^.M+...    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 154v/160V Pos: standing >
 
   ^M^...+..    
  ^^.M^..M...   
 **....M.+..^.  
 *P**.^.^M..^.  
 ++++++@++....  
 ^*.****.+....  
 ***....^+....  
  ^M.^MM.+.^^   
   .^M^.M+..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 156v/160V Pos: standing >
 
   .^M^...+.    
  .^^.M^..M..   
 ***....M.+..^  
 **P**.^.^M..^  
 ++++++@+++...  
 *^*.****.+...  
 ****....^+...  
  *^M.^MM.+.^   
   ..^M^.M+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 158v/160V Pos: standing >
 
   ..^M^...+    
  *.^^.M^..M.   
 ****....M.+..  
 +**P**.^.^M..  
 M+++++@++++..  
 +*^*.****.+..  
 *****....^+..  
  **^M.^MM.+.   
   *..^M^.M+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 159v/160V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..M   
 *****....M.+.  
 M+**P**.^.^M.  
 ^M++++@+++++.  
 M+*^*.****.+.  
 ******....^+.  
  ***^M.^MM.+   
   ^*..^M^.M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 158v/160V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**P**.^.^M  
  ^M+++@++++++  
 *M+*^*.****.+  
 ^******....^+  
  ^***^M.^MM.   
   *^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 157v/160V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**P**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******....^  
  M^***^M.^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 527h/527H 159v/160V Pos: standing >
 
   **^.^MM..    
  ^***..^M^..   
 ^**^*.^^.M^..  
 *******....M.  
  *M+**@**.^.^  
   ^M+++++++++  
  *M+*^*.****.  
  ^******....   
   ^***^M.^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A Kobold (small) Legionnaire of The Empire is lying here.

< 527h/527H 158v/160V Pos: standing >
You start chanting...
You snap into visibility.

< 527h/527H 160v/160V Pos: standing >
You complete your spell...
You send a wave of incredible visions toward a Kobold.
Your wave of visions seems to mesmerize a Kobold!
A Kobold is stunned!

< 527h/527H 160v/160V Pos: standing >
A Kobold staggers about, but manages to get to his feet.

< 527h/527H 160v/160V Pos: standing >
You sing a song to lift the spirits high.
A Kobold flies through the air, free as a bird!
You start chanting...

< 527h/527H 160v/160V Pos: standing >
Casting: bigbys clenched fist *

< 527h/527H 160v/160V Pos: standing >
You complete your spell...
[Damage: 238 ] Your mighty fist smashes into a Kobold's body, killing him instantly!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!