The death of [1 Necrolyte] Zlo (Kobold)

in Talerenn Way

from the perspective of [1 Necrolyte] Zlo (Kobold)

<worn as a badge>    a blood-stained leather badge
<worn on head>       a wooden helmet covered in leaves [superior]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a long gemstone earring (magic) (glowing)
<worn on face>       veil of darkness [modified] (glowing)
<worn around neck>   a necklace of flowing mist [poor] (magic)
<worn around neck>   a studded leather neck collar [superior] (magic)
<worn on body>       a long flowing black robe [modified]
<worn about body>    the wings of the shadow dragon [superior] (glowing)
<worn on belt buckle>a knight's hardwood belt buckle
<attached to belt>   an enchanted spellbook (magic)
<worn on arms>       the sleeves of sorcery [poor] (magic) (glowing)
<worn around wrist>  a glowing emerald bracelet (glowing) (humming)
<worn around wrist>  a bracelet of woven leafs (magic)
<worn on hands>      some blood-stained dragonscale mitts from Sarmiz'Duul
<worn on finger>     a yellow ring of chrysoberyl [modified] (magic)
<worn on finger>     a glowing black ring [superior]
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<held>               a wizard's staff (humming) (illuminating)
<worn on legs>       some unicorn leggings
<worn on feet>       some boots of enchantment [poor] (glowing)

The lich of Riralin, the innkeeper enters from the north.

< 403h/376H 102v/114V Pos: standing >
You do not see that here.

< 403h/376H 103v/114V Pos: standing >
A Gnome sneaks in from the north.
You kneel.

< 403h/376H 103v/114V Pos: kneeling >
A Gnome snaps into visibility.
A Gnome does some sort of dance, and winds up flat on his ass.

< 402h/376H 104v/114V Pos: kneeling >
< T: Zlo TP: kne TC:excellent E: A Gnome sit EP: excellent >
 A Gnome's weak pierce grazes you.
A Gnome's impressive pierce strikes you.
A Gnome's powerful pierce strikes you.

< 356h/376H 104v/114V Pos: kneeling >
< T: Zlo TP: kne TC:few scratches E: A Gnome sit EP: excellent >
 You see nothing special about him.
This Gnome is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
He is glowing with malevolent power!
He is surrounded by burning flames!
He's encased in a shimmering globe!
He's surrounded by a diffuse globe of light!
He has little gills in his neck!
He is surrounded by a fluxing blue energy field.

<floating about head>a LARGE green ioun stone
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [64%]             
<worn on head>       a crown of burning flames
<worn on eyes>       devil eyes of the ghargatula [modified] (magic)
<worn in ear>        a golden scale dangling from a platinum chain of dexterity enchanted by Nib (magic) [78%]             
<worn in ear>        a wyrmskin scale [superior] enchanted by Nib (magic) [88%]             
<worn on face>       the fanged mask of the Sixth Legion [superior]
<worn around neck>   a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck>   an amulet of the Neogi Lords of intelligence (magic) [52%]             
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Nib (magic) (humming)
<worn about body>    a long, flowing cape of hellfire of endurance enchanted by Nib (magic) (glowing) [87%]             
<worn on back>       a stylish silken backpack (illuminating)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing) [67%]             
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>a dagger of twisted souls [superior] (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)
<worn on arms>       some sleeves of stretched drow-skin of endurance [85%]             
<worn around wrist>  a ceremonial brass bracelet of health enchanted by Nib (magic) [87%]             
<worn around wrist>  the bracer of Uz's alliance [89%]             
<worn on hands>      the cubes of protection [superior] enchanted by Xanan (humming) [84%]             
<worn on finger>     the ring of the void [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [superior] enchanted by Ixy (glowing)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)
<secondary weapon>   a MaDMaNs stabber (magic)
<worn on legs>       some barbed leggings oozing slime of endurance (magic) [76%]             
<worn on feet>       boots of thundering might of constitution (magic) (humming) [77%]             

< 356h/376H 104v/114V Pos: kneeling >
< T: Zlo TP: kne TC:few scratches E: A Gnome sit EP: excellent >
 A young guard enters from the north.
You scramble madly to your feet!

< 356h/376H 104v/114V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: A Gnome sit EP: excellent >
 You attempt to flee...
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the south.
You flee northward!

< 356h/376H 76v/114V Pos: standing >
The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
A young member of the city guard strolls by here.
*A Gnome (small) - The Resistance sits in mid-air here.
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the north.

< 356h/376H 76v/114V Pos: standing >
You start chanting...

< 356h/376H 76v/114V Pos: standing >
You complete your spell...
A translucent field flashes around a Gnome's body upon contact with your assault, deflecting it back at YOU!
[Damage: 59 ] Your concussion blast rips into Zlo, shattering his soul!
A Gnome snaps into visibility.
A Gnome's weak pierce grazes you.
A Gnome's pierce grazes you.
A Gnome's impressive pierce strikes you.

< 278h/376H 77v/114V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: A Gnome sit EP: excellent >
 You dodge a Gnome's vicious attack.
A Gnome snaps into visibility.
A Gnome's pierce grazes you.
You dodge a Gnome's vicious attack.
You attempt to flee...
A Smooth Pathway
   The noise and bustle of the city can already be heard from here, the
great, massive gates lie just north, entering onto the great market. Tall
buildings and towers have been erected, visible even when the city gates
are closed - a rare occasion, as all are welcome in this merchant city.
Far ahead, the great towers of the palace can be seen, its tall towers
extending towards the sky.  The gates are north, while the path away from
the city continue south.
Obvious exits: -North -South
A greyish stone wall is here to the south. (magic)
The lich of Riralin, the innkeeper enters from the north.
You flee southward!

< 277h/376H 56v/114V Pos: standing >

< 277h/376H 56v/114V Pos: standing >

< 277h/376H 57v/114V Pos: standing >
Oof! You bump into a greyish stone wall...

< 277h/376H 57v/114V Pos: standing >
The Massive Gates Before The City of Torrhan
   The noise and bustle of the city can already be heard from here, even
when the massive, iron gates are closed.  Tall buildings and towers are
visible over the stone walls and the smell of freshly baked bread and
fresh fruits wafts through here.  Far ahead the great palace of the King
are visible, its tall towers extending towards the sky.  Despite the
greatness of this city, an unsual, uneasy feeling can be felt here, as if
something has been lost here.  The massive gates lead into the main market
of Torrhan, while a smooth stone path leads away from the city.
Obvious exits: -North -South
A young member of the city guard strolls by here.
*A Gnome (small) - The Resistance sits in mid-air here.
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 56v/114V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 56v/114V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East -South -West
A huge finely crafted fountain stands here.
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 55v/114V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East -South -West
A young member of the city guard strolls by here.
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 54v/114V Pos: standing >
The first rays of sunlight signal that day is approaching.
Talerenn Way
   Talerenn Way branches off from the market here, leading north.
Quaint little houses line the busy street, full of those making
their way towards the market or on some chore.  A few can still be
found here and there.  The noise of the market is audible to the
south, while the inn lies just to the east.  The great towers of the
palace are visible to the north.
Obvious exits: -North -East -South
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 53v/114V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  The inn can be seen just
towards the south of here, while the market extends even further to
the south.  An intersection is visible just towards the north, the
tall towers of the palace visible in that direction.
Obvious exits: -North -South
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 53v/114V Pos: standing >
Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 52v/114V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 51v/114V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.  A small shop lies to the east.
Obvious exits: -North -East# -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
The lich of Riralin, the innkeeper enters from the south.

< 277h/376H 51v/114V Pos: standing >
You kneel.

< 277h/376H 51v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -East# -South
*The lich of Riralin, the innkeeper stands here. (minion) 
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 277h/376H 52v/114V Pos: kneeling >

< 277h/376H 52v/114V Pos: kneeling >

< 278h/376H 56v/114V Pos: kneeling >
A Gnome sneaks in from the south.

< 278h/376H 58v/114V Pos: kneeling >
A Gnome snaps into visibility.
A Gnome does some sort of dance, and winds up flat on his ass.

< 278h/376H 59v/114V Pos: kneeling >
< T: Zlo TP: kne TC: few wounds E: A Gnome sit EP: excellent >
 Talerenn Way
Obvious exits: -North -East# -South
A Gnome (small) - The Resistance sits in mid-air here, fighting YOU!
*The lich of Riralin, the innkeeper stands here. (minion) 
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 278h/376H 59v/114V Pos: kneeling >
< T: Zlo TP: kne TC: few wounds E: A Gnome sit EP: excellent >
 
< 278h/376H 59v/114V Pos: kneeling >
< T: Zlo TP: kne TC: few wounds E: A Gnome sit EP: excellent >
 You rise to your feet.

< 278h/376H 59v/114V Pos: standing >
< T: Zlo TP: sta TC: few wounds E: A Gnome sit EP: excellent >
 A Gnome's pierce grazes you.
A Gnome's weak pierce grazes you.
You attempt to flee...
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn continues southward
from here, towards more shops and houses, while the tall towers of
the palace are visible to the north.
Obvious exits: -North -South
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the south.
You flee northward!

< 276h/376H 28v/114V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.  A small shop lies to the east.
Obvious exits: -North -East# -South
*A Gnome (small) - The Resistance sits in mid-air here.
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
The lich of Riralin, the innkeeper enters from the north.

< 276h/376H 28v/114V Pos: standing >
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.
Obvious exits: -North -South
The lich of Riralin, the innkeeper enters from the north.

< 276h/376H 27v/114V Pos: standing >
You start chanting...

< 276h/376H 27v/114V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!

< 376h/376H 28v/114V Pos: standing >

< 376h/376H 29v/114V Pos: standing >
Talerenn and Chipane Intersection
   Talerenn Way and Chipane Street intersect here.  The bustle at this
intersection is at an all time high compared to the rest of the city,
filled with people making their way from the palace, market, or from the
ajoining streets.  Chipane lies both east and west from here, a more
residential area, while Talerenn joins the palace gates with the entrance
to the city.
Obvious exits: -North -East -South -West
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
The lich of Riralin, the innkeeper enters from the north.

< 376h/376H 28v/114V Pos: standing >
Ok.
The lich of Riralin, the innkeeper starts casting a spell.

< 376h/376H 29v/114V Pos: standing >
The lich of Riralin, the innkeeper completes its spell...
The lich of Riralin, the innkeeper utters the words 'xarr ay ghaiz'

< 376h/376H 32v/114V Pos: standing >
A Gnome sneaks south.

< 376h/376H 33v/114V Pos: standing >

< 376h/376H 33v/114V Pos: standing >
Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the east
and the street continues westward.
Obvious exits: -East -West

< 376h/376H 33v/114V Pos: standing >
Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  An intersection is seen to the east
and the street continues westward.
Obvious exits: -North# -East -West

< 376h/376H 32v/114V Pos: standing >
A Bend in Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  The street continues north and
east from here.
Obvious exits: -North -East
A young girl runs around here carelessly.

< 376h/376H 31v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 376h/376H 32v/114V Pos: standing >
Alas, you cannot go that way. . . .

< 376h/376H 32v/114V Pos: standing >

< 376h/376H 34v/114V Pos: standing >
You kneel.

< 376h/376H 34v/114V Pos: kneeling >
A Bend in Chipane Street
Obvious exits: -North -East
A young girl runs around here carelessly.

< 376h/376H 35v/114V Pos: kneeling >

< 376h/376H 37v/114V Pos: kneeling >
A Bend in Chipane Street
Obvious exits: -North -East
A young girl runs around here carelessly.

< 376h/376H 38v/114V Pos: kneeling >

< 376h/376H 39v/114V Pos: kneeling >
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.
You feel your skin soften and return to normal.

< 376h/376H 40v/114V Pos: kneeling >
A Gnome sneaks in from the east.

< 376h/376H 45v/114V Pos: kneeling >
A young girl leaves east.
A Gnome snaps into visibility.
A Gnome disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 376h/376H 47v/114V Pos: kneeling >
< T: Zlo TP: kne TC:excellent E: A Gnome sta EP: excellent >
 You rise to your feet.

< 376h/376H 47v/114V Pos: standing >
< T: Zlo TP: sta TC:excellent E: A Gnome sta EP: excellent >
 You attempt to flee...
A Bend in Chipane Street
   This street begins to look like a more residential area.  Small
middle-class houses line the street here although every few have been
turned into family-run small businesses.  Those who live here still
have to put up with the noises of the market being nearby and people
cutting through here to reach it.  The street reaches an end to the
west, and continues back south.
Obvious exits: -North# -South -West
An old sailor looks uneasy on land here.
You flee northward!

< 376h/376H 22v/114V Pos: standing >
You start chanting...

< 376h/376H 23v/114V Pos: standing >
You complete your spell...
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn continues southward
from here, towards more shops and houses, while the tall towers of
the palace are visible to the north.
Obvious exits: -North -South
An old sailor looks uneasy on land here.

< 376h/376H 23v/114V Pos: standing >
Elemak, captain of the guards enters from the south.
An elite guard enters from the south.

< 376h/376H 24v/114V Pos: standing >

< 376h/376H 25v/114V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 376h/376H 26v/114V Pos: standing >

< 376h/376H 26v/114V Pos: standing >
Talerenn Way
Obvious exits: -North -South
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 27v/114V Pos: standing >
You quickly scan the area.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
The lich of Riralin, the innkeeper who is a brief walk away to your south.
A young guard who is rather far off to your south.

< 376h/376H 28v/114V Pos: standing >

< 376h/376H 29v/114V Pos: standing >

< 376h/376H 30v/114V Pos: standing >
You kneel.

< 376h/376H 31v/114V Pos: kneeling >
A moonwell dissolves in a swirl of colors and is gone.

< 376h/376H 31v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 32v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 32v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 33v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 33v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 34v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 34v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 34v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 35v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 35v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 35v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 36v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 36v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 36v/114V Pos: kneeling >

< 376h/376H 37v/114V Pos: kneeling >

< 376h/376H 37v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.
An old sailor looks uneasy on land here.

< 376h/376H 40v/114V Pos: kneeling >

< 376h/376H 40v/114V Pos: kneeling >
A retired sailor leaves north.

< 376h/376H 44v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 44v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 45v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 46v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 47v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 47v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 47v/114V Pos: kneeling >
Talerenn Way
Obvious exits: -North -South
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 48v/114V Pos: kneeling >

< 376h/376H 48v/114V Pos: kneeling >

< 376h/376H 55v/114V Pos: kneeling >

< 376h/376H 56v/114V Pos: kneeling >

< 376h/376H 56v/114V Pos: kneeling >
A Gnome snaps into visibility.
A Gnome disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
Talerenn Way
Obvious exits: -North -South
A Gnome (small) - The Resistance stands in mid-air here, fighting YOU!
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.

< 376h/376H 57v/114V Pos: kneeling >
< T: Zlo TP: kne TC:excellent E: A Gnome sta EP: excellent >
 A Gnome snaps into visibility.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You feel your skin soften and return to normal.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.

< 353h/376H 57v/114V Pos: kneeling >
< T: Zlo TP: kne TC:few scratches E: A Gnome sta EP: excellent >
 You rise to your feet.

< 353h/376H 57v/114V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 353h/376H 57v/114V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: A Gnome sta EP: excellent >
 A Gnome snaps into visibility.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You dodge a Gnome's vicious attack.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.

< 294h/376H 57v/114V Pos: standing >
< T: Zlo TP: sta TC: small wounds E: A Gnome sta EP: excellent >
 A Gnome flashes a wicked grin as the shadows slowly coalesce around them.

< 294h/376H 57v/114V Pos: standing >
< T: Zlo TP: sta TC: small wounds E: A Gnome sta EP: excellent >
 You miss a Gnome.
A Gnome parries your futile lunge at him.
A Gnome snaps into visibility.
A Gnome dances an amazing maneuver in battle, tripping you.

< 294h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC: small wounds E: A Gnome sta EP: excellent >
 An elite guard is waving a platinum coin around wanting to make a bet on the outcome.

< 294h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC: small wounds E: A Gnome sta EP: excellent >
 A Gnome snaps into visibility.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
A Gnome slips beneath your guard, dealing you a vicious attack!
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.
You scream in pain as a Gnome's pierce tears into your flesh.

< 235h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC: few wounds E: A Gnome sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome's powerful pierce strikes you hard.
A Gnome's decent pierce wounds you.
You feel your skin soften and return to normal.
A Gnome's weak pierce grazes you.
A Gnome's decent pierce wounds you.
A Gnome's powerful pierce strikes you very hard.
A Gnome's powerful pierce strikes you very hard.

< 141h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC: nasty wounds E: A Gnome sta EP: excellent >
 Elemak, captain of the guards watches the area, making sure the battle does not get out of hand.

< 141h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC: nasty wounds E: A Gnome sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome's fine pierce strikes you.
A Gnome's crude pierce wounds you.
A Gnome's fine pierce strikes you.
A Gnome's powerful pierce seriously wounds you.

< 91h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC:pretty hurt E: A Gnome sta EP: excellent >
 A Gnome parries your futile lunge at him.
A Gnome snaps into visibility.

< 91h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC:pretty hurt E: A Gnome sta EP: excellent >
 A retired sailor enters from the north.

< 91h/376H 57v/114V Pos: on your ass >
< T: Zlo TP: ass TC:pretty hurt E: A Gnome sta EP: excellent >
 A Gnome's fine pierce strikes you.
You feel your skin soften and return to normal.
A Gnome's powerful pierce seriously wounds you.
A Gnome's powerful pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Gnome slips beneath your guard, dealing you a vicious attack!
A Gnome's pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Gnome stabs you directly in the heart, killing you instantly.
Your sapphire earring was completely destroyed by the massive blow!
Your pitch-black sash of the Bloodhawk gang was completely destroyed by the massive blow!