<worn as a badge> a ball of crackling energy (magic) (glowing) [21%]
<worn on head> the crown of might [modified] (magic)
<worn on eyes> the warvisor of the death knight (magic) [75%]
<worn in ear> a lightning earring [modified]
<worn in ear> a black pearl earring [modified]
<worn on face> the mask of Darkness [modified] (magic)
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck> a bone necklace of the rakshasa clan of precision [49%]
<worn on body> the armor of Boyard [poor] (magic)
<worn about body> the robe of the Red Dragons [poor] (magic)
<worn as quiver> a tarnished dematite quiver [modified] [72%]
<worn about waist> the spiked circles of bloodletting (humming)
<worn on belt buckle>a dark bound tome (magic) [84%]
<worn on arms> a set of spiked dragonscale arm plates (magic)
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn around wrist> a spiked dragonskin bracelet (magic)
<worn on hands> the claws of the dead of constitution (glowing) [87%]
<worn on finger> the ring of destruction (magic)
<worn on finger> a diabolical dragonscale signet from Mitashi - Capital City of the Jade Empire
<primary weapon> the stiletto of vanquishing [poor] (magic)
<secondary weapon> the stiletto of vanquishing [superior] (magic)
<worn on legs> a pair of vapor leggings [superior]
<worn on feet> Krindor's Boots of the Night[385h 15m 56s]
M ^M^.^..^ M
MM..@.^^ ^
MM.^M..^
MMM....^ ^ ^
MM.....^^^^
M.^.^...^
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 162v/177V Pos: standing >
Laz sneaks west.
You follow Laz.
^M^...^
^ ^M...^^
M^ ^MM...M
M ^M^.^..^
^ MM.@M.^^ ^
MM.^...^
MMM....^ ^
MM.....^^^
MM.^.^...
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 161v/177V Pos: standing >
You follow Laz.
^M^...
M^ ^M...^^
MM^ ^MM...M
M M ^M^.^..^
M^ MM@M..^^
MM.^...^
MMM....^ ^
MM.....^^
MMM.^.^..
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 160v/177V Pos: standing >
You follow Laz.
Mine Entrance
Obvious exits: -E -S -W
An old and important looking sign, sticks in the mud here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 159v/177V Pos: standing >
Score information for Whorg
Level: 50 Race: Dwarf Class: Rogue / Assassin Sex: Male
Hit points: 971(971) Moves: 162(177)
Coins carried: 5 platinum 29 gold 7 silver 0 copper
Coins in bank: 3448 platinum 331 gold 0 silver 0 copper
Playing time: 1 days / 18 hours/ 15 minutes
Received data: 0.0132 MB this session.
Send data: 0.0003 MB this session.
Compression ratio: 78%
Title: - The Resistance
Group Leader: Laz
Status: Standing.
Soulshielded
Epic points: 1694 Skill points: 3 Current task: find runestone of Labyrinth of No Return
Epic Bonus: Epic Points Bonus (6.22%)
Frags: +1.75 Deaths: 14
Consenting: Laz
Disguised as: a half-elf guard (Excellent)
Detecting: Invisible Good Magic Life Heat
Protected from: Evil Good Fire Lightning Gas Acid
Enchantments: Ultravision Farsee Fly Aware Waterbreathing Sneaking
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 0.85
Leaderboard Points: 788
Active Spells:
--------------
roar of heroes (5 minutes)
vitality (13 minutes)
deflect (no expiration timer)
fly (43 minutes)
elephantstrength (19 minutes)
strength (35 minutes)
dexterity (35 minutes)
< 971h/971H 162v/177V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by a half-elf bard.
< 971h/971H 168v/177V Pos: standing >
Laz sneaks west.
You follow Laz.
Inside the Mine
Obvious exits: -N -E
*Laz - The Resistance (Human)(medium) stands in mid-air here.
A behemoth sneaks in from the east.
< 971h/971H 168v/177V Pos: standing >
< 971h/971H 169v/177V Pos: standing >
As you quaff a green potion with black chunks, the vial disappears in a bright flash of light!
Nothing new seems to happen.
You point at yourself. Suddenly, your vision becomes sharper!
You feel strength and power courses through your veins!
< 971h/971H 174v/177V Pos: standing >
You nod.
< 971h/971H 177v/177V Pos: standing >
Character attributes for Whorg
Level: 50 Race: Dwarf Class: Rogue / Assassin
Age: 98 yrs / 9 mths Height: 46 inches Weight: 165 lbs Size: medium
Actual (Base) Actual (Base)
Str: 155 (119) Pow: 68 ( 80)
Dex: 90 (105) Int: 64 ( 80)
Agi: 60 ( 70) Wis: 104 ( 80)
Con: 165 (126) Cha: 68 ( 80) Luc: 73 ( 81)
Equipped Items: 23 Carried weight: 99
Armor Points: -40 Reduces melee damage taken by 4.0%
Melee Critical Percentage(int): 3%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7%
HP Vamp Cap Percentage(pow): 110%
Spell Damage Modifier(str): 120%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: 40 Damroll: 57
Alignment: -881 (-1000 to 1000)
Saving Throws: PAR[15] FEA[-20]
BRE[-8] SPE[-43]
Load carried: Very Light
< 971h/971H 177v/177V Pos: standing >
Saving Whorg.
< 971h/971H 177v/177V Pos: standing >
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You are using:
<worn as a badge> a ball of crackling energy (magic) (glowing) [21%]
<worn on head> the crown of might [modified] (magic)
<worn on eyes> the warvisor of the death knight (magic) [75%]
<worn in ear> a lightning earring [modified]
<worn in ear> a black pearl earring [modified]
<worn on face> the mask of Darkness [modified] (magic)
<worn around neck> a holy symbol of the Ravenkind (magic) (glowing)
<worn around neck> a bone necklace of the rakshasa clan of precision [49%]
<worn on body> the armor of Boyard [poor] (magic)
<worn about body> the robe of the Red Dragons [poor] (magic)
<worn as quiver> a tarnished dematite quiver [modified] [72%]
<worn about waist> the spiked circles of bloodletting (humming)
<worn on belt buckle>a dark bound tome (magic) [84%]
<worn on arms> a set of spiked dragonscale arm plates (magic)
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn around wrist> a spiked dragonskin bracelet (magic)
<worn on hands> the claws of the dead of constitution (glowing) [87%]
<worn on finger> the ring of destruction (magic)
<worn on finger> a diabolical dragonscale signet from Mitashi - Capital City of the Jade Empire
<primary weapon> the stiletto of vanquishing [poor] (magic)
<secondary weapon> the stiletto of vanquishing [superior] (magic)
<worn on legs> a pair of vapor leggings [superior]
<worn on feet> Krindor's Boots of the Night[385h 16m 55s]
< 971h/971H 177v/177V Pos: standing >
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You slide into the shadows quickly...
< 971h/971H 177v/177V Pos: standing >
Inside the Mine
Obvious exits: -N -E
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
Inside the Mine
Obvious exits: -E -S
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
A behemoth who is close by to your east.
A half-elf bard who is close by to your east.
Laz who is close by to your east.
< 971h/971H 176v/177V Pos: standing >
The Mine Shaft
Obvious exits: -W -D
A hulking behemoth stomps through here, protecting his territory.
*a half-elf bard is standing here, busy with his own matters.(Gold Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You slide into the shadows quickly...
< 971h/971H 177v/177V Pos: standing >
< 971h/971H 177v/177V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a half-elf bard.
< 971h/971H 177v/177V Pos: standing >
Laz closes the door.
< 971h/971H 177v/177V Pos: standing >
Laz floats down.
You follow Laz.
The Mine Shaft
Obvious exits: -N -U
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
< 971h/971H 176v/177V Pos: standing >
You follow Laz.
End of the Mine Tunnel
Obvious exits: -E -S
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
< 971h/971H 175v/177V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a half-elf bard.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Laz.
Mine Tunnel
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Laz.
Mine Tunnel
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Laz.
Top of the Stone Stairway
Obvious exits: -S -W -D
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You slide into the shadows quickly...
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
Laz floats down.
You follow Laz.
End of the Caverns of Death
Obvious exits: -W -U
*Laz - The Resistance (Human)(medium) stands in mid-air here.
A behemoth sneaks in from above.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You quickly scan the area.
You see nothing.
Laz sneaks west.
You follow Laz.
The Caverns of Death
Obvious exits: -E -S -W
A glowing skeletal helm is here collecting dust. (magic)
A pair of indigo-plated boots have been dropped here carelessly (magic)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
Saving Whorg.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Laz.
Quturac's Lair
Obvious exits: -N -S
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You follow Laz.
Quturac's Lair
Obvious exits: -N -E
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 176v/177V Pos: standing >
You follow Laz.
Quturac's Lair
Obvious exits: -N -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You follow Laz.
Quturac's Lair
Obvious exits: -N -E
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
Laz sneaks north.
You follow Laz.
Quturac's Lair
Obvious exits: -N -S
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
You follow Laz.
The Caverns of Death
Obvious exits: -E -S -W
A glowing skeletal helm is here collecting dust. (magic)
A pair of indigo-plated boots have been dropped here carelessly (magic)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 177v/177V Pos: standing >
You follow Laz.
The Caverns of Death
Obvious exits: -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Laz.
The Caverns of Death
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
A half-elf bard sneaks in from the east.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
< 971h/971H 175v/177V Pos: standing >
You follow Laz.
The Northern Bridge
Obvious exits: -E -W
A scale from a dragon lies here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Laz.
A Curve in the Cavern
Obvious exits: -E -S
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
You quickly scan the area.
A vampiric warg who is rather far off to your south.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
A vampiric warg who is rather far off to your south.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
A vampiric warg who is rather far off to your south.
You follow Laz.
The Caverns of Death
Obvious exits: -N -S
The corpse of an undead dragon is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 176v/177V Pos: standing >
You quickly scan the area.
A vampiric warg who is a brief walk away to your south.
A vampiric warg who is rather far off to your south.
< 971h/971H 176v/177V Pos: standing >
You follow Laz.
The Caverns of Death
Obvious exits: -N -S
The corpse of an undead dragon is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You quickly scan the area.
A vampiric warg who is not far off to your south.
A vampiric warg who is a brief walk away to your south.
You follow Laz.
An Intersection in the Caverns
Obvious exits: -N -E -S -W
[2] The corpse of an undead dragon is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
You quickly scan the area.
A vampiric warg who is close by to your east.
A vampiric warg who is close by to your south.
A vampiric warg who is not far off to your south.
The skeletal knight who is a brief walk away to your south.
The lich of a lookout guard who is rather far off to your west.
A Kobold who is rather far off to your west.
The lich of a relaxing guard who is rather far off to your west.
The lich of an undead dragon who is rather far off to your west.
The undead wizard who is rather far off to your west.
Dranum the Slayer who is rather far off to your west.
Laz sneaks north.
You follow Laz.
The Caverns of Death
Obvious exits: -N -S
The corpse of an undead dragon is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
Backstab who?
< 971h/971H 177v/177V Pos: standing >
< 971h/971H 177v/177V Pos: standing >
The Caverns of Death
Obvious exits: -N -S
The corpse of an undead dragon is lying here.
A hulking behemoth stomps through here, protecting his territory.
*a half-elf bard is standing here, busy with his own matters.(Gold Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 177v/177V Pos: standing >
You follow Laz.
An Intersection in the Caverns
Obvious exits: -N -E -S -W
[2] The corpse of an undead dragon is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
A half-elf bard sneaks in from the north.
< 971h/971H 176v/177V Pos: standing >
You slide into the shadows quickly...
< 971h/971H 176v/177V Pos: standing >
You follow Laz.
A Small Tunnel
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 175v/177V Pos: standing >
You follow Laz.
A Small Tunnel
Obvious exits: -E -W
[2] The corpse of an undead dragon is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
You follow Laz.
End of the Small Tunnel
Obvious exits: -E -S# -W
A slab of beef is here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
< 971h/971H 174v/177V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
You follow Laz.
Valhingen's Magic Shop
Obvious exits: -E
A scale from a dragon lies here.
The corpse of a Kobold is lying here.
*Laz - The Resistance (Human)(medium) stands in mid-air here.
The lich of a lookout guard stands here. (minion)
A Kobold (small) Legionnaire of The Empire stands, floating here. (casting)
The lich of a relaxing guard stands here. (minion)
The lich of an undead dragon stands in mid-air here, fighting Dranum the Slayer. (minion)
The undead wizard is standing here, waiting for your order.
Dranum the Slayer stands in mid-air here, fighting the lich of an undead dragon.
< 971h/971H 176v/177V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around the lich of an undead dragon.
A half-elf bard snaps into visibility.
A half-elf bard suddenly looks a bit dumb, and madly slams at a Kobold!
< 971h/971H 176v/177V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 971h/971H 176v/177V Pos: standing >
A behemoth starts casting an offensive spell.
< 971h/971H 176v/177V Pos: standing >
[Damage: 1 ] You attempt to stab a Kobold in the back, but their stone skin quickly absorbs the impact before fading away!
[Damage: 1 ] A Kobold makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
With a swift tug you wrench the weapon free, ramming it into a Kobold's spine!.
[Damage: 11 ] A Kobold makes a strange sound as you place the stiletto of vanquishing [superior] in his back.
You are burned as you hit a Kobold!
< 969h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: small wounds >
Dranum the Slayer starts casting an offensive spell.
Dranum the Slayer completes his spell...
Dranum the Slayer utters the words 'sfugwahuq grul'
Dranum the Slayer sends a shimmering shaft of light streaking towards the lich of an undead dragon!
Dranum the Slayer's spell flows around the lich of an undead dragon, leaving it unharmed!
Dranum the Slayer sends a green shaft of light streaking towards the lich of an undead dragon!
Dranum the Slayer attacks the lich of an undead dragon. [2 hits]
< 969h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: small wounds >
The lich of a relaxing guard suddenly attacks YOU!
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: small wounds >
The undead wizard starts casting a spell.
Laz completes his spell...
Laz utters the word 'gurunsoqz'
A Kobold is suddenly at a slight loss for words.
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: small wounds >
A behemoth completes his spell...
A behemoth utters the word 'pawwzf'
A behemoth creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: nasty wounds >
-=[a Kobold attacks you.]=- [0 hits]
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: nasty wounds >
The lich of an undead dragon attacks Dranum the Slayer. [2 hits]
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: nasty wounds >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: nasty wounds >
A behemoth starts casting an offensive spell.
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: nasty wounds >
The undead wizard completes his spell...
The undead wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover the undead wizard's skin.
A half-elf bard absorbs a Kobold's spell!
A half-elf bard absorbs a Kobold's spell!
A half-elf bard absorbs a Kobold's spell!
A half-elf bard absorbs a Kobold's spell!
A half-elf bard attacks a Kobold. [4 hits]
< 968h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: awful >
Laz snaps into visibility.
-=[the lich of a relaxing guard attacks you.]=- [1 hits]
< 963h/971H 176v/177V Pos: standing >
< T: a half-elf guard TP: sta TC:few scratches E: A Kobold ass EP: awful >
Laz completes his spell...
Laz utters the word 'gjifal'
A Kobold is struck by a blinding light from Laz, and is utterly destroyed!
A Kobold's yellow ring of chrysoberyl [modified] melted from the intense heat!
A Kobold's long gemstone earring melted from the intense heat!
A Kobold's exquisite silk sash [modified] melted from the intense heat!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!