<worn as a badge> a war banner of Helgor (magic) [80%]
<worn on head> a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes> the visor of divine vision [modified] (magic) (glowing)
<worn in ear> a lightning earring [modified]
<worn in ear> a carved turquoise stud [superior] (magic) (glowing) (illuminating)
<worn on face> an expression of pure madness (magic) (glowing) [52%]
<worn around neck> the bloody eyeballs on a sinew [modified] enchanted by Noz [74%]
<worn around neck> the amulet of lordly protection (magic)
<worn on body> the armor of the elements [poor] (glowing)
<worn about body> the mantle of the Dark of agility (magic) [82%]
<worn as quiver> the masters quiver [superior] (magic) (glowing) [64%]
<worn about waist> a gnomish harm prevention belt of constitution (magic) (glowing)
<worn on belt buckle>Ihsahn, the drow swashbuckler's legacy braid [23%]
<attached to belt> a shield made of ogre parts [7%]
<worn on arms> the sleeves of Arkan'non (magic) [71%]
<worn around wrist> a bracer bearing the seal of Bozk (magic)
<worn around wrist> the bangle of the Dreamer of damage (magic)
<worn on hands> the gauntlets of immortality (magic) (glowing) (humming) [40%]
<worn on finger> a ring of strength of strength
<worn on finger> a ring of invisibility (magic)
<primary weapon> the flaming axe of the Illithid lords (magic)
<secondary weapon> the King's blade of Aravne (magic) (humming)
<worn on legs> a fiery greaves of giants power (glowing) [79%]
<worn on feet> boots of thundering might (magic) (humming)
Obvious exits: -W
An Orc whore stands here, waiting for a client.(Red Aura)
< 797h/797H 201v/201V Pos: standing >
The Storm Port Brothel
Obvious exits: -N -E -S
Laz sneaks in from the north.
< 797h/797H 200v/201V Pos: standing >
Gale Road
Obvious exits: -N -S
< 797h/797H 199v/201V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 797h/797H 198v/201V Pos: standing >
I see no doors here.
< 797h/797H 201v/201V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
An Orc commoner wanders the city here.(Red Aura)
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
< 797h/797H 200v/201V Pos: standing >
You quickly scan the area.
Vokir who is not far off to your north.
An orc city guard who is not far off to your north.
An orc commoner who is not far off to your north.
An orc city guard who is not far off to your north.
An orc city guard who is close by to your east.
An orc merchant who is not far off to your west.
An orc female who is a brief walk away to your west.
< 797h/797H 200v/201V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
An orc commoner who is close by to your north.
An orc city guard who is close by to your north.
An orc commoner who is close by to your south.
A young orc soldier who is close by to your south.
< 797h/797H 199v/201V Pos: standing >
Soldier's Path
Obvious exits: -N -E -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)
An Orc commoner wanders the city here.(Red Aura)
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 797h/797H 200v/201V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W
Laz sneaks in from the south.
< 797h/797H 199v/201V Pos: standing >
The door seems to be closed.
< 797h/797H 199v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
The door is open.
You extend your sights northward.
Inside a Dojo
Obvious exits: -N -E -S
< 797h/797H 201v/201V Pos: standing >
Inside a Dojo
Obvious exits: -N -E -S
< 797h/797H 200v/201V Pos: standing >
You quickly scan the area.
An orc city guard who is not far off to your south.
An orc commoner who is not far off to your south.
An orc commoner who is rather far off to your south.
A young orc soldier who is rather far off to your south.
< 797h/797H 200v/201V Pos: standing >
Inside a Dojo
Obvious exits: -N -W
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
The sensei who is close by to your north.
< 797h/797H 199v/201V Pos: standing >
Inside a Dojo
Obvious exits: -S -W
The local Orc sensei, practices his martial arts here.(Red Aura)
Laz sneaks in from the south.
< 797h/797H 200v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 200v/201V Pos: standing >
Inside a Dojo
Obvious exits: -N -W
Laz sneaks in from the north.
< 797h/797H 199v/201V Pos: standing >
Inside a Dojo
Obvious exits: -N -E -S
Laz sneaks in from the east.
< 797h/797H 198v/201V Pos: standing >
Soldier's Path
Obvious exits: -N -S -W
Laz sneaks in from the north.
< 797h/797H 198v/201V Pos: standing >
An orc city guard enters from the south.
< 797h/797H 200v/201V Pos: standing >
Vokir sneaks in from the south.
Ok.
< 797h/797H 201v/201V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W
*Vokir - The Resistance (Dwarf)(medium) stands in mid-air here.
An Orc city guard walks here, most likely abusing his power.(Red Aura)
*Laz - The Resistance (Human)(large) stands in mid-air here.(Gold Aura)
< 797h/797H 201v/201V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N# -E -S#
< 797h/797H 200v/201V Pos: standing >
Pardon?
< 797h/797H 200v/201V Pos: standing >
The door seems to be closed.
< 797h/797H 200v/201V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your east.
< 797h/797H 201v/201V Pos: standing >
The day has begun.
< 797h/797H 201v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
The Hall of Warriors
Obvious exits: -E -S
Laz sneaks in from the south.
< 797h/797H 200v/201V Pos: standing >
The Hall of Warriors
Obvious exits: -N -W
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
A sleeping orc soldier who is not far off to your north.
A sleeping orc soldier who is not far off to your north.
A sleeping orc soldier who is not far off to your north.
< 797h/797H 199v/201V Pos: standing >
The Sparring Grounds
Obvious exits: -N -E -S
< 797h/797H 200v/201V Pos: standing >
The Sparring Grounds
Obvious exits: -N -W
Laz sneaks in from the west.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
Rend who is close by to your north.
< 797h/797H 199v/201V Pos: standing >
The Sparring Grounds
Obvious exits: -N -E -S
Laz sneaks in from the east.
< 797h/797H 200v/201V Pos: standing >
The Sparring Grounds
Obvious exits: -E -S -W#
A young Orc soldier practices his newly learned techniques here.(Red Aura)
A young Orc soldier practices his newly learned techniques here.(Red Aura)
A young Orc soldier practices his newly learned techniques here.(Red Aura)
A young Orc soldier practices his newly learned techniques here.(Red Aura)
Laz sneaks in from the south.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
Rend who is close by to your east.
< 797h/797H 199v/201V Pos: standing >
A sleeping orc soldier leaves east.
< 797h/797H 200v/201V Pos: standing >
The Sparring Grounds
Obvious exits: -N -E -S
Laz sneaks in from the north.
< 797h/797H 200v/201V Pos: standing >
The Hall of Warriors
Obvious exits: -N -W
< 797h/797H 199v/201V Pos: standing >
The Hall of Warriors
Obvious exits: -E -S
< 797h/797H 199v/201V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N -E -S#
< 797h/797H 199v/201V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Laz.
Ok.
< 797h/797H 201v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -N -W
< 797h/797H 200v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 200v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -E -W
< 797h/797H 199v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -E -S
< 797h/797H 198v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 199v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -N -E
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 200v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -E# -W
< 797h/797H 200v/201V Pos: standing >
The door seems to be closed.
< 797h/797H 200v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
The door is open.
You extend your sights eastward.
Maim's Mercenary Chamber
Obvious exits: -W
Maim, the elite mercenary, stands here.(Red Aura)
< 797h/797H 201v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -N -E
Laz sneaks in from the east.
< 797h/797H 200v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 200v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -E -S
< 797h/797H 199v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -E -W
< 797h/797H 198v/201V Pos: standing >
The Mercenary Halls
Obvious exits: -N -W
Laz sneaks in from the west.
< 797h/797H 198v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 199v/201V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N# -E -S
Laz sneaks in from the south.
< 797h/797H 200v/201V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 797h/797H 199v/201V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N# -E -S
< 797h/797H 200v/201V Pos: standing >
Ok.
< 797h/797H 200v/201V Pos: standing >
Before Two Black Stone Buildings
Obvious exits: -N# -E -S#
*Laz - The Resistance (Human)(large) stands in mid-air here.(Gold Aura)
< 797h/797H 200v/201V Pos: standing >
Soldier's Path
Obvious exits: -N# -S -W
An Orc city guard walks here, most likely abusing his power.(Red Aura)
Laz sneaks in from the west.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your south.
An orc city guard who is not far off to your south.
A young orc soldier who is a brief walk away to your south.
< 797h/797H 199v/201V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
An Orc commoner wanders the city here.(Red Aura)
Laz sneaks in from the north.
< 797h/797H 200v/201V Pos: standing >
Soldier's Path
Obvious exits: -N -E# -S
An Orc city guard walks here, most likely abusing his power.(Red Aura)
< 797h/797H 199v/201V Pos: standing >
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
A young Orc soldier wanders the city here, preparing for training.(Red Aura)
< 797h/797H 198v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 201v/201V Pos: standing >
North Storm Street
Obvious exits: -E -S# -W
< 797h/797H 200v/201V Pos: standing >
You quickly scan the area.
An orc commoner who is close by to your east.
A young orc soldier who is close by to your east.
An orc city guard who is not far off to your east.
An orc female who is close by to your west.
An orc merchant who is close by to your west.
< 797h/797H 200v/201V Pos: standing >
North Storm Street
Obvious exits: -E -W
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)
An Orc merchant wanders the city, selling his wares.(Red Aura)
< 797h/797H 199v/201V Pos: standing >
West End of North Storm Street
Obvious exits: -N# -E -S
Laz sneaks in from the east.
< 797h/797H 198v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 199v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 200v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
The door is open.
You extend your sights northward.
Sailor's Supplies
Obvious exits: -S
A villainous Orc tends to his store here.(Red Aura)
< 797h/797H 201v/201V Pos: standing >
Ok.
< 797h/797H 201v/201V Pos: standing >
Tempest Avenue and North Storm Street Connector
Obvious exits: -N -S -W
< 797h/797H 200v/201V Pos: standing >
A Dusty Path
Obvious exits: -N -E
< 797h/797H 199v/201V Pos: standing >
Laz's pupils dialate and return to normal.
The taste of blood slowly fades from your body.
Alas, you cannot go that way. . . .
< 797h/797H 199v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 200v/201V Pos: standing >
A Dusty Path
Obvious exits: -S -U
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Path up to the Plateau
Obvious exits: -W -D
The corpse of a mountain goat is lying here.
< 797h/797H 197v/201V Pos: standing >
Alas, you cannot go that way. . . .
< 797h/797H 197v/201V Pos: standing >
A Path up to the Plateau
Obvious exits: -N -E
< 797h/797H 199v/201V Pos: standing >
It's cold!
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Path up to the Plateau
Obvious exits: -N -E
*Laz - The Resistance (Human)(large) stands in mid-air here.(Gold Aura)
< 797h/797H 199v/201V Pos: standing >
You nod.
< 797h/797H 199v/201V Pos: standing >
A Path up to the Plateau
Obvious exits: -N -E
*Laz - The Resistance (Human)(large) stands in mid-air here.(Gold Aura)
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Path up to the Plateau
Obvious exits: -E -S
The corpse of a mountain goat is lying here.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 197v/201V Pos: standing >
A Path up to the Plateau
Obvious exits: -W -U
The corpse of a mountain goat is lying here.
< 797h/797H 198v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 200v/201V Pos: standing >
Before a Small Monestary
Obvious exits: -N -W# -D
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -N -E -S -W
The corpse of a mountain manta is lying here.
Laz sneaks in from the south.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 201v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -N -E
Laz sneaks in from the east.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -E -S
The corpse of a venus fly trap is lying here.
The corpse of a mountain manta is lying here.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 198v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -N -E
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -N -E -S -W
The corpse of a mountain manta is lying here.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 197v/201V Pos: standing >
A Rocky Pasteau
Obvious exits: -N -E -W
The corpse of a venus fly trap is lying here.
The corpse of a mountain manta is lying here.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 198v/201V Pos: standing >
The Summit
Obvious exits: -N -W
The corpse of a mountain goat is lying here.
[2] The corpse of a venus fly trap is lying here.
Laz sneaks in from the west.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -S -W
Laz sneaks in from the south.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 197v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -E -S -W
The corpse of a young warg is lying here.
The corpse of a mountain manta is lying here.
The corpse of a young warg is lying here.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -E -S -W
Some blood-stained crystal sleeves lie here on the ground.
The corpse of a mountain goat is lying here.
[2] The corpse of a young warg is lying here.
Laz sneaks in from the east.
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 197v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -E -S
The corpse of a venus fly trap is lying here.
The corpse of a mountain manta is lying here.
< 797h/797H 199v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 199v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -E -S -W
Some blood-stained crystal sleeves lie here on the ground.
The corpse of a mountain goat is lying here.
[2] The corpse of a young warg is lying here.
< 797h/797H 197v/201V Pos: standing >
A Rocky Plateau
Obvious exits: -N -E -S -W
The corpse of a mountain manta is lying here.
< 797h/797H 196v/201V Pos: standing >
Prathos stops following you.
Prathos is no longer in your group.
Before a Small Monestary
Obvious exits: -N -W -D
A Thri-Kreen (medium) stands in mid-air here.(Red Aura)
Laz sneaks in from the north.
< 797h/797H 195v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 196v/201V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Laz.
< 797h/797H 199v/201V Pos: standing >
Laz snaps into visibility.
Laz tackles a Thri-Kreen square in the chest knocking the wind out of him!
< 797h/797H 200v/201V Pos: standing >
Laz snaps into visibility.
Laz's mighty slash seriously wounds a Thri-Kreen.
Laz's slash seriously wounds a Thri-Kreen.
Laz's slash strikes a Thri-Kreen hard.
Laz's powerful slash seriously wounds a Thri-Kreen.
A Rocky Plateau
Obvious exits: -N -E -S -W
The corpse of a mountain manta is lying here.
< 797h/797H 199v/201V Pos: standing >
Before a Small Monestary
Obvious exits: -N -W -D
*Laz - The Resistance (Human)(large) stands in mid-air here, fighting a Thri-Kreen.(Gold Aura)
A Thri-Kreen (medium) sits in mid-air here, fighting Laz.(Red Aura)
< 797h/797H 197v/201V Pos: standing >
You quickly scan the area.
You see nothing.
< 797h/797H 198v/201V Pos: standing >
Slay whom?
< 797h/797H 201v/201V Pos: standing >
Laz dodges a Thri-Kreen's attack.
Laz snaps into visibility.
< 797h/797H 201v/201V Pos: standing >
Laz's mighty slash enshrouds a Thri-Kreen in a mist of blood.
Laz's powerful slash causes a Thri-Kreen to grimace in pain.
Laz's impressive slash enshrouds a Thri-Kreen in a mist of blood.
Laz's slash grievously wounds a Thri-Kreen.
A Thri-Kreen is incapacitated and will slowly die, if not aided.
< 797h/797H 201v/201V Pos: standing >
< 797h/797H 201v/201V Pos: standing >
You shake your head negatively.
< 797h/797H 201v/201V Pos: standing >
You shake your head negatively.
< 797h/797H 201v/201V Pos: standing >
You shake your head negatively.
< 797h/797H 201v/201V Pos: standing >
Laz snaps into visibility.
Laz neatly performs a coup de grace and beheads a Thri-Kreen.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.