<held> a quill
<held> a spellbook
Enchantments: Ultravision Aware Haste Invisibility
Bartender Quests Remaining: 2
Combat Pulse: 13 Spell Pulse: 0.60
Leaderboard Points: 448
Active Spells:
--------------
improved invisibility (22 minutes)
stone skin (9 minutes)
globe of invulnerability (4 minutes)
haste (6 minutes)
< 201h/201H 109v/114V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
An orcish shaman is here practicing a new spell. (casting)
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.
< 201h/201H 110v/114V Pos: standing >
< 201h/201H 111v/114V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the word 'saihpzfgszze'
An orcish shaman points at the orc gate guard.
The orc gate guard begins to move much more quickly.
< 201h/201H 111v/114V Pos: standing >
The orc gate guard recognizes you, and charges to attack!
You dodge a bash from the orc gate guard, who loses his balance and falls.
You snap into visibility.
< 201h/201H 112v/114V Pos: standing >
< T: Zlo TP: sta TC:excellent E: shady ass EP: excellent >
You miss the orc gate guard.
You miss the orc gate guard.
< 201h/201H 112v/114V Pos: standing >
< T: Zlo TP: sta TC:excellent E: shady ass EP: excellent >
The orc gate guard assists the orc gate guard heroically.
The orc gate guard suddenly attacks YOU!
The orc gate guard's fine slash wounds you.
< 197h/201H 112v/114V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: shady ass EP: excellent >
The orc gate guard assists the orc gate guard heroically.
You dodge a bash from the orc gate guard, who loses his balance and falls.
The orc gate guard suddenly attacks YOU!
The orc gate guard's impressive slash strikes you.
< 186h/201H 112v/114V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: shady ass EP: excellent >
Ok.
< 186h/201H 112v/114V Pos: standing >
< T: Zlo TP: sta TC:few scratches E: shady ass EP: excellent >
You attempt to flee...
The Way of the Knife
This pathway is smaller than the main streets of the Keep. Many of the
poor and the unfortunate flock to the slums along this pathway. The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall. Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway.
Obvious exits: -East -West
You flee eastward!
< 186h/201H 83v/114V Pos: standing >
Score information for Zlo
Level: 50 Race: Kobold Class: Necromancer / Necrolyte Sex: Male
Hit points: 186(201) Moves: 84(114)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 32 gold 477 silver 0 copper
Playing time: 1 days / 9 hours/ 58 minutes
Received data: 0.4307 MB this session.
Send data: 0.0025 MB this session.
Compression ratio: none
Title: Legionnaire of The Empire
Status: Standing.
Epic points: 778 Skill points: 1
Epic Bonus: No Epic Bonus (0.00%)
Frags: -0.62 Deaths: 29
Protected from: All but High Circle Spells
Enchantments: Ultravision Aware Haste
Bartender Quests Remaining: 2
Combat Pulse: 13 Spell Pulse: 0.60
Leaderboard Points: 448
Active Spells:
--------------
stone skin (9 minutes)
globe of invulnerability (4 minutes)
haste (6 minutes)
< 186h/201H 84v/114V Pos: standing >
You start chanting...
< 186h/201H 85v/114V Pos: standing >
You complete your spell...
Your eyes tingle.
< 186h/201H 86v/114V Pos: standing >
But you are a member of no group?!
< 186h/201H 87v/114V Pos: standing >
Score information for Zlo
Level: 50 Race: Kobold Class: Necromancer / Necrolyte Sex: Male
Hit points: 186(201) Moves: 88(114)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 32 gold 477 silver 0 copper
Playing time: 1 days / 9 hours/ 59 minutes
Received data: 0.4329 MB this session.
Send data: 0.0026 MB this session.
Compression ratio: none
Title: Legionnaire of The Empire
Followers:
the lich of an orcish elite bank guard
Status: Standing.
Epic points: 778 Skill points: 1
Epic Bonus: No Epic Bonus (0.00%)
Frags: -0.62 Deaths: 29
Detecting: Invisible
Protected from: All but High Circle Spells
Enchantments: Ultravision Aware Haste
Bartender Quests Remaining: 2
Combat Pulse: 13 Spell Pulse: 0.60
Leaderboard Points: 448
Active Spells:
--------------
detect invisibility (50 minutes)
stone skin (9 minutes)
globe of invulnerability (4 minutes)
haste (6 minutes)
< 186h/201H 88v/114V Pos: standing >
< 186h/201H 89v/114V Pos: standing >
You quickly scan the area.
A female orc who is close by to your east.
An orcish guard who is not far off to your east.
A baby orc who is a brief walk away to your east.
An orcish shaman who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
The orc gate guard who is close by to your west.
A young orc sentinel who is close by to your west.
A young orc sentinel who is close by to your west.
An umber hulk who is close by to your west.
The orc gate guard who is close by to your west.
The lich of an orcish elite bank guard who is not far off to your west.
The grinning bobcat who is not far off to your west.
A baby orc who is not far off to your west.
A baby orc who is a brief walk away to your west.
A wandering soul who is a brief walk away to your west.
< 186h/201H 90v/114V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
An orcish shaman is here practicing a new spell. (casting)
The orc gate guard is lying in mid-air here.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard is lying here.
< 187h/201H 91v/114V Pos: standing >
The Way of the Knife
This pathway is smaller than the main streets of the Keep. Many of the
poor and the unfortunate flock to the slums along this pathway. The Way of
the Knife runs along side the south granite wall of the city. Many vile
citizens of the Keep practice the ways of life infront of the many sentry
posts which can be seen along parts of the wall. Dark shady thiefs and
meanacing assassins can be slightly seen in the shadows of the many buildings
waiting for the right moment to inflict their will. There are exits east and
west along this pathway and north into the Grocers of the Keep.
Obvious exits: -East -West
*The lich of an orcish elite bank guard stands here. (minion)
*The grinning bobcat hungrily peers through the area.
*Crawling about, this baby orc is crying loudly.
*A female orc is lying here, incapacitated.
< 187h/201H 90v/114V Pos: standing >
The South Gates of the Shady Grove
A large city dwells before your eyes. Many citizens have made this city
their home. Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down
An orcish shaman is here practicing a new spell. (casting)
The orc gate guard is lying in mid-air here.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard is lying here.
The lich of an orcish elite bank guard enters from the west.
< 187h/201H 90v/114V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...
Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above. These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger. The gates to the
city are large and black. Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
A small black skunk peers wearily at you.
The lich of an orcish elite bank guard enters from above.
< 187h/201H 89v/114V Pos: standing >
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
The lich of an orcish elite bank guard enters from the north.
< 187h/201H 89v/114V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
The lich of an orcish elite bank guard enters from the north.
< 187h/201H 89v/114V Pos: standing >
*******MM
****^^^*^MM
**^*^^^^**M
*^.^^@.M***
.^...+MC^**
.....+...**
.^..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 187h/201H 88v/114V Pos: standing >
You quickly scan the area.
A black skunk who is a brief walk away to your north.
The grinning bobcat who is not far off to your east.
A female leucrotta who is almost out of sight to your south.
< 187h/201H 88v/114V Pos: standing >
***^^^*^M
**^*^^^^**M
*^.^^M.M***
.^...@MC^**
.....+...**
..^..+....*
^*M.+.P.P
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 187h/201H 88v/114V Pos: standing >
*^*^^^^**
*^.^^+.M***
.^...MMC^**
.....@...**
..^..+....*
.^*M.+.P.P.
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 187h/201H 87v/114V Pos: standing >
You quickly scan the area.
A black skunk who is in the distance to your north.
A wandering hill giant who is almost out of sight to your east.
A female leucrotta who is rather far off to your south.
A mature leucrotta who is almost out of sight to your west.
< 187h/201H 88v/114V Pos: standing >
^.^^+..**
.^...+MC^**
.....M...**
..^..@....*
.^*M.+PP...
^^**.+.....
****M*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 188h/201H 87v/114V Pos: standing >
^...+MC^*
.....+...**
..^..M....*
.^*M.@.P...
^^**.+.....
.****M*....
*M^*+*^^.
A repaired Cobblestone Path
Obvious exits: -North -East -South -West
Choro Legionnaire of The Empire (Goblin)(small) in mid-air sits atop a jet black stag.
The lich of an orcish elite bank guard enters from the north.
< 188h/201H 87v/114V Pos: standing >
Choro sneaks north riding on a jet black stag.
You quickly scan the area.
A jet black stag who is close by to your north.
Choro who is close by to your north.
A Grey Elf who is not far off to your east.
An immature leucrotta who is not far off to your west.
A large grizzly bear who is a brief walk away to your west.
A large grizzly bear who is a brief walk away to your west.
A little chipmunk who is a brief walk away to your west.
An unworried hill giant who is a brief walk away to your west.
< 188h/201H 87v/114V Pos: standing >
You quickly scan the area.
A jet black stag who is not far off to your north.
Choro who is not far off to your north.
A Grey Elf who is not far off to your east.
A female leucrotta who is not far off to your south.
An immature leucrotta who is not far off to your west.
A large grizzly bear who is a brief walk away to your west.
A large grizzly bear who is a brief walk away to your west.
A little chipmunk who is a brief walk away to your west.
An unworried hill giant who is a brief walk away to your west.
< 188h/201H 87v/114V Pos: standing >
You quickly scan the area.
A jet black stag who is not far off to your north.
Choro who is not far off to your north.
A Grey Elf who is not far off to your east.
A female leucrotta who is not far off to your south.
An immature leucrotta who is not far off to your west.
A large grizzly bear who is a brief walk away to your west.
A large grizzly bear who is a brief walk away to your west.
A little chipmunk who is a brief walk away to your west.
An unworried hill giant who is a brief walk away to your west.
< 188h/201H 88v/114V Pos: standing >
^.^^+..**
.^...PMC^**
.....+...**
..^..@....*
.^*M.M.P...
^^**.+.....
****M*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 87v/114V Pos: standing >
^...PMC^*
.....+...**
..^..M....*
.^*M.@.P...
^^**.+.....
.****M*....
*M^*+*^^.
A repaired Cobblestone Path
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 188h/201H 86v/114V Pos: standing >
^.^^+..**
.^...+MC^**
.....P...**
..^..@....*
.^*M.M.P...
^^**.+.....
****M*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 87v/114V Pos: standing >
Choro rides in on a jet black stag from the north.
*^*^^^^**
*^.^^+..***
.^...+MC^**
.....@...**
..^..P....*
.^*M.+.P...
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 86v/114V Pos: standing >
***^^^*^M
**^*^^^^**M
*^.^^+..***
.^...@MC^**
.....M...**
..^..P....*
^*M.+.P..
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 85v/114V Pos: standing >
*******MM
****^^^*^MM
**^*^^^^**M
*^.^^@..***
.^...MMC^**
.....+...**
.^..P....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 84v/114V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 84v/114V Pos: standing >
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
The lich of an orcish elite bank guard enters from the south.
< 188h/201H 83v/114V Pos: standing >
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
The lich of an orcish elite bank guard enters from the north.
< 189h/201H 83v/114V Pos: standing >
*******MM
****^^^*^MM
**^*^^^^**M
*^.^^@..***
.^...+MC^**
.....+...**
.^..P....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 189h/201H 82v/114V Pos: standing >
< 189h/201H 83v/114V Pos: standing >
You attempt to give consent...
< 189h/201H 85v/114V Pos: standing >
***^^^*^M
**^*^^^^**M
*^.^^M..***
.^...@MC^**
M....+...**
..^..MP...*
^*M.+P.M.
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 189h/201H 85v/114V Pos: standing >
*^*^^^^**
*^.^^+..***
.^...MMC^**
M....@...**
..^..MP...*
.^*M.+PM...
^**.+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
The lich of an orcish elite bank guard enters from the north.
< 189h/201H 84v/114V Pos: standing >
^.^^+..**
.^...+MC^**
M....M...**
..^..@P...*
.^*M.+PM...
^^**.+.....
****+*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
A jet black stag regally walks down the trail.
The lich of an orcish elite bank guard enters from the north.
< 189h/201H 83v/114V Pos: standing >
.^^+..***
^...+MC^***
....+...***
.^..P@...**
^*..+.M....
^**.+......
***+*....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
A Grey Elf (medium) - The Resistance stands in mid-air here.
The lich of an orcish elite bank guard enters from the west.
< 190h/201H 83v/114V Pos: standing >
You start chanting...
< 190h/201H 83v/114V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 190h/201H 84v/114V Pos: standing >
You complete your spell...
[Damage: 137 ] You drain a Grey Elf of some of his energy.
< 221h/201H 84v/114V Pos: standing >
A wandering hill giant enters from the east.
< 221h/201H 85v/114V Pos: standing >
^.^^+..**
.^...+MC^**
M....+...**
..^..@P...*
.M*..+.....
^^**.+.....
****+*...
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
A jet black stag regally walks down the trail.
The lich of an orcish elite bank guard enters from the east.
< 221h/201H 85v/114V Pos: standing >
The night has begun.
< 221h/201H 85v/114V Pos: standing >
.^^+..***
^...+MC^***
....+...***
.^..M@...**
M*..+......
^**.+......
***+*....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
Choro Legionnaire of The Empire (Goblin)(small) stands in mid-air here.
A wandering hill giant stands, floating here, fighting a Grey Elf.
A Grey Elf (medium) - The Resistance stands in mid-air here, fighting a wandering hill giant.
The lich of an orcish elite bank guard enters from the west.
< 221h/201H 85v/114V Pos: standing >
A Grey Elf misses a wandering hill giant.
A Grey Elf's weak crush grazes a wandering hill giant.
You start chanting...
< 221h/201H 85v/114V Pos: standing >
Choro has just given you his consent.
A Grey Elf starts casting an offensive spell.
< 221h/201H 85v/114V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
Choro suffers from contact with the aura about a Grey Elf.
A Grey Elf is knocked to the ground by Choro's skillful bash!
< 221h/201H 86v/114V Pos: standing >
A Grey Elf stops chanting abruptly!
< 221h/201H 87v/114V Pos: standing >
Choro is now a member of your group.
< 221h/201H 87v/114V Pos: standing >
You start chanting...
< 221h/201H 88v/114V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
A wandering hill giant's fine crush strikes a Grey Elf.
A wandering hill giant's powerful crush seriously wounds a Grey Elf.
A wandering hill giant's fine crush strikes a Grey Elf.
A wandering hill giant hits a Grey Elf with a mighty kick to his chest.
< 221h/201H 89v/114V Pos: standing >
A Grey Elf's weak crush grazes a wandering hill giant.
< 221h/201H 89v/114V Pos: standing >
Choro's fine pierce wounds a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
Choro's fine pierce wounds a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
A Grey Elf blocks Choro's lunge at him.
Choro's weak pierce grazes a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
Choro's pierce wounds a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
Choro's fine pierce wounds a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
You start chanting...
< 221h/201H 90v/114V Pos: standing >
You complete your spell...
[Damage: 130 ] Your concussion blast rips into a Grey Elf, shattering his soul!
< 221h/201H 91v/114V Pos: standing >
Ok.
The lich of an orcish elite bank guard starts casting an offensive spell.
The lich of an orcish elite bank guard snaps into visibility.
< 221h/201H 92v/114V Pos: standing >
Choro's fine pierce strikes a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
Choro's pierce strikes a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
Choro's weak pierce wounds a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
Choro's pierce strikes a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
A Grey Elf blocks Choro's lunge at him.
Choro's weak pierce wounds a Grey Elf.
Choro suffers from contact with the aura about a Grey Elf.
A Grey Elf's weak crush grazes a wandering hill giant.
< 221h/201H 93v/114V Pos: standing >
A wandering hill giant misses a Grey Elf.
A wandering hill giant's crush strikes a Grey Elf hard.
A wandering hill giant's fine crush enshrouds a Grey Elf in a mist of blood.
< 221h/201H 94v/114V Pos: standing >
The lich of an orcish elite bank guard completes its spell...
The lich of an orcish elite bank guard utters the word 'uwwarahz'
A fiery conflagration spews from the lich of an orcish elite bank guard striking a Grey Elf full on!
The lich of an orcish elite bank guard's spell flows around a Grey Elf, leaving him unharmed!
< 221h/201H 94v/114V Pos: standing >
It's rainy and windy but altogether not too uncomfortable.
The moon casts a little bit of light on the ground.
The lich of an orcish elite bank guard's weak punch strikes a Grey Elf.
The lich of an orcish elite bank guard's punch strikes a Grey Elf.
The green cloud encasing Choro suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Grey Elf who shudders from the cold. Moments later he
lets out an agonized scream as the warmth is drained from his body.
Bones crunching is heard as Choro slams his shield into a Grey Elf's face.
A Grey Elf's holy symbol of sanctity [modified] was completely destroyed by the massive blow!
A Grey Elf's fiery greaves of giants power was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!