The death of [51 Forrestal] Daq The Resistance (Human)

in Outside the Woodseer Gates

from the perspective of [51 Forrestal] Daq The Resistance (Human)

<worn on head>       a masterly-crafted dragonscale coif [67%]             
<worn on eyes>       an eyepatch of despair [modified] (magic) [53%]             
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a dangling dragon earring (magic) [88%]             
<worn on face>       the mask of deceptions (magic) (humming)
<worn around neck>   a nearly imperceptible death shroud [superior] (magic) (glowing)
<worn around neck>   a magma collar of power (magic) (glowing) [75%]             
<worn on body>       a suit of platinum plate bearing the crest of Pelor [poor] (magic) [30%]             
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [68%]             
<worn on back>       an ermineskin backpack [88%]             
<worn about waist>   a belt of iron bands [superior] (magic) [66%]             
<worn on belt buckle>a silvery sack [77%]             
<worn on arms>       the armplates of armageddon [42%]             
<worn around wrist>  a polished golden bracelet (magic) [28%]             
<worn around wrist>  a lightbringer bracelet of Pelor (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a lustrous blood-red ring [superior]
<worn on finger>     a ring of twisted gray mist [83%]             
<primary weapon>     the jewel of the Spider Queen [poor] (magic) (glowing)
<worn on legs>       a pair of blood-stained wyrm scale leggings [poor] (magic)
<worn on feet>       the boots of a MaDMaN (glowing)

   ....***^M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 813h/813H 157v/203V Pos: standing >
 
   .........    
  M..........   
 ............M  
 ++++++++++++^  
 ......@..*^^M  
 ........**^MM  
 ......***^^MM  
  ....***^^^M   
   ...***^MM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 813h/813H 156v/203V Pos: standing >
 
   .........    
  ..........^   
 ...........M^  
 +++++++++++^M  
 ......@.*^^MM  
 .......**^MMM  
 .....***^^MMM  
  ...***^^^MM   
   ..***^MMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 813h/813H 155v/203V Pos: standing >
 
   ........^    
  .........^^   
 ..........M^M  
 ++++++++++^MM  
 ......@*^^MMM  
 ......**^MMM^  
 ....***^^MMM^  
  ..***^^^MM^   
   .***^MMMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 813h/813H 154v/203V Pos: standing >
 
 +++++  
 ..@^^  
 .**^M  
The Twisted Woods
Obvious exits: -N -E -S -W
A magnificent white warhorse stands here quietly.(Gold Aura)

< 813h/813H 153v/203V Pos: standing >
 
   ......M**    
  ........^^^   
 .........^^^M  
 .........M^MM  
 ++++++@++^MMM  
 ......*^^MMMM  
 .....**^MMM^^  
  ..***^^MMM^   
   ***^^^MM^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 813h/813H 152v/203V Pos: standing >
 
   .....M***    
  .......^^^M   
 ........^^^MM  
 ........M^MMM  
 ++++++@+^MMM^  
 .....*^^MMMM^  
 ....**^MMM^^^  
  .***^^MMM^^   
   **^^^MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 813h/813H 152v/203V Pos: standing >
 
   ....M***^    
  ......^^^MM   
 .......^^^MM^  
 .......M^MMM^  
 ++++++@^MMM^^  
 ....*^^MMMM^^  
 ...**^MMM^^^.  
  ***^^MMM^^.   
   *^^^MM^^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 813h/813H 152v/203V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)

< 813h/813H 152v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 154v/203V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 813h/813H 158v/203V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 813h/813H 158v/203V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 813h/813H 159v/203V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A fuzzy white duckling wanders here searching for food.

< 813h/813H 159v/203V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
A fuzzy white duckling wanders here searching for food.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 813h/813H 159v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 160v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 161v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 162v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 163v/203V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 813h/813H 163v/203V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A merchant wanders aimlessly.(Gold Aura)

< 813h/813H 164v/203V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)
A halfling warrior wanders through the town seeking adventure.(Gold Aura)

< 813h/813H 164v/203V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 813h/813H 164v/203V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small halfling woman wanders here, humming to herself.(Gold Aura)
A small bright red salamander does his best to hide in the flowers.

< 813h/813H 164v/203V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W

< 813h/813H 164v/203V Pos: standing >
The Woodseer Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A smiling halfling banker stands here ready to take deposits.(Gold Aura)

< 813h/813H 164v/203V Pos: standing >
You stop using an ermineskin backpack.

< 813h/813H 167v/203V Pos: standing >
You get a pile of coins from your ermineskin backpack.
There were: 1672 platinum coins, 5 gold coins, 1 silver coin, 3 copper coins. 

< 813h/813H 169v/203V Pos: standing >
Your account contains:
    3660 platinum, 5 gold, 1 silver, 3 copper coins.

< 813h/813H 175v/203V Pos: standing >
You strap an ermineskin backpack on your back.

< 813h/813H 191v/203V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W

< 813h/813H 194v/203V Pos: standing >
You are carrying: (0/11)
Nothing.

< 813h/813H 198v/203V Pos: standing >
The flames surrounding you slowly burn out...
You stop using a longsword called 'Flame of the North'.

< 813h/813H 203v/203V Pos: standing >
You are using:
<worn as a badge>    insignia of the minotaur elite [57%]             
<worn on head>       a masterly-crafted dragonscale coif [67%]             
<worn on eyes>       an eyepatch of despair [modified] (magic) [75%]             
<worn in ear>        a black pearl earring [superior]
<worn in ear>        a dangling dragon earring (magic) [88%]             
<worn on face>       the mask of deceptions (magic) (humming)
<worn around neck>   a nearly imperceptible death shroud [superior] (magic) (glowing)
<worn around neck>   a magma collar of power (magic) (glowing) [75%]             
<worn on body>       a suit of platinum plate bearing the crest of Pelor [poor] (magic) [30%]             
<worn about body>    Daganar's cloak of stealth (magic) (glowing) [68%]             
<worn on back>       an ermineskin backpack [88%]             
<worn about waist>   a belt of iron bands [superior] (magic) [66%]             
<worn on belt buckle>a silvery sack [77%]             
<worn on arms>       the armplates of armageddon [42%]             
<worn around wrist>  a polished golden bracelet (magic) [28%]             
<worn around wrist>  a lightbringer bracelet of Pelor (magic)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a lustrous blood-red ring [superior]
<worn on finger>     a ring of twisted gray mist [83%]             
<primary weapon>     the jewel of the Spider Queen [poor] (magic) (glowing)
<worn on legs>       a pair of blood-stained wyrm scale leggings [poor] (magic)
<worn on feet>       the boots of a MaDMaN (glowing)

< 813h/813H 203v/203V Pos: standing >

< 813h/813H 203v/203V Pos: standing >
A halfling guard enters from the north.

< 813h/813H 203v/203V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A small halfling woman wanders here, humming to herself.(Gold Aura)
A small bright red salamander does his best to hide in the flowers.

< 813h/813H 202v/203V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W

< 813h/813H 201v/203V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W

< 813h/813H 200v/203V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A lieutenant of the Woodseer guard keeps a careful watch.(Gold Aura)

< 813h/813H 200v/203V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 813h/813H 200v/203V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A wealthy halfling woman on a shopping trip walks down the road.(Gold Aura)
A fuzzy white duckling wanders here searching for food.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 813h/813H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 201v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 202v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves down.

< 813h/813H 203v/203V Pos: standing >

		Score information for Daq

Level: 51   Race: Human   Class: Ranger Druid  Sex: Male
Hit points: 813(813)  Moves: 203(203)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3660 platinum     5 gold     1 silver     3 copper
Playing time: 5 days / 8 hours/ 38 minutes
Received data: 0.1712 MB this session.
Send data:     0.0099 MB this session.
Compression ratio: 87%
Title: - The Resistance
Status:  Standing.
         Soulshielded
Epic points: 134  Skill points: 2  Current task: find runestone of The Forest City of Aravne
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   -1.00   Deaths:   11
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by:    Slow Poison
Enchantments:    Farsee Fly Armor Haste Levitation Waterbreathing Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  618 

Active Spells:
--------------
Auctions Disabled (2 minutes)
natures blessing (71 minutes)
animal vision (71 minutes)
pass without trace (8 minutes)
fortitude (9 minutes)
regeneration (2 minutes)
endurance (8 minutes)
mielikki vitality (12 minutes)
haste (12 minutes)
lionrage (16 minutes)
hawkvision (15 minutes)
elephantstrength (36 minutes)
barkskin (20 minutes)
fly (92 minutes)
protection from animals (20 minutes)
protection from evil (20 minutes)
aid (7 minutes)
serendipity (7 minutes)
pulchritude (7 minutes)


< 813h/813H 203v/203V Pos: standing >
You must commune with nature more before invoking its power.

< 813h/813H 203v/203V Pos: standing >
You start chanting...

< 813h/813H 203v/203V Pos: standing >
Casting: dazzle 

< 813h/813H 203v/203V Pos: standing >
You complete your spell...
You feel a surge of energy, as sparks arc between your fingers.

< 813h/813H 203v/203V Pos: standing >
You must commune with nature more before invoking its power.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling enters from below.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling enters from below.

< 813h/813H 203v/203V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves down.

< 813h/813H 203v/203V Pos: standing >
You start chanting...

< 813h/813H 203v/203V Pos: standing >
Casting: blur 

< 813h/813H 203v/203V Pos: standing >
You complete your spell...
Your skin crackles with lightning as your form starts to blur.

< 813h/813H 203v/203V Pos: standing >
You feel nature's energy flow into your 11th circle of knowledge.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves down.
A minotaur mercenary wizard starts casting a spell.

< 813h/813H 203v/203V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
a minotaur mercenary guard begins to shimmer.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling enters from below.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves west.

< 813h/813H 203v/203V Pos: standing >

		Score information for Daq

Level: 51   Race: Human   Class: Ranger Druid  Sex: Male
Hit points: 813(813)  Moves: 203(203)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3660 platinum     5 gold     1 silver     3 copper
Playing time: 5 days / 8 hours/ 40 minutes
Received data: 0.1734 MB this session.
Send data:     0.0100 MB this session.
Compression ratio: 87%
Title: - The Resistance
Status:  Standing.
         Soulshielded
Epic points: 134  Skill points: 2  Current task: find runestone of The Forest City of Aravne
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   -1.00   Deaths:   11
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by:    Slow Poison
Enchantments:    Farsee Fly Armor Haste Blur Levitation Waterbreathing Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  618 

Active Spells:
--------------
blur (10 minutes)
dazzle (24 minutes)
Auctions Disabled (less than a minute remaining)
natures blessing (70 minutes)
animal vision (70 minutes)
pass without trace (7 minutes)
fortitude (8 minutes)
regeneration (less than a minute remaining)
endurance (7 minutes)
mielikki vitality (11 minutes)
haste (11 minutes)
lionrage (15 minutes)
hawkvision (14 minutes)
elephantstrength (35 minutes)
barkskin (19 minutes)
fly (91 minutes)
protection from animals (19 minutes)
protection from evil (19 minutes)
aid (6 minutes)
serendipity (6 minutes)
pulchritude (6 minutes)


< 813h/813H 203v/203V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.

< 813h/813H 203v/203V Pos: standing >
You feel nature's energy flow into your 3rd circle of knowledge.

< 813h/813H 203v/203V Pos: standing >
You feel like a potion could do you good once again.

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a minotaur mercenary wizard's skin.

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard starts casting a spell called 'minor globe of invulnerability'.

< 813h/813H 203v/203V Pos: standing >
You feel nature's energy flow into your 2nd circle of knowledge.
Your communion with nature is now complete...

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'minor globe of invulnerability'
a minotaur mercenary guard begins to shimmer.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling enters from the west.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves down.

< 813h/813H 203v/203V Pos: standing >
The sun rises over the northern horizon.

< 813h/813H 203v/203V Pos: standing >
A halfling woman leaves west.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling enters from below.

< 813h/813H 203v/203V Pos: standing >
A halfling woman enters from the west.

< 813h/813H 203v/203V Pos: standing >
You stop regenerating.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves west.

< 813h/813H 203v/203V Pos: standing >
A halfling woman leaves west.

< 813h/813H 203v/203V Pos: standing >
Autosaving...

< 813h/813H 203v/203V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 813h/813H 203v/203V Pos: standing >

< 813h/813H 203v/203V Pos: standing >
The day has begun.

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard starts casting a spell called 'minor globe of invulnerability'.

< 813h/813H 203v/203V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'minor globe of invulnerability'
a minotaur mercenary guard begins to shimmer.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling enters from below.

< 813h/813H 203v/203V Pos: standing >
There's a blizzard out here, making it quite difficult to see.

< 813h/813H 203v/203V Pos: standing >
A fuzzy duckling leaves down.

< 813h/813H 203v/203V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 813h/813H 203v/203V Pos: standing >

		Score information for Daq

Level: 51   Race: Human   Class: Ranger Druid  Sex: Male
Hit points: 813(813)  Moves: 203(203)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 3660 platinum     5 gold     1 silver     3 copper
Playing time: 5 days / 8 hours/ 43 minutes
Received data: 0.1751 MB this session.
Send data:     0.0100 MB this session.
Compression ratio: 87%
Title: - The Resistance
Status:  Standing.
         Soulshielded
Epic points: 134  Skill points: 2  Current task: find runestone of The Forest City of Aravne
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   -1.00   Deaths:   11
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Fire Cold Lightning Gas Acid Animals All but High Circle Spells
Protected by:    Slow Poison
Enchantments:    Farsee Fly Armor Haste Blur Levitation Waterbreathing Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 6
Combat Pulse:   16 Spell Pulse:  1.00 
Leaderboard Points:  618 

Active Spells:
--------------
blur (7 minutes)
dazzle (21 minutes)
natures blessing (67 minutes)
animal vision (67 minutes)
pass without trace (4 minutes)
fortitude (5 minutes)
endurance (4 minutes)
mielikki vitality (8 minutes)
haste (8 minutes)
lionrage (12 minutes)
hawkvision (11 minutes)
elephantstrength (32 minutes)
barkskin (16 minutes)
fly (88 minutes)
protection from animals (16 minutes)
protection from evil (16 minutes)
aid (3 minutes)
serendipity (3 minutes)
pulchritude (3 minutes)


< 813h/813H 203v/203V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 813h/813H 203v/203V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 813h/813H 203v/203V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 813h/813H 203v/203V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 813h/813H 203v/203V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!

< 813h/813H 203v/203V Pos: standing >
A Duergar enters from below.
Alarm bells sound, signalling an invasion!
A Thri-Kreen sneaks in from below.

< 813h/813H 203v/203V Pos: standing >
A Duergar snaps into visibility.
You are knocked to the ground by a Duergar's skillful bash!

< 810h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: excellent >
 A minotaur mercenary guard suddenly attacks a Duergar!
The burly guardian suddenly attacks a Duergar!
A minotaur mercenary wizard suddenly attacks a Thri-Kreen!

< 810h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 A minotaur mercenary guard suddenly attacks a Duergar!
A Duergar snaps into visibility.
A minotaur mercenary guard suddenly attacks a Drider!
A Thri-Kreen bravely steps in front of a Drider, shielding him from harm!
A minotaur mercenary guard suddenly appears a bit confused!

< 810h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 Your eyepatch of despair [modified] was damaged from the massive blow!
A Duergar attacks you. [3 hits]

< 765h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 A Duergar snaps into visibility.
You attack a Duergar. [0 hits]

< 765h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 The Living Necroplasm runs its tendrils through a Drider's body, transforming him!
A chill passes by as all the color drains from a Drider.

< 765h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 A Drider starts casting an offensive spell called 'solbeeps missile barrage'.
The green cloud encasing a Thri-Kreen suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a minotaur mercenary wizard who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
A Thri-Kreen turns to focus his attack on Daq!

< 765h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 The burly guardian turns to focus his attack on a Thri-Kreen!
The burly guardian attacks a Duergar. [1 hits]

< 765h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 A halfling guard suddenly attacks a Drider!
A Thri-Kreen attacks you. [13 hits]
A minotaur mercenary wizard starts casting a spell.
A minotaur mercenary wizard attacks a Thri-Kreen. [0 hits]
A Duergar snaps into visibility.
A Duergar deflects a minotaur mercenary guard's blow and strikes back at him!
Spinning around a Duergar slams his elbow into a minotaur mercenary guard's throat.
...then steps forward and brutally slams his head into a minotaur mercenary guard's face.
A minotaur mercenary guard misses a kick at a Duergar due to his small size.
A minotaur mercenary guard attacks a Duergar. [2 hits]

< 575h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: few wounds E: A Duergar sta EP: few scratches >
 A minotaur mercenary guard hits a Thri-Kreen with a mighty kick to his chest.
A minotaur mercenary guard attacks a Thri-Kreen. [1 hits]
A Duergar snaps into visibility.
A minotaur mercenary guard kicks a Duergar in the stomach, rendering him breathless.
A minotaur mercenary guard attacks a Duergar. [1 hits]

< 575h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar's skin seems to turn to stone.

< 575h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: few wounds E: A Duergar sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'garbzzsg wuggurz babragruoz'
A Drider's force missile slams into you.
A Drider's force missile slams into you.
A Drider's force missile slams into you.
A Drider's force missile slams into you.

< 413h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar snaps into visibility.
A Duergar jams his elbow in your side!
A Duergar attacks you. [5 hits]

< 327h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: nasty wounds E: A Duergar sta EP: few scratches >
 A Duergar snaps into visibility.
You attack a Duergar. [0 hits]

< 327h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: nasty wounds E: A Duergar sta EP: few scratches >
 The burly guardian attacks a Thri-Kreen. [0 hits]

< 327h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: nasty wounds E: A Duergar sta EP: few scratches >
 A Drider starts casting an offensive spell called 'solbeeps missile barrage'.

< 327h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: nasty wounds E: A Duergar sta EP: few scratches >
 A halfling guard attacks a Drider. [0 hits]

< 327h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: nasty wounds E: A Duergar sta EP: few scratches >
 A Thri-Kreen swiftly follows up his devastating slash with a surprise attack!
You wish that your wounds would stop BLEEDING so much!
A Thri-Kreen attacks you. [13 hits]
A Duergar snaps into visibility.
A minotaur mercenary guard attacks a Duergar. [0 hits]

< 91h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: awful E: A Duergar sta EP: few scratches >
 A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the word 'wzhzafgxabraw'
a minotaur mercenary wizard conjures up a fearsome meteor swarm!
A translucent field flashes around a Drider's body upon contact with a minotaur mercenary wizard's assault, deflecting it back at him!
A minotaur mercenary wizard massacres a minotaur mercenary wizard to little pieces with his meteor swarm.
A minotaur mercenary wizard massacres a Thri-Kreen to little pieces with his meteor swarm.
A minotaur mercenary wizard smashes you with his swarm of meteors, stunning you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 17h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: awful E: A Duergar sta EP: few scratches >
 A minotaur mercenary guard attacks a Thri-Kreen. [0 hits]
A minotaur mercenary guard attacks a Duergar. [0 hits]

< 17h/813H 203v/203V Pos: sitting >
< T: Daq TP: sit TC: awful E: A Duergar sta EP: few scratches >
 A Drider completes his spell...
A Drider utters the words 'solbeeps missile barrage'
A Drider's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your insigniof the minotaur elite was completely destroyed by the massive blow!