The death of [56 Assassin] Gurtz -=<[ The Thunder ]>=- (Duergar)

in A Grimney Sleeping Chamber

from the perspective of [56 Assassin] Gurtz -=<[ The Thunder ]>=- (Duergar)

<worn on head>       Yingin's crown of Deepearth [superior] (magic)
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn on face>       a glowing rune covered mask [modified] (glowing)
<worn around neck>   an unholy medallion of the serpent [poor]
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a sack of species holding [modified]
<worn on arms>       a pair of spiked blood sleeves [modified]
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a thick, pulsing quartz bracelet [superior] (magic)
<worn on hands>      a pair of taut dwarfhide gloves [superior]
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<secondary weapon>   a beautiful dagger (magic)
<worn on legs>       some flexible leggings of hellfire (magic) (glowing)


< 414h/539H 133v/133V Pos: standing >
Your Terminal mode is now: MSP .

< 414h/539H 133v/133V Pos: standing >

< 414h/539H 133v/133V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.

< 414h/539H 133v/133V Pos: standing >

< 427h/539H 133v/133V Pos: standing >

< 428h/539H 133v/133V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 429h/539H 133v/133V Pos: standing >
Hint: Make sure to use your class's skills to do more damage or to escape from harm.

< 444h/539H 133v/133V Pos: standing >

< 445h/539H 133v/133V Pos: standing >

< 446h/539H 133v/133V Pos: standing >

< 447h/539H 133v/133V Pos: standing >

< 448h/539H 133v/133V Pos: standing >

< 449h/539H 133v/133V Pos: standing >

< 453h/539H 133v/133V Pos: standing >

< 456h/539H 133v/133V Pos: standing >

< 457h/539H 133v/133V Pos: standing >

< 457h/539H 133v/133V Pos: standing >

< 457h/539H 133v/133V Pos: standing >

< 458h/539H 133v/133V Pos: standing >

< 458h/539H 133v/133V Pos: standing >

< 459h/539H 133v/133V Pos: standing >

< 459h/539H 133v/133V Pos: standing >

< 459h/539H 133v/133V Pos: standing >
Hint: Loosing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 459h/539H 133v/133V Pos: standing >

< 460h/539H 133v/133V Pos: standing >

< 460h/539H 133v/133V Pos: standing >

< 462h/539H 133v/133V Pos: standing >

< 463h/539H 133v/133V Pos: standing >

< 464h/539H 133v/133V Pos: standing >

< 465h/539H 133v/133V Pos: standing >

< 465h/539H 133v/133V Pos: standing >

< 466h/539H 133v/133V Pos: standing >

< 468h/539H 133v/133V Pos: standing >
Autosaving...

< 474h/539H 133v/133V Pos: standing >

< 474h/539H 133v/133V Pos: standing >
The world speeds up around you.

< 474h/539H 133v/133V Pos: standing >
Hint: The 'who' command can sort players by name, level, race, class or specialization.

< 474h/539H 133v/133V Pos: standing >

< 487h/539H 133v/133V Pos: standing >
Hint: Type "score" to get some information about your character.

< 489h/539H 133v/133V Pos: standing >

< 490h/539H 133v/133V Pos: standing >

< 501h/539H 133v/133V Pos: standing >

< 501h/539H 133v/133V Pos: standing >

< 502h/539H 133v/133V Pos: standing >

< 503h/539H 133v/133V Pos: standing >

< 504h/539H 133v/133V Pos: standing >

< 504h/539H 133v/133V Pos: standing >
Hint: Wondering how far you are until you gain your next level? Use the 'experience' command.

< 504h/539H 133v/133V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 519h/539H 133v/133V Pos: standing >
Autosaving...

< 534h/539H 133v/133V Pos: standing >
Hint: Some mobs are friendlier than others. Try 'ask <mob> hi' to get a quest started or look for clues in their description on what to ask them about.

< 534h/539H 133v/133V Pos: standing >
A Centaur snaps into visibility.
A halo of white light descends upon a Centaur burning your soul.
You are knocked to the ground by a Centaur's mighty bash!

< 538h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Centaur sta EP: excellent >
 [Damage:  1 ] You attack a Centaur. [1 hits]
A Centaur attacks you. [2 hits]

< 534h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 The figure of a Centaur grows darker and darker as he absorbs all surrounding
light. A sphere of absolute darkness spreads out around him expanding
rapidly outwards, and engulfing a Centaur. Moments later a loud boom echoes
loudly from the sphere and where a Centaur once stood is now a creature
of great power and evil...

< 534h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
 [Damage:  1 ] [Damage:  1 ] You attack a Revenant. [2 hits]
A Revenant attacks you. [1 hits]

< 533h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
 [Damage:  1 ] You attack a Revenant. [1 hits]

< 533h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
 A Revenant attacks you. [2 hits]

< 527h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Revenant sta EP: few scratches >
 You clamber to your feet.

< 527h/539H 133v/133V Pos: standing >
< T: Gurtz TP: sta TC:few scratches E: A Revenant sta EP: excellent >
 [Damage:  1 ] [Damage:  1 ] You attack a Revenant. [2 hits]

< 527h/539H 133v/133V Pos: standing >
< T: Gurtz TP: sta TC:few scratches E: A Revenant sta EP: few scratches >
 A Revenant attempts to flee.
A Revenant leaves down.

< 527h/539H 133v/133V Pos: standing >
A Revenant enters from below.

< 527h/539H 133v/133V Pos: standing >
You are knocked to the ground by a Revenant's mighty bash!

< 526h/539H 133v/133V Pos: sitting >
< T: Gurtz TP: sit TC:few scratches E: A Revenant sta EP: excellent >
 OUCH!  That really did HURT!
A Revenant's sword of tormenting [superior] glows dark as it bites into your neck.
You have been blinded!
OUCH!  That really did HURT!
Someone attacks you. [3 hits]

< 307h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 You attack someone. [0 hits]

< 307h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC: few wounds E: someone sta EP: excellent >
 Someone attacks you. [3 hits]

< 214h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You attack someone. [0 hits]

< 214h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: excellent >
 Someone attacks you. [3 hits]

< 142h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You clamber to your feet.

< 142h/539H 133v/133V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attack someone. [0 hits]

< 142h/539H 133v/133V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You are knocked to the ground by someone's mighty bash!

< 141h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You wish that your wounds would stop BLEEDING so much!
Someone attacks you. [3 hits]

< 46h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 You attack someone. [0 hits]

< 46h/539H 133v/133V Pos: sitting >
< T: someone TP: sit TC: awful E: someone sta EP: excellent >
 YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!
Your something was completely destroyed by the massive blow!