<worn as a badge> a spherical chunk of the swamp fane runestone [modified] enchanted by Aceldama (magic) [42%]
<worn on head> the great helm of mysticism enchanted by Aceldama (glowing) [77%]
<worn on eyes> a foggy visor [poor]
<worn in ear> a black pearl earring [superior] [86%]
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn on face> the mask of the plague [superior] enchanted by Ixy
<worn around neck> a gory string of cyclops eyes [modified] enchanted by Aceldama (magic) [44%]
<worn around neck> a carnelian and ruby inlaid gorget [modified] (magic) [66%]
<worn on body> the cloak of woven time of intelligence (magic) (glowing) [55%]
<worn about body> an ethereal symbiote of the inner planes enchanted by Aceldama (invis) (magic) (humming) [84%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of precision (magic) (glowing) [82%]
<worn about waist> Jadem's magical device of protection (glowing)
<worn on belt buckle>a soul sceptre [superior] enchanted by Aceldama (magic) (glowing) [66%]
<attached to belt> a bottle of Past Experiences (glowing) [79%]
<attached to belt> a bottle of Past Experiences (glowing)
<worn on arms> sleeves of gold dragonskin [modified] enchanted by Aceldama (magic) [59%]
<held as shield> a large, frozen slab of dust [superior] enchanted by Noz (magic) [73%]
<worn around wrist> the ancestral bracelet of Sevenoaks of endurance (magic) [89%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the sacred stone claws of Aan [modified] enchanted by Aceldama (magic) [85%]
<worn on finger> the glorious ring of the Underdark (magic) (glowing)
<worn on finger> a ring of wisdom [superior] (illuminating)
<primary weapon> the holy mace of the efreeti (magic) (glowing)[404h 12m 53s]
<worn on legs> some leggings of red flames [superior] enchanted by Aceldama (magic) [46%]
<worn on feet> a pair of clawed demon-hide moccasins enchanted by Aceldama [82%]
MMMM^^.....***
MM^^^...^..**
^^^......**
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the east.
Nib sneaks in from the east.
Duce enters from the east.
< 1028h/1028H 162v/164V Pos: standing >
M++++++
MMM^^..^.
MMM^^...D.
MM^^M.....
MMM@P...MD*
MMM^^^.^...*
MMMM^^.....**
MMM^^^...^..*
^^^^......*
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the east.
Nib sneaks in from the east.
Duce enters from the east.
< 1028h/1028H 160v/164V Pos: standing >
You quickly scan the area.
A human traveller who is in the distance to your east.
A red dracolich who is almost out of sight to your east.
< 1028h/1028H 160v/164V Pos: standing >
M+++++++
MMM^^..^..
MMM^^...D.*
MM^^M.....*
MMMP@...MD**
MMM^^^.^...**
MMMM^^.....***
MM^^^...^..**
^^^......**
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the west.
Nib sneaks in from the west.
Duce enters from the west.
< 1028h/1028H 162v/164V Pos: standing >
M++++++++
MMM^^..^..*
MMM^^...D.**
MM^^M.....**
MMM^P@..M.***
MMM^^^.^...***
MMMM^^.....****
M^^^...^..**+
^^......***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 160v/164V Pos: standing >
You quickly scan the area.
A magical greenbird who is in the distance to your north.
A human traveller who is a brief walk away to your east.
A black dracolich who is almost out of sight to your east.
A red dracolich who is almost out of sight to your east.
A Kobold who is almost out of sight to your east.
< 1028h/1028H 164v/164V Pos: standing >
You quickly scan the area.
A magical greenbird who is in the distance to your north.
A human traveller who is a brief walk away to your east.
A black dracolich who is almost out of sight to your east.
A red dracolich who is almost out of sight to your east.
A Kobold who is almost out of sight to your east.
< 1028h/1028H 164v/164V Pos: standing >
MMM^^..^..
MMM^^...D.*
MM^^^M....**
MMM^^P..M.***
MMM^^^@^...***
MMM^M^.....****
MM^^^...^..**++
^^^......***+
^..^...****
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the north.
Duce enters from the north.
< 1028h/1028H 162v/164V Pos: standing >
MMM^^...D.
MM^^^.M...*
MMM^^...M.***
MMMM^^P^...***
MMM^^^.@...****
MM^^^...^..**++
^^^^......***+*
.^..^...****+
...++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the north.
Duce enters from the north.
< 1028h/1028H 160v/164V Pos: standing >
MMM^^...D
MM^^^.M...
MMM^^...M.**
MMMM^^.^...**
MMM^^^@P...***
MMM^^^...^..**+
M^^^^......***+
..^..^...****
^...+++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the east.
Nib sneaks in from the east.
Duce enters from the east.
< 1028h/1028H 158v/164V Pos: standing >
MMM^^...
MM^^^.M..
MMM^^...M.*
MMMM^^.^...*
MMM^^@P....**
MMMM^^^...^..**
MM^^^^......***
^..^..^...***
.^...++++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the east.
Duce enters from the east.
< 1028h/1028H 160v/164V Pos: standing >
MMM^^..
MM^^^.M.
MMM^^...M.
MMMM^^.^...
MMM^@P.....*
MMMM^^^...^..*
MMM^^^^......**
M^..^..^...**
^.^...+++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the east.
Nib sneaks in from the east.
Duce enters from the east.
< 1028h/1028H 162v/164V Pos: standing >
MMM^^.
MM^^^.M
MMM^^...M
MMMM^^.^..
MMM@P^.....
MMMM^^^...^..
MMM^^^^......*
MM^..^..^...*
^^.^...++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the east.
Nib sneaks in from the east.
Duce enters from the east.
< 1028h/1028H 160v/164V Pos: standing >
You quickly scan the area.
You see nothing.
< 1028h/1028H 160v/164V Pos: standing >
< 1028h/1028H 164v/164V Pos: standing >
MMM^^..
MM^^^..M
MMM^^...M.
MMM^M^.^...
MMMP@^.....*
MMMM^^^...^..*
MMM^^^^......**
M^..^..^...**
^.^...+++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the west.
Nib sneaks in from the west.
Duce enters from the west.
< 1028h/1028H 162v/164V Pos: standing >
You quickly scan the area.
A barbarian traveler who is almost out of sight to your north.
A battle-scarred shield dwarf sailor who is almost out of sight to your north.
A human seafarer who is almost out of sight to your north.
A dock worker who is almost out of sight to your north.
A dock worker who is almost out of sight to your north.
Flann, the broad-chested shipmaster who is almost out of sight to your north.
< 1028h/1028H 162v/164V Pos: standing >
< 1028h/1028H 162v/164V Pos: standing >
MMM^^...
MM^^^....
MMM^M...M.*
MMM^^^.^...*
MMM^P@.....**
MMMM^^^...^..**
MM^^^^......***
^..^..^...***
.^...++++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 160v/164V Pos: standing >
It's snowing very hard.
MMM^^...D
MM^^^....M
MMM^M...M.**
MMM^^^.^...**
MMM^^P@....***
MMM^^^...^..**+
M^^^^......***+
..^..^...****
^...+++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There is a slight disturbance in nature.
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 158v/164V Pos: standing >
MMM^^...D.
MM^^^....M*
MMM^M...M.***
MMM^^^.^...***
MMM^^^P@...****
MM^^^...^..**++
^^^^......***+*
.^..^...****+
...++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There is a slight disturbance in nature.
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 160v/164V Pos: standing >
MMM^^...D.*
MM^^^....M**
MMM^M...M.****
MMM^^^.^...****
MM^^^.P@..*****
M^^^...^..**+++
^^^......***+**
^..^...****+*
..+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There is a slight disturbance in nature.
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 162v/164V Pos: standing >
MM^^...D.**
MM^^^.....***
MMM^^M..M.****+
MM^^^.^...****+
M^^^..P@.*****+
^^^...^..**++++
^^......***+***
..^...****+**
.+++++++++*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 160v/164V Pos: standing >
M^^...D.***
M^^^.....***+
MM^^M..M.****+*
M^^^.^...****+*
^^^...P@*****+*
^^...^..**++++*
^......***+****
.^...****+***
+++++++++**
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Rif enters from the west.
Nib sneaks in from the west.
Duce enters from the west.
< 1028h/1028H 158v/164V Pos: standing >
^^...D.***+
^^^.....M**+*
M^^M..M.***D+**
^^^.^...****+**
^^....P@**M*+**
^...^..**++++**
......**M+*****
^...****+****
++++++++***
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 160v/164V Pos: standing >
^...D.***+*
^^.....M**+**
^^M..M.***D+***
^^.^...****+***
^.....P@*M*+***
...^..**++++***
.....**M+******
...****+*****
+++++++****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the west.
Nib sneaks in from the west.
Duce enters from the west.
< 1028h/1028H 162v/164V Pos: standing >
^..^..***+*
^^...D.***+**
^^^.....M**+***
^^M..M.***D+***
^^.^...@***+***
^.....*P*M*+***
...^..**++++***
....**M+*****
..****+****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the south.
Duce enters from the south.
< 1028h/1028H 160v/164V Pos: standing >
..^..***+**
^...D.***+***
^^.....*M*+****
^.M.M.***D+****
^.^...P@**+****
.....***M*+***M
..^..**++++****
...**M+******
.****+*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 162v/164V Pos: standing >
.^..***+***
...D.***+****
^.....*M*+*****
.M.M.***D+*****
.^...*P@*+*****
....***M*+***M*
.^..**++++****.
..**M+******.
****+******
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the west.
Duce enters from the west.
< 1028h/1028H 160v/164V Pos: standing >
^..***+****
..D.***+*****
..M..*M*+******
M...***D+******
^...**P@+*****.
...***M*+***M*.
^..**++++****..
.**M+******..
***+******M
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the west.
Nib sneaks in from the west.
Duce enters from the west.
< 1028h/1028H 162v/164V Pos: standing >
You quickly scan the area.
A black dracolich who is close by to your north.
A red dracolich who is close by to your north.
A Kobold who is close by to your north.
A Town Guardian who is not far off to your north.
< 1028h/1028H 162v/164V Pos: standing >
< 1028h/1028H 162v/164V Pos: standing >
++++++++^**
.^..***+*****
...D.***+******
..M..***+******
...M***@+******
^...**MP+*****.
...*****+***M*.
..**++++****.
**M+******.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
A Town Guardian stands in mid-air here, fighting a Kobold.(holy)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A Kobold (small) Soldier - The Empire of Lloth crouches in mid-air here, fighting a Town Guardian.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
Rif enters from the south.
Duce enters from the south.
< 1028h/1028H 160v/164V Pos: standing >
...***+****
+++++++++^***
..^..***+******
...D.***+******
..M..**@+******
...M***P+******
^...**M*+*****.
..*****+***M*
.**++++****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the south.
Duce enters from the south.
< 1028h/1028H 158v/164V Pos: standing >
^...**+****
....***+*****
++++++++++^****
..^..***+******
...D.**@+******
..M..**P+******
...M***D+******
...**M*+*****
.*****+***M
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the south.
Nib sneaks in from the south.
Duce enters from the south.
< 1028h/1028H 160v/164V Pos: standing >
....**+***.
.^...**+****.
^....***+*****.
++++++++++^****
..^..**@+******
...D.**P+******
..M..***+******
..M***D+*****
..**M*+****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the south.
Nib sneaks in from the south.
Duce enters from the south.
< 1028h/1028H 162v/164V Pos: standing >
^...**+****
....***+*****
++++++++++^****
..^..**P+******
...D.**@+******
..M..***+******
....M**D+******
...**M*+*****
.*****+***M
A Light and Breezy Forest
Obvious exits: -N -E -S -W
Rif enters from the north.
Duce enters from the north.
< 1028h/1028H 160v/164V Pos: standing >
...***+****
+++++++++^***
..^..***+******
...D.**P+******
..M..**@+******
....*M*D+******
^...**M*+*****.
..*****+***M*
.**++++****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
There is a slight disturbance in nature.
Rif enters from the north.
Duce enters from the north.
< 1028h/1028H 158v/164V Pos: standing >
++++++++^**
.^..***+*****
...D.***+******
..M..**P+******
....*M*@+******
^...**M*+*****.
...*****+***M*.
..**++++****.
**M+******.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.(holy)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Kobold (small) Soldier - The Empire of Lloth is sprawled out, resting.(Red Aura)
An impenetrable globe of darkness floats near a Kobold's head.
Rif enters from the north.
Duce enters from the north.
< 1028h/1028H 162v/164V Pos: standing >
Nib starts casting an offensive spell.
< 1028h/1028H 162v/164V Pos: standing >
Rif starts casting an offensive spell.
< 1028h/1028H 162v/164V Pos: standing >
Nib completes his spell...
Nib utters the words 'qpaahuq fussrz'
A Kobold snaps into visibility.
Nib shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Kobold.
Ice crystals form around a Kobold as intense cold causes his body to freeze.
Nib shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Kobold.
Clutching his head a Kobold tries to escape the
maddening images circling him.
A Kobold is stunned!
BOOOOOOOOOM!
a Kobold explodes in flames as a GIGANTIC fireball engulfs him.
< 1028h/1028H 162v/164V Pos: standing >
A Town Guardian starts casting a spell.
A Town Guardian completes its spell...
A Town Guardian utters the words 'xafe ay candusqarr'
a Town Guardian utters a single word and disappears.
You start chanting...
< 1028h/1028H 162v/164V Pos: standing >
A Town Guardian enters from the west.
Nib starts casting an offensive spell.
< 1028h/1028H 162v/164V Pos: standing >
Casting: sunray
Rif completes his spell...
Rif utters the words 'garbzzsg wuggurz babragruoz'
A Kobold snaps into visibility.
A bolt of force sent by Rif hits a Kobold soundly.
A bolt of force sent by Rif hits a Kobold soundly.
A bolt of force sent by Rif hits a Kobold soundly.
< 1028h/1028H 162v/164V Pos: standing >
A Town Guardian recognizes a Kobold, and charges to attack!
A Town Guardian suddenly attacks a Kobold!
A Town Guardian's weak punch wounds a Kobold.
Nib completes his spell...
Nib utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Nib hits a Kobold soundly.
A bolt of force sent by Nib hits a Kobold soundly.
A bolt of force sent by Nib hits a Kobold soundly.
A bolt of force sent by Nib hits a Kobold soundly.
You complete your spell...
[Damage: 133 ] You unleash light in a focused, searing ray at a Kobold!
< 1028h/1028H 162v/164V Pos: standing >
A black dracolich says 'Today is a good day to die!'
< 1028h/1028H 162v/164V Pos: standing >
Nib starts casting an offensive spell.
< 1028h/1028H 164v/164V Pos: standing >
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.
< 1028h/1028H 164v/164V Pos: standing >
You start chanting...
< 1028h/1028H 164v/164V Pos: standing >
Nib completes his spell...
Nib utters the words 'garbzzsg wuggurz babragruoz'
A Kobold snaps into visibility.
A bolt of force sent by Nib hits a Kobold soundly.
Nib grins as their force missile bashes a Kobold into a pulpy mess.
A Kobold's pair of boots emitting dust [poor] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!