<floating about head>a dark purple ioun stone[225h 50m 24s]
<worn as a badge> a frost dragon's eye [modified] enchanted by Nib (glowing)
<worn on head> an ancient crown of elven royalty of endurance (magic) (glowing) (humming) [69%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a wyrmskin scale [superior] enchanted by Nib (magic) [60%]
<worn in ear> a pulsating diamond earring (glowing)
<worn on face> the mask of stone form (humming)
<worn around neck> a gory string of cyclops eyes [modified] enchanted by Aceldama (magic)
<worn around neck> a psionicist locket of power [superior] (magic) (glowing)
<worn on body> a robe of a Netheril Battle Mage bearing the soul of Nib (magic) (humming)
<worn on back> a large leather backpack
<worn as quiver> a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing)
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a tome of immeasurable knowledge (magic) (glowing) (humming) [85%]
<attached to belt> a tome of unhuman flesh (magic)
<attached to belt> a pitch black spellbook (magic) (glowing)
<worn on arms> some stitched sleeves of the Knights of the Raven of constitution (magic) [79%]
<held as shield> the shield of the earthwyrm [superior] (magic)
<worn around wrist> a bracelet of finger bones of health
<worn around wrist> a bracelet of finger bones of agility [74%]
<worn on hands> the sacred stone claws of Aan [modified] enchanted by Aceldama (magic)
<worn on finger> a bone band [superior] enchanted by Aceldama (magic) (humming) [85%]
<worn on finger> a bone band [superior] enchanted by Aceldama (magic) (humming)
<primary weapon> the orb of destruction (magic)
<worn on legs> some stitched leggings of the Knights of the Raven of endurance (magic) [64%]
<worn on feet> a pair of shadowseed stone boots
M....+... M .
^M^...+... ..
^.M^..+........
....M.+@.^...^^
**.^.M+..^...M.
+++++++.....^..
****.+......^
...^+....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
The sun starts to set in the south.
....+... M
M^...+... .
^.M^..+........
....M.+..^...^^
**.^.M+@.^...M.
+++++++.....^..
.****.+......^.
....^+....^..
^MM.+.^^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
You quickly scan the area.
A huge boar who is almost out of sight to your east.
A huge boar who is not far off to your west.
Fr who is almost out of sight to your west.
< 805h/805H 145v/150V Pos: standing >
^...+...
.M^..+.......
....M.+..^...^^
**.^.M+..^...M.
+++++++@....^..
.****.+......^.
*....^+....^...
.^MM.+.^^....
M^..+.....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 147v/150V Pos: standing >
You quickly scan the area.
You see nothing.
< 805h/805H 149v/150V Pos: standing >
M^..+......
...M.+..^...^
**.^.M+..^...M.
+++++++.....^..
.****.+@.....^.
*....^+....^...
..^MM.+.^^.....
^M^..+.....M.
M...+++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 148v/150V Pos: standing >
.M^..+.....
....M.+..^...
^**.^.M+..^...M
++++++++.....^.
*.****.@......^
**....^+....^..
^..^MM.+.^^....
.^M^..+.....M
^M...++++++
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 805h/805H 146v/150V Pos: standing >
^.M^..+....
*....M.+..^..
*^**.^.M+..^...
+++++++++.....^
^*.****@+......
***....^+....^.
*^..^MM.+.^^...
..^M^..+.....
.^M...+++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 145v/150V Pos: standing >
^.M^..+..
*....M.+..^
*^*P.^.M+..^.
M++++++++....
^*.***@.+....
***....^+....
*^..^MM.+.^^.
..^M^..+...
.^M...+++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
^^.M^..+.
**....M.+..
**^*P.^.M+..^
+M++++++++...
*^*.**@*.+...
****....^+...
**^..^MM.+.^^
*..^M^..+..
..^M...++
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
.^^.M^..+
***....M.+.
P**^*P.^.M+..
P+M++++++++..
+*^*.*@**.+..
*****....^+..
***^..^MM.+.^
^*..^M^..+.
*..^M...+
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
*.^^.M^..
L***....M.+
M+**^*P.^.M+.
^P+M++++++++.
M+*^*.@***.+.
L*****....^+.
^***^..^MM.+.
*^*..^M^..+
**..^M...
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
*^*.^^.M^..
**L***....M.+
*M+**^**.^.M+.
^P+M++++++++.
*M+*^*@****.+.
M^L*****....^+.
MM^***^..^MM.+.
MM*^*..^M^..+
^^**..^M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 144v/150V Pos: standing >
*^*.^^.M^
**L***....M
*P+**^*P.^.M
^M+M+++++++
*M+*^@.****.
M^L*****....^
MM^***^..^MM.
MM*^*..^M^.
^^**..^M.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 805h/805H 148v/150V Pos: standing >
^**^*.^^.M^
***L***....M
*P+**^**.^.M
^M++M++++++
*M+*@*.****.
M^L*****....^
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 805h/805H 146v/150V Pos: standing >
^**^*.^^.
***L***...
*P+**^*P.^
^M++M++++
*MM@^*.***
M^L*****...
MMMM^***^..^M
MMMM*^*..^M
MM^^**..^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 805h/805H 148v/150V Pos: standing >
M^**^*.^^.
***L***...
*P+**^**.^
^M++M++++
*M@*^*.***
M^L*****...
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 805h/805H 146v/150V Pos: standing >
An elite highwayman leaves north.
< 805h/805H 149v/150V Pos: standing >
MMM^***..^M
M^**^*.^^.M
***L***....
*P+**^**.^
^@+++M+++
*M+*^*.***
M^L*****...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
The lich of a mountaineer stands here. (minion) (Red Aura)
The lich of Drestah, The Archmage stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of the spirit of an Elven protector stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of A Town Guardian stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
A Town Guardian stands in mid-air here, fighting the lich of Drestah, the Archmage.(holy)
< 805h/805H 149v/150V Pos: standing >
The lich of a mountaineer suddenly attacks YOU!
-=[The lich of a mountaineer's punch grazes you.]=-
The lich of a Town Guardian's decent punch grazes a Town Guardian.
The lich of a Town Guardian's weak punch grazes a Town Guardian.
Sorry, you aren't allowed to do that in combat.
< 804h/805H 149v/150V Pos: standing >
< T: Nib TP: sta TC:few scratches E: undead sta EP: excellent >
The lich of the spirit of an Elven protector's crude punch grazes a Town Guardian.
The lich of the spirit of an Elven protector's impressive punch wounds a Town Guardian.
The lich of the spirit of an Elven protector starts casting an offensive spell.
Sorry, you aren't allowed to do that in combat.
< 804h/805H 149v/150V Pos: standing >
< T: Nib TP: sta TC:few scratches E: undead sta EP: excellent >
An elite highwayman assists a Town Guardian heroically.
An elite highwayman suddenly attacks the lich of Drestah, the Archmage!
An elite highwayman's weak punch grazes the lich of Drestah, the Archmage.
An elite highwayman shivers as he hits the lich of Drestah, the Archmage.
The lich of Drestah, the Archmage's weak punch grazes a Town Guardian.
The lich of Drestah, the Archmage's punch grazes a Town Guardian.
The lich of Drestah, the Archmage starts casting a spell.
Tiri enters from the north.
< 804h/805H 149v/150V Pos: standing >
< T: Nib TP: sta TC:few scratches E: undead sta EP: excellent >
You attempt to flee...
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
***L***....
*M@**^**.^
^P+++M+++
*M+*^*.***
M^L*****..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
You flee northward!
< 804h/805H 123v/150V Pos: standing >
An elite highwayman shouts in common 'Guards! Come destroy this trash which threatens our road!'
< 804h/805H 123v/150V Pos: standing >
Looks like an exit.
You extend your sights southward.
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
***L***....
*M@**^**.^
^M++++M++
*MP*^*.***
M^L*****..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands in mid-air here, fighting the lich of Drestah, the Archmage.(Gold Aura)
The lich of a mountaineer stands here. (minion) (Red Aura)
The lich of Drestah, The Archmage stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of the spirit of an Elven protector stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of A Town Guardian stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
A Town Guardian stands in mid-air here, fighting the lich of Drestah, the Archmage.(holy)
< 805h/805H 136v/150V Pos: standing >
MMM^***..^M
M^**^*.^^.M
***L***....
*M+**^**.^
^@+++++M+
*M+*^*.***
M^L*****...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Tiri (Gnome)(small) stands in mid-air here, fighting the lich of a mountaineer.
A torch floats near Tiri's head. (illuminating)
An elite highwayman stands in mid-air here, fighting the lich of Drestah, the Archmage.(Gold Aura)
The lich of a mountaineer stands in mid-air here, fighting Tiri. (minion) (Red Aura)
The lich of Drestah, The Archmage stands in mid-air here, fighting a Town Guardian. (minion) (casting) (Red Aura)
The lich of the spirit of an Elven protector stands in mid-air here, fighting a Town Guardian. (minion) (casting) (Red Aura)
The lich of A Town Guardian stands in mid-air here, fighting a Town Guardian. (minion) (casting) (Red Aura)
A Town Guardian stands in mid-air here, fighting the lich of Drestah, the Archmage.(holy)
< 805h/805H 149v/150V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
You sense a lifeform nearby.
An elite guard is lying here.
< 805h/805H 148v/150V Pos: standing >
Tiri enters from the east.
< 805h/805H 148v/150V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
The corpse of an elite guard is lying here.
Tiri (Gnome)(small) stands in mid-air here.
A torch floats near Tiri's head. (illuminating)
You sense a lifeform nearby.
An elite guard is lying here.
< 805h/805H 150v/150V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
The corpse of an elite guard is lying here.
Tiri (Gnome)(small) stands in mid-air here.
A torch floats near Tiri's head. (illuminating)
You sense a lifeform nearby.
An elite guard is lying here.
< 805h/805H 150v/150V Pos: standing >
You don't have that spell memorized.
< 805h/805H 150v/150V Pos: standing >
The Great Crossroad
Obvious exits: -East -West
The corpse of an elite guard is lying here.
Tiri (Gnome)(small) stands in mid-air here.
A torch floats near Tiri's head. (illuminating)
You sense a lifeform nearby.
An elite guard is lying here.
< 805h/805H 150v/150V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.
< 805h/805H 149v/150V Pos: standing >
< 805h/805H 149v/150V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
Tiri (Gnome)(small) stands in mid-air here.
A torch floats near Tiri's head. (illuminating)
A Kobold (small) Soldier - The Empire of Lloth stands in mid-air here.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
< 805h/805H 149v/150V Pos: standing >
You have memorized the following spells:
(12th circle) 1 - chaotic ripple
(11th circle) 4 - solbeeps missile barrage
(10th circle) 5 - bigbys crushing hand
( 9th circle) 1 - relocate
1 - mass invisibility
3 - chaos volley
( 8th circle) 5 - immolate
1 - shadow shield
( 7th circle) 4 - bigbys clenched fist
1 - power word blind
1 - power word stun
( 6th circle) 6 - teleport
1 - fireball
( 5th circle) 5 - dimension door
3 - slowness
( 4th circle) 1 - wizard eye
1 - ray of enfeeblement
7 - dispel magic
( 3rd circle) 9 - concealment
1 - agility
( 2nd circle) 10 - sleep
1 - strength
( 1st circle) 4 - minor creation
7 - magic missile
1 - detect magic
You can memorize no more spells.
< 805h/805H 149v/150V Pos: standing >
You feel your skin soften and return to normal.
< 805h/805H 149v/150V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
< 805h/805H 147v/150V Pos: standing >
You say in common 'stone'
< 805h/805H 148v/150V Pos: standing >
You failed.
Tiri enters from the east.
< 805h/805H 150v/150V Pos: standing >
MMM^***..^M
M^**^*.^^.M
***L***....
*MM**^**.^
^@P++++++
*M+*^*.***
M^L*****...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Kobold (small) Soldier - The Empire of Lloth stands in mid-air here.(Red Aura)
An elite highwayman stands in mid-air here, fighting the lich of Drestah, the Archmage.(Gold Aura)
The lich of a mountaineer stands here. (minion) (Red Aura)
The lich of Drestah, The Archmage stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of the spirit of an Elven protector stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of A Town Guardian stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
A Town Guardian is lying in mid-air here, fighting the lich of Drestah, the Archmage.(holy)
< 805h/805H 149v/150V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is close by to your north.
Fr who is close by to your east.
A huge boar who is almost out of sight to your east.
A large rat who is not far off to your west.
A large rat who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A Kobold starts casting an offensive spell.
< 805h/805H 149v/150V Pos: standing >
Your flesh magically hardens, turning to stone.
An elite highwayman's fine punch strikes the lich of Drestah, the Archmage.
An elite highwayman shivers as he hits the lich of Drestah, the Archmage.
An elite highwayman's fine punch wounds the lich of Drestah, the Archmage.
An elite highwayman shivers as he hits the lich of Drestah, the Archmage.
An elite highwayman's crude punch wounds the lich of Drestah, the Archmage.
An elite highwayman shivers as he hits the lich of Drestah, the Archmage.
An elite highwayman's weak punch grazes the lich of Drestah, the Archmage.
An elite highwayman shivers as he hits the lich of Drestah, the Archmage.
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
***L***....
*M@**^**.^
^PP++++++
*M+*^*.***
M^L*****..
MMMM^***^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Tharnadian highway marshall protects the roads.(Gold Aura)
< 805h/805H 148v/150V Pos: standing >
A tharnadian highway marshall leaves west.
< 805h/805H 148v/150V Pos: standing >
MMM^***..^M
M^**^*.^^.M
***L***....
*M+**^**.^
^@+++++++
*M+*^*.***
M^L*****...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Kobold (small) Soldier - The Empire of Lloth stands in mid-air here.(Red Aura)
An elite highwayman stands in mid-air here, fighting the lich of Drestah, the Archmage.(Gold Aura)
The lich of a mountaineer stands here. (minion) (Red Aura)
The lich of Drestah, The Archmage stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of the spirit of an Elven protector stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of A Town Guardian stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
A Town Guardian is lying in mid-air here, fighting the lich of Drestah, the Archmage.(holy)
A Kobold starts casting an offensive spell called 'energy drain'.
< 805h/805H 149v/150V Pos: standing >
You start chanting...
< 805h/805H 149v/150V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
OUCH! That really did HURT!
< 691h/805H 149v/150V Pos: standing >
You complete your spell...
[Damage: 106 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Kobold.
A tentacle of solified mist coils itself around a Kobold
tossing him to the ground.
[Damage: 35 ] BOOOOOOOOOM!
a Kobold explodes in flames as a GIGANTIC fireball engulfs him.
[Damage: 37 ] Twin bolts of writhing power slam into a Kobold's chest.
A Kobold's long robe of the albino minotaur [modified] was damaged from the massive blow!
A glint of maddening touches a Kobold's eyes
as unseen powers corrupt him.
A Kobold suddenly attacks the lich of a Town Guardian!
The lich of a Town Guardian stops following a Kobold.
A Kobold's fine crush grazes the lich of a Town Guardian.
A Town Guardian's decent punch wounds the lich of Drestah, the Archmage.
A Town Guardian shivers as it hits the lich of Drestah, the Archmage.
A Town Guardian's crude punch wounds the lich of Drestah, the Archmage.
A Town Guardian shivers as it hits the lich of Drestah, the Archmage.
< 691h/805H 149v/150V Pos: standing >
M^**^*.^^.
***L***...
*MM**^**.^
^PP++++++
*M@*^*.***
M^L*****...
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 692h/805H 149v/150V Pos: standing >
MMM^***..^M
M^**^*.^^.M
***L***....
*M+**^**.^
^@P++++++
*M+*^*.***
M^L*****...
MMMM^***^..^
MMMMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Tharnadian highway marshall protects the roads.(Gold Aura)
A Tharnadian highway marshall protects the roads.(Gold Aura)
A Kobold (small) Soldier - The Empire of Lloth sits in mid-air here, fighting the lich of a Town Guardian.(Red Aura)
An elite highwayman stands in mid-air here, fighting the lich of Drestah, the Archmage.(Gold Aura)
The lich of a mountaineer stands in mid-air here, fighting the lich of a Town Guardian. (minion) (Red Aura)
The lich of Drestah, The Archmage stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of the spirit of an Elven protector stands in mid-air here, fighting a Town Guardian. (minion) (Red Aura)
The lich of A Town Guardian stands in mid-air here, fighting a Town Guardian. (casting) (Red Aura)
A Town Guardian stands in mid-air here, fighting the lich of Drestah, the Archmage.(holy)
< 693h/805H 148v/150V Pos: standing >
The lich of Drestah, the Archmage's crude punch grazes a Town Guardian.
The lich of Drestah, the Archmage's crude punch grazes a Town Guardian.
You start chanting...
< 694h/805H 148v/150V Pos: standing >
A tharnadian highway marshall starts casting a spell.
A tharnadian highway marshall leaves east.
A tharnadian highway marshall stops chanting abruptly!
< 694h/805H 150v/150V Pos: standing >
You complete your spell...
[Damage: 73 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Kobold.
[Damage: 46 ] Your missile of force hits a Kobold soundly.
[Damage: 46 ] Your missile of force hits a Kobold soundly.
[Damage: 65 ] A huge missile of force departs from your fingertips, making a loud thud as it hits a Kobold.
< 695h/805H 150v/150V Pos: standing >
A Kobold's weak crush grazes the lich of a Town Guardian.
< 695h/805H 150v/150V Pos: standing >
The lich of a Town Guardian completes its spell...
The lich of a Town Guardian utters the words 'sfugwahuq gsfal'
The lich of a Town Guardian sends a yellow shaft of light streaking towards YOU!
The lich of a Town Guardian sends a azure shaft of light streaking towards YOU!
The lich of a Town Guardian sends a green shaft of light streaking towards a Kobold!
The lich of a Town Guardian seems to focus for a moment, and its spell bursts through the lich of a mountaineer's magical barrier!
The lich of a Town Guardian sends a blue shaft of light streaking towards the lich of a mountaineer!
The lich of a Town Guardian sends a azure shaft of light streaking towards the lich of a mountaineer!
The lich of a Town Guardian's spell flows around the lich of a mountaineer, leaving it unharmed!
The lich of a Town Guardian sends a yellow shaft of light streaking towards the lich of Drestah, the Archmage!
The lich of a Town Guardian's spell flows around the lich of Drestah, the Archmage, leaving it unharmed!
The lich of a Town Guardian sends a blue shaft of light streaking towards the lich of Drestah, the Archmage!
The lich of a Town Guardian sends a violet shaft of light streaking towards the lich of the spirit of an Elven protector!
The lich of a Town Guardian tries to dispel the lich of the spirit of an Elven protector's magic!
And fails miserably...
The lich of a Town Guardian sends a green shaft of light streaking towards the lich of the spirit of an Elven protector!
The lich of a Town Guardian sends a azure shaft of light streaking towards a Town Guardian!
< 695h/805H 150v/150V Pos: standing >
You start chanting...
< 696h/805H 150v/150V Pos: standing >
A Town Guardian's crude punch wounds the lich of Drestah, the Archmage.
A Town Guardian shivers as it hits the lich of Drestah, the Archmage.
A Town Guardian's decent punch wounds the lich of Drestah, the Archmage.
A Town Guardian shivers as it hits the lich of Drestah, the Archmage.
A Town Guardian's crude punch wounds the lich of Drestah, the Archmage.
A Town Guardian shivers as it hits the lich of Drestah, the Archmage.
A Town Guardian's decent punch strikes the lich of Drestah, the Archmage.
A Town Guardian shivers as it hits the lich of Drestah, the Archmage.
The lich of the spirit of an Elven protector is knocked to the ground by a Town Guardian's skillful bash!
< 696h/805H 150v/150V Pos: standing >
You complete your spell...
[Damage: 46 ] Your missile of force hits a Kobold soundly.
[Damage: 46 ] Your force missile slams into a Kobold, leaving nothing but a bloody mess.
A Kobold's pantaloons covered in runes [superior] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!