The death of [10 Mercenary] Firenull (Barbarian)

in On a Stone Stairway

from the perspective of [10 Mercenary] Firenull (Barbarian)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a fur cloak
<worn about waist>   a fur belt
<worn on hands>      some thick leather gloves
<primary weapon>     a long steel sword
<secondary weapon>   a small wooden mace
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots


< 100h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:excellent E: leopard sta EP:  nasty wounds >
 A spotted leopard eyes close quickly as your foot flies by its face.

< 100h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:excellent E: leopard sta EP:  nasty wounds >
 Your crude slash strikes a spotted leopard.
Your crude slash strikes a spotted leopard.
You dodge a spotted leopard's vicious attack.

< 100h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:excellent E: leopard sta EP:  nasty wounds >
 A spotted leopard dodges your futile attack.
You score a CRITICAL HIT!!!!!
Your impressive bludgeon enshrouds a spotted leopard in a mist of blood.
You dodge a spotted leopard's vicious attack.

< 100h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:excellent E: leopard sta EP:  awful >
 A spotted leopard dodges your futile attack.
Your fine slash enshrouds a spotted leopard in a mist of blood.
A spotted leopard misses you.
A spotted leopard misses you.
You duck under a spotted leopard's lame kick.

< 100h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:excellent E: leopard sta EP:  awful >
 Your kick at a spotted leopard's belly comes up short.

< 100h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:excellent E: leopard sta EP:  awful >
 Your weak slash strikes a spotted leopard hard.
A spotted leopard's weak bite grazes you.

< 99h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:few scratches E: leopard sta EP:  bleeding, close to death >
 The snow is coming down faster now.

< 99h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:few scratches E: leopard sta EP:  bleeding, close to death >
 A spotted leopard dodges your futile attack.
A spotted leopard dodges your futile attack.
You parry a spotted leopard's lunge at you.

< 99h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:few scratches E: leopard sta EP:  bleeding, close to death >
 A spotted leopard laughs at your feeble attempt to kick it from behind.

< 99h/100H 153v/153V Pos: standing >
< T: Firenull TP: sta TC:few scratches E: leopard sta EP:  bleeding, close to death >
 You feel your skill in double attack improving.
You miss a spotted leopard.
Your crude slash seriously wounds a spotted leopard.
A spotted leopard is incapacitated and will slowly die, if not aided.

< 99h/100H 153v/153V Pos: standing >
<Your crude slash enshrouds a spotted leopard in a mist of blood.
A spotted leopard is incapacitated and will slowly die, if not aided.

< 99h/100H 153v/153V Pos: standing >
<Your slash enshrouds a spotted leopard in a mist of blood.
A spotted leopard is mortally wounded, and will die soon, if not aided.

< 99h/100H 153v/153V Pos: standing >
<Your kick at a spotted leopard's snout shatters its jaw, killing it.
A spotted leopard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the The Journey Begins achievement!
This achievement rewards an item! Check your inventory by typing i!
You feel a carnal satisfaction as a spotted leopard's gurgling and choking signals its demise.

< 99h/100H 153v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 99h/100H 153v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 99h/100H 153v/153V Pos: standing >
You get a large gold fragment from the corpse of a spotted leopard.

< 100h/100H 153v/153V Pos: standing >
A Young Jungle
Obvious exits: -N -W
A dark raven flies in circles here, carrying out some dark purpose.
A golden beetle waits for someone to pick it up.
A giant snake slithers here.

< 100h/100H 151v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 151v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 151v/153V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S

< 100h/100H 150v/153V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U

< 100h/100H 150v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 150v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 151v/153V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 100h/100H 152v/153V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.

< 100h/100H 148v/153V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 100h/100H 144v/153V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 144v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 141v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 141v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 141v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 142v/153V Pos: standing >
Alarm bells sound, signalling an invasion!
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her. (casting) 
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 142v/153V Pos: standing >
The smiling cleric completes her spell...
The smiling cleric utters the words 'sfahzqhuai yfaw aque'

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 144v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 141v/153V Pos: standing >
The small woman enters from the west.

< 100h/100H 144v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 144v/153V Pos: standing >
Alarm bells sound, signalling an invasion!
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 144v/153V Pos: standing >
Alarm bells sound, signalling an invasion!

< 100h/100H 145v/153V Pos: standing >
Alarm bells sound, signalling an invasion!

< 100h/100H 145v/153V Pos: standing >
 
  .....^^^M   
 ......^^^MM  
 ......^^MMM  
 ++M+M@^MMM^  
 ...*^^MMMM^  
 ..**^MMM^^M  
  **^^MMM^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/100H 145v/153V Pos: standing >
 
  ......^^^   
 .......^^^M  
 .......^^MM  
 ++++M@+^MMM  
 ....*^^MMMM  
 ...**^MMM^^  
  ***^^MMM^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman in mid-air sits atop a magnificent horse.

< 100h/100H 144v/153V Pos: standing >
An elite highwayman leaves east riding on a magnificent horse.
 
  .......^^   
 ........^^^  
 ........^^M  
 +++++@+M^MM  
 .....*^^MMM  
 ....**^MMM^  
  .***^^MMM   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A member of the Tharnadia highway patrol keeps the roads safe.

< 100h/100H 144v/153V Pos: standing >
 
  ......^^^   
 .......^^^M  
 .......^^MM  
 ++++M@P^MMM  
 ....*^^MMMM  
 ...**^MMM^^  
  ***^^MMM^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 100h/100H 143v/153V Pos: standing >
 
  .....^^^M   
 ......^^^MM  
 ......^^MMM  
 +++M+@^MMM^  
 ...*^^MMMM^  
 ..**^MMM^^M  
  **^^MMM^^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A Revenant (large) Fuck You from The Empire        stands in mid-air here.
An elite highwayman in mid-air sits atop a magnificent horse.

< 100h/100H 143v/153V Pos: standing >
An elite highwayman quickly slides off a magnificent horse's back.
An elite highwayman suddenly attacks a Revenant!
An elite highwayman's feeble punch grazes a Revenant.
An elite highwayman shouts in common 'Guards!  Come destroy this trash which threatens our road!'
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 142v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 143v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 142v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 141v/153V Pos: standing >
Alarm bells sound, signalling an invasion!

< 100h/100H 150v/153V Pos: standing >
Alarm bells sound, signalling an invasion!

< 100h/100H 150v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A small halfling woman wanders here, humming to herself.

< 100h/100H 152v/153V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 151v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 151v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 100h/100H 152v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A Revenant (large) Fuck You from The Empire        stands in mid-air here.
A small halfling woman wanders here, humming to herself.

< 100h/100H 152v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 151v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 150v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 151v/153V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 150v/153V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 100h/100H 149v/153V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 150v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 149v/153V Pos: standing >
Alarm bells sound, signalling an invasion!
On a Stone Stairway
Obvious exits: -U -D
A Revenant (large) Fuck You from The Empire        stands in mid-air here.

< 100h/100H 148v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 147v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A small halfling woman wanders here, humming to herself.

< 100h/100H 147v/153V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 146v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 146v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 146v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 147v/153V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
The corpse of A minotaur mercenary wizard is lying here.

< 100h/100H 148v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 100h/100H 153v/153V Pos: standing >
A father duck enters from the west.
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 100h/100H 152v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 100h/100H 152v/153V Pos: standing >
Vinestrong Way Near the Wall
Obvious exits: -N -S

< 100h/100H 151v/153V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 100h/100H 152v/153V Pos: standing >
Alarm bells sound, signalling an invasion!
Alas, you cannot go that way. . . .

< 100h/100H 152v/153V Pos: standing >
Alarm bells sound, signalling an invasion!

< 100h/100H 152v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Inside the Woodseer Gates
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
The corpse of A minotaur mercenary wizard is lying here.
A small halfling woman wanders here, humming to herself.
A father duck with a bright green head watches the ducklings.

< 100h/100H 151v/153V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 150v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 150v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 150v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 100h/100H 150v/153V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
The corpse of a halfling guard is lying here.
The corpse of A minotaur mercenary wizard is lying here.
A small halfling woman wanders here, humming to herself.
A father duck with a bright green head watches the ducklings.

< 100h/100H 150v/153V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 100h/100H 150v/153V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 149v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 100h/100H 149v/153V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
A shady-looking halfling stands here, keeping to the shadows.

< 100h/100H 149v/153V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
The corpse of a halfling guard is lying here.
The corpse of A minotaur mercenary wizard is lying here.
A small halfling woman wanders here, humming to herself.
A father duck with a bright green head watches the ducklings.

< 100h/100H 148v/153V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 148v/153V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
The corpse of a halfling guard is lying here.
The corpse of A minotaur mercenary wizard is lying here.
A small halfling woman wanders here, humming to herself.
A father duck with a bright green head watches the ducklings.

< 100h/100H 149v/153V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Outside the Woodseer Gates
Obvious exits: -W -D
A small halfling woman wanders here, humming to herself.
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 100h/100H 150v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 150v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 150v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 149v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A Revenant (large) Fuck You from The Empire        stands in mid-air here.

< 100h/100H 148v/153V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.

< 100h/100H 147v/153V Pos: standing >
Alarm bells sound, signalling an invasion!

< 100h/100H 148v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 100h/100H 148v/153V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A Revenant (large) Fuck You from The Empire        stands in mid-air here.

< 100h/100H 147v/153V Pos: standing >
A Revenant quickly maneuvers beside you and kicks your legs out from under you!

< 100h/100H 147v/153V Pos: sitting >
A Revenant's powerful slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Revenant's mighty pierce critically injures you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your vision spins into darkness as your head falls towards the ground.
Your pair of studded leather sleeves was completely destroyed by the massive blow!